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  #1451    
Old January 24th, 2014, 09:39 AM
Semolous
 
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More details? Like what exactly?
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  #1452    
Old January 24th, 2014, 10:24 AM
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Quote:
Originally Posted by linkthehero View Post
Spoiler:


what do you think ???
the battle system is not finish ,i need a sripter to finish it
and if you don't like the menu youu can simple change it ( with the menu change menu
xd
=)
the "what will pikachu do" should be in the top left corner separated by some sort of message box, and the options should be more like recent generations
this
or this

the menus should be icons like in HG/SS, having the pics and a long bar seems unnecesary and a little out o place in a big open area like that
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  #1453    
Old January 24th, 2014, 10:38 AM
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Quote:
Originally Posted by Saving Raven View Post
the "what will pikachu do" should be in the top left corner separated by some sort of message box, and the options should be more like recent generations
this
or this

the menus should be icons like in HG/SS, having the pics and a long bar seems unnecesary and a little out o place in a big open area like that
ok thank youb
i want also something like this ,but i am not so good inscripting
when i found a person i willl show it =)
but yeah the menu will i edit later =)
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  #1454    
Old January 24th, 2014, 03:07 PM
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tImE
It's still me, 44tim44 ;)
 
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Excuse the piss-poor quality of the .gif.
I used Gyazo Gif, because I am lazy.
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  #1455    
Old January 24th, 2014, 04:13 PM
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@atomicreactor
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Quote:
Originally Posted by tImE View Post


Excuse the piss-poor quality of the .gif.
I used Gyazo Gif, because I am lazy.
If possible, I'd make it so the light extends and fades. Other than that, it looks really awesome :)
I assume you're just using a character set for this?
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  #1456    
Old January 24th, 2014, 04:34 PM
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tImE
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Quote:
Originally Posted by Atomic Reactor View Post
If possible, I'd make it so the light extends and fades. Other than that, it looks really awesome
I assume you're just using a character set for this?
I have honestly been thinking that too, but it'd be a lot of work, and since this place is far off in terms of demo lengths and whatnot, I'll just cross that bridge when I come to it.
Yeah, I'm using a character set. Auto-move set with move-commands changing the graphic.
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  #1457    
Old January 25th, 2014, 02:36 AM
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Added Sylveon to the game, custom sprites an whatnot
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  #1458    
Old January 27th, 2014, 04:30 AM
TheMarkCrafter
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Quote:
Originally Posted by Saving Raven View Post

Added Sylveon to the game, custom sprites an whatnot
:o That's some cool stuff.

Spoiler:


Here's my region (Ueno) map, based on Spain.

For my Shining Orbs game.
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  #1459    
Old January 27th, 2014, 06:58 AM
Semolous
 
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Quote:
Originally Posted by TheMarkCrafter View Post
:o That's some cool stuff.

Here's my region (Ueno) map, based on Spain.

For my Shining Orbs game.
I like it, but what's with the light green dot at the bottom?
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  #1460    
Old February 3rd, 2014, 11:27 AM
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Luka S.J.
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It's been a while since I posted anything here, and this is not Pokemon-related either, so I have no idea how many of you would be interested in this. Anyway, I'm working on an original RPG, and am doing pretty much everything for it - 'tis fun.


Just a small screenshot from a cutscene in the game. If you'd like to know more about who that is, I have information available here. Also there is a sample tune for you guys to listen to if you wish.

Toodles.
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  #1461    
Old February 4th, 2014, 03:36 AM
tImE's Avatar
tImE
It's still me, 44tim44 ;)
 
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Quote:
Originally Posted by Luka S.J. View Post
It's been a while since I posted anything here, and this is not Pokemon-related either, so I have no idea how many of you would be interested in this. Anyway, I'm working on an original RPG, and am doing pretty much everything for it - 'tis fun.


Just a small screenshot from a cutscene in the game. If you'd like to know more about who that is, I have information available here. Also there is a sample tune for you guys to listen to if you wish.

Toodles.
Looking cool, Luka.
Not much to comment on though, since it seems like a cutscene, and all we really see is a face, but it's nice to know that it's not only Pokémon Games being developed!
I hope to see more!

Quote:
Originally Posted by Semolous View Post
Another map from my game, Pokemon: Opal Version
You should post this in the Map Showcase and Review Thread.
This thread is for screenshots, not maps.
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  #1462    
Old February 5th, 2014, 08:44 AM
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Quote:
Originally Posted by Luka S.J. View Post
It's been a while since I posted anything here, and this is not Pokemon-related either, so I have no idea how many of you would be interested in this. Anyway, I'm working on an original RPG, and am doing pretty much everything for it - 'tis fun.


Just a small screenshot from a cutscene in the game. If you'd like to know more about who that is, I have information available here. Also there is a sample tune for you guys to listen to if you wish.

Toodles.
Wow! Looks really cool! The main character looks awesome as well. Keep it up!
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  #1463    
Old February 5th, 2014, 04:04 PM
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  #1464    
Old February 5th, 2014, 04:27 PM
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Varion Bluefire
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Quote:
Originally Posted by zingzags View Post
Would be nice to know what;s going on here?
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  #1465    
Old February 5th, 2014, 04:51 PM
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zingzags
Creator or Pokemon Serenity
 
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Quote:
Originally Posted by The Glitch View Post
Would be nice to know what;s going on here?
A multi-plat pokemon game.
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  #1466    
Old February 5th, 2014, 07:58 PM
northrone
 
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Is this just a screenshot thread showing off cool stuff?





Whaddya guys think?

http://www.pokecommunity.com/showthread.php?t=317695
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  #1467    
Old February 5th, 2014, 08:02 PM
Saving Raven's Avatar
Saving Raven
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Quote:
Originally Posted by northrone View Post
Is this just a screenshot thread showing off cool stuff?





Whaddya guys think?

http://www.pokecommunity.com/showthread.php?t=317695
love it, if you could make the interface more "flashy" then it would be beautiful
I don't mean t say that it is bad, it is a great idea, and very well put together, but the background is bland, or even non-existent, and the display screens are out of date by now - this makes it less appealing, and there is something to be said about a nice flowing UI
however, there is also something to be said about ingenuity, and added useful options to a rather stagnant game
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Last edited by Saving Raven; February 6th, 2014 at 07:00 AM.
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  #1468    
Old February 6th, 2014, 04:28 AM
Varion Bluefire's Avatar
Varion Bluefire
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Quote:
Originally Posted by northrone View Post
Is this just a screenshot thread showing off cool stuff?





Whaddya guys think?

http://www.pokecommunity.com/showthread.php?t=317695
These looks pretty good.
But Saving Raven is correct, this could look better with same flashy UI.
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  #1469    
Old February 8th, 2014, 12:08 PM
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The titlescreen to my up and coming RPG Maker XP game. I don't know what I'm going to do with the game as of yet. I'm just now thinking of the title. I might not even be able to make the game, as I've never been good at inputting codes and events.
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  #1470    
Old February 8th, 2014, 01:03 PM
northrone
 
Join Date: Mar 2012
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I took your advice and updated the menu to the new one:


.


How does it look now?
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  #1471    
Old February 14th, 2014, 05:37 AM
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Gexeys
Location: Ilex Forest shrine
 
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Who can guess what I'm currently working on?
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  #1472    
Old February 14th, 2014, 06:10 AM
tImE's Avatar
tImE
It's still me, 44tim44 ;)
 
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Quote:
Originally Posted by Gexeys View Post

Who can guess what I'm currently working on?
Orange Islands game in GSC-style?
No... That can't be right.
Why would he have a Crystal-Onix-sprite as his avatar if that were the case...


Looking great, mate!
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  #1473    
Old February 15th, 2014, 03:53 PM
Rayquaza.'s Avatar
Rayquaza.
Lead Dev in Pokémon Chaos
 
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Since I've been quite inactive recently I just thought I should submit this for some feedback:

Spoiler:


It's Sunset Tunnel, a cave accessible after two crests (badges) have been earned.
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  #1474    
Old February 15th, 2014, 06:28 PM
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Arma
Actually not mad at all
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Quote:
Originally Posted by Rayquaza. View Post
Since I've been quite inactive recently I just thought I should submit this for some feedback:

Spoiler:


It's Sunset Tunnel, a cave accessible after two crests (badges) have been earned.
To be honest here, it looks too linear to me. I know its supposed to be a tunnel, but even then, it looks rushed and effortless on this screeshot. Maybe you should post the entire map on the map review thread, so I can get a better idea of it.
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  #1475    
Old February 15th, 2014, 08:07 PM
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Kakarot1212
Awesome as always...
 
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Quote:
Originally Posted by northrone View Post
I took your advice and updated the menu to the new one:


.


How does it look now?
Wow! It looks much better now buddy!
It would look much better if the choice box would have the same pallet as the other one. :X
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