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  #1    
Old February 18th, 2008, 02:01 PM
LU-HO's Avatar
LU-HO
Author of AdvanceMap
 
Join Date: Mar 2005
Location: Switzerland
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Hi everybody

It's finally here, AdvanceMap 1.90!

New features:
- The data (NOT the picture) of the world map can be changed! -> Thanks to Mastermind_X for the Worldmap ASM Tutorial
- The "black map" bug is now completely fixed.
- You can now change the palette data of blocks in the Block editor.
- AdvanceMap is now available in Japanese and other new languages.

All adjustments:
New functions:
- Worldmap data is now changeable.
- Border block in FR/LG allows to be adjusted now. (ProHeader view)
- Create desktop shortcut
- A shortcut to the last opened ROM can be created in the AdvanceMap folder.
- See your last used ROMs in the File menu (Amount can be adjusted in the Settings.)
- When changing the map size, a check will be run to prevent overwriting.
- Added a context menu entry to open a ROM directly with AdvanceMap. (Adjustable under Settings)
- Several changes in the Block editor
--- When saving the Tileset toa file, it will automatically aborted when two identical colours are found.
--- Tilesets are compressed and saved in the ROM
--- Palettes can now be edited in the Block editor
----- Color Picker is available
--- AnzahlBlocks has been corrected
- GrossBlock extended and fixed, also available for BlockPalette
- ROM infos are available in the bottom left corner
- The feature "Automatic Offset search" is now activated by default, can be adjusted under Settings.
- Scripts can be opened with an external Script Editor.
--- Editor can be defined under Settings
- Events can be deleted one by one.
- Japanese language is available
- On double-click, Map (Warp) or Script (Signpost, People) will be opened.
- The Signpost Event has been extended, every possibilities the game offers are available.
- ROM will now be opened ina way that allows other programs to access it while it is loaded with AM.
- Map scripts can now be changed in the Header View.
- List of Behaviour data has been extended. (Thanks to Tutti)
- The readme file has been extended with hotkey descriptions
- In the professional header view text fields for map script offset and connection offset have been added

Fixed bugs:
- You can now change the Border block in the Header View by Hand (Copy & Paste)
- A tile is no longer drawn over the Block when selected in the Block editor.
- Several small corrections in the Block editor
- if a Map has 2 flight positions, both will be shown
- Several adjustments to the "Insert map" function
- The "Black screen when entering a map" error has been fixed.

Download AM 1.90
http://am190.no-ip.info

The link http://amneu.no-ip.info has been adjusted as well.

Thanks:
Mastermind_X for the Tutorial and the help.
Tutti, Mastermind_X, dark01 and Scizz for the Beta tests.
Tauwasser, Scizz, Satry, Ashly138, Anthony, wakachamo, HackMew, Christos, Martin², Sebbe17/Jungleman, 44tim44 for the translations.

[EDIT]
@all:Translations are still needed, please ask me first perhaps a other person is still working on the same language.
[/EDIT]

[EDIT2]
Do not use the Resize function in AdvanceMap 1.90
The function delete your data in the Rom and your data are lost, no possibility to get the data back!
[/EDIT2]


[EDIT3]
Now the newest Version 1.91 is here. The Resizing Bug is fixed, and some things more.
Download: http://amneu.no-ip.info
Description post: http://www.pokecommunity.com/showthr...46#post3573246
[/EDIT3]


[EDIT4]
Now the newest Version 1.92 is here. some more bugfixes and some new functions
Download: http://amneu.no-ip.info
Description post: http://www.pokecommunity.com/showthr...28#post3606728
[/EDIT4]

Greetings, LU-HO

Last edited by LU-HO; May 24th, 2008 at 10:35 AM. Reason: New version released
  #2    
Old February 19th, 2008, 09:27 AM
Prof. 9
 
Join Date: Jun 2006
Location: The Netherlands
Gender: Male
Yaaaaaaaaaaaaaaaaaaaaaaaaaay...!!

It's awesome... mind-blowing... can't wait to try out everything =D

Thanks a bunch... seriously... this is more I could ever dream of.

One question though, will any tutorials that use older AdvanceMap versions still work?

(I see the Dutch INI has improved a lot, the one I had (from version 1.82/1.83 or something like that) contained lots of grammar and spelling mistakes. Oh well, I'll make myself a new one anyway ^^)
  #3    
Old February 19th, 2008, 10:14 AM
Link2999's Avatar
Link2999
Beginning Trainer
 
Join Date: Jan 2007
Age: 21
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Great! Thanks for all your hard work guys! xD
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  #4    
Old February 19th, 2008, 10:22 AM
Twinx's Avatar
Twinx
s o m e t h i n g M O R E
 
Join Date: Nov 2006
Location: m i l e s A W A Y
Age: 24
Gender:
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Awsomeness !!! XD
Just wanted to say thanks for all the hard work you guys are doing
well... mm I can't really think str8 now, I just have to go try it out hehehe
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  #5    
Old February 19th, 2008, 10:41 AM
Zanacross's Avatar
Zanacross
Lord-Harlot
 
Join Date: Dec 2006
Gender: Male
Nature: Rash
I love it. Pallet editor. WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW
wowowowowow.

Thanks for all the hard work. It rocks


Edit:
Did I say how much I love this. The script editing part. WOOOOOOOOOOOOOW
  #6    
Old February 19th, 2008, 11:02 AM
LU-HO's Avatar
LU-HO
Author of AdvanceMap
 
Join Date: Mar 2005
Location: Switzerland
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Hi
Thanks for all the praise everyone


Quote:
Originally Posted by Prof. 9 View Post
Yaaaaaaaaaaaaaaaaaaaaaaaaaay...!!

It's awesome... mind-blowing... can't wait to try out everything =D

Thanks a bunch... seriously... this is more I could ever dream of.

One question though, will any tutorials that use older AdvanceMap versions still work?

(I see the Dutch INI has improved a lot, the one I had (from version 1.82/1.83 or something like that) contained lots of grammar and spelling mistakes. Oh well, I'll make myself a new one anyway ^^)
this translation isn't yet finished, i couldn't wait to release, the translaters have enought time.

So i will release the new Language files in the next languagepack...

Yes the functions haven't changes do each tutorial will work anymore.

PS: "LU-HO" is one person, I^^
But the thanks goes to the betatester and translater also.

greetz LU-HO
__________________
Hello out there, you perhaps notice already, I'm no longer active in RomHacking.


It's finally here, AdvanceMap 1.95 (Open Beta).
get it: [Release] AdvanceMap 1.95 Open Beta
Questions about AdvanceMap, found bugs, problems on using it? => contact me.

All versiones of Advance Map are available on ampage.no-ip.info.
The newest version of AdvanceMap is AM 1.95 get it.

Greetz goes to:
Mastermind_X, Tutti, Scizz, Darkmaster01, Tauwasser, F-Zero, Jiggly, Filb, Lugia2000, Mulle, Philb, Jay, TraX, Spacy, Mikaron, Coolman, CrazyNebulak, Arty und Serwe.

  #7    
Old February 19th, 2008, 11:15 AM
Mastermind_X's Avatar
Mastermind_X
ASM-Hacker
 
Join Date: Feb 2007
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Well.. "you" in plural was meant to everybody who contributed to AM 1.90 I would say. :D
  #8    
Old February 19th, 2008, 11:16 AM
Twinx's Avatar
Twinx
s o m e t h i n g M O R E
 
Join Date: Nov 2006
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Quote:
Originally Posted by LU-HO View Post
PS: "LU-HO" is one person, I
But the thanks goes to the betatester and translater also.

greetz LU-HO
Oh, I'm aware you're one person XD
But I was also thanking Mastermind_X for helping.

BTW, you're spoiling us with all those additions
Ok.. I'll stop talking and go back to my A-map..
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  #9    
Old February 19th, 2008, 11:58 AM
Idle.'s Avatar
Idle.
Seriously.
 
Join Date: Jan 2008
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Nature: Gentle
w00t thnx 4 this!

This is the ultimate ROM Hack Mapping Program!
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  #10    
Old February 19th, 2008, 12:08 PM
Green Charizard's Avatar
Green Charizard
pɹɐzıɹɐɥɔ uǝǝɹƃ
 
Join Date: Nov 2004
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Excellent job LU-HO, what can we all say but thank you!
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  #11    
Old February 19th, 2008, 12:29 PM
Xiros's Avatar
Xiros
-Pokémon Omega Creator-
 
Join Date: Dec 2006
Location: Uruguay
Gender:
Nature: Adamant
Wow, excellent job LU-HO, i love it.
I have tried it and i love it.


A question, its still obligatory to repoint if u insert a tileset with less tiles?
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  #12    
Old February 19th, 2008, 12:31 PM
Derlo's Avatar
Derlo
Braziliam Hacker!! De Mossoró
 
Join Date: Aug 2007
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The new version was very good..But the language PORTUGUESE of BRAZIL no this working... and some codes of the behaviour types in FireRed still don't work. Example the 03 (animation of the high gram, that I verified that the rom has the animation) but the command doesn't activate.

Even with those small problems the version 1.9 this wonderful one!!

Thank you very much for that!

good-bye!
(I am Brazilian and I wrote that with a translator's help. XD)
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  #13    
Old February 19th, 2008, 01:33 PM
LU-HO's Avatar
LU-HO
Author of AdvanceMap
 
Join Date: Mar 2005
Location: Switzerland
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Quote:
Originally Posted by Xiros View Post
Wow, excellent job LU-HO, i love it.
I have tried it and i love it.

A question, its still obligatory to repoint if u insert a tileset with less tiles?
the Tileset image will now save compressed, and will ask (Repoint dialog) if you need to repoint.


@Derlo;3350931: i have answerd in the translation Thread.^^


@all:Translations are still needed, please ask me first perhaps a other person is still working on the same language.
__________________
Hello out there, you perhaps notice already, I'm no longer active in RomHacking.


It's finally here, AdvanceMap 1.95 (Open Beta).
get it: [Release] AdvanceMap 1.95 Open Beta
Questions about AdvanceMap, found bugs, problems on using it? => contact me.

All versiones of Advance Map are available on ampage.no-ip.info.
The newest version of AdvanceMap is AM 1.95 get it.

Greetz goes to:
Mastermind_X, Tutti, Scizz, Darkmaster01, Tauwasser, F-Zero, Jiggly, Filb, Lugia2000, Mulle, Philb, Jay, TraX, Spacy, Mikaron, Coolman, CrazyNebulak, Arty und Serwe.

  #14    
Old February 19th, 2008, 01:54 PM
fuznug's Avatar
fuznug
Hacker In Training
 
Join Date: Aug 2006
Location: Pennsburg, PA
Age: 23
Nature: Calm
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i am not a very active member here but i do minter this section often, and i must say that i am extremely impressed with all the new features!!! so on behalf of all the rom hackers around here thank you all very much for your good work
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  #15    
Old February 19th, 2008, 02:36 PM
Yoshimi's Avatar
Yoshimi
Good Vibrations
 
Join Date: Nov 2007
Hey LU-Ho there is a problem with my AM.
It says that "all ini files have to be placed in their directories and the respective sub directories" or something like that.
  #16    
Old February 19th, 2008, 02:45 PM
Virtual Chatot's Avatar
Virtual Chatot
Himmelreich
 
Join Date: Mar 2005
Location: Denver, Co
Age: 21
Gender: Male
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I finished downloading it LU-HO, and from what i've seen so far, this new version is amazing!

Maybe I'll be able to incorporate some of these new ideas into my Mac Mapping Program.
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  #17    
Old February 19th, 2008, 03:15 PM
Darthatron's Avatar
Darthatron
巨大なトロール。
 
Join Date: Jan 2006
Location: Melbourne, Australia
Age: 22
Gender: Male
Nature: Modest
Simply fantastic! You're a genius! I love the World Map Editor, it is fantastic, it will make peoples lives so much easier. Palette Editor is a great idea too, for all the lazy people, like me. You've done so much and it is all great, can't wait 'till V. 1.91! :D
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  #18    
Old February 19th, 2008, 03:20 PM
Argent Crusader's Avatar
Argent Crusader
Isn't Falstad dead?
 
Join Date: Sep 2006
Location: Paraguay
Age: 22
Nature: Lax
Wow! **Faints**
I've been expecting this for ages!
Nowwe can edit World Map Data! Also the tilesets are compressed!
Pallete editing is also very handy!
Thanks so much LU-HO!
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  #19    
Old February 19th, 2008, 07:50 PM
Barker's Avatar
Barker
I'm drifting in deep waters..
 
Join Date: Feb 2007
Location: Utah
Age: 22
Gender: Male
Nature: Quiet
I'm more of a hacker in training, but the release of programs like this are a big boost to moral and a nice step in the right direction; this make me want to try to hack even more.

Thanks LH.
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  #20    
Old February 19th, 2008, 08:26 PM
Thrace's Avatar
Thrace
@tion
 
Join Date: Jun 2007
Age: 23
Gender: Male
Simply amazing! The level script editor will especially come in handy for me.

EDIT: This is what happened when I tried to create a new pallete in an unused one. In AdvanceMap the colours are perfect but when I run it this happens:

A bug? Or is there a work around?

This is what it looks like in AdvanceMap:
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Last edited by Thrace; February 19th, 2008 at 10:32 PM.
  #21    
Old February 19th, 2008, 10:52 PM
SerenadeDS's Avatar
SerenadeDS
Trainer
 
Join Date: Feb 2007
I got 1.90 yesterday. I must say, very amazing. Just when you think AdvanceMap has got it all covered! I do dislike the fact that it is that much easier for some noob to edit the ROM now.

Thanks LU-HO and Mastermind_X.

Last edited by SerenadeDS; June 22nd, 2009 at 10:11 PM.
  #22    
Old February 20th, 2008, 12:28 AM
Scorp Con's Avatar
Scorp Con
Beginning Trainer
 
Join Date: Sep 2007
Location: Sydney, Australia
Age: 17
Gender:
Now you can call A-map Advance! xd

If you could at least change the picture of the region, not only where the towns/routes are.
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  #23    
Old February 20th, 2008, 04:55 AM
Argent Crusader's Avatar
Argent Crusader
Isn't Falstad dead?
 
Join Date: Sep 2006
Location: Paraguay
Age: 22
Nature: Lax
@dshayabusa: That bug, about the palletes, is probabby because you've used 12+ Palletes, usually the 12th pallete is the last, but AM shows up to 15 palletes.

Also, I have a question for LU-HO, the Black Screen when entering a map bug...
I have that on Dewford Town Map, in Crystal Shards Rom, that means if I edit it with this new version, It'll be fixed, or already damaged maps will stay like that forever?
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  #24    
Old February 20th, 2008, 05:00 AM
+Sneasel™'s Avatar
+Sneasel™
It's a meeee, itman!
 
Join Date: May 2007
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Quote:
Originally Posted by Madridista View Post
Now you can call A-map Advance! xd

If you could at least change the picture of the region, not only where the towns/routes are.
That's really hard to put in, that is what cyclone is for...
I love the fact we can change the map data

I think the best feature is the pallete editor, its fun to play around with

Only question: since i'm using a-map 1.9, my scripts from the old one are still in...but the unowns and var numbers are backwards, should i re-switch them, or did you change that in a-map 1.9?
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  #25    
Old February 20th, 2008, 06:51 AM
Binary's Avatar
Binary
え?
 
Join Date: Aug 2007
Age: 19
This is the best tool ever,
And pallete editing is so much easier,
And finally we can edit world map data. I've been waiting for this for ages and its finally here xD

~C3LEBI
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