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  #1  
Unread April 5th, 2008, 07:21 AM
ZodiacDaGreat's Avatar
ZodiacDaGreat
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The following tools are all programmed in Visual Basic 6 therefore you may need the Visual Basic 6 runtime files to get them to work.

Shiny Hack Maker
This program is built for implementing the famous "Shiny Hack" made by Mastermind_X. Version 1.0.9 is rebuilt from scratch as I felt like the coding sucked bad - afterall this was like my first tool but now its better =). Remember for anyone wanting any special features you must request it personnally eg. translations & support for other versions and you'll have to wait XD. That also goes for bug reports.

Latest Version
1.0.9

Languages
English, French, Slovak, Italian and Chinese

Features
- Shiny Hack v2
- Shiny Hack Removal
- Shiny Flag Routine Inserter
- Patch Detection
- Logging

Screenie


Enjoy!

Trader Advanced
The latest version has been recoded from scratch which the code has been greatly changed from nearly 1000+ lines to 300- lines. This version allows you to edit the received pokémon's nature, which was hidden in the personality value anyway its all thanks to Tauwasser The repointing function can be used to repoint trades to any amount as long as you fulfilled the space requirements and if you're lazy to edit the trade you can always import data from what game to another. For other version supports please contact me.

Note: Please refer to XSE's tutorial for making In-Game Trade scripts.

Latest Version
1.0.4

Languages
English, French, Italian and Chinese

Features
-Import & Export Trade Data
-Supports: {US English} & {BPEF}
-Trade Editing
-Trade Repointing

Screenie


Enjoy!
Attached Files
File Type: zip New - Repointer.zip‎ (5.9 KB, 558 views)
File Type: zip $tart Money Ed.zip‎ (7.7 KB, 656 views)
File Type: zip Shiny Hack Maker.zip‎ (55.2 KB, 804 views)
File Type: zip Trader Advanced.zip‎ (97.4 KB, 682 views)
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Last edited by ZodiacDaGreat; April 5th, 2009 at 05:38 AM.
  #2  
Unread April 6th, 2008, 09:53 AM
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Great that you have posted your tool. I hope that you will have more updates.
You should make more tools.
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  #3  
Unread April 20th, 2008, 02:07 AM
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I suppose the first impression of my first tool wasn't so good since no one replied(what's with this community, just kidding), so I present the second tool I've finished. Which fixes the clock problems in R/S roms.
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  #4  
Unread April 20th, 2008, 03:11 AM
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thank you for this newest tool
my collection is big!!!!!!!!!!!!!!
  #5  
Unread April 20th, 2008, 03:24 AM
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night day system
mastrmind x
i am soma06 from pokemon-inside
  #6  
Unread April 20th, 2008, 05:31 AM
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Quote:
thank you for this newest tool
my collection is big!!!!!!!!!!!!!!
Well, it was nothing, thanks for commenting!, there's more tools coming and I'll have to ask the mods to rename the thread.

Quote:
night day system
mastrmind x
i am soma06 from pokemon-inside
I've been around pokemon-inside as well, anyways thanks for commenting

Quote:
thank you for this newest tool
my collection is big!!!!!!!!!!!!!!
Well, it was nothing, thanks for commenting!, there's more tools coming and I'll have to ask the mods to rename the thread.

Quote:
night day system
mastrmind x
i am soma06 from pokemon-inside
I've been around pokemon-inside as well, anyways thanks for commenting
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Last edited by ZodiacDaGreat; April 20th, 2008 at 05:32 AM. Reason: Your double post has been automatically merged.
  #7  
Unread April 20th, 2008, 05:53 AM
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is the sample script the one for the Red Gyarados, or any wild Pokemon?
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  #8  
Unread April 20th, 2008, 06:10 AM
Zenar
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All Wild PKM have use Scripts
  #9  
Unread April 20th, 2008, 06:14 AM
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Quote:
is the sample script the one for the Red Gyarados, or any wild Pokemon?
its for bulbasaur, since its
Quote:
"wildbattle 0x1 0x5 0x0" 0x1 is Pokemon value in hex, 0x5 is level in hex and 0x0 is item number.
So, for for pokemon's just replace the first 0x1, to another value.
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  #10  
Unread April 20th, 2008, 08:36 AM
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It is great to see you are making more tools, Keep it up.
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  #11  
Unread April 21st, 2008, 04:29 AM
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Quote:
It is great to see you are making more tools, Keep it up.
Hey, bud! its ok, if I dont reply you eh? since we're friends, huh? anyways thanks for posting.

Quote:
creat pokemon emerald script editor
-apply move
-willdbattle

night day patch!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I see no need, applymovement and wildbattle can be easily initiated, through any script editor. My program just has a compiler to make life easier, and the next release will have a better compiler.

Day/Night , I'm absolutely clueless, and its not even released yet, be patient MX has he's reasons.
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  #12  
Unread April 21st, 2008, 03:30 PM
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Wow, looks like a better tool then the original "Shiny hack".
But whats the rom fixer for? Anyways, Nice work!
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  #13  
Unread April 22nd, 2008, 04:29 AM
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Quote:
Wow, looks like a better tool then the original "Shiny hack".
But whats the rom fixer for? Anyways, Nice work!
This thread's been up for ages and finally it has caught some attention,well, hackmew helped me code it, the rom fixer's for patching the internal battery. Thanks for posting!
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  #14  
Unread May 4th, 2008, 12:06 PM
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I am not new to # 4 [ k ! n 6, but I do want to say that I am a bit n00bish to the whole
'Shinying up my pokemon thing'
But the pokemon I make shiny, it wouldn't necessarily make them ALL shiny now would it?
Say I make a 'blingin' Pidgey.
Do all the wild Pidgey I may find become .... 'blingy' ^-^

Oh and p.s. [ I don't know how old this thread is because my Compy is running slow and not showing everything.]

p.s.s-ness[Just trying to clarify]
  #15  
Unread May 4th, 2008, 10:46 PM
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Quote:
I am not new to # 4 [ k ! n 6, but I do want to say that I am a bit n00bish to the whole
'Shinying up my pokemon thing'
But the pokemon I make shiny, it wouldn't necessarily make them ALL shiny now would it?
Say I make a 'blingin' Pidgey.
Do all the wild Pidgey I may find become .... 'blingy' ^-^

Oh and p.s. [ I don't know how old this thread is because my Compy is running slow and not showing everything.]

p.s.s-ness[Just trying to clarify]
Well, my tool has both versions, and thats upto you which version you wanna use. I'd recommend v2 personally, as its bugfixed. Yes! its good enough to make your pidgey shiny :p
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  #16  
Unread June 7th, 2008, 01:03 AM
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The tool is updated as I was bored so I went ahead and updated it, the interface still looks off, if anyone's got some nice designs pm me - I suck at graphics. Check the first post.
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  #17  
Unread June 12th, 2008, 02:28 PM
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what to put on Shiny Routine and Shiny Flag Routine?
  #18  
Unread June 12th, 2008, 06:58 PM
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Quote:
what to put on Shiny Routine and Shiny Flag Routine?
A offset with free space of course
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Last edited by ZodiacDaGreat; June 15th, 2008 at 03:18 AM.
  #19  
Unread June 15th, 2008, 03:34 AM
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Update: 16th June 2008

Advance Shiny Hack Macker
screen:

Credits to Lugiale for a cool logo

What's new?
- the style
- the detection whether or not the ROM's patched

ROM Fixer
screen:

What's New?
- the style
- the detection
I still haven't found out anything about the SRAM, when I do, I'll update it.

Enjoy! Don't forget to comment and rate it - constructive criticism

Update: 19th June 2008

Trader
screen:


A brand new tool that edits InGame Trade data, for Advance Generation (US Version ROMs)
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Last edited by ZodiacDaGreat; June 19th, 2008 at 06:44 AM.
  #20  
Unread June 19th, 2008, 11:38 PM
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Quote:
Originally Posted by ZodiacDaGreat View Post
Update: 16th June 2008

Advance Shiny Hack Macker
screen:

Credits to Lugiale for a cool logo

What's new?
- the style
- the detection whether or not the ROM's patched

ROM Fixer
screen:

What's New?
- the style
- the detection
I still haven't found out anything about the SRAM, when I do, I'll update it.

Enjoy! Don't forget to comment and rate it - constructive criticism

Update: 19th June 2008

Trader
screen:


A brand new tool that edits InGame Trade data, for Advance Generation (US Version ROMs)
does the rom fixer work for fr/lg?
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  #21  
Unread June 20th, 2008, 12:52 AM
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exellent zodiac that's very good job this tool is very usfull for me supot emerald at 100% COOL

Quote:
does the rom fixer work for fr/lg?
no rubis and saphir only because fire red dont have internal clock system and in emerald clock probleme has been fixed
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Last edited by AmineX; June 20th, 2008 at 12:58 AM.
  #22  
Unread June 20th, 2008, 01:21 AM
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if you make another tool, it should be to map fire reds kanto image.
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I want that apple......
  #23  
Unread June 20th, 2008, 07:18 AM
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Hey Zodiac, great job mate! When I get my GSC trade editor up, we'll have a full set of trade editors, from none to four in about 3 weeks ain't bad. I'll try and finish it tonight.

I hope to see more great stuff from you!
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  #24  
Unread June 20th, 2008, 08:17 AM
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Quote:
Hey Zodiac, great job mate! When I get my GSC trade editor up, we'll have a full set of trade editors, from none to four in about 3 weeks ain't bad. I'll try and finish it tonight.

I hope to see more great stuff from you!
Thanks Alot, Swampert - You gave me the very idea for the Advance Generation tool. Now, I'll have to think, what other projects to work on. But my tool is still minor later on HackMew will code his.

Hope to see more cool stuff and ideas from you too.

@amine06 - Thanks bud, nice feedback from you
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  #25  
Unread June 22nd, 2008, 01:08 PM
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Nice work ZodiacDaGreat, I love your new tool Trader, will be good for my hack, and so much easier than using Zel's tutorials...

With this and Swampert22's trade editors we now have a full set (well when he releases his one for GSC anyway... )
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