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  #26    
Old August 12th, 2008, 04:37 AM
Neti's Avatar
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rombase, tile sheets.. whatever, this is not the right place to ask for sth like that, it has nothin to do with it
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  #27    
Old August 15th, 2008, 12:24 AM
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thanks this was helpful
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  #28    
Old August 16th, 2008, 12:45 PM
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Great tutorial, but I have one question: Why do some of my warps work and some just take me to blackness, which then freezes the game?
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  #29    
Old August 16th, 2008, 12:50 PM
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Quote:
Originally Posted by V.L. View Post
Great tutorial, but I have one question: Why do some of my warps work and some just take me to blackness, which then freezes the game?
that depends
i need more dtails about your warps
i think you just did not enter correct warp no. , map bank or map number
the map or warp just doesnt exist, or the map is broken
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  #30    
Old August 16th, 2008, 01:52 PM
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That's the thing, I checked multiple times to make sure I had all the right numbers. When I use the warp in Advance Map, it works fine, but on the ROM I just walk through a door into nothing.
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  #31    
Old August 16th, 2008, 04:19 PM
The Abyss
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It might have somthing to do with the tilesets.
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  #32    
Old August 17th, 2008, 12:15 AM
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you should try checking the behaviour byte of the tiles, maybe its not a warp... but then it normally doesnt warp at all
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  #33    
Old September 1st, 2008, 10:10 AM
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Um... You were talking about the "unknown" thing. You should let
everyone know that the very top "unknown" value must be "03"
and the rest should be "0000"
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#077: Ponyta - The Fire Horse Pokémon
Fire ~ Field eggs
3'03" ~ 66.1lbs ~ 50/50

Its hooves are 10 times harder
than diamonds. It can trample
anything completely flat in moments.

Abilities: Run Away or Flash Fire or Flame Body
Moves: Growl, Flame Wheel, Stomp, Agility
Locations: Pokémon Mansion

Cry

Other names:

jp: ポニータ (Ponyta)
de: Ponita
fr: Ponyta
cn: 小火馬 (Xiǎohuǒmǎ)


  #34    
Old September 1st, 2008, 10:12 AM
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Quote:
Originally Posted by Lilbittygoat View Post
Um... You were talking about the "unknown" thing. You should let
everyone know that the very top "unknown" value must be "03"
and the rest should be "0000"
it would have been easier for me to figure out what you mean if you said it...
well, since i dont know what these values do i dont see any sense in making them 03 or 0000. it works with 00 instead of 03 too
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  #35    
Old September 1st, 2008, 10:20 AM
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Ineffable~
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You also forgot to mention that Flight positions can be moved to other maps,
and that in Wild pokemon view, if you copy and paste a pokemon's name,
it won't stay. You must type the pokemon's name. I think tat will add to your
tutorial.

Quote:
Originally Posted by Neti View Post
it would have been easier for me to figure out what you mean if you said it...
well, since i dont know what these values do i dont see any sense in making them 03 or 0000. it works with 00 instead of 03 too
Oh sorry I thought since the other sprites are 03 that they had
to be 03 and I decided not to mess around with it.
__________________

#077: Ponyta - The Fire Horse Pokémon
Fire ~ Field eggs
3'03" ~ 66.1lbs ~ 50/50

Its hooves are 10 times harder
than diamonds. It can trample
anything completely flat in moments.

Abilities: Run Away or Flash Fire or Flame Body
Moves: Growl, Flame Wheel, Stomp, Agility
Locations: Pokémon Mansion

Cry

Other names:

jp: ポニータ (Ponyta)
de: Ponita
fr: Ponyta
cn: 小火馬 (Xiǎohuǒmǎ)



Last edited by Ineffable~; September 1st, 2008 at 10:23 AM. Reason: Your double post has been automatically merged.
  #36    
Old September 1st, 2008, 10:24 AM
Neti's Avatar
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Quote:
Originally Posted by Lilbittygoat View Post
You also forgot to mention that Flight positions can be moved to other maps,
and that in Wild pokemon view, if you copy and paste a pokemon's name,
it won't stay. You must type the pokemon's name. I think tat will add to your
tutorial.
hmm about the flight positions: i think i didnt mention them at all, did i? must have forgotten them
and about the wild pokemon header thing: who in the world gets the idea to copy and paste things in dropdown menus? xD
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  #37    
Old September 1st, 2008, 10:36 AM
Ineffable~'s Avatar
Ineffable~
DAT SNARKITUDE
 
Join Date: Aug 2008
Location: Any ol' place really
Age: 20
Gender: Female
Nature: Naive
Wow great tutorial! The palette editing and world map editing helped especially.

Quote:
Originally Posted by Neti View Post
hmm about the flight positions: i think i didnt mention them at all, did i? must have forgotten them
No, trust me, you mentioned them.


Quote:
Originally Posted by Neti View Post
and about the wild pokemon header thing: who in the world gets the idea to copy and paste things in dropdown menus? xD
I did bcuz it was faster than scrolling, but it helps that they give suggestions while
you type.

Oh, and another thing! If you change a person's sprite to match that of a berry tree and change the movement type
to "hidden," the trainer and view radius will automatically be replaced by something called "plant ID", which is an
option for berry trees.

Anyway, dont think I was trying to be a jerk. I just know it would be useful to newbies if you're tutorial was even better.
__________________

#077: Ponyta - The Fire Horse Pokémon
Fire ~ Field eggs
3'03" ~ 66.1lbs ~ 50/50

Its hooves are 10 times harder
than diamonds. It can trample
anything completely flat in moments.

Abilities: Run Away or Flash Fire or Flame Body
Moves: Growl, Flame Wheel, Stomp, Agility
Locations: Pokémon Mansion

Cry

Other names:

jp: ポニータ (Ponyta)
de: Ponita
fr: Ponyta
cn: 小火馬 (Xiǎohuǒmǎ)



Last edited by Ineffable~; September 2nd, 2008 at 03:12 PM. Reason: Your double post has been automatically merged.
  #38    
Old October 18th, 2008, 03:46 PM
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Lumdedumdedum. Great tutorial!
One question from a noob, how do I make a map with a completely clear 'slate' sort of thing. Like, without having to select a route? Thanks.
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  #39    
Old October 18th, 2008, 07:12 PM
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There is no need to revive month old threads.

*Locks*
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