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Reload this Page FireRed hack: [Hack of the Month 2008] [BETA 2 OUT!] POKéMON MARBLE - The long life - 4/1/08

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  #1    
Old September 4th, 2007 (03:09 AM). Edited April 18th, 2008 by Teh Baro.
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POKéMON MARBLE - The long life
By BARO - author of POKéMON QUARTZ

A hack of POKéMON FIRE RED

20 years after the adventures of Ran and J.Akira, a new quest begins in the region of GARNA in the country of Lowheaven. An innocent trainer will get involved in an obscure plot of gangsters, mafias and a great secret. However, the real enemy that everybody tries to fight is the Death... but is that a right thing to do?

Professor Baro will help you in your career as a trainer. Fight new trainers, new Pokémon, the GLASS ARMY and The Phantom, a mysterious character with a dark secret. Travel around the other regions in the country using the EGG TRAIN, catch the four guardians and a whole new collection of legendary. Be part of the legends of this magical country. Travel through the forests, the molehills, the seas, the caves, deserts, towns, (big) cities while meeting new trainers.


Pokémon Marble features some of the pokemon already in Pokémon Quartz, but most of them will be new for you. There are also some brand new Pokémon. All the new graphics are slighty more professional, as well as the text and other stuff.

Now for a mosaic of random and repeating pics, they tell a lot more than a whole lot of random and repeating text:

*Notice that that ugly tree has been changed. There're screens of the new tree somewhere around there
See in action >
GO TO POKéMON MARBLE VIDEO PLAYLIST


· BETA 2.1 AVAILABLE! ------- *************************
Download here, in WAH (it's the one in the bottom of the page)/B]

KNOWN ISSUES (apart for the things not done yet, see the readme for more info):

· At MOLEHILLS, after exiting the mole galleries, you see the map border in the right. That's because there's no route connecting YET.

·Some events may be played again if you continue your game from beta 1. That's because I changed some flags.

Please submit glitches if you find them. That's what betas are for.


CURRENT PROGRESS

Click to enlarge

(updated 15/3/08)
  #2    
Old September 4th, 2007 (03:20 AM).
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WOW now we are talking.... the story sounds cool and somemore what with a beta, I will try it out soon.
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  #3    
Old September 4th, 2007 (03:40 AM).
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Okay~... this is new...
Well.., uh. Good luck, anyways!
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Old September 4th, 2007 (04:23 AM).
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Well, I played it and it was even better than I thought. I have a question: are you going to keep half of the houses around closed? It looks like... lazy-ish.
Ah! I found an important glitch: the second battle with the rival, in the exit of the forest, your rival simply doesn't appear:



The first time, I thought he was calling me by phone... The battle goes on correctly, nevertheless.

(Oh, and this guy in the shop finishes his sentence with a comma instead of a dot... minor stupid thing)

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  #5    
Old September 4th, 2007 (05:08 AM).
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Whoooooo! 4th post.(LOL).
Nice Screen shots, I like the Title Screen a lot. Wonder how you did it??

Anyway those Pokémon I've seen somewhere before, I have a Beta of that in Ruby. I looked at them through pokepic, but it is really old.

Good luck!
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Old September 4th, 2007 (05:17 AM).
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Quote originally posted by Went:
Well, I played it and it was even better than I thought. I have a question: are you going to keep half of the houses around closed? It looks like... lazy-ish.
Making every house around open would need to make 1000 useless maps. I'm adding some where needed, but it would be stupid. Actually I just add more houses, though closed, because it's stupid to see "cerulean city" and see 5 houses. WTF, FIVE HOUSES DO NOT MAKE A CITY!


Quote originally posted by Went:
Hmmm? I though that worked. I'll check what happens there.

Quote originally posted by Went:
Ooops

Quote originally posted by Cooley:
Anyway those Pokémon I've seen somewhere before, I have a Beta of that in Ruby. I looked at them through pokepic, but it is really old.
In my old hack, pokémon quartz. (I hope, otherwise it'd mean that somebody stole them)
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  #7    
Old September 4th, 2007 (05:45 AM).
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Oh yeah, that explains it.
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Old September 4th, 2007 (05:58 AM).
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cool job..i waiting forward for ur next presentation =)
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Hey guys,check it out my hack at scrapbox. Any opinion and comment are welcome =)

- POKEMON : RAGNAROK ADVENTURE
  #9    
Old September 4th, 2007 (06:28 AM).
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Ummm..........Looks pretty cool!!
All I have to say is good luck
The graphics look okay and the new pokemon look
great but you should improve em
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Old September 4th, 2007 (06:46 AM).
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Looks interesting. Unfortunately, fakemon still need A LOT of work (duh, fakemon maniac says that xD). But that doesn't mean I won't enjoy playing this hack ;d Good luck and...um...yeah.
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  #11    
Old September 4th, 2007 (07:04 AM). Edited September 4th, 2007 by Ivysaur.
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Ok, big problem: the script of the phantom guy has a problem and isn't correctly finished, so the music start playing lower and nothing happens. Freezing. I had to use the walk through walls code to avoid him.

And I found this in the other side:

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  #12    
Old September 4th, 2007 (09:11 AM). Edited September 4th, 2007 by Teh Baro.
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Quote originally posted by Went:
Ok, big problem: the script of the phantom guy has a problem and isn't correctly finished, so the music start playing lower and nothing happens. Freezing. I had to use the walk through walls code to avoid him.

And I found this in the other side:



(Here was supposed to be a comment about how much I like the game, but, since Ozu is also around here...)
NOW that's weird, both things were tested (actally if the phantom think hadn't worked I wouldn't have passed that area.
It's soemthing usual when I post betas, so well, maybe I'll post a fixed update soon. Why the rival not appearing still puzzles me, I think I know why does it happen, but I still need to know a way to know where a sprite is even if I don't see it during the game...
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  #13    
Old September 4th, 2007 (10:19 AM).
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woah i found a few wild lv3 COMUBSKENS. 0.0 , can you find other starters on the same route?
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Old September 4th, 2007 (10:50 AM). Edited September 4th, 2007 by Yono.
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The VBA I'm using won't load it. -____- And I really wanted to play this.
  #15    
Old September 4th, 2007 (11:24 AM).
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It looks good,but what're the equivelents of other pokemon?
  #16    
Old September 4th, 2007 (11:28 AM).
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hm rob , if you go to your party ineventory go look at their icons and you'll find out. he hasn't FULLY edited the main pokemon icons.
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Old September 4th, 2007 (11:34 AM). Edited September 4th, 2007 by Keishii.
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Wow this is a looks like a really great ROM I love your fakemon

(by the way, just wondering...how come your Quartz download link doesn't work anymore on WAH?)

Ok sorry if I sound really dumb, but:
Why is the ROM not a .gba file? or What emulator can I use that will support your rom?

^Nevermind, I figured it out^
  #18    
Old September 4th, 2007 (12:00 PM).
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Quote originally posted by Keishii:
Wow this is a looks like a really great ROM I love your fakemon

(by the way, just wondering...how come your Quartz download link doesn't work anymore on WAH?)

Ok sorry if I sound really dumb, but:
Why is the ROM not a .gba file? or What emulator can I use that will support your rom?
It's an ips file, you have to patch it on a rom for that you have to use Lunarips or winips.
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Old September 4th, 2007 (12:10 PM).
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Quote originally posted by Keishii:
Wow this is a looks like a really great ROM I love your fakemon

(by the way, just wondering...how come your Quartz download link doesn't work anymore on WAH?)

Ok sorry if I sound really dumb, but:
Why is the ROM not a .gba file? or What emulator can I use that will support your rom?
Qouted for stupidity

You have to patch it onto a GBA file (FIre Red) and then itll work

Great hack!
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Old September 4th, 2007 (02:16 PM).
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Also, you'll need to have LIPS installed ion your computer, so you can patch the IPS File onto a clean FireRed ROM.
Good luck with this hack! Keep it up!
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  #21    
Old September 4th, 2007 (03:03 PM).
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I like your 'Under Construction' map.

Yeah, I felt like pointing out that on Route Orange, you messed up a warp >.< On map 15.2 there are two warps that are told to go to Warp No. 6 on Route Orange, when there isn't a Warp No.6 (even though theres 6 warps.) Just thought I'd point that out before someone gets stuck inside a tree and has to reset their game

Oh and that same building, from the outside: When entering from the left side, you end up inside entering from the right...And when entering from the right [outside] you end up entering from the left on the inside...

I hope I wasn't a bother, and that I was actually of some help
  #22    
Old September 4th, 2007 (03:13 PM).
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It seems very interesting, The Fakemon are very cute, and I still am able to feel the joy of Pokemon, thumbs up
  #23    
Old September 4th, 2007 (03:19 PM).
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This looks promising, although, a few people have already reported bugs which tells me that you haven't done a lot of beta testing before the release.
  #24    
Old September 4th, 2007 (03:27 PM).
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Wow, this hack was released very quickly. You probably got help from WAH, am I right? Since no one helped on these forums, and I've never seen this thread until it got posted!

Nice one, I hope you make some more improvements! (making the sprites have less black outline, etc.)!
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  #25    
Old September 4th, 2007 (03:27 PM). Edited September 4th, 2007 by Keishii.
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Quote originally posted by ~Kazaam~:
This looks promising, although, a few people have already reported bugs which tells me that you haven't done a lot of beta testing before the release.
But..this is the beta test

Quote originally posted by Teh Baro:
Please submit glitches if you find them. That's what betas are for.

I found quite an annoying bug >.>
When the Phantom uses his pokemon's teleport, the game freezes...
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