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  #126    
Old June 27th, 2009, 10:13 PM
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Sorry To Make My First First Post In This Thread A Bug Report But...

I Found 2 Related Glitches, I'll Attach Pics...

One: When You Get Mikachu It's.... Awkward.....

And Two: The Nickname Turned Into The Default Name (EDIT:I Know Someone Already Mentioned This But I Had A Pic Until It Removed It's Self)

EDIT: Another Glitch, Is That Guy Supposed To Be There?

EDIT 2:Odd... I Accidentally Quit Without Saving And Glitch 1 Didn't Happen...)

EDIT 3: I Accidentally Restarted And Glitch 1 Didn't Happen... Odd...
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Last edited by Shadow-Lugia; June 27th, 2009 at 11:48 PM. Reason: 3rd Glitch
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  #127    
Old June 28th, 2009, 05:02 AM
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Quote:
Originally Posted by Arcues9948 View Post
Sorry To Make My First First Post In This Thread A Bug Report But...

I Found 2 Related Glitches, I'll Attach Pics...

One: When You Get Mikachu It's.... Awkward.....

And Two: The Nickname Turned Into The Default Name (EDIT:I Know Someone Already Mentioned This But I Had A Pic Until It Removed It's Self)

EDIT: Another Glitch, Is That Guy Supposed To Be There?

EDIT 2:Odd... I Accidentally Quit Without Saving And Glitch 1 Didn't Happen...)

EDIT 3: I Accidentally Restarted And Glitch 1 Didn't Happen... Odd...
Yeah, he is. You'll be able to get to him later.
And, hey, it doesn't matter if your first post's a bug report. I like those, because it helps me to make a good, bug-free game.
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Last edited by diegoisawesome; June 28th, 2009 at 05:26 AM.
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  #128    
Old July 9th, 2009, 06:35 PM
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I think I found a glitch. When you use Transform on Fernando's Raichu, Tackle and Thunderbolt both have only 5 PP left.
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  #129    
Old July 9th, 2009, 10:25 PM
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Quote:
Originally Posted by lizardman974 View Post
I think I found a glitch. When you use Transform on Fernando's Raichu, Tackle and Thunderbolt both have only 5 PP left.
It's like that on all Pokémon games. When you use transform you'll always only have 5 PP of each of the opponent's moves.
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  #130    
Old July 22nd, 2009, 08:45 AM
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Don't worry, people. I'm still working on it (although progress was paused as I did other things) and Beta 3 should come out in September or October, maybe earlier.

EDIT: Some towns have been altered (some on a large scale, some not at all), and new Pokémon Centers and Gyms have also been implemented!
Also, I don't want this thread to die. Please, please, please post more!
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Last edited by diegoisawesome; July 23rd, 2009 at 01:45 PM.
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  #131    
Old July 26th, 2009, 09:07 AM
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Shattered Dreams '13
 
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I don't comment much anymore but this hack looks pretty amazing. Visually I'm pleased. I'll play it when I have a chance but keep this one going.
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  #132    
Old July 28th, 2009, 06:16 AM
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If you would have made the mikachu yellow it would look cooler.
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  #133    
Old July 28th, 2009, 06:25 AM
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Quote:
Originally Posted by me2hack View Post
If you would have made the mikachu yellow it would look cooler.
Psst! Guess what? That's it's shiny color!
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  #134    
Old July 28th, 2009, 09:53 AM
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I just downloaded this game today, and I gotta say, very nice. There's some bugs, but overall, pretty good.
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  #135    
Old July 28th, 2009, 09:55 AM
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Originally Posted by mr.mitb View Post
I just downloaded this game today, and I gotta say, very nice. There's some bugs, but overall, pretty good.
Think you can tell me the bugs so I can fix them?
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  #136    
Old July 30th, 2009, 09:42 AM
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I love the combo of Pikachu and Mew. <3

And the game is pretty fun so far. The bus system is a nice touch. I haven't found any glitches yet, but I'll let you know when I do. I look forward to the next Beta.
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  #137    
Old July 30th, 2009, 01:48 PM
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There's a glitch early on, at the route 1 gatehouse (the first one).

If you use the Town Map inside it, you end up on the other side of the bar making it impossible to get through.

If I could post a link, I'd link to a video of it.

Last edited by LightSlei; July 30th, 2009 at 02:01 PM.
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  #138    
Old July 30th, 2009, 02:12 PM
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I knew about that... I just fixed it and posted it.
Thanks for reminding me, though.
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  #139    
Old July 30th, 2009, 02:43 PM
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Did you add something in the second beta or did you just fix the bugs? cuz i can't find any difference
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  #140    
Old July 30th, 2009, 02:44 PM
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Quote:
Originally Posted by BoomChakalaka View Post
Did you add something in the second beta or did you just fix the bugs? cuz i can't find any difference
Between Beta 1 and Beta 2? No, there are a LOT of changes.
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  #141    
Old August 1st, 2009, 10:16 PM
killer95
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great game but urgg its hard to get flash
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  #142    
Old August 1st, 2009, 11:08 PM
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Quote:
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great game but urgg its hard to get flash
Where in the world did you get flash? I got to Klindor City and it just seems struck as a dead end :/. Gym Leader is nowhere around, Police block the bridge because it's still being hacked and Rocket Guy is blocking the cave.
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  #143    
Old August 7th, 2009, 04:05 AM
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I've always wanted a Psychic/Electric type. They're my two favourite types. :D I've completed v. 2 and I hope to see the next release soon. Support bar added.
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  #144    
Old August 7th, 2009, 08:56 AM
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I'm not sure if anyone mentioned this bug, but...
In the gatehouse, the one with the guard, if you access the start menu, you switch places with the guard. Sorry if that's too vague; I forget which gatehouse.

Also, in the game, I released Mikachu and beat the rest of the game with a Rattata. That's gonna seriously hamper Team Psytric's efforts, no? XD
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  #145    
Old August 10th, 2009, 10:38 AM
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Most screenshots updated!
There's new music for the two rival events, with the help of Mastermind_X's "Jukebox" ASM routine.
Mewtwo has been put back in, and Mikachu has been bumped to slot #252.
The World Map has been edited!
More insight on the player and his family!
The reason behind Prof. Rio Gary Oak and his wanting of Mikachu!
Reason for the PokéBeeper!
And a whole lot more!
Just pay shipping and handling. (Just kidding)
B3 is on its way, and may be closer than you think! (It depends on what you think )

Shining Opal is, in no way, dead!
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  #146    
Old August 11th, 2009, 05:25 AM
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V3 sounds so awesome. I just finished beating your game for the second time and I love my Mikachu. Yeah, I also checked some of the areas with the walk through walls code and it looks all good. (Other than the guy on the rocky platform resetting your game)
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  #147    
Old August 11th, 2009, 04:44 PM
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Yo, Diego! I think the way to improve your OW's on the Hero/Heroine is to remove their Hats, and directly put their Hair on them. Whadaya think?
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  #148    
Old August 12th, 2009, 04:59 PM
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Err, is CUT gettable in v2 or do I have to wait 'til v3?
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  #149    
Old August 12th, 2009, 05:25 PM
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I can't get it to open on my VBA. Whenever I try to open it it says "No image found on ZIP" "file unsupported file type." PLEASE HELP ME THE GAME LOOKS AWESOME!
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  #150    
Old August 12th, 2009, 05:35 PM
Aquahead_Dan
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Personally, I think that the Mikachu or whatever it's called seems a little corny. I'd change the town name "Zigger" to something else. Overall though, the towns seem pretty cool. However, the main character sprites need MAJOR! Work! Personally I think them being the same as the Fire Red character is a turn off on the game. We want a new face in this game!

Good luck all around though.

-Aquahead_Dan
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