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  #2851    
Old August 7th, 2008 (10:04 AM).
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Darksun Darksun is offline
triple rainbow, yo
 
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Yeah, but it happend in the player's house, and the floor is no terrain tag. Wierd.

Edit: Solved, I took a map from another project and the map I deleted when
I took the other map to this project, had encounter pokèmon on it. Or something like that.
Omg, it's hard to explain in english. xD
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  #2852    
Old August 7th, 2008 (10:05 AM).
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Can someone please tell me how to implement background music for Surfing and Bicycle event without having to upgrade the starterkit? More specifically, which script sections should I edit and how can I do that?
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  #2853    
Old August 7th, 2008 (10:09 AM).
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Just download the new version of the starter kit and copy the scripts from the data floder into the data folder of your game. You might have to edit some scripts again because of the in-battle text color you have in your game though.
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  #2854    
Old August 7th, 2008 (02:10 PM).
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Quote originally posted by Also Known as Pokedude™:
I didn't. But it fixed itself. Weird. 0_0

Hmm.. Another problem.

I made a Pokemon battle with the new "TEAM ROCKET". The text worked out okay...

And then, it says this: Can't find battle 1(of 5) for the trainer(TEAMROCKET, Grunt) in Trainer data file. So it said I could edit the pokemon there, and I did that. Then it suddenly says...



...and I said "no". Then it went on changing it to 3(of 5) and 4 (of 5)... I wonder how I can disable that.

Here's my script, in case there's something wrong with it...
Can someone PLEASE answer my question?
  #2855    
Old August 8th, 2008 (02:25 AM).
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Darksun Darksun is offline
triple rainbow, yo
 
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Solved.
I'm always asking before I'm trying things. o.O

New Question: How do I animate the title screen?
Thanks.
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  #2856    
Old August 8th, 2008 (07:29 AM).
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The presence of multiple "Battle" comments implies that more than one battle exists, which may not be your intent. Instead, use "\m" to separate each message, like this:

Code:
@>Comment: Battle: Hey, punk!  Give me all you've got! You ain't
 :       : worth it!\mHey, punk!  Give me all you've got! You ain't
 :       : worth it!\mHey, punk!  Give me all you've got! You ain't
 :       : worth it!\mHey, punk!  Give me all you've got! You ain't
 :       : worth it!
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  #2857    
Old August 8th, 2008 (02:16 PM).
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Where can I download this? I checked the first post
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  #2858    
Old August 8th, 2008 (08:28 PM).
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Okay, When I choose to be a girl, I go to battle and the battle back for my caracter is the male one. How do I change this?
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  #2859    
Old August 8th, 2008 (08:59 PM).
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My server set up is not working...this is what it says


"Entering the Official Netplay Plus Server..."
Database = netplay_p_db, Gamecode = 918302475
++++++++++++++++++++++++++++++++++++++++++++++++++
Local Run?[y:n]
--------------------------------------------------
Server setup 192.168.1.5 - 3306
--------------------------------------------------
Creating Server...
Unknown database 'netplay_p_db'uninitialized class variable @@_mysql in NetplayS
erver
Server has been terminated
Press Enter to Exit.



What do I do please
  #2860    
Old August 8th, 2008 (09:01 PM).
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partyghoul2000 partyghoul2000 is offline
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Quote originally posted by BaconBoy914:
Where can I download this? I checked the first post
you can download poccil's starter kit right here. it uses rpg maker xp, so if you don't have the program, you can't use it.

Quote originally posted by JolylRoger25:
Okay, When I choose to be a girl, I go to battle and the battle back for my caracter is the male one. How do I change this?
this is because the female trainer back isn't set. if you look within the Pictures folder, you will find the file called trback000. the "000" means what trainer id it is. for example, if you wanted to do rich boy trainer back, you'd put as the filename trback014. in the case of the female trainer, which is defaulted as 1 in poccil's kit, the filename would be trback001. now to create this trainer back, you would need to find the female sprites or create your own. the file consists of four 128x128 frames. the resulting file should be 512x128, preferably .png format. that should explain just about everything on trainer backs. good luck!
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  #2861    
Old August 9th, 2008 (08:50 AM).
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Quote originally posted by Also Known as Pokedude™:
Can someone PLEASE answer my question?
i DID answer your question:
Quote originally posted by yaoimutt:
The problem is, you have a phone trainer information, meaning it's set up so that you can have several battles with the trainer when they call you. to fix this so that it's a 1 time trainer, do this:

get rid of 4 of the "comment: battle:"s, so that there is only 1.
get rid of the "comment: regspeech"
get rid of the "script:kernel.pnTrainerCheck"
and lastly, get rid of the "script: pbPhoneRegisterBattle".
and there, all fixed. :D
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  #2862    
Old August 9th, 2008 (09:25 AM).
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Quote originally posted by shinylugia249:
Can someone tell me how to play an animation while it hails in-battle. I already have the animation i just need it to play in battle.
i was wandering about in the PokeBattle_Battle script when i came upon this. i believe that this should answer your question. in the PokeBattle_Battle script lines 731 to 739 are the battle weather text. i believe if you stuck in @battle.pbCommonAnimation("Hail",self,nil) or @battle.pbCommonAnimation("Hail",nil,nil) before the hail weather text, it should play the animation during battle. now i haven't tested this yet, but i do believe this should work. just remember to name the animation within your database "Common:Hail" or it probably won't work.
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  #2863    
Old August 9th, 2008 (10:01 AM).
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Quote originally posted by Nero9121:
My server set up is not working...this is what it says


"Entering the Official Netplay Plus Server..."
Database = netplay_p_db, Gamecode = 918302475
++++++++++++++++++++++++++++++++++++++++++++++++++
Local Run?[y:n]
--------------------------------------------------
Server setup 192.168.1.5 - 3306
--------------------------------------------------
Creating Server...
Unknown database 'netplay_p_db'uninitialized class variable @@_mysql in NetplayS
erver
Server has been terminated
Press Enter to Exit.



What do I do please


DOES ANYONE KNOW THE ANSWER TO THIS QUESTION??
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  #2864    
Old August 9th, 2008 (10:14 AM).
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Quote originally posted by partyghoul2000:
i was wandering about in the PokeBattle_Battle script when i came upon this. i believe that this should answer your question. in the PokeBattle_Battle script lines 731 to 739 are the battle weather text. i believe if you stuck in @battle.pbCommonAnimation("Hail",self,nil) or @battle.pbCommonAnimation("Hail",nil,nil) before the hail weather text, it should play the animation during battle. now i haven't tested this yet, but i do believe this should work. just remember to name the animation within your database "Common:Hail" or it probably won't work.
I found it, it's line 699. I did what you said but i got this error:



Can anyone help?
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  #2865    
Old August 9th, 2008 (01:02 PM).
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Try getting rid of the @battle.
It should then begin like this:
Code:
pbCommonAnimation(...
Hope this helps!

I've been updating to the latest version (one came out yesterday, if you don't know yet). I haven't updated for about 2 months, so it's going to take a while...
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  #2866    
Old August 9th, 2008 (01:51 PM).
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Sat Aug 09 17:44:36 -0400 2008 - Server Error: Only one usage of each socket address (protocol/network address/port) is normally permitted. - bind(2)
./LIB/gserver.rb:193:in `initialize'
./LIB/gserver.rb:193:in `new'
./LIB/gserver.rb:193:in `start'
./LIB/gserver.rb:189:in `synchronize'
./LIB/gserver.rb:189:in `start'


GETTING THISE SERVER ERROR...what do i do?
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  #2867    
Old August 9th, 2008 (07:41 PM). Edited August 9th, 2008 by yaoimutt.
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Quote originally posted by Nero9121:
Sat Aug 09 17:44:36 -0400 2008 - Server Error: Only one usage of each socket address (protocol/network address/port) is normally permitted. - bind(2)
./LIB/gserver.rb:193:in `initialize'
./LIB/gserver.rb:193:in `new'
./LIB/gserver.rb:193:in `start'
./LIB/gserver.rb:189:in `synchronize'
./LIB/gserver.rb:189:in `start'


GETTING THISE SERVER ERROR...what do i do?
get a diffrent internet server, because that error is saying that you have dialup or something simaler that only lets 1 person contact your server address (your ip address). atleast that is what i thing, check to find out if that's what it means by messageing poccil.

by the way, how would i make it so that shiny pokemon could not evolve?
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  #2868    
Old August 9th, 2008 (08:55 PM).
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partyghoul2000 partyghoul2000 is offline
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Quote originally posted by yaoimutt:
by the way, how would i make it so that shiny pokemon could not evolve?
make it hold an everstone. lol.
but seriously, if you could find the flag that says that the pokemon is shiny, i image that one could type up a script that would force shiny pokemon not to evolve. kinda easier said than done.
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  #2869    
Old August 9th, 2008 (09:05 PM).
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is there a server that works for everyone that someone can point me in the direction of please?
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  #2870    
Old August 9th, 2008 (09:39 PM).
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partyghoul2000 partyghoul2000 is offline
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how does one call the user's and opponent's gender within the PokeBattle_Battle script? also, how do i call the variable for time within the PokeBattle_Battle script?
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  #2871    
Old August 9th, 2008 (10:18 PM).
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Yaoimutt: In the Scripts window, press Ctrl+Shift+F (search all scripts), then search EVERSTONE. One of the results should look similar to this:
Code:
if pokemon.item==PBItems::EVERSTONE
return false
end
Copy and paste them, but change the first to
Code:
if pokemon.isShiny?
I don't have the scripts in front of me, so I'm not sure...
Partyghoul: I'm not sure about the user / opponent, but pokemon.gender returns the gender.
Time's easy. If you need the hour, use Time.now.hour, otherwise replace hour with min or sec.
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  #2872    
Old August 10th, 2008 (12:18 AM).
Pokehero22 Pokehero22 is offline
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I'm just wondering, How do I change the characters look, and the picture shown up in the intro >.> I want to know.
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  #2873    
Old August 10th, 2008 (11:32 AM).
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partyghoul2000 partyghoul2000 is offline
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Quote originally posted by Pokehero22:
I'm just wondering, How do I change the characters look, and the picture shown up in the intro >.> I want to know.
copy them out of their respective folders and edit them within a graphics program
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My custom battle animations and whatnot can be found here.
Credit is expected, if used.
  #2874    
Old August 10th, 2008 (12:30 PM).
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I have a question to ask... Is it possible to implement a Boulder-based event as in Victory road the player must push the boulders into a specific area to make it possible to advance to further area. Also in Seaform Island the boulder must be pushed down to the flowing water to access Articuno. Please help.
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  #2875    
Old August 10th, 2008 (02:32 PM).
Pokehero22 Pokehero22 is offline
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I meant when you select Boy, I want a picture to show up!

((In my case, a Team Rocket Grunt
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