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Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.



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  #2401  
Unread June 23rd, 2008, 01:48 AM
Luke128th's Avatar
Luke128th
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Join Date: Aug 2007
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Oh I see what you mean! Just use the pbHasSpecies? command in a conditional branch three times(one for each starter), and then for the two that weren't taken leave them alone and under the condtional branch erase the ball of the starter you chose.
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They're pretty underleveled considering how far into the game I am (Over 90 hours), but I like 'em, and I wouldn't trade 'em for anything. Still have Red to beat, so it's a long road ahead, but I'm up for it.
  #2402  
Unread June 23rd, 2008, 01:49 AM
sonic smash down's Avatar
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o thankz man ill try it, goes to see if its right
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  #2403  
Unread June 23rd, 2008, 01:54 AM
Luke128th's Avatar
Luke128th
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Hope it works man. I tried it with my game with success(even though there was just one starter XD)
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They're pretty underleveled considering how far into the game I am (Over 90 hours), but I like 'em, and I wouldn't trade 'em for anything. Still have Red to beat, so it's a long road ahead, but I'm up for it.
  #2404  
Unread June 23rd, 2008, 02:32 AM
sonic smash down's Avatar
sonic smash down
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it works after you get all three. damn *goes to look at pk essential notes again*
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  #2405  
Unread June 23rd, 2008, 03:39 AM
yaoimutt
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Quote:
Originally Posted by fudgy View Post
ya thats my problem, thank you!




nvm that isnt the problem *sob*
did you check to see if you have any autorun/parellel processes that have the "wait" command in them?

Quote:
Originally Posted by sonic smash down View Post
it works after you get all three. damn *goes to look at pk essential notes again*
set a switch, make a second page that says that they already have a pokemon. and you're done. :D
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Last edited by yaoimutt; June 23rd, 2008 at 03:47 AM. Reason: Your double post has been automatically merged.
  #2406  
Unread June 23rd, 2008, 09:16 AM
Hall Of Famer's Avatar
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I have two question to ask:

1. How can I set up specific music for Bicycle Theme and Surfing Theme just like what happens in Pokemon original game? Don't you think the music should change to specific themes when the protagonist begins surfing or cycling?

2. Is there a bug with the Warp to Map from the Debug feature? Everytime I try this option the protagonist goes to a black space of that map I choose.

3. What's going on with the Fishing Event? It still doesn't work even after upgrade and I wonder why.
  #2407  
Unread June 23rd, 2008, 10:23 AM
Short Range's Avatar
Short Range
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Join Date: Jun 2007
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This isn't really a glitch but more of an oddity but I can see why it happens. I was looking at the Diamond and Pearl Pokemon and noticed that they have strange learnsets. For example, Dialga has Blast Burn. o.O
Will the new moves be in the next release or in a later release? thanks a bunch. :3
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  #2408  
Unread June 23rd, 2008, 07:36 PM
crzyone9584
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Quote:
Originally Posted by sonic smash down View Post
it works after you get all three. damn *goes to look at pk essential notes again*
i hope this helps this is right out of my events for the three pokemon.

Code:
ConditionalBranch: Script: pbHasSpecies?(::PBSpecies::CHARMANDER) 
text 
exit event
 
Else 
ConditionalBranch: Script: pbHasSpecies?(::PBSpecies::Squritle) 
text 
exit event
 
Else 
ConditionalBranch: Script: pbHasSpecies?(::PBSpecies::BULBASAUR) 
text 
exit event
 
Else 
 Show choices do you want so and so
when yes
Conditional Branch: Script: Kernel.pbAddPokemon(PBSpecies::BULBASAUR) 
Control Self Swith: A =ON 

text: you have chossen so and so pokemon

when no
text: please choose a pokemon
 
Second event page 
make sure control switch a is turned on and the picture for the event is empty
nothing
how it works is it checks to see if they have any of the three pokemon. all you really have to change is the text is where you put professor oak: You already have a one please dont be greedy. or something like that. and change the add pokemon script ot which ever pokemon you want the user to use. hope that helps.
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  #2409  
Unread June 23rd, 2008, 09:23 PM
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Quote:
Originally Posted by Short Range View Post
This isn't really a glitch but more of an oddity but I can see why it happens. I was looking at the Diamond and Pearl Pokemon and noticed that they have strange learnsets. For example, Dialga has Blast Burn. o.O
Will the new moves be in the next release or in a later release? thanks a bunch. :3
Yeah, i just realized the 4th Gen moves aren't in there.
it kind of upsets me D:
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  #2410  
Unread June 23rd, 2008, 09:32 PM
Hall Of Famer's Avatar
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Quote:
Originally Posted by Hall Of Famer View Post
I have two question to ask:

1. How can I set up specific music for Bicycle Theme and Surfing Theme just like what happens in Pokemon original game? Don't you think the music should change to specific themes when the protagonist begins surfing or cycling?

2. Is there a bug with the Warp to Map from the Debug feature? Everytime I try this option the protagonist goes to a black space of that map I choose.

3. What's going on with the Fishing Event? It still doesn't work even after upgrade and I wonder why.
Can someone please answer my question?
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  #2411  
Unread June 23rd, 2008, 09:42 PM
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imtheomega
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Quote:
Originally Posted by Hall Of Famer View Post
Can someone please answer my question?

1. Look in Walk/Run at the line 49. There is if $PokemonGlobal.bicycle. Try to put $game_system.bgm_play(RPG::AudioFile.new("Nameofyourmusic", 100, 100))
I've not tested it, cause I've not yet used the bicycle in my game.

2. The warp is random, so if u have big black spots on your maps it can warp there...
Push ctrl to walk through it.

3. I've not tested it yet either. But i know a friend of mines has used the fishing event and it worked :s . But this was with an older version.
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  #2412  
Unread June 24th, 2008, 12:03 AM
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partyghoul2000
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Join Date: Jan 2006
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i've been able to work around alot of errors i've come across, but this error is by far the most annoying.
Code:
Exception: Errno::EACCES
Message: Permission denied - ./tempscreen.bmp
SpriteResizer:85:in `delete'
SpriteResizer:85:in `snap_to_bitmap'
PokemonField:195:in `pbBattleAnimation'
PokemonField:393:in `pbWildBattle'
PokemonField:701:in `pbOnStepTaken'
Game_Player*:623:in `update_old'
Walk/Run:57:in `update'
Scene_Map:100:in `update'
Scene_Map:97:in `loop'
Scene_Map:110:in `update'
i've tried everything to find and fix this error with no success. it always happens right before the transition from the map to the battle field. i've looked through the transition scripts and editted things here and there, in hope to solve this error. no luck. has anybody else gotten this error? is there a way to fix this?!
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  #2413  
Unread June 24th, 2008, 03:03 AM
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sonic smash down
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thankz crzy ill check it out right now.
edit: yeah it worked but and that also solved another problem of mine to thankz
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Last edited by sonic smash down; June 24th, 2008 at 04:08 AM.
  #2414  
Unread June 24th, 2008, 04:03 AM
pkmn.master's Avatar
pkmn.master
Hobbyist Game Developer
 
Join Date: Apr 2008
Location: USA
Gender: Male
Nature: Brave
I have 4 questions. =)

1)How do you make gym badges?

2)How do you make the whole hall of fame and credits after setup?

3)I need more npc's. Where is a good site that has them?

4)how do you make cut scenes(ex.pokemon emerald sootopolis city)?
Thanks =)

Last edited by pkmn.master; June 24th, 2008 at 04:29 AM.
  #2415  
Unread June 24th, 2008, 06:40 AM
Luke128th's Avatar
Luke128th
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1. Look in the notes. You just add the pictures of the badges and use $Trainer.badges[X]=true where [X] is the badge number.
2.Dunno
3.Go to the Spriters Resource(No link)
4.Not real sure on that one...
__________________

They're pretty underleveled considering how far into the game I am (Over 90 hours), but I like 'em, and I wouldn't trade 'em for anything. Still have Red to beat, so it's a long road ahead, but I'm up for it.
  #2416  
Unread June 24th, 2008, 08:16 AM
Dolev12
Beginning Trainer
 
Join Date: May 2008
Gender:
I got an problem that no one answer me about month:
Why every time im fishing,the map became to a dive map(the underwater map),and all the tile in this map become to blue?,the fishing was fine before,and I didnt do anything special...
Oh,and pkmn.master-you can get sprites for pokemon(and rmxp) if you download "Pokemon Bad Lands",it has a lot of sprites,but everything eles in there isn't something...(just the sprites and the tile&actutile)
and about the cutscenes,you can use the option "set move route".
Its in the second pages of the comments.

Last edited by Dolev12; June 24th, 2008 at 08:26 AM.
  #2417  
Unread June 24th, 2008, 11:11 PM
BlueEew's Avatar
BlueEew
PokeProject - GO!
 
Join Date: Feb 2006
Location: England, UK.
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I have some questions.

In the latest version. What moves are programmed in?

FR/LG, R/S/E, DP?

Also what level moves do the old Pokemon follow? Advance games or DP?
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  #2418  
Unread June 24th, 2008, 11:35 PM
crzyone9584
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Quote:
Originally Posted by sonic smash down View Post
thankz crzy ill check it out right now.
edit: yeah it worked but and that also solved another problem of mine to thankz
no problem. took about a month to figure it out but i got there. and what other problem did it solve?

Question;
Dont know if it's been asked if so i most of missed it. but has anyone make the battle animation for his kit yet? i tried and couldnt understand how to do it.

BlueEew - if im not mistaking its all D/P move sets. but not all the moves are programmed into the game. I may be wrong.
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Last edited by crzyone9584; June 24th, 2008 at 11:37 PM. Reason: answer a question
  #2419  
Unread June 24th, 2008, 11:40 PM
Luke128th's Avatar
Luke128th
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Join Date: Aug 2007
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Gender: Male
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Nothing from D/P except the font and the Pokemon are implemented into the kit yet. And don't bother with the abilities or attacks. I tried. Didn't work...
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They're pretty underleveled considering how far into the game I am (Over 90 hours), but I like 'em, and I wouldn't trade 'em for anything. Still have Red to beat, so it's a long road ahead, but I'm up for it.
  #2420  
Unread June 25th, 2008, 12:21 AM
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sonic smash down
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it works you go into the database in order to do the animations of the attacks.
and also it solved the pokemon needed problem that deletes the event where you cant go to route 1 without a pokemon.
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  #2421  
Unread June 25th, 2008, 02:36 AM
Hall Of Famer's Avatar
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Quote:
Originally Posted by imtheomega View Post
1. Look in Walk/Run at the line 49. There is if $PokemonGlobal.bicycle. Try to put $game_system.bgm_play(RPG::AudioFile.new("Nameofyourmusic", 100, 100))
I've not tested it, cause I've not yet used the bicycle in my game.
How about the Surfing theme? Is it possible to add a special music to be played when the player is surfing?
__________________
Yes, I am the founder of Pokemon HOF



My sites:
Pokemon Mysidia: http://www.pokemonmysidia.com
Poketube: http://www.pokemonmysidia.org
Pokemon HOF Official site: http://pkmnhalloffame.pokemonmysidia.com
Mysidian's board: www.pokemonmysidia.com/forum

Quote:
Women are beautiful for the simple fact they are women.


  #2422  
Unread June 25th, 2008, 05:12 AM
imtheomega's Avatar
imtheomega
Trainer
 
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Quote:
Originally Posted by Hall Of Famer View Post
How about the Surfing theme? Is it possible to add a special music to be played when the player is surfing?
Perhaps in Kernel.pbSurf in PokemonField (around line 1700). U should search by yourself. It's not hard to push ctrl+alt+f and to make a search in all the scripts...
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Some tips to customize Pokemon Essentials : here
  #2423  
Unread June 26th, 2008, 02:29 AM
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Hey everyone, I'm working on a custom pokegear interface and was wondering if this would be possible in a pokegear http://i5.photobucket.com/albums/y19...keGear_Map.png if so could anyone help me edit the starter kit to make one like this?
  #2424  
Unread June 26th, 2008, 02:51 AM
Eminan
Beginning Trainer
 
Join Date: May 2008
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Please I have this problem:

www .youtube.com/watch?v=-4nUUAHXgCI

¿What can i do?

Last edited by Eminan; June 26th, 2008 at 03:06 AM.
  #2425  
Unread June 26th, 2008, 04:37 AM
Hall Of Famer's Avatar
Hall Of Famer
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Quote:
Originally Posted by AJ™ View Post
Yeah, i just realized the 4th Gen moves aren't in there.
it kind of upsets me D:
Same here, I wonder when the D/P moves will be added into the starterkit...
__________________
Yes, I am the founder of Pokemon HOF



My sites:
Pokemon Mysidia: http://www.pokemonmysidia.com
Poketube: http://www.pokemonmysidia.org
Pokemon HOF Official site: http://pkmnhalloffame.pokemonmysidia.com
Mysidian's board: www.pokemonmysidia.com/forum

Quote:
Women are beautiful for the simple fact they are women.


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