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  #226    
Old June 1st, 2008 (11:24 AM).
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First of all: I like the clear layout you're using on your site and posts..
Second: I totally 'love' what you did for the GameCorner.. Using some 'random' commands I suppose
Anyway, keep'em comming
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  #227    
Old June 1st, 2008 (2:33 PM).
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'random' commands? Is that some sort of Pokescript command or something?

(I don't use Pokescript.)
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  #228    
Old June 1st, 2008 (2:42 PM).
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Quote:
Originally Posted by Hiroshi Sotomura View Post
'random' commands? Is that some sort of Pokescript command or something?

(I don't use Pokescript.)
I think so, its just supposed to be random stuff like what a person says or does, i'm not sure.
but i think its between 3-5 choices on average.
anyways i like the new updates, but it will be annoying fighting all the clones in the gym.
Oh and wasn't the real one found on the bridge north?
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  #229    
Old June 12th, 2008 (3:27 AM).
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great hack :D!
i love the towns in rijon.
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  #230    
Old June 12th, 2008 (10:48 AM).
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Hi Hiroshi Sotomura!. This hack is good!
palets: change for others
luck!
good Bye!
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  #231    
Old June 12th, 2008 (1:21 PM).
IANQAZ IANQAZ is offline
 
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Hey nice hack i liked all 3 games
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  #232    
Old June 13th, 2008 (2:01 AM).
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this looks totally awesome! good luck!
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  #233    
Old June 13th, 2008 (2:31 AM).
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Hah! How's the work going?
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  #234    
Old June 17th, 2008 (2:34 AM).
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Sorry to ask a noobish question here, but... there will be new Hero/Heroine sprites inserted in the game, right?
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  #235    
Old June 17th, 2008 (2:54 AM).
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Is UPS simular to IPS? Anyways Good luck and hope new sprites will be inserted.

~Salamance09~
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  #236    
Old June 17th, 2008 (1:32 PM).
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This seems like a great hack, except for the graphics(tiles and OW), the mapping is really good though. Good luck and oh yeah the events look great too.
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  #237    
Old June 18th, 2008 (1:09 AM).
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Hacks don't have to have new graphics just to look good. Scripts play a bigger part in making a hack unique then graphics do.
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  #238    
Old June 18th, 2008 (1:44 AM). Edited June 18th, 2008 by Ninja Caterpie.
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What's wrong with Fire Red tiles?
There are very few self-made or hacker-made tiles that are good.
His choice is a good one in my opinion.
I notice you ALWAYS say that to hacks without new tiles...
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  #239    
Old June 18th, 2008 (1:46 AM).
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yup!
that's what I always think!
tiles and graphics don't matter in a hack as long as the scripts, events, and story are all okay! :3
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  #240    
Old June 18th, 2008 (3:37 AM).
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Quote:
Originally Posted by destinedjagold View Post
yup!
that's what I always think!
tiles and graphics don't matter in a hack as long as the scripts, events, and story are all okay! :3
And you forgot the sprites as well... Sprites, scripts and Maps(And not Graphics) is what to make a great hack! Anyway, have you got updates for us, HS?
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  #241    
Old June 18th, 2008 (4:17 AM).
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Wait wait wait...aren't SPRITES counted as graphics?

Well, HS, stop keeping us in suspeeeeeennnsssee!!
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  #242    
Old June 22nd, 2008 (5:43 AM).
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Quick questions: if a UPS patch cannot be used on VBA then what program WILL I use to play the game? VBA is the best emulator I know of and the site said something about not being compatible with it? And how do I pronounce Lachlan's name? Is it (lock-lan) or (latch-lan) or something else?
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  #243    
Old June 24th, 2008 (9:31 PM).
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Quote:
Originally Posted by dark lakitu View Post
Wait wait wait...aren't SPRITES counted as graphics?

Well, HS, stop keeping us in suspeeeeeennnsssee!!
Of course not. Sprites are NOT graphics. Graphics are tilesets are something like that. Remove the Fire Red trees. I hate Fire Red trees(Note: It doesn't mean I hate Fire Red Graphics. Are there any updates?
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  #244    
Old June 24th, 2008 (9:35 PM).
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Quote:
Originally Posted by prince112 View Post
And you forgot the sprites as well... Sprites, scripts and Maps(And not Graphics) is what to make a great hack! Anyway, have you got updates for us, HS?
Actually, sprites don't matter unless ur adding them.
The only important things r mostly, Scripts, mapping, and perfect events.
Anyways, how goes things HS?
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  #245    
Old June 26th, 2008 (11:38 AM).
Νιτραμ Νιτραμ is offline
 
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Um, the random command generates a random number and stores it into the LASTRESULT variable. I think the range can be set. By the way, if you are using XSE, you can check out the command database for it. It would be a good choice for making the chance of win random. Well, you may have different system... Oh, and I seem to be offtopic as this was said long time ago... Anyway, I just love the progress you made and the art Signomi has made for you. I am looking forward for final release. It will be so professional! w00t!

Cheers!
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  #246    
Old June 26th, 2008 (12:02 PM).
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Quote:
Originally Posted by prince112 View Post
Of course not. Sprites are NOT graphics. Graphics are tilesets are something like that. Remove the Fire Red trees. I hate Fire Red trees(Note: It doesn't mean I hate Fire Red Graphics. Are there any updates?
Why do you hate the Fire Red trees? I think they are far superior to the Ruby trees. In fact, I think Fire Red had onje of the best tilesets to far, only surpassed by Pearl.
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  #247    
Old September 6th, 2008 (4:27 AM).
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No one has posted on this for a while. I think it is a great hack, I am playing it now.

One question is the coin case avalible in the beta
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  #248    
Old September 6th, 2008 (4:49 AM).
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No need to revive month old threads.

*Locks*
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  #249    
Old November 20th, 2008 (7:01 PM).
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To make this post, I am indeed breaking a lock. :P

Definite while
Originally posted at the rijonAdventures website on August 31st 2008
Been a while since my last update (three months). Much too busy this year, though I've been doing things. I'm not dead!

A lot of things are worked on, never you worry. The project goal has been thrown off a fair bit, but in the process, I can make a whole lot of refinements to the game. And clean up my dirty work. Maybe I'll be able to release a beta with all of the Rijon region accessible.

In the meantime, take a look one of the kinds of changes I'm making.


Apparently, the computer of the artist who's working on rijonAdventures' excellent art has needed a reformat. But, hopefully I can show you guys more art later on!
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  #250    
Old November 20th, 2008 (7:09 PM).
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Hiroshi Sotomura Hiroshi Sotomura is offline
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The Elite Four's Nina appears!
Originally posted at the rijonAdventures website on November 20th 2008
Another long while! But I'm still alive! School's finally over! Time to introduce another character!

Nina trains flying-type Pokémon. At the start of the game, the Elite Four are on official leave, so Nina, a member of the Elite Four, is walking around the region looking for traces of Lugia. You'll first see her in the Rijon Tunnel doing a bit of exploration. Meeting her is mostly crucial to the story, as after the league campaign you'll be meeting her again and helping her out for something big…


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