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  #1    
Old January 21st, 2008, 05:22 AM
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Hey all, this is a pokemon editing program. This is merely a BETA, as I'm sure it has bugs. It also doesn't have an icon yet, 'cos I'm lazy. You understand. This was planned to be released a week ago but I've had personal issues that have been interfering with the time I've had to be programming. Anyway, here it is...

Please note, this only works with all the English Pokemon Advance Games!

Screenshot:


Downloads: PokeCommunity.com
Darthatron.com

Updated:

Now with the Ability to edit a Pokemon's EVs and Export the Pokemon List. :D Oh yeah, also it works with Ruby and Sapphire now!

Updated 2:

You can now change the offsets for the Battle-Sprite/Back-Sprite/Normal Palette/Shiny Palette/Menu Icon. I do think that is it. Next version will have the ability to change the Palette used for the Icon. :D

Updated 3:

Well due to popular demand I have added an Attack Table Editor, now I know this will be buggy as heck. So just post and bugs you might get. OK!?
Thanks to thethethethe for a short/easy to understand guide on hacking the Attack Tables! :D

Remember: BACK UP YOUR ROMS!!!!!!!
Attached Files
File Type: zip Pokemon Editor Pro.zip‎ (77.5 KB, 25876 views)
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Last edited by Darthatron; February 5th, 2008 at 09:52 PM. Reason: Updated!!!
  #2    
Old January 22nd, 2008, 09:59 AM
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Hey first post. Nice work, this will help a lot.
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  #3    
Old January 22nd, 2008, 11:03 AM
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Hey, glad to see you're back mate. This thread took ages to get accepted but I'm gald it's here now!

Another great tool bud! Well Done!
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Last edited by Swampert 22; January 22nd, 2008 at 11:12 AM.
  #4    
Old January 22nd, 2008, 11:04 AM
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Damn!
Thats a pretty friggin' nice program ya' got there!
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  #5    
Old January 22nd, 2008, 01:41 PM
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Well, i just tried it, and i'm very happy with it.
Its so easy to use (like all your tools), and even edits the little stuff like egg class!
You've outdone yourself again!
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  #6    
Old January 22nd, 2008, 01:47 PM
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man darthatron your'e tools are cool i'm useing every single one of them to hack firered
so i want to ask a question the numbers in the catch rate and exp are supposed to be that way yeh?
but does that like in exp does that mean that the smaller the number the more exp and on catch rate the smaller the number the easier to catch?
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  #7    
Old January 22nd, 2008, 02:16 PM
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Quote:
Originally Posted by Dragoon View Post
man darthatron your'e tools are cool i'm useing every single one of them to hack firered
so i want to ask a question the numbers in the catch rate and exp are supposed to be that way yeh?
but does that like in exp does that mean that the smaller the number the more exp and on catch rate the smaller the number the easier to catch?
I don't know about the Exp. but with the Catch rate,
The lower the harder to catch.
Like if you set the catch Rate to 0,
The POKEMON you set that to,
Would be un-catchable.
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  #8    
Old January 22nd, 2008, 02:23 PM
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I think there needs to be an easier tool for adding D/P pokemon, the UNLZ way is hard for some people to get (especially me, i always mess up)
I'm posting it here because you seem to be the man at programing, but i know your making other programs right now.
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  #9    
Old January 22nd, 2008, 02:30 PM
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Quote:
Originally Posted by itman1234 View Post
I think there needs to be an easier tool for adding D/P pokemon, the UNLZ way is hard for some people to get (especially me, i always mess up)
I'm posting it here because you seem to be the man at programing, but i know your making other programs right now.
Yeah that would be Awesome!
Say if you ever get some free time,
You might want to look into that Darthatron.
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  #10    
Old January 22nd, 2008, 03:05 PM
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Hey i just want 2 say thanks i've got 3 of ur programs they are all so incredibly easy to use!
Thanks so much Darthatron!
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  #11    
Old January 22nd, 2008, 03:41 PM
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Very Cool. I found this very user friendly. The only problems were that you couldn't edit attacks and you can't edit evolution stuff. But I'm guessing you knew that already

For now I can continue to use the PokeAmplifier for those things.
  #12    
Old January 22nd, 2008, 05:43 PM
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Wow this is a neat tool,
Very simple and easy to use, but it could use some more commands.

~C3LEBI
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  #13    
Old January 22nd, 2008, 08:54 PM
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Wow, so many comments. D: Thanks guys!

Quote:
Originally Posted by trainmaster611 View Post
Very Cool. I found this very user friendly. The only problems were that you couldn't edit attacks and you can't edit evolution stuff. But I'm guessing you knew that already

For now I can continue to use the PokeAmplifier for those things.
I already have 2 programs that can do that, Attack Table Editor Pro and Evolution Editor Pro. Oh wait, ATEP isn't out yet. Uhh, forget I said anything.

Quote:
Originally Posted by Dragoon View Post
man darthatron your'e tools are cool i'm useing every single one of them to hack firered
so i want to ask a question the numbers in the catch rate and exp are supposed to be that way yeh?
but does that like in exp does that mean that the smaller the number the more exp and on catch rate the smaller the number the easier to catch?
Dragoon, the catch rate is how easy it is to catch the pokemon. 0 impossible and 255 being catch first shot. The Base Exp is the very minimum amount of experience that a pokemon can give at Lv. 1 (If Pidgey, for example, had a Base Exp of 255 and you killed one at level 1, then the minimum amount of Experience that you could get would be 255.), get it?
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  #14    
Old January 23rd, 2008, 11:36 AM
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would any of your tools work on a mac? because there seems to be none for a mac atm.


would be very much appreciated if you could work on a mac one =]
  #15    
Old January 23rd, 2008, 01:20 PM
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hmmm okay but umm i saw Blissey had base exp of 35 and like Pidgey had 255 and isn't Blissey supposed to be more exp?
and i saw rayquaza with base catch rate like 30 and like Pidgey was like 255 i think so isn't Rayquaza's catch rate supposed to be higher?
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  #16    
Old January 23rd, 2008, 01:40 PM
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forgive me to ask, but everytime I try to open a ROM, it always gives me a Run-time error '13'... :\

Anywho, it's a great hacking program.
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  #17    
Old January 23rd, 2008, 02:03 PM
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Quote:
Originally Posted by Dragoon View Post
hmmm okay but umm i saw Blissey had base exp of 35 and like Pidgey had 255 and isn't Blissey supposed to be more exp?
and i saw rayquaza with base catch rate like 30 and like Pidgey was like 255 i think so isn't Rayquaza's catch rate supposed to be higher?
No, i think that means how much experience it grows from every battle, and pidgey is a first form, so it gains more.

and the lower the catch rate = the harder it is to catch.
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  #18    
Old January 23rd, 2008, 02:54 PM
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Quote:
Originally Posted by Dragoon View Post
hmmm okay but umm i saw Blissey had base exp of 35 and like Pidgey had 255 and isn't Blissey supposed to be more exp?
and i saw rayquaza with base catch rate like 30 and like Pidgey was like 255 i think so isn't Rayquaza's catch rate supposed to be higher?
Ok this is how it is.

Catch Rate:

Lower Catch Rate = Lower Chance of catching the Pokemon.
i.e. 0 catch rate = un-catchable.
Higher Catch Rate = Higher chance of catching the Pokemon.
i.e. 255 = Always catch

Exp. Rate:

Lower Exp. Rate = Less Exp. gained in battle.
i.e. 0 Exp Rate = Minimum of 0 Exp gained in battle.
Higher Exp. Rate = More Exp. gained in battle.
i.e. 255 Exp. Rate = Minimum of 255 Exp. gained in battle.


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  #19    
Old January 23rd, 2008, 05:07 PM
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Darthatron, This Program is Awesome! I would like to know if you could add a "Change Attack" feature for each pokemon,
What I mean is Change what levels pokemon leran attacks and change what attacks they learn on that lvl.

EX. Pidgey: 5 Sand Attack, 9 Gust, 15 Quick attack

Would that be too hard to implement? Nah, I don't think so, but if you have time, could you do it?
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Old January 23rd, 2008, 06:19 PM
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I love this :D A unltimate Caterpie :D Woot thx
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Old January 23rd, 2008, 07:32 PM
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Quote:
Originally Posted by Darthatron View Post
Wow, so many comments. D: Thanks guys!


I already have 2 programs that can do that, Attack Table Editor Pro and Evolution Editor Pro. Oh wait, ATEP isn't out yet. Uhh, forget I said anything.
Cool. So just to clarify, would that edit the attacks the pokemon learn and what level they learn them or would it edit the attacks themselves?
  #22    
Old January 23rd, 2008, 08:12 PM
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It would edit the Attacks they learn, I already have a program that Edits attacks. I'm pretty sure it was the 2nd program I released this year.
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  #23    
Old January 23rd, 2008, 08:14 PM
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Quote:
Originally Posted by Teh Blaziken View Post
Ok this is how it is.

Catch Rate:

Lower Catch Rate = Lower Chance of catching the Pokemon.
i.e. 0 catch rate = un-catchable.
Higher Catch Rate = Higher chance of catching the Pokemon.
i.e. 255 = Always catch

Exp. Rate:

Lower Exp. Rate = Less Exp. gained in battle.
i.e. 0 Exp Rate = Minimum of 0 Exp gained in battle.
Higher Exp. Rate = More Exp. gained in battle.
i.e. 255 Exp. Rate = Minimum of 255 Exp. gained in battle.


hmmmm okay but still Blissey is supposed to have higher exp
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  #24    
Old January 23rd, 2008, 08:59 PM
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Dragoon, Pidgey doesn't really have 255 Base XP, I was just saying it as an example. Sorry for any confusion.
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  #25    
Old January 24th, 2008, 09:27 AM
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Darthatron, I really like your programs. They're easy to use and help alot. However, I think this one could include an attack editor. Not like editing an actual attack (you already have a program for that,) but editing what attacks a Pokemon learns and at what level they learn it. That would make this tool much more useful in my opinion. Good luck!
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