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Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.



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  #2851  
Unread August 7th, 2008, 04:08 AM
Hall Of Famer's Avatar
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Quote:
Originally Posted by Flameguru View Post
Make a custom Charset with Ash and Pikachu and have it as PlayerC or PlayerD and set it as the Main Character when appropriate.

@ Hall of Famer:

I've been busy over the last week and I'm leaving for a 1 week vacation Friday so I won't be able to help for another week to a week in a half.
I see. So can someone please tell me how to implement the Surf and bike background music even without having to upgrade the starterkit? More specifically, what script section do I have to edit and what're the codes?
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  #2852  
Unread August 7th, 2008, 04:28 AM
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Can someone tell me how to play an animation while it hails in-battle. I already have the animation i just need it to play in battle.
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  #2853  
Unread August 7th, 2008, 04:54 AM
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like wat kind sl. an attack animation? if its an attack one. wat you do is set it in the database. and im pretty sure the pbs has something with the attacks that tell you their animation or something.
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  #2854  
Unread August 7th, 2008, 04:58 AM
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Yeah it's set up like an animation in the database. I just want it to play whenever it hails
in-battle (that's not a move it's an in-battle weather change).
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  #2855  
Unread August 7th, 2008, 06:56 AM
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partyghoul2000
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Quote:
Originally Posted by Hall Of Famer View Post
I see. So can someone please tell me how to implement the Surf and bike background music even without having to upgrade the starterkit? More specifically, what script section do I have to edit and what're the codes?
ummm...unless you're planning on going through and changing/adding alot of ruby script, i don't see a way around it. imo, the easiest way to upgrade to is to go to the data folder in the newest starter kit. select and copy the EditorScripts and Scripts files and paste them in your data project folder. before doing this though, if you have made any changes to any of the scripts what so ever, make sure you save those changes within a text file or something of the sort. personally, i paste all my changes in a text file with which script the change is within and what line. alot simpler and faster than what's described in the notes.html.
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  #2856  
Unread August 7th, 2008, 01:08 PM
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Is there anyway to make the smallest screen size to the default please help.
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  #2857  
Unread August 7th, 2008, 03:09 PM
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To make the small screen default go into the option and change it to the small screen size and them save.
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  #2858  
Unread August 7th, 2008, 05:58 PM
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triple rainbow, yo
 
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Solved.

New question: How do I animate the title screen?
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  #2859  
Unread August 7th, 2008, 06:00 PM
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Darksun, the error is because there are no Pokémon in your party. To add a Pokémon, use the statement:
Code:
pbAddPokemon(PokemonNumber,PokemonLevel)
Replace PokemonNumber and PokemonLevel accordingly.
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  #2860  
Unread August 7th, 2008, 06:04 PM
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Darksun
triple rainbow, yo
 
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Yeah, but it happend in the player's house, and the floor is no terrain tag. Wierd.

Edit: Solved, I took a map from another project and the map I deleted when
I took the other map to this project, had encounter pokèmon on it. Or something like that.
Omg, it's hard to explain in english. xD
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  #2861  
Unread August 7th, 2008, 06:05 PM
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Can someone please tell me how to implement background music for Surfing and Bicycle event without having to upgrade the starterkit? More specifically, which script sections should I edit and how can I do that?
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  #2862  
Unread August 7th, 2008, 06:09 PM
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Just download the new version of the starter kit and copy the scripts from the data floder into the data folder of your game. You might have to edit some scripts again because of the in-battle text color you have in your game though.
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  #2863  
Unread August 7th, 2008, 10:10 PM
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Quote:
Originally Posted by Also Known as Pokedude™ View Post
I didn't. But it fixed itself. Weird. 0_0

Hmm.. Another problem.

I made a Pokemon battle with the new "TEAM ROCKET". The text worked out okay...

And then, it says this: Can't find battle 1(of 5) for the trainer(TEAMROCKET, Grunt) in Trainer data file. So it said I could edit the pokemon there, and I did that. Then it suddenly says...



...and I said "no". Then it went on changing it to 3(of 5) and 4 (of 5)... I wonder how I can disable that.

Here's my script, in case there's something wrong with it...
Can someone PLEASE answer my question?
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  #2864  
Unread August 8th, 2008, 10:25 AM
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Darksun
triple rainbow, yo
 
Join Date: Jul 2008
Location: 22nd floor of the Carrot Tower in Setagaya, Tokyo, Japan
Gender: Male
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Solved.
I'm always asking before I'm trying things. o.O

New Question: How do I animate the title screen?
Thanks.
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  #2865  
Unread August 8th, 2008, 03:29 PM
poccil
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Also Known as Pokedude:

The presence of multiple "Battle" comments implies that more than one battle exists, which may not be your intent. Instead, use "\m" to separate each message, like this:

Code:
@>Comment: Battle: Hey, punk!  Give me all you've got! You ain't
 :       : worth it!\mHey, punk!  Give me all you've got! You ain't
 :       : worth it!\mHey, punk!  Give me all you've got! You ain't
 :       : worth it!\mHey, punk!  Give me all you've got! You ain't
 :       : worth it!
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  #2866  
Unread August 8th, 2008, 10:16 PM
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Where can I download this? I checked the first post
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  #2867  
Unread August 9th, 2008, 04:28 AM
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JollyRoger25
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Okay, When I choose to be a girl, I go to battle and the battle back for my caracter is the male one. How do I change this?
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  #2868  
Unread August 9th, 2008, 04:59 AM
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My server set up is not working...this is what it says


"Entering the Official Netplay Plus Server..."
Database = netplay_p_db, Gamecode = 918302475
++++++++++++++++++++++++++++++++++++++++++++++++++
Local Run?[y:n]
--------------------------------------------------
Server setup 192.168.1.5 - 3306
--------------------------------------------------
Creating Server...
Unknown database 'netplay_p_db'uninitialized class variable @@_mysql in NetplayS
erver
Server has been terminated
Press Enter to Exit.



What do I do please
  #2869  
Unread August 9th, 2008, 05:01 AM
partyghoul2000's Avatar
partyghoul2000
Intermediate Game Designer
 
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Quote:
Originally Posted by BaconBoy914 View Post
Where can I download this? I checked the first post
you can download poccil's starter kit right here. it uses rpg maker xp, so if you don't have the program, you can't use it.

Quote:
Originally Posted by JolylRoger25 View Post
Okay, When I choose to be a girl, I go to battle and the battle back for my caracter is the male one. How do I change this?
this is because the female trainer back isn't set. if you look within the Pictures folder, you will find the file called trback000. the "000" means what trainer id it is. for example, if you wanted to do rich boy trainer back, you'd put as the filename trback014. in the case of the female trainer, which is defaulted as 1 in poccil's kit, the filename would be trback001. now to create this trainer back, you would need to find the female sprites or create your own. the file consists of four 128x128 frames. the resulting file should be 512x128, preferably .png format. that should explain just about everything on trainer backs. good luck!
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Check out my Super Gothic Bros hack here.
My ripped pokemon music in MP3 format can be found here.
My custom battle animations and whatnot can be found here.
Credit is expected, if used.
  #2870  
Unread August 9th, 2008, 04:50 PM
yaoimutt
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Quote:
Originally Posted by Also Known as Pokedude™ View Post
Can someone PLEASE answer my question?
i DID answer your question:
Quote:
Originally Posted by yaoimutt View Post
The problem is, you have a phone trainer information, meaning it's set up so that you can have several battles with the trainer when they call you. to fix this so that it's a 1 time trainer, do this:

get rid of 4 of the "comment: battle:"s, so that there is only 1.
get rid of the "comment: regspeech"
get rid of the "script:kernel.pnTrainerCheck"
and lastly, get rid of the "script: pbPhoneRegisterBattle".
and there, all fixed. :D
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  #2871  
Unread August 9th, 2008, 05:25 PM
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partyghoul2000
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Quote:
Originally Posted by shinylugia249 View Post
Can someone tell me how to play an animation while it hails in-battle. I already have the animation i just need it to play in battle.
i was wandering about in the PokeBattle_Battle script when i came upon this. i believe that this should answer your question. in the PokeBattle_Battle script lines 731 to 739 are the battle weather text. i believe if you stuck in @battle.pbCommonAnimation("Hail",self,nil) or @battle.pbCommonAnimation("Hail",nil,nil) before the hail weather text, it should play the animation during battle. now i haven't tested this yet, but i do believe this should work. just remember to name the animation within your database "Common:Hail" or it probably won't work.
__________________

Check out my Super Gothic Bros hack here.
My ripped pokemon music in MP3 format can be found here.
My custom battle animations and whatnot can be found here.
Credit is expected, if used.
  #2872  
Unread August 9th, 2008, 06:01 PM
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Nero9121
Fire Maker
 
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Quote:
Originally Posted by Nero9121 View Post
My server set up is not working...this is what it says


"Entering the Official Netplay Plus Server..."
Database = netplay_p_db, Gamecode = 918302475
++++++++++++++++++++++++++++++++++++++++++++++++++
Local Run?[y:n]
--------------------------------------------------
Server setup 192.168.1.5 - 3306
--------------------------------------------------
Creating Server...
Unknown database 'netplay_p_db'uninitialized class variable @@_mysql in NetplayS
erver
Server has been terminated
Press Enter to Exit.



What do I do please


DOES ANYONE KNOW THE ANSWER TO THIS QUESTION??
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  #2873  
Unread August 9th, 2008, 06:14 PM
shinylugia249's Avatar
shinylugia249
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Quote:
Originally Posted by partyghoul2000 View Post
i was wandering about in the PokeBattle_Battle script when i came upon this. i believe that this should answer your question. in the PokeBattle_Battle script lines 731 to 739 are the battle weather text. i believe if you stuck in @battle.pbCommonAnimation("Hail",self,nil) or @battle.pbCommonAnimation("Hail",nil,nil) before the hail weather text, it should play the animation during battle. now i haven't tested this yet, but i do believe this should work. just remember to name the animation within your database "Common:Hail" or it probably won't work.
I found it, it's line 699. I did what you said but i got this error:



Can anyone help?
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  #2874  
Unread August 9th, 2008, 09:02 PM
Wichu's Avatar
Wichu
Project Amethyst
 
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Try getting rid of the @battle.
It should then begin like this:
Code:
pbCommonAnimation(...
Hope this helps!

I've been updating to the latest version (one came out yesterday, if you don't know yet). I haven't updated for about 2 months, so it's going to take a while...
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  #2875  
Unread August 9th, 2008, 09:51 PM
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Sat Aug 09 17:44:36 -0400 2008 - Server Error: Only one usage of each socket address (protocol/network address/port) is normally permitted. - bind(2)
./LIB/gserver.rb:193:in `initialize'
./LIB/gserver.rb:193:in `new'
./LIB/gserver.rb:193:in `start'
./LIB/gserver.rb:189:in `synchronize'
./LIB/gserver.rb:189:in `start'


GETTING THISE SERVER ERROR...what do i do?
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