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  #751    
Old November 13th, 2008 (10:51 AM).
Neo-Dragon's Avatar
Neo-Dragon
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I had a feeling thats what you did with the attacks. Good idea. And vert neat- as in neat looking. Looks really tidy when you allgn the attacks like that.
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  #752    
Old November 13th, 2008 (11:12 AM).
Legacy Raider's Avatar
Legacy Raider
Motion Blur...
 
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Wichu, just a random thought here, but have you considered including the CAP pokemon from Smogon in your game? They have completed base stats, movepools, Pokedex entries, etc, and are all decent competitively viable pokemon. Some of them also have an entire evolutionary line, which you can implement into the game as well. It shouldn't be too hard to gain DougJustDoug's permission to use them seeing as it would greatly increase the CAP project's publicity and attract new users to Smogon.

Like I said, just a thought...
  #753    
Old November 13th, 2008 (11:41 AM).
Wichu's Avatar
Wichu
Project Amethyst
 
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Quote:
Originally Posted by Legacy Raider View Post
Wichu, just a random thought here, but have you considered including the CAP pokemon from Smogon in your game? They have completed base stats, movepools, Pokedex entries, etc, and are all decent competitively viable pokemon. Some of them also have an entire evolutionary line, which you can implement into the game as well. It shouldn't be too hard to gain DougJustDoug's permission to use them seeing as it would greatly increase the CAP project's publicity and attract new users to Smogon.

Like I said, just a thought...
One step ahead of you... :P
I asked Doug a while ago (and got infracted for posting about it in the CAP Simple Q&A thread). His reply was something like this:
CAP is a community project, so fangames can freely use it, but under certain conditions. They are: the Pokémon's origin should be made clear, and the Pokémon's competitive data (moves, stats etc) cannot be modified. However, the CAP project is currently not interested in affiliating with any fangames.
So they will be in, but can't learn any new moves, unfortunately. I was planning on revealing this later, but oh well...
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  #754    
Old November 13th, 2008 (12:16 PM).
Legacy Raider's Avatar
Legacy Raider
Motion Blur...
 
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Quote:
Originally Posted by Wichu View Post
One step ahead of you...
I asked Doug a while ago (and got infracted for posting about it in the CAP Simple Q&A thread). His reply was something like this:
CAP is a community project, so fangames can freely use it, but under certain conditions. They are: the Pokémon's origin should be made clear, and the Pokémon's competitive data (moves, stats etc) cannot be modified. However, the CAP project is currently not interested in affiliating with any fangames.
So they will be in, but can't learn any new moves, unfortunately. I was planning on revealing this later, but oh well...
Wow, that's an ambiguous reply by Doug. He says that that fangames can freely use it, but then says the CAP project is not interested in affiliating with any fangames. But if you're sure you can get them in the game then that's great! One more reason I have to support this game over all the others kicking about.

I'm gonna post my two completed sprites in this thread just so I can get some more critiques, but Wichu you have full permission to edit them in any way you see fit for the game=).

http ://i431.photobucket.com/albums/qq35/Legacy_Raider/Custom%20Sprites/1-Turtwig.png

http ://i431.photobucket.com/albums/qq35/Legacy_Raider/Custom%20Sprites/2-Grotle.png


<I have less than 15 posts so for some reason it won't let me post links or images. To see the sprites remove the space after http and post in address bar>

Torterra is in progress, expect to see it sometime tomorrow!

LR.
  #755    
Old November 13th, 2008 (12:56 PM).
The Dark Knight's Avatar
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I love the latest button designs! And Legacy Raider, I like your sprites! :D
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  #756    
Old November 13th, 2008 (05:54 PM).
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Yeah, it looks more unique without the flap thing. It's lookin really great Wichu. Keep up the amazing work.
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  #757    
Old November 14th, 2008 (11:48 AM).
Seadiga's Avatar
Seadiga
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Terrific spriting,battles.
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  #758    
Old November 14th, 2008 (11:49 AM). Edited November 14th, 2008 by Wichu.
Wichu's Avatar
Wichu
Project Amethyst
 
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Should I go with D/P battle bases? Like so:

Credit to klnothincomin for them.

Oh, and if anyone's not seen yet, check out the new PC Gamer issue. This time, the interviewee (or one of them) was me.

EDIT: I should stop taking all my screenshots at night :S Here's a daytime version:

EDIT2: Just noticed (and fixed) the bug where your Pokémon isn't tinted to the day/night tone after switching.
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  #759    
Old November 14th, 2008 (07:26 PM). Edited November 15th, 2008 by Legacy Raider.
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So Torterra is complete, and with it my first evolutionary line.

Rate and critique away =). And Wichu, I'd love your opinion on Torterra.

Thanks, LR.
  #760    
Old November 14th, 2008 (08:35 PM).
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shinyursaring
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This is by far the best hack I have seen, ever. The game has plenty of new features, new sprites, and its not made in Advance map!

Just some suggestions:
Have you considered making new Pokemon types? I believe Coolboyman did something like this and you could give new Pokemon new types.

just a suggestion.
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  #761    
Old November 14th, 2008 (08:39 PM).
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GunSaberSeraph
Durandal of the Devic Era
 
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Quote:
Originally Posted by shinyursaring View Post
This is by far the best hack I have seen, ever. The game has plenty of new features, new sprites, and its not made in Advance map!

Just some suggestions:
Have you considered making new Pokemon types? I believe Coolboyman did something like this and you could give new Pokemon new types.

just a suggestion.
This is not a hack. It's an actual game made from scratch.
  #762    
Old November 14th, 2008 (08:50 PM).
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Quote:
Originally Posted by Wichu View Post
Well, I've been messing around with the scripts again, and have managed to fix everything but the graphics. Here's some screens; are these better?

And as I said, pressing Z lets you see the field:

I'll work on the buttons now.
EDIT: Finished the command menu buttons; I'll do the Fight menu ones tomorrow (one for each type ).

What do you think?
Excellent! When I first saw that, I was shocked, since it looks like the Platinum interface of the DS, and something pops in my mind to ask someone how to make the commands like that--it's needed for my game's revised Platinum battle system. Keep up the good work, and more power!
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  #763    
Old November 15th, 2008 (09:04 AM).
~GodricGryffindor9~'s Avatar
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i think it all looks great exspecialy the battle sprites.but i really want to see some new pokemon or eveos of real ones.
  #764    
Old November 15th, 2008 (10:41 AM).
Wichu's Avatar
Wichu
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Quote:
Originally Posted by Legacy Raider View Post

And Wichu, I'd love your opinion on Torterra.
Well, most of it is pretty good. However, the head could be better; the lines look messy and the eyes also look odd; the spikes look really crooked too. The shading on the legs could also be improved.

Quote:
Originally Posted by shinyursaring View Post
This is by far the best hack I have seen, ever. The game has plenty of new features, new sprites, and its not made in Advance map!

Have you considered making new Pokemon types? I believe Coolboyman did something like this and you could give new Pokemon new types.
It's not made in Advance Map because it's not a hack. Most of the stuff I'm doing is impossible to do in one.
Anyway, none of the new Pokémon I've designed so far have new types; as such, new types are unlikely. However, there is still a small possibility, depending on whether I think it would fit the game...
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  #765    
Old November 15th, 2008 (10:55 AM).
D.aisuke's Avatar
D.aisuke
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Wichu, ok I saw the new screens. The battle interface is AWESOME!!!

It's really great. ;)

Now, how 'bout those over worlds?
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  #766    
Old November 15th, 2008 (02:38 PM).
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RhymesWithEmpty
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Thew new battle interface is great, especially with all of the changes you've made to it in consideration of people's comments, is easy to tell that you're really trying to make this game the best it possibly can be. The glass effect and removal of the flaps on the buttons are both great improvements, and the whole idea is really unique. Also, that silhouette in your avatar and sig is definitely keeping me interested, can't wait to see more!
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  #767    
Old November 15th, 2008 (04:21 PM).
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thedudemister
Pokemon: New Order
 
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Your game looks great. I love the new menu system.
I wish I had scripting skills.
  #768    
Old November 15th, 2008 (04:28 PM).
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Hardy Har Har
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The battle interface is awesome. I wish I had scripting skills, too.
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My DS is broken, I need a new one. Help me gain credits here:
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  #769    
Old November 15th, 2008 (04:39 PM).
super arrow's Avatar
super arrow
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man this looks great id love to help im great at making custom sprites and i really want to ask you how you change the menu and starting screen and the map please post to me i would love to help
  #770    
Old November 15th, 2008 (05:32 PM).
Hardy Har Har's Avatar
Hardy Har Har
Oh dear, oh my...
 
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Wichu, have you received my PMs?
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My DS is broken, I need a new one. Help me gain credits here:
http://www.xpango.com?ref=91393867
You might know me as Shaggy Typhlosion.
I support:
Attention, all Fire Pokémon Fans! There is now a game for you, known as Pokémon Flame of Destiny! Click the userbar to go there:

My deviantArt
My GPX+ eggs
My friend's eggs
My RMXP Pokémon fangame website (under construction)
Shoddy Battle - Hardy_SSC4: 5/23
  #771    
Old November 15th, 2008 (07:26 PM).
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After watching this thread for so long, i finally read the storyline.
It is probably one of the most interesting and exciting ones I've ever read!
  #772    
Old November 16th, 2008 (02:18 AM).
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The Dark Knight
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Is that sillouette going to be the main legendary for the game? It looks awesome :D
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  #773    
Old November 16th, 2008 (09:17 AM).
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Bananapeelz
Beginning Trainer
 
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wow this looks extremley fun, you are really good
  #774    
Old November 16th, 2008 (10:38 AM).
Mitchman
Booted out - don't be like me!
 
Join Date: Dec 2007
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Hmm the silluete. New uber cool pokemon i hope. Surely not a legendary in my opinion.
  #775    
Old November 17th, 2008 (04:03 AM).
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Tristank1
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Omg this looks soo awesome i cant wait to play it. It looks like you did a great job with it well done
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