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  #276    
Old October 31st, 2009, 05:52 AM
Q-Bone
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Quote:
Originally Posted by Novus View Post
Hey hey peoples,
I know this isn't really a screenshot but I wanted to get your opinions on it.

It's New Bark Town from my joint HGSS Tileset project with Alucus and it's the first town I've completed (well very very nearly, just got to change the water) and all tiles used here are either completely custom made by me or edited versions of Kyledove's.

So I'm proud to present my first completed map in our HGSS project, enjoy and let me know what ya think
Spoiler:


All the tiles here are public, so feel free to use, just as long as you credit Novus and Kyledove and you can find them all here:
http://www.my-lifeonline.com/CPForum...read.php?t=226

Laters all
-Novus-
I love the tiles. It looks absolutely perfect, even if you haven't changed the water tiles. I can't even think of anything you can improve on. I can't wait to see more .
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  #277    
Old October 31st, 2009, 06:02 AM
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Here is a little teaser of a new game I am working on. Pokemon Finders just didn't feel like a Pokemon game. So well here it is:
  #278    
Old October 31st, 2009, 06:05 AM
Q-Bone
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Quote:
Originally Posted by VarietyVidsnet View Post
Here is a little teaser of a new game I am working on. Pokemon Finders just didn't feel like a Pokemon game. So well here it is:
This also looks impressive. I especially like the trees and Ash's Overworld (correct me if I'm wrong). Is this meant to be Pallet Town, because you've done a good job if it is.

The only thing I don't particularly like are the windows on the first floor of the house which are covered by the roof; it just doesn't look right.
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  #279    
Old October 31st, 2009, 07:11 AM
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Quote:
Originally Posted by Q-Bone View Post


This also looks impressive. I especially like the trees and Ash's Overworld (correct me if I'm wrong). Is this meant to be Pallet Town, because you've done a good job if it is.

The only thing I don't particularly like are the windows on the first floor of the house which are covered by the roof; it just doesn't look right.
Thanks, and yeah it is Ash's overworld. It is Pallet Town. Those houses are Alucus' tiles so complain to him not me hehe.
  #280    
Old October 31st, 2009, 08:50 AM
Poeman
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Here is a test of 3D inside of game maker, I may be creating a 3D pokemon game if I get round to it.

Pokemon Center:
http://i124.photobucket.com/albums/p...okemon3D-2.jpg

House:
  #281    
Old October 31st, 2009, 10:06 AM
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Quote:
Originally Posted by Poeman View Post
Here is a test of 3D inside of game maker, I may be creating a 3D pokemon game if I get round to it.

Pokemon Center:
http://i124.photobucket.com/albums/p...okemon3D-2.jpg

House:
That looks like it could be really cool, show us more when you can!
  #282    
Old October 31st, 2009, 10:33 AM
Poeman
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I would, but seeming as I just tried developing a battle system...and it didn't work too well....

I won't lol
  #283    
Old October 31st, 2009, 03:42 PM
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Screen shot from pokemon otoris...







  #284    
Old November 1st, 2009, 10:44 AM
Poeman
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Quote:
Originally Posted by Sakari View Post
Screen shot from pokemon otoris...

Do all pokemon follow you or just some?
  #285    
Old November 1st, 2009, 09:10 PM
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Quote:
Originally Posted by Poeman View Post
Do all pokemon follow you or just some?
Well i'm trying to program all of them to follow you, it's difficult. I may have just some follow you at first and then when the game makes progress have more follow you.

Edit

Update.

In this screenshot your just beginning the game and you find your first pokemon, and you don't know who you are yet.



Note: In the game you will take a test to determine which pokemon you will find, piplup is only an example







Last edited by Sakari; November 1st, 2009 at 10:33 PM.
  #286    
Old November 2nd, 2009, 04:52 AM
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Is that a real screenshot or just artwork of a mock screenshot. Because it looks like a mock (camera not center with player)

Try to keep this thread for in game real time screenshots please dudes.


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Last edited by Neo-Dragon; November 2nd, 2009 at 04:58 AM.
  #287    
Old November 2nd, 2009, 04:53 AM
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Quote:
Originally Posted by Sakari View Post
Well i'm trying to program all of them to follow you, it's difficult. I may have just some follow you at first and then when the game makes progress have more follow you.

Edit

Update.

In this screenshot your just beginning the game and you find your first pokemon, and you don't know who you are yet.



Note: In the game you will take a test to determine which pokemon you will find, piplup is only an example
Though those tiles arnt mine, the map is and I never gave permission for anyone to use it, so I would thank you If you didnt, Only maps that I say are public can be used, so please reframe from using my private maps again.
  #288    
Old November 2nd, 2009, 02:35 PM
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Quote:
Originally Posted by Alucus_Of_Borg View Post
Though those tiles arnt mine, the map is and I never gave permission for anyone to use it, so I would thank you If you didnt, Only maps that I say are public can be used, so please reframe from using my private maps again.
We already resolved this..

Also to answer your question neo, everything that you see is legit. That is just how Ags editor camera works, but I'll take your advice about centering the camera on the player.







Last edited by Sakari; November 3rd, 2009 at 01:57 PM. Reason: Your double post has been automatically merged.
  #289    
Old November 3rd, 2009, 03:41 AM
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Quote:
Originally Posted by Sakari View Post


We already resolved this..

Also to answer your question neo, everything that you see is legit. That is just how Ags editor camera works, but I'll take your advice about centering the camera on the player.




We already settled this...


Also to answer your question neo, every screen shot you see is legit. Ags editor camera works a little different then rpg maker, sphere, etc.
Ye sorry I posted this before I talked with you.
  #290    
Old November 3rd, 2009, 05:26 PM
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~XD Wooo! I have yet another teaser for you guys!~

~What do you guys think!?~
  #291    
Old November 4th, 2009, 01:46 PM
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Oooo yummy, Pokemon meat Weirdly the part I like most are the knife and fork, the decking is nice too and everything else is great. Maybe you should put some seats for customers outside though?

Not exactly a screenshot but I will be adding the rest soon:




Demo Beta out Now!

  #292    
Old November 6th, 2009, 03:49 PM
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There's not much of a shading in that house. And I personally think the roof is a bit too small and the house is too high.
If you need any help, I'd be glad to help you! Just PM me.

~Ledyba~
  #293    
Old November 9th, 2009, 12:34 PM
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I have 2 screens with DS system.
http://i587.photobucket.com/albums/s.../dsscreeny.png
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  #294    
Old November 14th, 2009, 02:36 AM
MarkLegault
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model, light, skybox, transparent image and text toon shading on the way

Last edited by MarkLegault; November 14th, 2009 at 02:46 AM.
  #295    
Old November 14th, 2009, 03:02 AM
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That looks pretty cool. I guess you're going to fix the purple teeth, right?
The text is hard to read, too. You should either change the text colour or the textbox.

What game is this for, may I ask?
  #296    
Old November 14th, 2009, 03:22 AM
MarkLegault
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I guess the purple teeth are from the material colour. The engine probably adds that to the texture. I'll fix that.

I can change text colour to black.

It's just a remake of red/blue/yellow.
Thats about all I can say. I only wrote few lines of code today. For the modelling progress, check my signature.

UPDATE: Toony

Last edited by MarkLegault; November 14th, 2009 at 08:47 AM. Reason: Your double post has been automatically merged.
  #297    
Old November 14th, 2009, 09:47 AM
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Dark_Soull
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Hello!

I'm showing images of my games:


pictures:








I hope that please them.

good bye

Last edited by Dark_Soull; November 14th, 2009 at 03:18 PM.
  #298    
Old November 15th, 2009, 02:34 AM
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Wichu
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Quote:
Originally Posted by MarkLegault View Post
I guess the purple teeth are from the material colour. The engine probably adds that to the texture. I'll fix that.

I can change text colour to black.

It's just a remake of red/blue/yellow.
Thats about all I can say. I only wrote few lines of code today. For the modelling progress, check my signature.

UPDATE: Toony
It looks much better in that style :)
Will you be using the same battle system, or making a new one?
Quote:
Originally Posted by Dark_Soull View Post
Hello!

I'm showing images of my games:

I hope that please them.

good bye
The large resolution is interesting... Is it going to stay like that?

The tiles in the Gym look odd. The colour of the ground does not match the colour of the walls and water edges...

Oh, and are you planning to release it in English too?
  #299    
Old November 15th, 2009, 07:57 AM
MarkLegault
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Quote:
Originally Posted by Wichu View Post
Will you be using the same battle system,
Yeah, like in gc/ wii games
  #300    
Old November 16th, 2009, 08:56 PM
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I thought I would show my titlescreen for my Gold remake that I've been working on for quite a few months now, since near the beginning of 2009 actually. Anyway tell me what you think, btw credit goes to Shawn from The Spriters Resource for the Cyndaquil pixel art. I was going to use Ho-oh, but I just couldn't find any pixel art for Ho-oh, I could find Lugia just not Ho-oh lol
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