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Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.



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  #2551  
Unread July 9th, 2008, 05:03 PM
kanariekop
Beginning Trainer
 
Join Date: Jul 2008
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I can't find the script you have to change,
so you can change the pokemon the girl gives you
can some1 plz help me???
  #2552  
Unread July 9th, 2008, 05:08 PM
PokemonPlatnum's Avatar
PokemonPlatnum
nomnomnom.
 
Join Date: Apr 2008
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Quote:
Originally Posted by kanariekop View Post
I can't find the script you have to change,
so you can change the pokemon the girl gives you
can some1 plz help me???
Read Notes.html
It tells you everthing..
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Update Patch 4 Coming Soon.

  #2553  
Unread July 9th, 2008, 09:50 PM
Demonic Budha's Avatar
Demonic Budha
semi-good RMXPer (not script)
 
Join Date: Jun 2005
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Hey Guys/Girls. Dose anyone know how to modify the Map Screen so it can be a 'Scrolling Map'
Cause when I made my Map I used a Templete that dosent fit the INGAME Map proportions, so now I wanted to make the map Scrollable.
Thanks for any help.
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(for those of you who dont know im not the best speller in the world. )
(also i find it funny that im like 10 years older than some of you and im asking you for help. )
  #2554  
Unread July 9th, 2008, 09:58 PM
fudgy's Avatar
fudgy
so i herd you liek mudkipz?
 
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^ i think it says that in the notes.html...not sure all i know is that my map was automatically scrollabe...idk

well my question is how i can edit the options screen, and the screens were u start the game up?
(background and stuff liek that, idk if they are images or not, but i looked and didnt find any that matched)



like i want to know how to make it only have that size and the size up, and how to add more options to it like my speech frame, and speech buble(when some one talks) skins for my game that i made custome and stuff like that
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  #2555  
Unread July 9th, 2008, 10:08 PM
crzyone9584
Pokemon: The Beginning Founder
 
Join Date: Jun 2008
Location: Lakewood, Colorado
Age: 25
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Quote:
Originally Posted by fudgy View Post
^ i think it says that in the notes.html...not sure all i know is that my map was automatically scrollabe...idk

well my question is how i can edit the options screen, and the screens were u start the game up?
(background and stuff liek that, idk if they are images or not, but i looked and didnt find any that matched)



like i want to know how to make it only have that size and the size up, and how to add more options to it like my speech frame, and speech buble(when some one talks) skins for my game that i made custome and stuff like that
i know that there are pictures for the out are the maenu colros and layout in graphics/pictures. Not sure on how to change them though
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  #2556  
Unread July 9th, 2008, 10:14 PM
fudgy's Avatar
fudgy
so i herd you liek mudkipz?
 
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Quote:
Originally Posted by crzyone9584 View Post
i know that there are pictures for the out are the maenu colros and layout in graphics/pictures. Not sure on how to change them though
yea well i knew that i just need to know how to add more speech buble frames, and menu frames. and how to delete some and how to make my version(s) default.
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credit to fudgy;;

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  #2557  
Unread July 9th, 2008, 10:24 PM
crzyone9584
Pokemon: The Beginning Founder
 
Join Date: Jun 2008
Location: Lakewood, Colorado
Age: 25
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Nature: Lonely
Quote:
Originally Posted by fudgy View Post
yea well i knew that i just need to know how to add more speech buble frames, and menu frames. and how to delete some and how to make my version(s) default.
ok well i found where you change the default skin at. go to SpriteWindow in the script editor at the top there is ChoiceSKinName = change that to get he default skin you wnat and then go to $TextFrames and add your skin there must be a png.
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  #2558  
Unread July 9th, 2008, 10:25 PM
fudgy's Avatar
fudgy
so i herd you liek mudkipz?
 
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Quote:
Originally Posted by crzyone9584 View Post
i know that there are pictures for the out are the maenu colros and layout in graphics/pictures. Not sure on how to change them though
yea well i knew that i just need to know how to add more speech buble frames, and menu frames. and how to delete some and how to make my version(s) default.
__________________
credit to xxkaylabby;;

credit to fudgy;;

|my works;;| |pixel art| |paint sketchs|

  #2559  
Unread July 9th, 2008, 10:29 PM
crzyone9584
Pokemon: The Beginning Founder
 
Join Date: Jun 2008
Location: Lakewood, Colorado
Age: 25
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Quote:
Originally Posted by fudgy View Post
yea well i knew that i just need to know how to add more speech buble frames, and menu frames. and how to delete some and how to make my version(s) default.
i do beleive the speech bubbles are the frames.
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Pokemon: The Beginning

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  #2560  
Unread July 9th, 2008, 11:28 PM
fudgy's Avatar
fudgy
so i herd you liek mudkipz?
 
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Quote:
Originally Posted by crzyone9584 View Post
i do beleive the speech bubbles are the frames.
no one is for the menu (the frames)

and the other one is for the speech bubbles (the speech frames) that is what they are known as i think, but i want to add more and change all those settings in my previous post.
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credit to fudgy;;

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  #2561  
Unread July 9th, 2008, 11:55 PM
JollyRoger25's Avatar
JollyRoger25
Dark Type Master
 
Join Date: Jun 2008
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Okay, some of my maps have the sunlight turned on and others have it turned off, how do I get in control of the sun?
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  #2562  
Unread July 10th, 2008, 12:49 AM
fudgy's Avatar
fudgy
so i herd you liek mudkipz?
 
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Quote:
Originally Posted by fudgy View Post
no one is for the menu (the frames)

and the other one is for the speech bubbles (the speech frames) that is what they are known as i think, but i want to add more and change all those settings in my previous post.

sorry i didnt see your above post =[

EDIT: i cant figure out how to change the speech bubble but i got the frame (for the menu)

i recolored emtextskin.png then i copied the txt file supporting that and renamed that ctextskin.txt and renamed emtextskin.png ctextskin.png and then i just editted the verry top, but still nothing, do i have to add it some where else also?
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credit to fudgy;;

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Last edited by fudgy; July 10th, 2008 at 01:02 AM.
  #2563  
Unread July 10th, 2008, 09:50 AM
Exiled~Shadow's Avatar
Exiled~Shadow
Once, JJMcay Now Exiled~Shadow
 
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ok, these are two regions i made... i need someones opinion on witch is better,

Smeard (More realistic) or
Clear....







P.M or post here with your opinion!
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~~~~

An untold tale of the high seas...
A tale of the dawn of exploration...
A tale that spans time...
A tale, never told before...


Pokémon: Age of Exploration
Coming Soon...

~~~~

  #2564  
Unread July 10th, 2008, 10:24 AM
Hall Of Famer's Avatar
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Join Date: Mar 2008
Location: In the World of Fame
I may have to ask again, but when will the modified pokemon moves script be released so that we can actually use those D/P moves as the way it is in the Generation 4 video game? I do have the D/P moves list already but some of those moves don't have their specific move effect so this makes the moves a little bit weird to use.
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  #2565  
Unread July 10th, 2008, 10:37 AM
gotron228's Avatar
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How do i change the Pokemon the girl gives you? I've checked the notes.html and it's not there. Well at least i can't find it.
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  #2566  
Unread July 10th, 2008, 11:13 AM
PokemonPlatnum's Avatar
PokemonPlatnum
nomnomnom.
 
Join Date: Apr 2008
Location: Ireland
Age: 19
Gender: Male
Nature: Sassy
Quote:
Originally Posted by gotron228 View Post
How do i change the Pokemon the girl gives you? I've checked the notes.html and it's not there. Well at least i can't find it.
Go down near the bottom in notes.html.....
Than it tells you about adding a pokemon...
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  #2567  
Unread July 10th, 2008, 11:29 AM
Hall Of Famer's Avatar
Hall Of Famer
Born as Hall of Famer
 
Join Date: Mar 2008
Location: In the World of Fame
Quote:
Originally Posted by JJMcay View Post
ok, these are two regions i made... i need someones opinion on witch is better,

Smeard (More realistic) or
Clear....







P.M or post here with your opinion!
The first pic is way better since the second looks a little bit blury.
__________________
Yes, I am the founder of Pokemon HOF



My sites:
Pokemon Mysidia: http://www.pokemonmysidia.com
Poketube: http://www.pokemonmysidia.org
Pokemon HOF Official site: http://pkmnhalloffame.pokemonmysidia.com
Mysidian's board: www.pokemonmysidia.com/forum

Quote:
Women are beautiful for the simple fact they are women.


  #2568  
Unread July 10th, 2008, 11:34 AM
Exiled~Shadow's Avatar
Exiled~Shadow
Once, JJMcay Now Exiled~Shadow
 
Join Date: Oct 2007
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Quote:
Originally Posted by Hall Of Famer View Post
The first pic is way better since the second looks a little bit blury.
yeah, i thaught so... ill put town's in now...
__________________
~~~~

An untold tale of the high seas...
A tale of the dawn of exploration...
A tale that spans time...
A tale, never told before...


Pokémon: Age of Exploration
Coming Soon...

~~~~

  #2569  
Unread July 10th, 2008, 12:21 PM
Pokemanior's Avatar
Pokemanior
World Creator
 
Join Date: Jul 2008
Location: Germany
Age: 26
Gender:
A Simple problem i have...or maybe two.
for once, essentials is just great!!! Unfortunately i am german, so i got a lot to translate
anyway thats my part and i am doing it fine so far...but now my problem.
Today i worked on my game and surprisingly i had a problem while i started the editor (in order to compile data...safety, you know?)------->
_________________________________________________________________
Exception: RuntimeError
Message: Undefined encounter type 036, expected one of the following:
["Land", "Cave", "Water", "RockSmash", "OldRod", "GoodRod", "SuperRod", "HeadbuttLow", "HeadbuttHigh", "LandMorning", "LandDay", "LandNight", "BugContest"]
File PBS/encounters.txt, line 1
036

Compiler:935:in `pbCompileEncounters'
Compiler:2789:in `pbCompileAllData'
Compiler:2837
Exception: Errno::ENOENT
Message: File Data/items.dat not found.
SpriteWindow:585:in `load_data'
SpriteWindow:585:in `pbRgssOpen'
Compiler:309:in `readItemList'
PokemonLoad:246:in `pbStartLoadScreen'
PokemonLoad:228:in `loop'
PokemonLoad:306:in `pbStartLoadScreen'
Scene_Intro:133:in `to_title_update'
Scene_Intro:62:in `main'
Main:33:in `mainFunction'
Main:22:in `pbCriticalCode'
_______________________________________________
I would be very happy about any help, especially since i believe it´s senseless to change anything in RPG if i cant run it anyway hopefully waiting, ME.

And of course i had to have another problem as well...now i cant even load the previous save, so far i used to test everything in that savegame damn it.

Unfortunately my save seems to be deleted and well...see ---->

_______________________________
---------------------------
Pokemon Essentials
---------------------------
Exception: Errno::ENOENT

Message: File Data/items.dat not found.

SpriteWindow:585:in `load_data'

SpriteWindow:585:in `pbRgssOpen'

Compiler:309:in `readItemList'

PokemonLoad:246:in `pbStartLoadScreen'

PokemonLoad:228:in `loop'

PokemonLoad:306:in `pbStartLoadScreen'

Scene_Intro:133:in `to_title_update'

Scene_Intro:62:in `main'

Main:33:in `mainFunction'

Main:22:in `pbCriticalCode'
________________________________________

Hope someone knows how to fix that too...so far i am done with 20% of what i planned..would be bad to start again ...who here dont know what it means to spend houuurss with that stuff

Last edited by Pokemanior; July 10th, 2008 at 12:26 PM. Reason: Your double post has been automatically merged.
  #2570  
Unread July 10th, 2008, 12:42 PM
Demonic Budha's Avatar
Demonic Budha
semi-good RMXPer (not script)
 
Join Date: Jun 2005
Location: Taupo, NZ
Age: 26
Gender:
Nature: Naughty
Quote:
Originally Posted by fudgy View Post
^ i think it says that in the notes.html...not sure all i know is that my map was automatically scrollabe...idk
Sorry i should have explained it better. What i have is a Picture that has a resolution BIGGER than the display screen. I want to be able to (when the cursor hits the edge of the window) have it scroll the rest of the picture.
Not to be confused with the already working scrolling cursor.
..... hopefully that made sence?
__________________
}-DEMONIC BUDHA-{

(for those of you who dont know im not the best speller in the world. )
(also i find it funny that im like 10 years older than some of you and im asking you for help. )
  #2571  
Unread July 10th, 2008, 05:00 PM
PokemonPlatnum's Avatar
PokemonPlatnum
nomnomnom.
 
Join Date: Apr 2008
Location: Ireland
Age: 19
Gender: Male
Nature: Sassy
Quote:
Originally Posted by Pokemanior View Post
A Simple problem i have...or maybe two.
for once, essentials is just great!!! Unfortunately i am german, so i got a lot to translate
anyway thats my part and i am doing it fine so far...but now my problem.
Today i worked on my game and surprisingly i had a problem while i started the editor (in order to compile data...safety, you know?)------->
_________________________________________________________________
Exception: RuntimeError
Message: Undefined encounter type 036, expected one of the following:
["Land", "Cave", "Water", "RockSmash", "OldRod", "GoodRod", "SuperRod", "HeadbuttLow", "HeadbuttHigh", "LandMorning", "LandDay", "LandNight", "BugContest"]
File PBS/encounters.txt, line 1
036

Compiler:935:in `pbCompileEncounters'
Compiler:2789:in `pbCompileAllData'
Compiler:2837
Exception: Errno::ENOENT
Message: File Data/items.dat not found.
SpriteWindow:585:in `load_data'
SpriteWindow:585:in `pbRgssOpen'
Compiler:309:in `readItemList'
PokemonLoad:246:in `pbStartLoadScreen'
PokemonLoad:228:in `loop'
PokemonLoad:306:in `pbStartLoadScreen'
Scene_Intro:133:in `to_title_update'
Scene_Intro:62:in `main'
Main:33:in `mainFunction'
Main:22:in `pbCriticalCode'
_______________________________________________
I would be very happy about any help, especially since i believe it´s senseless to change anything in RPG if i cant run it anyway hopefully waiting, ME.

And of course i had to have another problem as well...now i cant even load the previous save, so far i used to test everything in that savegame damn it.

Unfortunately my save seems to be deleted and well...see ---->

_______________________________
---------------------------
Pokemon Essentials
---------------------------
Exception: Errno::ENOENT

Message: File Data/items.dat not found.

SpriteWindow:585:in `load_data'

SpriteWindow:585:in `pbRgssOpen'

Compiler:309:in `readItemList'

PokemonLoad:246:in `pbStartLoadScreen'

PokemonLoad:228:in `loop'

PokemonLoad:306:in `pbStartLoadScreen'

Scene_Intro:133:in `to_title_update'

Scene_Intro:62:in `main'

Main:33:in `mainFunction'

Main:22:in `pbCriticalCode'
________________________________________

Hope someone knows how to fix that too...so far i am done with 20% of what i planned..would be bad to start again ...who here dont know what it means to spend houuurss with that stuff
1.Delete you encounters file...And start again within the editor
2.The second is a bug play it until the bug stops happing
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  #2572  
Unread July 10th, 2008, 06:19 PM
Pokemanior's Avatar
Pokemanior
World Creator
 
Join Date: Jul 2008
Location: Germany
Age: 26
Gender:
Unfortunately not that easy :shocked:
__________________________

Exception: Errno::ENOENT

Message: File PBS/encounters.txt not found.

Compiler:846:in `initialize'

Compiler:846:in `open'

Compiler:846:in `pbCompileEncounters'

Compiler:2789:in `pbCompileAllData'

Compiler:2837

_______________________________

Thanks for the help, although i still have to fix that somehow ^^
__________________________________________________________
Edit: So far it seems like this:
-Essentials looks for the encounter.txt.
-It looks in line 1
-Instead to read the map-id it expects the encounter-type....
No idea how to change this, i already tried c+p with the files into a blank PE
___________________________________________________________
EDIT II:
Unbelievable.
I used the original encounters.txt and added every line i had in my final encounters.txt there...the files are similar,
but the editor accepted it....problem solved and thanks!!
__________________
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Last edited by Pokemanior; July 10th, 2008 at 06:44 PM.
  #2573  
Unread July 10th, 2008, 07:44 PM
JollyRoger25's Avatar
JollyRoger25
Dark Type Master
 
Join Date: Jun 2008
Location: Finding the worthy in Oatto
Age: 24
Gender: Male
Nature: Jolly
Hey, where do you find the sliding glass door tiles for the door on the Pokemon Centers, Marts, and Gyms??
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Kanto - 8/8 - HeartGold
Johto - 8/8 - HeartGold

Hoenn - 4/8 - Emerald
Sinnoh - 0/8 - Platinum
Unova - 0/8 - Black
  #2574  
Unread July 10th, 2008, 08:47 PM
partyghoul2000's Avatar
partyghoul2000
Intermediate Game Designer
 
Join Date: Jan 2006
Location: USA
Age: 25
Gender: Male
Nature: Calm
Quote:
Originally Posted by JolylRoger25 View Post
Hey, where do you find the sliding glass door tiles for the door on the Pokemon Centers, Marts, and Gyms??
i did provide them some odd pages back. they're in the latest update, if you download it.

when i get around to it, i'll probably rip a couple more different doors. >.>
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Credit is expected, if used.
  #2575  
Unread July 10th, 2008, 08:59 PM
JollyRoger25's Avatar
JollyRoger25
Dark Type Master
 
Join Date: Jun 2008
Location: Finding the worthy in Oatto
Age: 24
Gender: Male
Nature: Jolly
You, partygoul2000, are like my answer guy.
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Kanto - 8/8 - HeartGold
Johto - 8/8 - HeartGold

Hoenn - 4/8 - Emerald
Sinnoh - 0/8 - Platinum
Unova - 0/8 - Black
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