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  #1176  
Unread January 6th, 2008, 05:39 PM
Wichu's Avatar
Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 20
Gender: Male
Nature: Naive
While still on the topic, would it be possible to implement Pokémon with different stats, but the same Pokédex number? For example, the different forms of Deoxys, and Wormadam's cloaks.
Also, would it be possible to implement a Pokémon which doesn't appear in the Pokédex? This could be useful for an unknown Pokémon appearing ("Wild ??? appeared"). I'm sure people would appreciate this feature.
  #1177  
Unread January 6th, 2008, 05:53 PM
Spriter-san
Beginning Trainer
 
Join Date: Dec 2007
How would I get the game to start at a different map after the intro?
I can't figure that out....

Spritah out~
  #1178  
Unread January 6th, 2008, 06:15 PM
Wichu's Avatar
Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 20
Gender: Male
Nature: Naive
Change the Transfer Player target in the intro event - it's in the top left corner of the Intro map.

EDIT: Hehe... Look what I did ^_^

I'm working on an intro animation, like on Emerald.
Yes, that's the male trainer in my game - the one in my avatar. Female trainer coming soon!

I've also got a fully animated title screen.

Last edited by Wichu; January 6th, 2008 at 06:25 PM.
  #1179  
Unread January 6th, 2008, 10:20 PM
Spriter-san
Beginning Trainer
 
Join Date: Dec 2007
"Exception: Hangup
Message: The script is taking too long. The game will restart.
Compiler:817:in 'pbAddScript'
Compiler:1006:in 'pbCompileAbilities'
Xompiler:2451:in 'pbCompileAllData'
Compiler:2523"

I get that when I start the test.

Spritah out~
  #1180  
Unread January 7th, 2008, 02:05 AM
Shirayuki Mizore's Avatar
Shirayuki Mizore
Pokemon Raptor is STILL going?
 
Join Date: Nov 2007
Location: Florida.
Gender:
Oh, OK.

I have a question, to add battle animations I would just put them in the animations thing in the database?
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  #1181  
Unread January 7th, 2008, 02:07 AM
Atomic Reactor's Avatar
Atomic Reactor
Criticism, I give it.
 
Join Date: Jul 2007
Location: Minnesota
Age: 20
Gender: Male
Nature: Rash
legend of awesome: yes, and then to make it work in battle do this.
if the move is tackle. then name it
Move:TACKLE

heres a question.

how would i stop that from being possible? u cant surf on a rock... what should i do?
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  #1182  
Unread January 7th, 2008, 03:26 AM
Mrchewy's Avatar
Mrchewy
nom nom nom
 
Join Date: Jul 2007
Location: Brisbane, Australia
Gender:
Nature: Lax
Hmm... I think I've found a bug (albeit a minor one). When using "\b" or "\r" in text messages to color text, some of the text tends to fall out of the box (attachment 1)

Some freaky things also happen on the intro screen when using colored text (attachment 2)

Is there anyway I can fix this? Cheers.
Attached Thumbnails
falloutbox.png‎   falloutbox2.png‎  

Last edited by Mrchewy; January 7th, 2008 at 03:36 AM.
  #1183  
Unread January 7th, 2008, 04:35 PM
Wichu's Avatar
Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 20
Gender: Male
Nature: Naive
Atomic_reactor - change the terrain tag of the rock to 13.
  #1184  
Unread January 7th, 2008, 06:07 PM
Lorem Ipsum's Avatar
Lorem Ipsum
Psyduck
 
Join Date: Oct 2007
Gender:
Is there a way that instead of having the choices in a choice menu script show on the left hand side display on the right?
  #1185  
Unread January 7th, 2008, 08:45 PM
Shirayuki Mizore's Avatar
Shirayuki Mizore
Pokemon Raptor is STILL going?
 
Join Date: Nov 2007
Location: Florida.
Gender:
Hiya, can I have a list of every terrain tag? I imported like 6 tilesets..
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  #1186  
Unread January 7th, 2008, 09:29 PM
.houndoomed
Trainer
 
Join Date: Apr 2006
This what you want?

1: Ledges
2: Grass
3: Sand
4: Rocky ground
5: Deep water
6: Still water (events will be reflected by these tiles)
7: Normal water
8: Waterfall
9: Crest of waterfall
10: Tall grass
11: Underwater grass
12: Ice (The player may slide on these tiles)
13: Neutral (For use on tiles that the player could walk on but have special tiles underneath them.)

It was in the notes.. do you ever try checking them?
  #1187  
Unread January 7th, 2008, 09:30 PM
Atomic Reactor's Avatar
Atomic Reactor
Criticism, I give it.
 
Join Date: Jul 2007
Location: Minnesota
Age: 20
Gender: Male
Nature: Rash
legend of awesome: im pretty sure that the terrain tag details are in the notes
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  #1188  
Unread January 7th, 2008, 10:02 PM
Shirayuki Mizore's Avatar
Shirayuki Mizore
Pokemon Raptor is STILL going?
 
Join Date: Nov 2007
Location: Florida.
Gender:
O_o...I definatly missed that in there somewhere..Thanks
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  #1189  
Unread January 8th, 2008, 12:13 AM
Firemaker's Avatar
Firemaker
Pokemon Master
 
Join Date: Apr 2004
Location: In space
Age: 17
Gender:
Nature: Lonely
I lost to the magma grunt and paid $2400, then I got this message
Spoiler:
Exception: RuntimeError
Message: Script error within map 1 (Pokemon Center):
Section081:1256:in `pbTrainerEnd'undefined method `erase_route' for nil:NilClass
Section018:238:in `pbExecuteScript'
(eval):1:in `pbExecuteScript'
Section018:1614:in `eval'
Section018:238:in `pbExecuteScript'
Section018:1614:in `command_355'
Section018:466:in `execute_command'
Section018:190:in `update'
Section018:104:in `loop'
Section018:195:in `update'
Section020:98:in `update'

Section018:253:in `pbExecuteScript'
Section018:1614:in `command_355'
Section018:466:in `execute_command'
Section018:190:in `update'
Section018:104:in `loop'
Section018:195:in `update'
Section020:98:in `update'
Section020:96:in `loop'
Section020:109:in `update'
Section020:65:in `main'

The game freezes except the music, that's fine.
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  #1190  
Unread January 8th, 2008, 12:35 AM
Krobelus's Avatar
Krobelus
RainbowNoodleWarrior
 
Join Date: Sep 2006
Location: Vancouver
Age: 22
Gender: Male
Nature: Adamant
Quote:
Originally Posted by Firemaker View Post
I lost to the magma grunt and paid $2400, then I got this message
Spoiler:
Exception: RuntimeError
Message: Script error within map 1 (Pokemon Center):
Section081:1256:in `pbTrainerEnd'undefined method `erase_route' for nil:NilClass
Section018:238:in `pbExecuteScript'
(eval):1:in `pbExecuteScript'
Section018:1614:in `eval'
Section018:238:in `pbExecuteScript'
Section018:1614:in `command_355'
Section018:466:in `execute_command'
Section018:190:in `update'
Section018:104:in `loop'
Section018:195:in `update'
Section020:98:in `update'

Section018:253:in `pbExecuteScript'
Section018:1614:in `command_355'
Section018:466:in `execute_command'
Section018:190:in `update'
Section018:104:in `loop'
Section018:195:in `update'
Section020:98:in `update'
Section020:96:in `loop'
Section020:109:in `update'
Section020:65:in `main'

The game freezes except the music, that's fine.
I think because you didn't define where the player respawns after he/she loses a battle.

You can edit that in PBS>Metadata.txt

-Krobe
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  #1191  
Unread January 8th, 2008, 05:28 AM
poccil
Trainer
 
Join Date: Jan 2007
Gender:
Nature: Adamant
Quote:
Originally Posted by Mrchewy View Post
Hmm... I think I've found a bug (albeit a minor one). When using "\b" or "\r" in text messages to color text, some of the text tends to fall out of the box (attachment 1)

Some freaky things also happen on the intro screen when using colored text (attachment 2)

Is there anyway I can fix this? Cheers.
I was already aware of that problem and have fixed it.
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  #1192  
Unread January 8th, 2008, 06:52 AM
Mrchewy's Avatar
Mrchewy
nom nom nom
 
Join Date: Jul 2007
Location: Brisbane, Australia
Gender:
Nature: Lax
So you've already uploaded the fix to your site? Great, thanks.

Edit: Just noticed that your forums are now controlled by porn-bots, lol.
  #1193  
Unread January 9th, 2008, 11:12 PM
phoenixprime88b5's Avatar
phoenixprime88b5
From the ashes, I rise...
 
Join Date: Sep 2007
Location: Hoenn Region (Lilycove City)
Gender:
I din't know if it has been incorporated or in the works, but is there a way to add music when the player is surfing or riding a bike, like in the games?
  #1194  
Unread January 10th, 2008, 12:05 AM
Firemaker's Avatar
Firemaker
Pokemon Master
 
Join Date: Apr 2004
Location: In space
Age: 17
Gender:
Nature: Lonely
I'm having a bit of trouble following the notes. I'm a noob to this. Maybe you could give examples of the codes. Otherwise, great job! It looks very somewhat authentic.

Question: When adding a new pokemon, what type of file should the images be, especially the icon?

Editagain: sorry for this barrage of ignorance, but I get this message with my new pokemon when I try to playtest
Spoiler:
Section111:178:in `csvPosInt!'
Section111:1911:in `pbCompilePokemonData'
Section111:1896:in `each'
Section111:1896:in `pbCompilePokemonData'
Section111:1894:in `loop'
Section111:1968:in `pbCompilePokemonData'
Section111:1883:in `each'
Section111:1883:in `pbCompilePokemonData'
Section111:1882:in `each'
Section111:1882:in `pbCompilePokemonData'
Exception: RuntimeError
Message: Field is not a positive integer
File PBS/pokemon.txt, section 494, key Compatibility

Spoiler:
[494]
Name=CADINARL
InternalName=CADINARL
Kind=Eggshell
Pokedex=This pokemon has recently hatched from an egg and uses it for defensive bulk.
Color=White
Type1=NORMAL
Type2=FLYING
Height=0.2
Weight=1.3
GenderRate=Female50Percent
BaseStats=40,35,50,30,25,50
Rareness=200
BaseEXP=53
Happiness=65
GrowthRate=Medium
StepsToHatch=2048
WildItemCommon=
WildItemRare=IRON
Compatibility=15
EffortPoints=0,0,2,0,0,1
Abilities=EARLYBIRD
Moves=1,WITHDRAW,4,TACKLE,20,ROLLOUT,24,FEATHERDANCE
Evolutions=CAHIBREK,Level,16
EggMoves=PECK, FURYATTACK
[495]
Name=CAHIBREK
InternalName=CAHIBREK
Kind=Cardinal
Pokedex=CAHIBREK enjoy there new flying ability and compete in big flock races.
Color=Red
Type1=NORMAL
Type2=FLYING
Height=0.4
Weight=6.8
GenderRate=Female50Percent
BaseStats=55,65,65,45,60
Rareness=189
BaseEXP=109
Happiness=70
GrowthRate=Medium
StepsToHatch=2048
WildItemCommon=
WildItemRare=
Compatibility=5,5
EffortPoints=0,0,3,0,0,1
Abilities=EARLYBIRD
Moves=1,WITHDRAW,1,TACKLE,16,GUST,20,WHIRLWIND,24,FEATHERDANCE,28,AIRCUTTER,32,WINGATTACK,39,AIRSLASH,45,FLY,53,MIRRORMOVE
Evolutions=CAHIREG,Level,33
EggMoves=
[496]
Name=CAHIREG
InternalName=CAHIREG
Kind=Cardinal
Pokedex=CAHIREG have great stamina and use such energy for their favorite activity: Flying.
Color=Red
Type1=NORMAL
Type2=FLYING
Height=1.9
Weight=44
GenderRate=Female50Percent
BaseStats=90,80,75,85,55,85
Rareness=100
BaseEXP=239
Happiness=80
GrowthRate=Medium
StepsToHatch=2048
WildItemCommon=
WildItemRare=
Compatibility=5,5
Effort Points=0,0,1,3,0,1
Abilities=EARLYBIRD
Moves=1,WITHDRAW,1,TACKLE,1,GUST,1,WHIRLWID,1,FEATHERDANCE,1,AIRCUTTER,30,WINGATTACK,35,QUICKATTACK,41,AIRSLASH,47,FLY,51,MIRRORMOVE,55,EXTREMESPEED
Evolutions=
EggMoves=

I have all their sprites, 64x64, shiny, back, and shiny back, they're pngs, but I don't have icons yet. Is this a problem?
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Last edited by Firemaker; January 10th, 2008 at 01:31 AM.
  #1195  
Unread January 10th, 2008, 01:49 AM
mad.array's Avatar
mad.array
Eeveelutions... need more...
 
Join Date: Nov 2007
Location: Birmingham, UK
Age: 28
Gender: Male
Nature: Rash
@Firemaker.

Your images should be 128 * 128 I believe but that's not the problem here. You need to have two egg groups (in Compatibility) but you can have 15 twice so don't worry about that.

Not having an icon may be a problem when you open the POKeMON screen but it's easy enough to put a placeholder in, just make copy of another pokemons icon, rename it to icon494.png (I find Ditto quite an appropriate placeholder, but maybe that's just me).

Hope that sorts your problem out.
  #1196  
Unread January 10th, 2008, 08:06 AM
sinisterbutt
Beginning Trainer
 
Join Date: Feb 2006
Gender:
Nature: Adamant
Darn it, no matter what i do i cant get my map connections to work, Can somebody gimme a hand, heres what i have

# Mangrove Village - Route 1
14,North,0,27,South,29
#Route1 - KrabbyClaw City
27,North,0,28,South,39

I copied it exactly as the examples given in the .txt file and i still get a black map edge and cant see the next map in the connection. Any help?
  #1197  
Unread January 10th, 2008, 04:23 PM
Wichu's Avatar
Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 20
Gender: Male
Nature: Naive
Firemaker - they should be .png files.
Besides, apart from the 2 egg groups thing, I see some more mistakes.
1. Cahibrek only has 5 base stats.
2. Spelling mistakes in the movelists - some erroneous spaces, and WHIRLWID.
3. Air Slash. As far as I know, D/P moves aren't in Essentials.
4. Minor, but still - in Cahibrek's dex entry, "there" should be "their".

Sinisterbutt - use the Visual Editor (It's in the Debug menu).
  #1198  
Unread January 10th, 2008, 09:14 PM
Shirayuki Mizore's Avatar
Shirayuki Mizore
Pokemon Raptor is STILL going?
 
Join Date: Nov 2007
Location: Florida.
Gender:
Got this error...
Spoiler:
Exception: Hangup
Message: The script is taking too long. The game will restart.
Section049:44:in `pbSetTextMessages'
Section049:37:in `each'
Section049:37:in `pbSetTextMessages'
Section111:2485:in `pbCompileAllData'
Section111:2523
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  #1199  
Unread January 10th, 2008, 09:18 PM
Atomic Reactor's Avatar
Atomic Reactor
Criticism, I give it.
 
Join Date: Jul 2007
Location: Minnesota
Age: 20
Gender: Male
Nature: Rash
legend of awesome: all it means is that it was taking to long to load. it happens every once in awhile. just restart the game.
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  #1200  
Unread January 10th, 2008, 09:23 PM
Krobelus's Avatar
Krobelus
RainbowNoodleWarrior
 
Join Date: Sep 2006
Location: Vancouver
Age: 22
Gender: Male
Nature: Adamant
Quote:
Originally Posted by atomic_reactor View Post
legend of awesome: all it means is that it was taking to long to load. it happens every once in awhile. just restart the game.
Actually, it happens to me so much, that I can't even test play anymore, resulting in a halt in my game progress. It's an annoying error in which I hope gets solved soon. =/

-Krobe
__________________

YouTube Channel
Pokemon Pearl FC:
4296-8996-1956

Pokemon Heart Gold FC:
3009-0281-8050

Pokemon White 2 FC:
1765-0509-2291

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