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Game Development Your number one stop for anything related to creating games (except ROM hacks). You can even make your own!

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  #1    
Old February 18th, 2008, 11:05 AM
Lyon_Pelleas
Beginning Trainer
 
Join Date: Feb 2008
Gender:
This is a bit hard to explain, but I'll do my best with it; Say you have a party of two characters, and one of them leaves the party, but is supposed to be also taking the items and gold, since it was all theirs anyway, is there a way to remove the items and gold, so they may be stored later, that way the second character does not have either the gold or the items? But at the same time, when the game returns to the first character, the second characters items are removed and stored, and the first character gets their gold and items back?

any help would be appreciated, I experimented with the variables but can't quite get it to work.
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  #2    
Old February 18th, 2008, 01:01 PM
Firemaker's Avatar
Firemaker
Pokemon Master
 
Join Date: Apr 2004
Location: In space
Age: 19
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Nature: Lonely
Make a common event.
If switch (Ex. FriendLeave) is on, remove all items and set gold to 0.

Set the event to CALL and bring it up later
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  #3    
Old February 18th, 2008, 11:09 PM
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Wichu
Project Amethyst
 
Join Date: Sep 2007
Location: North Herts, England
Age: 21
Gender: Male
Nature: Naive
Wouldn't you have to set a variable to the amount of gold and items, so you can bring them back later? I don't have much experience with RM2K, but it should be something like that.
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  #4    
Old February 19th, 2008, 03:29 PM
Lyon_Pelleas
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Join Date: Feb 2008
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thanks for the help, i got it running right
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