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Old 4 Weeks Ago (05:53 PM).
Kurroku's Avatar
Join Date: Feb 2014
Gender: Male
A GBA ROM Input/Output library written in Java!

I'm going to keep this sweet and simple. Over the last few days, I've been writing some utility code to assist in hacking the generation III games in Java. I know that there isn't much cross-platform compatibility for hacking tools, so I'm hoping this will help fix that problem by giving developers a nice basis.

IO Speed - The reading and writing to and from the ROM is very fast.
Data - As I write more programs, I will add my ROM IO code to the library. For instance, I'm writing a map editor right now so you find methods for querying map data available.
Images - Supports reading (and soon writing) compressed images in the ROM.
Java - Multiple platform support and easy to read code.
Documentation - The code is documented well. If you don't understand a structure that this library supports, reading the annotations should help.
No credit needed - Anyone can use this library and no credit is needed. Just add the source to your program and code away.

Where can you find this library? Well, you can find it on Github!
Here: https://github.com/Kurroku/GBA-IO

If you find a bug or would like to contribute, leave a comment below!
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Old 4 Weeks Ago (04:13 PM).
diegoisawesome's Avatar
Please understand
Community Supporter
Join Date: Dec 2007
Location: Goldenrod City, Johto
Age: 18
Gender: Male
Nature: Quirky
Hey, I don't know if you've seen this but there's already a WIP Java library for GBA IO and a map editor made by Shiny Quagsire and ZodiacDaGreat, located here:

Maybe you could help out and contribute what you have so far. We'd always like more developers!

My other resources:
My Website
diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
diegoisawesome's Miscellaneous Finds
The Ruins of Alph Puzzles
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