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  #101    
Old September 27th, 2008 (04:21 PM).
Likewise Likewise is offline
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there you go! made from scratch
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  #102    
Old September 28th, 2008 (09:26 AM).
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Hey since you have cards and G/S/C and D/P/Pt main characters have electronic things to help them throughout their quest why don’t you ditch the traditional bag thing and make a mini box

The mini card box would have a slot to insert your cards to upload the pokemon data to store in this box, it would have a pocket for unused cards

Also I don’t get how your supposed to potion data so.... here is what I propose when you beat trainer or gym leaders *or contests* they will give you poke-credits which will be auto uploaded to you box , so when you go to the new pokemart *I forgot the name you gave them * you use these credits to buy items like cards , and

Digi-potions

to me this sounds more Cyberish, also if you want to include a 'shadow" pokemon element you can say that TR made a specific virus when intact with a "digital" pokemon makes there "new programming go haywire. therefore changing them, making them stronger , but it comes with a twist they will no longer obey your commands and do whatever they see fit , and the only way to fix them *if you chose* is to re-capture them with a special card which you can obtain through a special side quest ?

Maybe TR in the just before the end of the story makes a "Virus' mewtwo and you have to save the day with this special card?

These are my ideas hope you like them, also the card thing is hot
, now im goign to support this on PE and PC :]

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  #103    
Old September 28th, 2008 (09:34 AM).
Pokehero22 Pokehero22 is offline
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Quote originally posted by Kittyipawd:
Hey since you have cards and G/S/C and D/P/Pt main characters have electronic things to help them throughout their quest why don’t you ditch the traditional bag thing and make a mini box

The mini card box would have a slot to insert your cards to upload the pokemon data to store in this box, it would have a pocket for unused cards

Also I don’t get how your supposed to potion data so.... here is what I propose when you beat trainer or gym leaders *or contests* they will give you poke-credits which will be auto uploaded to you box , so when you go to the new pokemart *I forgot the name you gave them * you use these credits to buy items like cards , and

Digi-potions

to me this sounds more Cyberish, also if you want to include a 'shadow" pokemon element you can say that TR made a specific virus when intact with a "digital" pokemon makes there "new programming go haywire. therefore changing them, making them stronger , but it comes with a twist they will no longer obey your commands and do whatever they see fit , and the only way to fix them *if you chose* is to re-capture them with a special card which you can obtain through a special side quest ?

Maybe TR in the just before the end of the story makes a "Virus' mewtwo and you have to save the day with this special card?

These are my ideas hope you like them, also the card thing is hot
, now im goign to support this on PE and PC :]

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Well, the bag stays. But I dubbed the Pokeballs pocket, Capture Cards.

And uh, Team Rocket doesn't exist anymore. The evil team's name is Team Tekcor.

And, Items are known as Plug-ins.
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  #104    
Old September 28th, 2008 (09:37 AM).
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ok thanks for that poke hero and plug-in's definlty sounds good
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  #105    
Old September 28th, 2008 (09:41 AM).
Pokehero22 Pokehero22 is offline
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Well, I'm working on an update

Expect one soon
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  #106    
Old September 28th, 2008 (11:52 AM).
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Atomic Reactor Atomic Reactor is offline
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hmmm... kittyipawd seems to have been onto something.

like, instead of a bag, you could have some sort of digital storage system?

the pokemon could actually be programs that you get.
no more wild pokemon, you have to go to a special place to battle pokemon.

ugh. i have some great ideas if you wanna hear them.
PM me or something.
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  #107    
Old September 28th, 2008 (12:44 PM). Edited September 28th, 2008 by Pokehero22.
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O_o

There are STILL going to be Wild Pokemon, they are just floating data!

Here is an Update coming from the Forest, "Leafeon Forest"



I wonder who those guys are....



Yikes, this doesn't look to good...



The first grunt of the evil team! X_X He has an Ekans at level 7...
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  #108    
Old September 28th, 2008 (09:28 PM).
Likewise Likewise is offline
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looks cool great job man!
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  #109    
Old September 28th, 2008 (09:30 PM).
Pokehero22 Pokehero22 is offline
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Quote originally posted by ~element:
looks cool great job man!
Thanks element!

But, uh, does anything not look right to you?
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  #110    
Old September 28th, 2008 (10:10 PM).
Sandro™ Sandro™ is offline
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Nice update. but here's a few things i think you should fix.
1. The fog/shadow of the trees.cause its a little hard to see.
2 darken the green of team tekcor uniform a little? not too much?
What do you think?
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  #111    
Old September 29th, 2008 (03:33 PM).
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Quote originally posted by Sandro:
Nice update. but here's a few things i think you should fix.
1. The fog/shadow of the trees.cause its a little hard to see.
2 darken the green of team tekcor uniform a little? not too much?
What do you think?
liek he said TT is way too green , and do you have and smaller banners?
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  #112    
Old September 29th, 2008 (07:39 PM).
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This seems nice. :3

The intro sprite is very good, but the map needs work..too square and empty. :\
Anyways, Good Luck~
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  #113    
Old September 30th, 2008 (12:44 PM).
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Hmm.

It could do with some work, yes, but the concept is quite a good one. I'd think about working on your maps a bit more first, and then your sprites and ideas. It seems to me that your 'Tekcor' grunt is neon green, which doesn't make him particularly appealing. Simple recolours of sprites immediately turn people away.

Also, come up with some imaginative names, instead of 'Rocket' spelt backwards. I can think of loads off of the top of my head.

If you just work on this game more and more, eventually your work will pay off and it will turn into something that is very good. Well done on your hard work so far, and I hope to see more in the future.
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  #114    
Old October 1st, 2008 (12:37 PM).
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Ochigi Ochigi is offline
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i think its just fine..=P XD cant wait til the first beta comez out
  #115    
Old October 4th, 2008 (06:52 PM).
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This is so far looking very impressive.Can't wait to see the first beta.
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  #116    
Old October 4th, 2008 (09:03 PM).
Pokehero22 Pokehero22 is offline
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It's time for an update!


Credit to Trace for the intro!
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  #117    
Old October 4th, 2008 (09:14 PM).
Trace Trace is offline
 
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Yay my intro
Looks good, except for tile error w/ SNES/NES or whatever.
Also, you might want to add something to it...like...well I'm not sure...it just seems lacking...
  #118    
Old October 4th, 2008 (09:16 PM).
Pokehero22 Pokehero22 is offline
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Trace: Well, that's the only way I could stick it on. I think I'll switch to NES. Anyways, yep, your Intro.

What is lacking? O_o Is it the map, or the feature itself?
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  #119    
Old October 4th, 2008 (09:19 PM).
Trace Trace is offline
 
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Quote originally posted by Pokehero22:
Trace: Well, that's the only way I could stick it on. I think I'll switch to NES. Anyways, yep, your Intro.

What is lacking? O_o Is it the map, or the feature itself?
Both, actually. The map is very open-spaced...
The feature lacks a lot...like..it's a bit simple text...you should try and put a Pokemon Puzzle minigame or something? XD
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