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  #101    
Old December 1st, 2009, 01:15 PM
Pokepoke1222's Avatar
Pokepoke1222
Glitch Checker
 
Join Date: Jan 2009
Location: Canada
Gender: Male
Nature: Modest
Can you please add Mareep back into Crystal? I can't seem to find any electric Pokemon. Thank you.
  #102    
Old December 1st, 2009, 01:28 PM
venom12's Avatar
venom12
Pokemon Crystal Rain Relased
 
Join Date: Sep 2006
Age: 23
Gender: Male
Nature: Adamant
Send a message via Windows Live Messenger to venom12
You can catch Mareep on route 32 pikachu on route 34 or 35.
__________________



  #103    
Old December 1st, 2009, 02:03 PM
Pokepoke1222's Avatar
Pokepoke1222
Glitch Checker
 
Join Date: Jan 2009
Location: Canada
Gender: Male
Nature: Modest
Oh, thanks, BTW, I think there is a typo with the final TR after beating the guy in SlowpokeWell.
  #104    
Old December 1st, 2009, 02:21 PM
superclaw's Avatar
superclaw
Pokemon Laon in development
 
Join Date: Apr 2009
I keep getting this every time i press new game:
Code:
Exception: RuntimeError
Message: Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section022:8:in `spriteset'undefined method `values' for nil:NilClass
Interpreter:238:in `pbExecuteScript'
PokemonField:1021
PokemonField:1018:in `call'
EventScene:580:in `trigger'
EventScene:579:in `each'
EventScene:579:in `trigger'
PokemonMap:664:in `setSceneChanged'
Scene_Map:39:in `updateMaps'
Scene_Map:83:in `miniupdate'
Scene_Map:82:in `loop'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:254:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'
Exception: RuntimeError
Message: Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section022:8:in `spriteset'undefined method `values' for nil:NilClass
Interpreter:238:in `pbExecuteScript'
PokemonField:1021
PokemonField:1018:in `call'
EventScene:580:in `trigger'
EventScene:579:in `each'
EventScene:579:in `trigger'
PokemonMap:664:in `setSceneChanged'
Scene_Map:39:in `updateMaps'
Scene_Map:83:in `miniupdate'
Scene_Map:82:in `loop'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:254:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'
  #105    
Old December 1st, 2009, 04:13 PM
OavatosDK
Beginning Trainer
 
Join Date: Nov 2009
Gender: Male
Quote:
Originally Posted by superclaw View Post
I keep getting this every time i press new game:
Code:
Exception: RuntimeError
Message: Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section022:8:in `spriteset'undefined method `values' for nil:NilClass
Interpreter:238:in `pbExecuteScript'
PokemonField:1021
PokemonField:1018:in `call'
EventScene:580:in `trigger'
EventScene:579:in `each'
EventScene:579:in `trigger'
PokemonMap:664:in `setSceneChanged'
Scene_Map:39:in `updateMaps'
Scene_Map:83:in `miniupdate'
Scene_Map:82:in `loop'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:254:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'
Exception: RuntimeError
Message: Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section020:254:in `pbExecuteScript'Script error within map 1 (intro):
Section022:8:in `spriteset'undefined method `values' for nil:NilClass
Interpreter:238:in `pbExecuteScript'
PokemonField:1021
PokemonField:1018:in `call'
EventScene:580:in `trigger'
EventScene:579:in `each'
EventScene:579:in `trigger'
PokemonMap:664:in `setSceneChanged'
Scene_Map:39:in `updateMaps'
Scene_Map:83:in `miniupdate'
Scene_Map:82:in `loop'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:238:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'

Interpreter:254:in `pbExecuteScript'
Interpreter:1623:in `command_355'
Interpreter:467:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Game_Event_:230:in `update'
Game_Map*:309:in `update'
Game_Map*:307:in `each'
Game_Map*:307:in `update'
Same here. How do we fix that error message
  #106    
Old December 1st, 2009, 04:43 PM
superclaw's Avatar
superclaw
Pokemon Laon in development
 
Join Date: Apr 2009
Quote:
Originally Posted by OavatosDK View Post
Same here. How do we fix that error message
apparently it was caused by me pressing space, or enter when i picked new game, there is another button to be pressed, somewhere around M.
  #107    
Old December 1st, 2009, 04:53 PM
cadgod120's Avatar
cadgod120
Your Rival
 
Join Date: Sep 2009
Location: Tennessee
Age: 21
Gender: Male
Nature: Relaxed
I downloaded the game, and I got the "RGSS-RTP" error, so I went and downloaded it. I tried launching the game again, and it still doesn't work.

EDIT: never mind, figured it out.
__________________
The C.A.D. GOD
This is possibly the best instrumental I've ever seen. It's not a Rick Roll link. Watch it here. Afterwards, send me a VM or PM telling me your thoughts.

Also, Check out my DeviantART account! Check out my newest deviation HERE! It's a support banner for Pokémon Malachite! :D

Need a banner made for your game or hack, or even a personal banner? I can help! Send me a PM telling me about your game or hack and we'll work something out!


Games and/or hacks I support:
Spoiler:



  #108    
Old December 1st, 2009, 05:11 PM
|Maximus|'s Avatar
|Maximus|
I'm back~
 
Join Date: Aug 2007
Age: 18
Nature: Adamant
I keep getting this error everytime I change the menu to Icons, or HGSS. I forgot to copy it though. Anyone get this problem?
  #109    
Old December 1st, 2009, 05:21 PM
cadgod120's Avatar
cadgod120
Your Rival
 
Join Date: Sep 2009
Location: Tennessee
Age: 21
Gender: Male
Nature: Relaxed
Quote:
Originally Posted by VarietyVidsnet View Post
I keep getting this error everytime I change the menu to Icons, or HGSS. I forgot to copy it though. Anyone get this problem?
Yes I did, although I forgot as well.
__________________
The C.A.D. GOD
This is possibly the best instrumental I've ever seen. It's not a Rick Roll link. Watch it here. Afterwards, send me a VM or PM telling me your thoughts.

Also, Check out my DeviantART account! Check out my newest deviation HERE! It's a support banner for Pokémon Malachite! :D

Need a banner made for your game or hack, or even a personal banner? I can help! Send me a PM telling me about your game or hack and we'll work something out!


Games and/or hacks I support:
Spoiler:



  #110    
Old December 2nd, 2009, 03:45 AM
kevin the master's Avatar
kevin the master
Beginning Trainer
 
Join Date: Apr 2009
Gender:
hey venom..pls help me...

i always get this error during entering the Foest after azalea town..(i think its the ILEX forest..quite not sure 'bout that..)

pls.. help.. here..
Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'
__________________
hack player

Last edited by kevin the master; December 3rd, 2009 at 01:40 AM. Reason: ..
  #111    
Old December 2nd, 2009, 05:34 AM
venom12's Avatar
venom12
Pokemon Crystal Rain Relased
 
Join Date: Sep 2006
Age: 23
Gender: Male
Nature: Adamant
Send a message via Windows Live Messenger to venom12
Which error can you show me?
__________________



  #112    
Old December 2nd, 2009, 05:46 AM
kevin the master's Avatar
kevin the master
Beginning Trainer
 
Join Date: Apr 2009
Gender:
I always get this when I enter ILEX FOREST


Quote:
Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets' Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: Hangup
Message: The script is taking too long. The game will restart.
BitmapCache:201:in `load_bitmap'
BitmapCache:253:in `tileset'
Spriteset_Mapin `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'
Scene_Map:25:in `each'
Scene_Map:25:in `createSpritesets'
Scene_Map:63:in `main'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'

Exception: RuntimeError
Message: Failed to load bitmap: Graphics/Fogs/001-Fog01
BitmapCache:365:in `load_bitmap'
BitmapCache:405:in `fog'
SpriteWindow:2758:in `setFog'
Spriteset_Map:202:in `_animationSprite_update'
AnimationSprite:92:in `update'
Spriteset_Map:44:in `_animationSprite_initialize'
AnimationSprite:55:in `shadow_initialize'
Shadow:207:in `initialize'
Scene_Map:26:in `new'
Scene_Map:26:in `createSpritesets'
tnx
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Last edited by kevin the master; December 3rd, 2009 at 01:47 AM.
  #113    
Old December 2nd, 2009, 06:48 AM
PatJamma's Avatar
PatJamma
♪I can hear my heart bell♪
 
Join Date: Feb 2008
Location: A secret place at Lake of Rage
Age: 19
Gender: Male
Nature: Relaxed
This game looks pretty good so far but please use a different site other than 2shared because when i went there to download it the ads that popped up tried to redirect on their own which isn't very safe for computers.
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Signature under construction
  #114    
Old December 2nd, 2009, 02:28 PM
Pokepoke1222's Avatar
Pokepoke1222
Glitch Checker
 
Join Date: Jan 2009
Location: Canada
Gender: Male
Nature: Modest
Is there a chance that there will be a Wikia for this game? There's also a heck lot of bugs, typos, and non-English texts that weren't suppose to be here. Also, it would be nice to put this on Torrents, and more download alternative websites (Box.net, Mediafire, Megaupload, Rapidshare, Filefactory, 4Shared, Filefront, Sendspace).
  #115    
Old December 4th, 2009, 04:07 AM
kevin the master's Avatar
kevin the master
Beginning Trainer
 
Join Date: Apr 2009
Gender:
hey where can i make kirlia evolve into gallade?..
BTW..can he evolve?..TNX for the help for the error..
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  #116    
Old December 4th, 2009, 04:16 AM
venom12's Avatar
venom12
Pokemon Crystal Rain Relased
 
Join Date: Sep 2006
Age: 23
Gender: Male
Nature: Adamant
Send a message via Windows Live Messenger to venom12
Kirlia evoluve into Gallade by DuskStone which you can buy in kanto xD On Route 25
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  #117    
Old December 4th, 2009, 10:01 PM
Pokepoke1222's Avatar
Pokepoke1222
Glitch Checker
 
Join Date: Jan 2009
Location: Canada
Gender: Male
Nature: Modest
Where can I get a Water Stone? It would be nice if a Wiki was created. =]
  #118    
Old December 4th, 2009, 10:32 PM
kevin the master's Avatar
kevin the master
Beginning Trainer
 
Join Date: Apr 2009
Gender:
aw... my togepi dosen't evolve..its already lvl.35...did you put the happines event..
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Last edited by kevin the master; December 5th, 2009 at 03:22 AM.
  #119    
Old December 5th, 2009, 07:26 AM
superclaw's Avatar
superclaw
Pokemon Laon in development
 
Join Date: Apr 2009
Quote:
Originally Posted by kevin the master View Post
I always get this when I enter ILEX FOREST



tnx
I get the same error when i enter the forest
  #120    
Old December 5th, 2009, 03:50 PM
monkeyboi's Avatar
monkeyboi
Pokemon hack/game player
 
Join Date: May 2008
were can you find syther andhow does he evolve? i searched the bug contest a couple times but couldn't find one.
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What am I up to currently?
Nothing now that I lost the file and don't feel like continuing it
  #121    
Old December 5th, 2009, 03:53 PM
venom12's Avatar
venom12
Pokemon Crystal Rain Relased
 
Join Date: Sep 2006
Age: 23
Gender: Male
Nature: Adamant
Send a message via Windows Live Messenger to venom12
ROUTE 39 and evoluve by happines,
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  #122    
Old December 5th, 2009, 06:35 PM
Pokepoke1222's Avatar
Pokepoke1222
Glitch Checker
 
Join Date: Jan 2009
Location: Canada
Gender: Male
Nature: Modest
6 glitches/changes wanted:
1. Teleport brings to Violet City only
2. Route 42 to Ecruteak City via house = stuck
3. Name Rater error
4. Miltank flickers Blue, feeding it freezes the game
5. Once engineer is fixing the 3rd gym, a different language is displayed when trying to go into the gym.
6. Music going from Ecruteak City to Route 37 doesn't change until arrives to another city/route.
  #123    
Old December 5th, 2009, 06:55 PM
monkeyboi's Avatar
monkeyboi
Pokemon hack/game player
 
Join Date: May 2008
Never mind finally found one
new bug
If the pokemon your fighting dies before you get to use your attack, you use it on the next pokemon automatically, even if you change pokemon, (i had a quilava out fighting a gastly, i told quilava to use ember, but the gastly killed itself with curse, i then switched to my scyther how then used ember on the next pokemon)

found another bug
you can't use strength untill after you get olivine city's badge making it so you need to get it before cinnabar's
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What am I up to currently?
Nothing now that I lost the file and don't feel like continuing it

Last edited by monkeyboi; December 6th, 2009 at 12:09 PM. Reason: found another bug
  #124    
Old December 7th, 2009, 01:13 PM
venom12's Avatar
venom12
Pokemon Crystal Rain Relased
 
Join Date: Sep 2006
Age: 23
Gender: Male
Nature: Adamant
Send a message via Windows Live Messenger to venom12
Pokepoke1222 I fixed bugs that you told me, thanks for reporting this.

monkeyboi I fixed bug with badges. But the bug with battle, i dont got any of that error i do like you said but it was normal. You got always that?

And i need you to find more bugs, soon i will relase patch for Cr which fix all bugs, and maybe will add mini games.
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  #125    
Old December 7th, 2009, 01:39 PM
monkeyboi's Avatar
monkeyboi
Pokemon hack/game player
 
Join Date: May 2008
yeah i got the giltch a couple of times thought it doesn't happen that often it happens only if you chose and attack and the opponent kills himself before you can use it.

oh yeah as for other bugs i've hit so far.
Bug catching contest doesn't do anything
you don't get char-col from the kid after you get his farfetch'd back even though he says he gives it to you.
There are still various untranslated text around.

if i remember anymore or hit anymore i'll tell you

You can't use the pokemart in ecruteak city, you also can't use the PC
The move deleter causes the game to freeze you get the following error
Spoiler:
---------------------------
Pokemon Crystal Rain
---------------------------
Exception: RuntimeError

Message: Script error within event 2, map 229 (Move Deleter House):

(eval)in `pbExecuteScript'undefined method `pbGetPokemon' for #<Interpreter:0x42e12c0>

Interpreter:238:in `pbExecuteScript'

Interpreter:760:in `eval'

Interpreter:238:in `pbExecuteScript'

Interpreter:760:in `command_111'

Interpreter:293:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'

Scene_Map:101:in `update'

Scene_Map:99:in `loop'



Interpreter:250:in `pbExecuteScript'

Interpreter:760:in `command_111'

Interpreter:293:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'

Scene_Map:101:in `update'

Scene_Map:99:in `loop'

Scene_Map:112:in `update'

Scene_Map:68:in `main'



you also can not use the PC at the pokemon league

I found a big bug not sure what caused it but I can't get past the pokemon league (the first time) once I beat lance I get the following error and then my sprite appears on the title screen, and I can't do anything.

Spoiler:
---------------------------
Pokemon Crystal Rain
---------------------------
Exception: NoMethodError

Message: undefined method `cancel?' for #<Scene_Credits:0x46eafb8>

Scene_Credits:182:in `update'

Scene_Credits:151:in `main'

Scene_Credits:145:in `loop'

Scene_Credits:155:in `main'

Main:39:in `mainFunction'

Main:22:in `pbCriticalCode'

Main:42:in `mainFunction'

Main:46

Main:45:in `loop'

Main:54

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What am I up to currently?
Nothing now that I lost the file and don't feel like continuing it

Last edited by monkeyboi; December 9th, 2009 at 12:57 PM.
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