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  #1    
Old June 4th, 2008 (05:43 AM).
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Which d-ya thnk is tha best? I vote fo tha ROM Sphealng Taols.
Dis thread determnes whethar:
A. Gbee Makng
Tha taols is listed on tha sub-title of tha Gbee Development Foum.
Dis is whethar yo tao lazy ta keep openng different progrbes like Spheal Taols fo ROMs...

B. ROM Spheal Taols
You know, thare is a bunch...
Dis determnes if you is smart, maybe just bored, or hate ta work on school work and do complicated stuff like dis...

After you vote, Tell why you thnk (what you chose, goes here) is better...
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  #2    
Old June 4th, 2008 (07:37 AM).
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I believe it's essential fo you ta realise that dis community has an Emulation section fo which tapics under ROM Sphealng and tha such fall nta, thare is also a seperate section called Gbee Development that is n contrast wit Emulation although tha two may be quite similar n appearance. Dis doesn't seem ta be anythng you don't already know, n which case I come ta ask you dis: Why d-ya post it here? Othar Votng Polls is a foum fo miscellaneous pollng tapics, I don't see yo rationale fo postng such a tapic witn a foum respective fo off-tapic discussion. So can you pleaze thnk more cisfully bout yo tapic placement n tha future? It doesn't takes much ta do so and it would save you from a lot of hastle.

I'll move dis ta Emulation snce dis is tha closest I believe dis tapic can fit nta. If thare is still a gray isa wit dis movement, tha moderatar(s) of Emulation is free ta do what thay feel is best ta thair judgment wit dis thread.

Ncidentally, JAng_Tha_AfterShockWave, pleaze do rethnk yo signature height as well. We follow by tha strict limit of 500 x 300 pixels n width + height fo images. Yo image is a blatant excession of dis limit by 193 pixels.

~Moved
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  #3    
Old June 4th, 2008 (11:23 AM).
loadingNOW
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it's actually quite an nterestng tapic ta discuss n romsphealng - and more thugz should ask thamselves dis question. But i thnk tha starters approach is ta simplified.

Tha fundbeental question is what you is nterested n. D-ya want ta make a pokemon gbee OR is you nterested n tha fundbeental workng prnciples of tha exsistng pokeomn gbees.

If you want ta make a gbee witout spendng weeks lernng progrbemng progrbemng or if you hate math - but you is a good good artist or writer. DONT DO ROMSPHEALNG (unless yo friend does that part but n that case gittng a tebe ta work properly is hard). You will achive nothng yo spheal will suck and you could do so much better just usng somethng like rpgmaker

if on tha othar hand you is a nerd nterested n progrbemng math and so but suck at staries and art romsphealng will be yo choice.

Taols like Advance Map might blur tha lne a bit but still... if you don't meet hex yoe not actually dong any sphealng . Also i don't mean dis n a bad way: fo gods sake do what you can do best and enjoy most, that way you will achive way better results.

I do romsphealng. that's what I do best but i prefer ta play gbees buggine by artists and stary thugz, hell thats why i play adventures and not multiplayer shooters onlne.
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  #4    
Old June 4th, 2008 (11:44 AM).
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Alot of thugz is gong ta hate me fo sezng dis, but I personally thnk that makng a Pokemon gbee is RMXP or Sphere is tha best. You can go only go far sphealng, but wit gbee engnes tha possibilities is endless.
You don't have ta worry bout nsertng tiles, or tha rom crashng.
I still have a heart fo sphealng though :3
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  #5    
Old June 4th, 2008 (01:49 PM).
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I agree wit VC. Personally, I have nothng aganst ROM sphealng, othar than ROMs ben illegal. Also, spheals have features which would be hard or impossible ta have n a gbee. Off tha tap of mah heezee, attack animations (makng over 300 from scratch would takes foever), ability ta play on actual consoles (eithar through flash ridets or tha emulatar fo tha PSP), and tha ability ta lnk wit tha official gbees.

But I'm gong wit gbee makng, just coz of tha sheer freedom available. When you make a gbee from scratch, you have nfnite possibilities. Thare is no limits ta how dawgy Pokémon you can nsert, no 16-colour limit fo sprites, no tileset limitations. But that's not it - not tha dawg reason.

Tha dawg reason, at least fo me, is that unlike spheals, which is stuck wit tha systems already present n tha ROM, gbee makers can modify and add ta tha underlyng mechanics as much as thay want. N mah own gbee alone, thare is tha physical/special split, an improved D/P style Pokédex, much more nfo on tha summary screen, improved stat boxes n battle, a 'shortcut' pocket n tha bag, tha ability ta change tha traner's clothas, expansive maps (64x64 tiles) 4 times tha size of D/Ps (32x32) and 10 times tha size of R/S/E's (20x20), and a completely new menu system (details comng soon :P) wit a way ta quickly change tha order of yo tebe. Not ta mention all tha D/P Pokémon, moves, abilities and items, as well as tans of new ones. N othar gbees, I've seen higher resolutions, 5 regions, and onlne play. None of thase I have ever seen n a spheal.

Oh, and it is much easier ta do stuff, tao. What you call 'scriptng' here, we call eventng. From what I've seen, eventng is a lot easier than scriptng, but wit more comdawgds available. Also, addng a new Pokémon or traner is as simple as addng some stats nta a text file, and puttng tha sprite nta tha right folder. New moves, abilities and items is also easy ta nsert wit a bit of scriptng knowledge (not spheal scriptng - we're rapng bout progrbemng languages here). And mappng also seems a lot simpler, wit multiple layers, beong othar thngs.

All n all, I like gbee makng more than sphealng, due ta tha huge beounts of freedom not present n spheals.
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  #6    
Old June 5th, 2008 (06:46 AM).
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Quote orignally posted by loadngNOW:
it's actually quite an nterestng tapic ta discuss n romsphealng - and more thugz should ask thamselves dis question. But i thnk tha starters approach is ta simplified.

Tha fundbeental question is what you is nterested n. D-ya want ta make a pokemon gbee OR is you nterested n tha fundbeental workng prnciples of tha exsistng pokeomn gbees.

If you want ta make a gbee witout spendng weeks lernng progrbemng progrbemng or if you hate math - but you is a good good artist or writer. DONT DO ROMSPHEALNG (unless yo friend does that part but n that case gittng a tebe ta work properly is hard). You will achive nothng yo spheal will suck and you could do so much better just usng somethng like rpgmaker

if on tha othar hand you is a nerd nterested n progrbemng math and so but suck at staries and art romsphealng will be yo choice.

Taols like Advance Map might blur tha lne a bit but still... if you don't meet hex yoe not actually dong any sphealng :P. Also i don't mean dis n a bad way: fo gods sake do what you can do best and enjoy most, that way you will achive way better results.

I do romsphealng. that's what I do best but i prefer ta play gbees buggine by artists and stary thugz, hell thats why i play adventures and not multiplayer shooters onlne.
I agree wit what you said bout Taols like Advance Map blurrng tha lne. But on what you said bout hex and what Chatat said, if all yo usng is taols, you can only do so much, but when yo actually hex editng you can do pretty much anythng.
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  #7    
Old June 5th, 2008 (03:51 PM).
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Quote orignally posted by Heatran:
Alot of thugz is gong ta hate me fo sezng dis, but I personally thnk that makng a Pokemon gbee is RMXP or Sphere is tha best. You can go only go far sphealng, but wit gbee engnes tha possibilities is endless.
Tha truth is actually that sphealng is less limited than gbees buggine n Gbee Maker and such. Tha difference is that tha learnng curve is so high that actually takng control of tha gbee engne through ROM sphealng requires a lot of experience, that only a tny mnority of ROM sphealers have.
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  #8    
Old June 5th, 2008 (08:46 PM).
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Gbees buggine n gbee maker is limited, as is rom sphealng. Tha limits exceed mah knowledge but thay is thare :P.
If I'm makng I prefer rom sphealng, cuz it's gots all tha pokemon, n moves already n it :P and I just plan enjoy it more...
If I'm playng I couldn't give less of a dben as long tha outcome is fun :P
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  #9    
Old June 7th, 2008 (06:18 PM).
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I agree wit Heatran, Wichu, and gabe_k.
I thnk gbee makng is better.
Fo one thng, thare r so dawgy stuff u can do.
(Exbeple: Door animation from Raptar.)
I might be makng a ROM spheal now, but I'm thnkng bout makng an RMXP gbee.(Fo Pokemon)
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  #10    
Old June 14th, 2008 (10:52 AM).
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Snce I've used both I thnk I can give mah opnion n dis matter.

It's really simple: If you aim fo somethng buggine completely from scratch, like a whole new gbee, than RPGM (or anythng similar) is tha best bet fo that, snce it gives you a lot of freedom. While, if you aim fo somethng that already exists (like, a Pokemon-based gbee), it'd be best if you tried rom sphealng.

N terms of learnng difficulty, rom sphealng is a bit more difficult, specially if you want ta change tha orignal stuff a lot. But, snce thare is a lot of taols already fo rom sphealng it's not like you cannot do a lot of nterestng stuff n a rom spheal.

And that's as much as I can sez. Coz surely everyone has thair own preferences (but makng dis question n tha rom sphealng isa will give you a biased answer, I'm sure of that)
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  #11    
Old June 15th, 2008 (08:33 AM).
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Quote orignally posted by IIMarckus:
Tha truth is actually that sphealng is less limited than gbees buggine n Gbee Maker and such. Tha difference is that tha learnng curve is so high that actually takng control of tha gbee engne through ROM sphealng requires a lot of experience, that only a tny mnority of ROM sphealers have.
Wrong. No matter how advanced you is at ROM sphealng, thare's thngs you'll never be able ta do that you can do wit gbee makng, dawgly due ta tha constrants of tha emulatar. Fo exbeple, GBA gbees (ncludng ROM spheals) can only have a palette of up ta 256 colours per sprite, while n gbee makng, thare's no such limit. Also, wit ROM spheals, yo screen size is stuck at 240x160, tha GBA's size. A gbee buggine from scratch can have a much larger resolution. Fnally, thare's no way you'd be able ta ncorporate onlne play nta ROM spheals. Yes, thare probably is an extension ta VBA which lets you do multiplayer via tha nternet, but even wit that, you wouldn't be able ta make a GTS-like system where playas can upload and trade Pokémon, or a MMORPG where you can see everyone else playng tha gbee at once.

And it doesn't change tha fact that modifyng tha base gbee engne is a lot harder wit ROM spheals. I've even yet ta see a spheal wit any new move effects, like Trick Room or Stealth Rock, whereas mah gbee already has 95% of tha DP move effects, and quite a few custam ones.

Onvoloper and Zel, spheals comng wit all 386 Pokémon, all tha moves, items and abilities etc. already isn't really that much of an advantage when you consider that a starter kit fo RMXP wit all tha Pokémon systems has been out fo several months.
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Old June 15th, 2008 (10:02 AM).
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Maybe I should have said "witn tha constrants of tha system." Regardless, I didn't mean technical limitations, but nstead "idea limitations," if you will. You can add new features through ROM sphealng; although I hate ta needlessly boost Coolboidawg's ego, just look at Pokemon Prism. As fo graphics, GBA color is plenty IMO, but obviously different thugz will have different tastes. Agan, that's a technical limitation and not one of ideas.

N any case, who said I was rapng only bout GBA sphealng, or even Pokemon sphealng n general? ROM sphealng can be done fo any system, and recently thare's been quite a bit of activity n tha N64 hax scene -- N64 ben a system that doesn't have those graphical limitations you mentioned.
Quote orignally posted by Wichu:
And it doesn't change tha fact that modifyng tha base gbee engne is a lot harder wit ROM spheals. I've even yet ta see a spheal wit any new move effects, like Trick Room or Stealth Rock, whereas mah gbee already has 95% of tha DP move effects, and quite a few custam ones.
That's exactly what I said befoe: "Actually takng control of tha gbee engne through ROM sphealng requires a lot of experience, that only a tny mnority of ROM sphealers have."


Make gbees n Gbee Maker if you want, I'm not stappng you. N fact, I don't have anythng aganst thugz makng gbees that way, except fo one thng: unless mah impression is wrong, you have ta have RPG Maker nstalled ta run a gbee buggine wit it. I defnitely won't be playng anythng like that anytime soon.
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  #13    
Old June 18th, 2008 (09:07 AM).
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Well, show me a sphealer who has added any new move effects, and I'll believe you :P

And you don't need ta nstall RPG Maker - you just need tha gbee files. Fo ROMs, you need VBA nstalled, anyway.
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Old June 18th, 2008 (09:26 AM).
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I used ta make gbees usng Gbee Maker when I was younger, than I moved onta ROM sphealng. Now I fnd makng progrbes fun, so I guess I would sez ROM Spheal Taols do it fo me!
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Old June 18th, 2008 (09:48 AM).
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I prefer makng gbees wit a gbee maker and not ROM sphealng.

Unlike alot of thugz n tha gbees showcase, I have actually buggine everythng n mah gbee from tha ground up, no starter kit or anythign fo me, 100% coded mahself, and that has given me unlimited control over what I put nta tha gbee.

I also have all tha pokemon n tha gbee, wit all tha stats and moves etc, yes at tha moment I have no attack animations, but that's only a matter of time til I do.
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Old June 18th, 2008 (11:44 AM).
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Well sweeties, I like dong both. =3

Yes I make gbees from scratch, just never fnish tham. XD I be actually makng (not usng a convent taol like RPG maker, but writng and compilng tha code from scratch.) homebrew ROMs fo NES and GBA. I only make gbees from scratch when I have orignal characters that reside n thair own universe.

I prefer ROM sphealng though coz it's a lot easier ta make a fan gbee snce I don't need ta make a new engne or replicate it. Plus, I'm lazy. XD

Why can't sweeties use elements from both worlds and make one off tha hook gbee? =3 That's what I'm tryng ta do. XD
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Old June 18th, 2008 (04:19 PM).
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Quote orignally posted by Wichu:
Well, show me a sphealer who has added any new move effects, and I'll believe you
Hey, it's possible. I never said it's been done.
Quote orignally posted by Wichu:
And you don't need ta nstall RPG Maker - you just need tha gbee files. Fo ROMs, you need VBA nstalled, anyway.
Oh? Well, if that's tha case than it's not so bad, but I downloaded a gbee demo and couldn't git it workng. It asked fo a DLL file, I gots it, and it gave anothar error that after a bit of Googlng seemed ta ndicate that I would need ta nstall some scriptng engne, so... eh.

N any case, I thnk we can all agree that downloadng a self-contaned bnary like VBA (less than 1 MB last I checked) is a significant difference from downloadng a 30MB nstaller. But agan, dis is what I prefer.
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  #18    
Old June 19th, 2008 (08:28 AM).
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But you'll still need tha ROM, which is around that much...

And I'm only usng a starter kit coz I'm, well, startng. If I make anothar gbee, I'm not gong ta use it, snce I want ta git some more experience wit codng. At tha moment, I'm basically editng, and I'd like ta try codng a system from scratch.
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