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  #51  
Unread November 28th, 2007, 12:08 AM
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Stop mini modding, thanks.
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  #52  
Unread November 28th, 2007, 12:23 AM
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@Avatar:
I wasn't sure who your statement was directed to, was it to me or someone else?

@ atomic_reactor:
I'm using the one the came with the SK but I may have to edit it and make the swimming, running and bike sprites.
  #53  
Unread November 28th, 2007, 12:33 AM
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o good.
from whatr you said it seemed like you were just going to look for ones already made.
im glad your going to make them.
o, and i think avatars message was for axibar.
  #54  
Unread November 28th, 2007, 12:48 AM
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Oh, good then, I hope so as well. I will post new pics of the female swimming, and bike sprites when I can. Surprisingly, this is one of many projects I'm working on(Rpg Maker Xp game of course), but Master Quest is second on my projects list, so it's getting done constantly being worked on. I demo is far away, since my progress is up to route 34. Demo release will be in sight when I get to olivine city but until then, no one bug me about that, lol, I'll keep everyone posted on the progress.
  #55  
Unread November 28th, 2007, 02:39 AM
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I think your idea i great! if you'll make a game with all the 4 generation regions + orange islands + more... with 460+ pokemon... with good main story script and many side storys... it will be a great game!
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  #56  
Unread November 28th, 2007, 04:09 AM
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the screenshots look nice just fix that pikachu and you're good =P (if you notice the pikachu and the charizard are pretty much the same size o.o either thats a short charizard or the pikachu is a gaint! =P)
  #57  
Unread November 28th, 2007, 04:50 AM
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The game looks good!
Keep it up with the good work!
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  #58  
Unread November 28th, 2007, 04:16 PM
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(Update) Feb 26 2008
This post is now changed due to old screenshots... any new screenshots will be at the end of the thread as normal.

Last edited by phoenixprime88b5; February 26th, 2008 at 05:32 AM.
  #59  
Unread November 28th, 2007, 04:53 PM
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This is looking aswome!

How did you make the sprits bigger?
  #60  
Unread November 28th, 2007, 05:35 PM
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Can i use your Trainer icons like crystal and others?
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  #61  
Unread November 28th, 2007, 06:31 PM
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The pokemon sprites sizes were edited in Paint that comes in any windows computer. By enlarging the sprites 2x. The trainer sprites are in Poccil's SK and edited by paint as well. So if you downloaded Poccil's SK, just edit the sprites. It's not hard.
  #62  
Unread November 28th, 2007, 07:50 PM
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Pokemonmaster1995, your post was off-topic and only served to advertise your own work in somebody else's thread. This thread is for discussion of their work only. Please read the rules before you post again.

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  #63  
Unread November 28th, 2007, 07:56 PM
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Or maybe ill just not post in this part of the forum bye bye
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  #64  
Unread November 28th, 2007, 09:16 PM
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I'm gone for 11 hours and this is what happens :3

I'm going to have a few support userbars up in a while...So...Yay?

The Desized Pikachu fits perfectly, and its good to hear you're making progress
  #65  
Unread November 28th, 2007, 10:08 PM
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Looking much better but you still need to work on the shading of your sprites dude.
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  #66  
Unread November 28th, 2007, 11:06 PM
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lookin good pheonix.
keep it up. i'd like to see some screenshots of the adventure though. =P it'd be nice. no rush though.
  #67  
Unread November 28th, 2007, 11:33 PM
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Not bad i look forward to playing it keep it up
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  #68  
Unread November 29th, 2007, 12:14 AM
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well why don't you show me an example of this 'shading' your talking about Dash, cause I don't know what you're talking about. I fixed the pokemon, so what esle is the problem...
  #69  
Unread November 29th, 2007, 12:45 AM
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Crystal's sprite has no shading on the hat, backpack, or shoes. That's what Dash is talking about.
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  #70  
Unread November 29th, 2007, 02:08 AM
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We can always find/get another sprite of Crystal :3

Phionex I'll get you those map examples tomorrow
  #71  
Unread November 29th, 2007, 02:12 AM
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Quote:
Originally Posted by phoenixprime88b5 View Post
well why don't you show me an example of this 'shading' your talking about Dash, cause I don't know what you're talking about. I fixed the pokemon, so what esle is the problem...
I shouldn't need to show you, it should be obvious. Her hat is all one colour (excluding the outline.) Look at Silver's hair or Red's hat, they all have details on them that stop them from looking flat and ugly.
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  #72  
Unread November 29th, 2007, 02:31 AM
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Mahn this looks so cool i realy want 2 play this
but r u realy going 2 name it

{Pokemon Master Quest}
i mait want to re think that try and
think of a better name
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  #73  
Unread November 29th, 2007, 02:39 AM
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Um...That's a great name compared to some of the other ones.
  #74  
Unread November 29th, 2007, 05:05 AM
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@Dash: Oh, now i now what you're talking about. Okay, I'll fix that, while I make the other moving sprites for Crystal.

@Naruto X: It's called Mater Quest because it's technically a 'Master Quest", the player travels through all the known regions and islands and can collect all original 493 pokemon. The name fits it perfectly.
  #75  
Unread November 29th, 2007, 03:37 PM
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O_O" this screenshot look awsome! when's the version comes out?
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