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  #501    
Old March 19th, 2010 (4:17 AM).
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Bingo! you win a cookie!
I am gooing to try and see if I can make a demo based on that Pokemon Naranja ( Orange ) Hack, ill post some more screenshots once I have more to show
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  #502    
Old March 19th, 2010 (9:41 AM).
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Im basically done.What do you think i should add? Its two regions and an Elite Four Island accessible by Ferry Via the SouthEast town on the island on the left.
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Yes,I am Karel Kazuki or Kareru.
Im an all around guy who does everything,from play sports to trying to learn to design games.

I am a university student, currently studying C# and looking for any practice pertaining to building my skills.I'm also a concept designer and storyline designer.

contact me here or at [email protected].

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  #503    
Old March 19th, 2010 (11:15 PM).
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Way to big for a Pokémon game, but I like it! Maybe you can add a battletower if you dont have one already, otherwise you could make something like the Sevii Islands.
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  #504    
Old March 20th, 2010 (4:45 AM).
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here is my lattest attempt at an hgss trainer back sprite
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  #505    
Old March 20th, 2010 (7:18 AM).
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Yeah the battle tower is that southern mountain and I know its too big but i dnt know how to shrink it...
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Yes,I am Karel Kazuki or Kareru.
Im an all around guy who does everything,from play sports to trying to learn to design games.

I am a university student, currently studying C# and looking for any practice pertaining to building my skills.I'm also a concept designer and storyline designer.

contact me here or at [email protected].

Screw Banners.I support all that is made.But Join these Forums!

http://z15.invisionfree.com/Pokemon_BN/index.php?act=idx
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  #506    
Old March 20th, 2010 (7:43 PM).
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My newest screens check out the thread to see more
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  #507    
Old March 20th, 2010 (9:50 PM).
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nom nom nom
 
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My newest screens check out the thread to see more
That's not bad, but I reckon you could improve it. For a start, you should change the default day/night tinting values; the default colors are way too dark and blue. You could also display a picture of the Pokémon you're selecting to make it a bit more exciting.
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  #508    
Old March 21st, 2010 (10:53 AM).
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Some progress on my game.
Troblupolis City, a metropolis on an island south from your hometown. Oddly, your hometown is cold and full of ice, while the city, only 2 miles further, has a tropical climate.
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  #509    
Old March 21st, 2010 (10:56 AM).
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the hearts of lonely people
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@The Dewitty

Um...looks great, but why is there one random yellow tree? If it blended in, and there are more of them, then that's o.k. but you don't have more than one, and it doesn't really blend in.
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  #510    
Old March 21st, 2010 (10:58 AM).
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There are more of them, there's just only one shown in the screenshot.
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  #511    
Old March 21st, 2010 (11:12 AM).
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There are more of them, there's just only one shown in the screenshot.
I like the idea actually I did the same thing but then I changed where I wanted the yellow trees
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  #512    
Old March 21st, 2010 (11:20 AM).
Cilerba Cilerba is offline
the hearts of lonely people
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There are more of them, there's just only one shown in the screenshot.
Oh, haha. Well, I think you should try and make it blend a little bit more, though.
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  #513    
Old March 21st, 2010 (12:32 PM).
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@Dewitty: Where's the whole perspectiveness gone? Did you take it out?
And it still doesn't look like it's based in 100's of years in the past..?
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  #514    
Old March 21st, 2010 (12:35 PM).
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Hehehe.. I've made some major changes. The perspective contained too many bugs, and the 100 years in the past thingy made the game quite limited.. so we're back in the 2d present.
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  #515    
Old March 21st, 2010 (12:50 PM).
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Lol about time you made those changes!
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  #516    
Old March 21st, 2010 (3:28 PM).
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I know... i know... xD Well it´s changed now at least.
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  #517    
Old March 21st, 2010 (6:51 PM).
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Screenshot of my new game(In spanish):

Good bye
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  #518    
Old March 21st, 2010 (9:44 PM).
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The tiles don't blend together very well... and maybe make the sandpath a bit more interesting? It's just... a line now.
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  #519    
Old March 21st, 2010 (10:19 PM). Edited March 21st, 2010 by aquakip.
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I've been looking at this thread...so...maybe I could get some feedback on these...



These are the best screens I have made thus far. They're of Perihelion Production's Avocet Forest.

@The Dewitty

I never really like those trees (the skinny ones). Still don't. I'd say exchange those for a different tree, maybe the ones from HGSS? Those could work. ;D It's just because your tileset seems more 3D, and those seem 2D. Also, the yellow tree. You should finish the base. It's a green base and green sides, but yellow middle and top. Make sense? Only quibbles.

:D

Everything else looks great!
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  #520    
Old March 22nd, 2010 (9:18 AM).
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Looking nice, there, Aquakip. I'm really liking the canopy effect and the torches.

The only thing that doesn't seem right has to do with the dirt path. See how it goes from light to really dark green? Well, my suggestion would be to add a color in between those.
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  #521    
Old March 22nd, 2010 (9:36 AM). Edited March 22nd, 2010 by The Dewitty.
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Quote:
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I've been looking at this thread...so...maybe I could get some feedback on these...



These are the best screens I have made thus far. They're of Perihelion Production's Avocet Forest.

@The Dewitty

I never really like those trees (the skinny ones). Still don't. I'd say exchange those for a different tree, maybe the ones from HGSS? Those could work. ;D It's just because your tileset seems more 3D, and those seem 2D. Also, the yellow tree. You should finish the base. It's a green base and green sides, but yellow middle and top. Make sense? Only quibbles.

:D

Everything else looks great!
I use alot of different trees in my game, and those were the most appropriate for the area. And btw, those are the HGSS ones And yeah, you're right about the yellow tree, but it isn't there anymore xD, so no worries. And thanks for the compliment about my tiles looking 3d :D
Your screen looks awesome too. Like Alistair said, the dirtpath or light effect (I think it's a light effect) could use some transition. Good job next to that!
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  #522    
Old March 22nd, 2010 (8:03 PM). Edited March 22nd, 2010 by aquakip.
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Wow. Thanks for the feedback you guys. I'll edit the dirt path. The light effect can't really be changed at all...unless...

Anyway. I've got more for everyone to take a look at. They're of the City just before the forest, Avocet City.


(clockwise)
1.) Just about to battle Hayden, the Gym Leader of Avocet.
2.) Standing before the City's Bell. It sounds at dawn.
3.) Standing outside one of the houses in Avocet (looks like a Barrow from Lord of the Rings xD)
4.) Standing outside the Town's old Mansion.
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  #523    
Old March 22nd, 2010 (9:55 PM).
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I really love those trees your using, who made them? Also, those houses do look like the Barrows (or is it Burrows?) from LoR XD. Very vibrant colours, can't wait to see more.
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  #524    
Old March 22nd, 2010 (10:10 PM).
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I actually eyeballed them from my DS. Took a while. But I think it payed off. :D
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  #525    
Old March 22nd, 2010 (10:49 PM).
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Ah xD, great job with them. *Goes off in search of HGSS trees*.
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