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  #476    
Old July 11th, 2008, 09:42 AM
Wichu's Avatar
Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 21
Gender: Male
Nature: Naive

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Psyduck007: Thanks for the ideas!

Shaymew: I don't set release dates, sorry.

CaspianSun54: Trainer sprites aren't my forte. But unlike many others, they are 100% made from scratch, not edits of existing ones.

Anyway, I've been busy with new graphics mainly - I've made the Trainers' School tiles. But that's not everything - I've also been doing some scripting and designed some more Pokémon. You'll have to wait until the next update to see them, though!
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  #477    
Old July 11th, 2008, 09:43 AM
Mitchman
Booted out - don't be like me!
 
Join Date: Dec 2007
Location: Southern Europe
Age: 21
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NO! UPDATE NOW WICHU! I KNOW WHERE YOU LIVE! LOL kiddin i cant wait. Also hmm i was thinking what would an inverse shiny charizard look like?
  #478    
Old July 11th, 2008, 09:46 AM
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Atomic Reactor
@atomicreactor
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Join Date: Jul 2007
Location: Minnesota
Age: 21
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wouldn't the skin be like blue (color of wings)
then the wings be orange?
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  #479    
Old July 11th, 2008, 10:20 AM
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Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 21
Gender: Male
Nature: Naive
I'm trying to keep the reverses similar to the normal ones. Charizard would probably have black wings instead of blue, as a blue body would make it look too similar to the shiny. Or I could use the colouring from its belly. Shiny would have a similar concept - blue wings or the belly colour. I'm tempted to go for the wings, as a beige shiny Charizard isn't very appealing (unless I change the belly colour on the normal shiny too).
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  #480    
Old July 11th, 2008, 01:10 PM
Mitchman
Booted out - don't be like me!
 
Join Date: Dec 2007
Location: Southern Europe
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Aha lol kk. Also what do the new screens have to deal with?
  #481    
Old July 11th, 2008, 01:17 PM
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Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 21
Gender: Male
Nature: Naive
Graphics. I won't tell too much, but let's just say I made some additions to the summary screen. The next update won't be for quite a while, since I'm trying to replace all the interface graphics, as well as make new tiles, map, and add new attacks! As you can see, I've got my hands full - lucky the summer holidays are coming up!
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  #482    
Old July 11th, 2008, 01:28 PM
Mitchman
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Yep damn lucky. Also the new pokemon would they be perhaps the starter evos?
  #483    
Old July 11th, 2008, 02:04 PM
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Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
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Well, even if they were, I would make the player find out for themselves. I'm not going to make a dex with every new Pokémon on it - what's the fun in that? It's more exciting when your Pokémon evolves if you don't know what it's turning into!

I'll give a clue, though - I will mostly only reveal Pokémon found early in the game. The later ones will stay secret.
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  #484    
Old July 11th, 2008, 02:11 PM
Mitchman
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Join Date: Dec 2007
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Aha like the stupid bird and the stupid rat and so on. Also on the subject of pokemon do you plan to add evos of old pokemon? Or mabye forms of legends?
  #485    
Old July 11th, 2008, 02:32 PM
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Atomic Reactor
@atomicreactor
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he has already added a few evos of old pokemon?
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  #486    
Old July 11th, 2008, 10:27 PM
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Wichu
Project Amethyst
 
Join Date: Sep 2007
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Age: 21
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Yep, those are the types. I might just not reveal them if you want, although I'm pretty sure Nintendo revealed Bidoof before release. Aren't there 2 Pokémon in the first post which are related to older Pokémon?
As for new legendary forms, most of the old legendaries won't be catchable in-game. For example, Dialga and Palkia live in Sinnoh; why would they be in my region? Also, I want to limit the number of legendaries catchable in-game. I will probably have a trio, the main legendary, and two non-plot related ones (like Cresselia and Heatran on D/P - they were obtainable without trading, but had no involvement with the plot).
However, I do have a nice idea for a 3rd Giratina form, and there will be a legendary which is a counterpart of an old Pokémon.
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  #487    
Old July 12th, 2008, 05:53 AM
rallot12
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I cant wait to play it. this is awesome! great job.
  #488    
Old July 16th, 2008, 05:13 AM
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Manio
Pokemon: Auburn Sky Creator
 
Join Date: Jul 2008
Location: Canada
Age: 22
Gender: Male
Nature: Modest
I can't wait to check this game out!
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  #489    
Old July 17th, 2008, 12:59 AM
rdude35
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Join Date: Jul 2008
wow this game is awesome i cant wait!!
  #490    
Old July 17th, 2008, 03:46 AM
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Hardy Har Har
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Aside from the East and West sea Shellos and Gastrodon, is there a North Sea and South Sea variation of those two?
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  #491    
Old July 17th, 2008, 04:18 AM
Mitchman
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Join Date: Dec 2007
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The suicune running one right? Is that what your reffering to?
  #492    
Old July 17th, 2008, 08:26 AM
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Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 21
Gender: Male
Nature: Naive
Psyduck007: Yes, there will be new forms of Shellos.
Darkcookie: I'm not going to give away anything related to the legendaries now...
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  #493    
Old July 17th, 2008, 09:15 AM
Mitchman
Booted out - don't be like me!
 
Join Date: Dec 2007
Location: Southern Europe
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Well you said counterpart and if my memory is correct...i cant say though.
  #494    
Old July 17th, 2008, 09:18 AM
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Manio
Pokemon: Auburn Sky Creator
 
Join Date: Jul 2008
Location: Canada
Age: 22
Gender: Male
Nature: Modest
Well if your adding evo's to old pokemon, I'd die to see a Kangaskhan evo or something else.
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  #495    
Old July 17th, 2008, 02:27 PM
Sleek Banette
Beginning Trainer
 
Join Date: May 2008
Hey, Wichu. Its Sylar from beach. Looks great, I really like the maps! Also, I'm a huge fan of day/night-time battling systems, and I'm sure that had to be hard to code. If you ever need concepts, I'm your guy
  #496    
Old July 17th, 2008, 03:28 PM
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MatthewSoft
The Ultimate Trainer
 
Join Date: Jul 2008
Location: Australia
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Nature: Calm
Hello! This game looks awesome. I can't wait to play it. I also may be able to help with this.

Note: If you type in 'okemon amethyst' in Google, this thread gets first result! (leave the 'p' off Pokemon)
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  #497    
Old July 17th, 2008, 04:37 PM
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Manio
Pokemon: Auburn Sky Creator
 
Join Date: Jul 2008
Location: Canada
Age: 22
Gender: Male
Nature: Modest
...Indeed... Anyways a day and night battle system,that's pretty awesome.
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  #498    
Old July 18th, 2008, 02:20 AM
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timmy112
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Wichu is there any way to give pokemon 3 types eg.

Charazard

Fire

Flying

Dragon

Just an idea?
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  #499    
Old July 18th, 2008, 08:49 AM
Wichu's Avatar
Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 21
Gender: Male
Nature: Naive
Actually, the Day/Night battle system was already half-implemented. One of the methods used was outdated, so all I had to do was change it and uncomment it.

And three-type Pokémon are, in my opinion, a bad idea. They add unneeded complications to battles. Therefore, they're not in. One or two old Pokémon may be getting a type change, though ;)
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  #500    
Old July 18th, 2008, 04:53 PM
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blueguy
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Join Date: Feb 2005
Age: 23
Nature: Quirky
I think your game is looking really nice. I want to catch a Wichu! ^_^
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