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  #251    
Old September 24th, 2008, 08:53 PM
poccil
Trainer
 
Join Date: Jan 2007
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Nature: Adamant
kaibachaoschampion:

Support for increasing the maximum level will be included in the next version of Pokemon Essentials.

Ashje:

You would most like put the following Script event command:
Code:
$game_variables[25]=
pbEnterText("Gary",1,7)
in an event where a rival would appear for the first time or where a player would otherwise get the chance to specify his name. I assumed you would know exactly where it would appear.
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  #252    
Old September 25th, 2008, 01:55 AM
kaibachaoschampion
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Quote:
Originally Posted by poccil View Post
kaibachaoschampion:

Support for increasing the maximum level will be included in the next version of Pokemon Essentials.
Wow, thanks. I can't wait until that's released then. Do you know when it will be released? I can't wait =D
  #253    
Old September 25th, 2008, 04:27 PM
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Budgie_boy
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Hi Guys,

Just looking for a wee bit of help...musically, not mentally (tho I think i should go see my shrink at some point! LMAO

I'm trying to come up with new music for the World Adventures Soundtrack (P:WAS), but unfortunately I can only do so much, could someone please help me complete this composition, I dunno if one of the POA team can help but anyhoo.

http://www.megaupload.com/?d=18XCU7MO

Cheers
Liam
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  #254    
Old September 27th, 2008, 10:50 AM
s p a c e c o w b o y's Avatar
s p a c e c o w b o y
Im Part Vaporeon.....
 
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i have a connection, but a message keeps poping up saying "testing connection..." then it says "unable to obtain in IP address. move within range of the access pi\oinr or check DHCP settings." what does this mean. im as close to teh computer as i can get. and i have all 3 bars.
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  #255    
Old September 27th, 2008, 03:19 PM
Soul.//Silver's Avatar
Soul.//Silver
 
Join Date: Sep 2007
Location: Brisbane, Australia
Age: 20
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Nature: Jolly
Quote:
Originally Posted by Batman_symbol View Post
i have a connection, but a message keeps poping up saying "testing connection..." then it says "unable to obtain in IP address. move within range of the access pi\oinr or check DHCP settings." what does this mean. im as close to teh computer as i can get. and i have all 3 bars.
This happens to be the Game Development Help and Requests thread not Wi-Fi Help. In other words, your in the wrong section. This is harsh but, learn to read.
  #256    
Old September 27th, 2008, 05:12 PM
Likewise
Bye.
 
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Location: Twilight Town
um.... how do you change the players graphic for a short time?
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  #257    
Old October 4th, 2008, 01:23 PM
Unknown Entity's Avatar
Unknown Entity
Pokémon Analyst/Breeder
 
Join Date: Sep 2008
Location: Ontario, Canada
Age: 19
Gender: Male
Nature: Lonely
Wondering, Does anyone have any POKEMON Overworld Sprites? (Not the Trainers, the actual Pokemon)



~Ryu
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  #258    
Old October 4th, 2008, 05:01 PM
AtlantianTokRa's Avatar
AtlantianTokRa
Beginning Trainer
 
Join Date: Apr 2007
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Nature: Lonely
i'm looking for a script that is compatible with pokemon essentials (or instructions on what i need to change in it) that will change the title screen depending on a certain variable. Specifically, in my game the starter pokemon is an eevee and i want it so the title screen to start with an eevee as well, but when the player evolves their eevee the title screen changes from an eevee into whatever the player evolved theirs into. so if they don't evolve their starter the title never changes. and would i be right in thinking the easiest way to do this would to be to hold back the means for it's evolution until a certain point in the game when they are prompted to choose which evolution they want? and if that is the case then how do i prevent the evolutions that rely on happiness? and how would then prevent the player from being able to evolve their eevee if they chose not to evolve it?
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  #259    
Old October 4th, 2008, 05:13 PM
Unknown Entity's Avatar
Unknown Entity
Pokémon Analyst/Breeder
 
Join Date: Sep 2008
Location: Ontario, Canada
Age: 19
Gender: Male
Nature: Lonely
Quote:
Originally Posted by AtlantianTokRa View Post
i'm looking for a script that is compatible with pokemon essentials (or instructions on what i need to change in it) that will change the title screen depending on a certain variable. Specifically, in my game the starter pokemon is an eevee and i want it so the title screen to start with an eevee as well, but when the player evolves their eevee the title screen changes from an eevee into whatever the player evolved theirs into. so if they don't evolve their starter the title never changes. and would i be right in thinking the easiest way to do this would to be to hold back the means for it's evolution until a certain point in the game when they are prompted to choose which evolution they want? and if that is the case then how do i prevent the evolutions that rely on happiness? and how would then prevent the player from being able to evolve their eevee if they chose not to evolve it?
Dude, I think you made my Brain Explode... Seems like too much work just to make the title screen change when your starter Evolves...Not like anyone really looks at a Title screen for more than 2 seconds. O.o


~Ryu
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  #260    
Old October 4th, 2008, 06:04 PM
AtlantianTokRa's Avatar
AtlantianTokRa
Beginning Trainer
 
Join Date: Apr 2007
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well i want it to change. ok so how about i just make an event that gives the player a choice of item and when an item is given a switch is activated that changes the title?
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  #261    
Old October 4th, 2008, 06:39 PM
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Budgie_boy
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Quote:
Originally Posted by RyuKotsei View Post
Wondering, Does anyone have any POKEMON Overworld Sprites? (Not the Trainers, the actual Pokemon)

~Ryu
Are you looking for custom or official ones?

I have my own ones which I am using but will give only to those who receive my approval.
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  #262    
Old October 4th, 2008, 06:55 PM
Unknown Entity's Avatar
Unknown Entity
Pokémon Analyst/Breeder
 
Join Date: Sep 2008
Location: Ontario, Canada
Age: 19
Gender: Male
Nature: Lonely
Quote:
Originally Posted by Budgie_boy View Post
Are you looking for custom or official ones?

I have my own ones which I am using but will give only to those who receive my approval.
Looking for any, Custom and/or Official.



~Ryu
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  #263    
Old October 5th, 2008, 01:37 AM
cooluke21's Avatar
cooluke21
Needing A Project!
 
Join Date: Jul 2008
Location: Shrewsbury
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Can some body write me a tutorial on how to code 0-o P.m me if you do one plz
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  #264    
Old October 5th, 2008, 07:05 PM
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redozano
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Join Date: Oct 2008
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poccil or anyone.
How do I switch your game over from RPG XP to VX?
The kit won't work at all in the program.
  #265    
Old October 5th, 2008, 08:45 PM
Ravecat's Avatar
Ravecat
I'm Right.
 
Join Date: May 2005
Location: Adelaide, Australia
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you don't...

fillllleeeer
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  #266    
Old October 6th, 2008, 12:42 AM
Unknown Entity's Avatar
Unknown Entity
Pokémon Analyst/Breeder
 
Join Date: Sep 2008
Location: Ontario, Canada
Age: 19
Gender: Male
Nature: Lonely
Why would you want to change it from XP to VX... rmvx sucks man.... =|



~Ryu
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  #267    
Old October 6th, 2008, 04:12 PM
shinylugia249's Avatar
shinylugia249
I'm back
 
Join Date: Sep 2007
Every time i try to open up my game project (pokemon Ryen) i get this error that says failed to load tileset data. It happened while i was trying to save, i got a critical error and i couldn't open my game after that. Any help?
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  #268    
Old October 6th, 2008, 04:53 PM
~JV~'s Avatar
~JV~
Dev of Pokémon Uranium
 
Join Date: Aug 2007
Location: Rio de Janeiro
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What i have to do to the game start with a resolution other than the default one?
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  #269    
Old October 6th, 2008, 08:32 PM
crzyone9584
Pokemon: The Beginning Founder
 
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Location: Lakewood, Colorado
Age: 26
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Quote:
Originally Posted by shinylugia249 View Post
Every time i try to open up my game project (pokemon Ryen) i get this error that says failed to load tileset data. It happened while i was trying to save, i got a critical error and i couldn't open my game after that. Any help?
im gonna say that ur tileset data file is missing. open up a new project load up/import all the tilesets you use for your project and find the data file in the data folder of the new project and then copy it to your pokemon ryen data folder. try that to see if that works.
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  #270    
Old October 6th, 2008, 08:34 PM
shinylugia249's Avatar
shinylugia249
I'm back
 
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Already did but i'm going to have to make the tileset data again because i had about 20 tilesets in the other data.
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  #271    
Old October 6th, 2008, 08:50 PM
Trace
Trainer
 
Join Date: Oct 2006
Quote:
Originally Posted by shinylugia249 View Post
Every time i try to open up my game project (pokemon Ryen) i get this error that says failed to load tileset data. It happened while i was trying to save, i got a critical error and i couldn't open my game after that. Any help?
Are you using Vista, or XP?
  #273    
Old October 8th, 2008, 04:07 PM
Trogdorhump's Avatar
Trogdorhump
 
Join Date: Dec 2007
Quote:
Originally Posted by Budgie_boy View Post
Does anyone know where I can find D/P/PL midi files?
I do! It's in the ROM Hacking section, in the resources thread. First post.
  #274    
Old October 12th, 2008, 08:10 AM
~JV~'s Avatar
~JV~
Dev of Pokémon Uranium
 
Join Date: Aug 2007
Location: Rio de Janeiro
Age: 20
Nature: Relaxed
Send a message via Skype™ to ~JV~
How do i create a regional dex?
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  #275    
Old October 12th, 2008, 06:18 PM
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herojelly
PMD Puzzle!
 
Join Date: Feb 2008
Location: California
Gender: Male
Nature: Relaxed
Hmm... I have two questions with Poccil's Essentials and RMXP.

1. How do I change the trainerback and the hero overworld for a short time?

2. How do I name a rival? Like, I know the script for naming the Player, and calling it \PN, but, what would you call your rival?
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