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Games Showcase This forum is for games which have a significant amount of progress. Only the most developed games are selected to go in here.
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  #26    
Old October 19th, 2008, 08:23 PM
Trace
Trainer
 
Join Date: Oct 2006

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@CollosalPokemon: Thank you very much! Actually, we had to have a tileset change. (You'll see in a later update why.)

@D.aisuke: What 4G graphics are you referring to? Like, in-battle sprites? Overworlds? Tiles?
Kimodus (to me anyways) looks like a steel type, (first impression wouldn't strike me as a dragon type for some reason), so I would use fire type. Fire type would hardly scratch dragon or fire type, thus giving Kimodus a small advantage.

@Curt200718: Thanks. I plan for the first demo to go up to two or three gyms.

~Thanks for the feedback, guys. I appreciate it. :D
  #27    
Old October 25th, 2008, 02:51 PM
Trace
Trainer
 
Join Date: Oct 2006
This topic must be locked, as I have restarted the game. Good day.

Last edited by Trace; December 14th, 2008 at 05:37 PM.
  #28    
Old October 25th, 2008, 04:03 PM
shinylugia249's Avatar
shinylugia249
I'm back
 
Join Date: Sep 2007
Wow amazing! I can see you put a lot of effort towards this update! I love to see that you're using the platinum trees, they look great! The pokezone building is too small to hold both a mart and a Pokecenter though. The white rock idea is ok. Here's my guess: 00254.
Pokemon Ryen
We're back!

You've waited and now we're back!

Stay tuned!


Stuff that i've been kepping secret from PC.
  #29    
Old October 25th, 2008, 04:07 PM
Trace
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Join Date: Oct 2006
Quote:
Originally Posted by shinylugia249 View Post
Wow amazing! I can see you put a lot of effort towards this update! I love to see that you're using the platinum trees, they look great! The pokezone building is too small to hold both a mart and a Pokecenter though. The white rock idea is ok. Here's my guess: 00254.
Thanks!
Yeah, I'm going to be changing the building tiles, it is far too small.

Sorry, that's not the right number.
  #30    
Old October 25th, 2008, 04:12 PM
Likewise
Bye.
 
Join Date: Mar 2008
Location: Twilight Town
wow trace
You showed me a few of them but still great job!
the tiles look great, I love the pokecenter and the mart,
the wight rock is great but.........the hero again it looks like a simple edit, i've seen your spriters work they are great! I know that simplicity is great but they are a bit too simple.
Bye.
I'm sick of all the prepubecent n00bs running around.
It's like no one has anymore morals anymore.
Bye to all my friends, I'll still be talking to you on msn.
  #31    
Old October 25th, 2008, 04:16 PM
Trace
Trainer
 
Join Date: Oct 2006
Quote:
Originally Posted by ~element View Post
wow trace
You showed me a few of them but still great job!
the tiles look great, I love the pokecenter and the mart,
the wight rock is great but.........the hero again it looks like a simple edit, i've seen your spriters work they are great! I know that simplicity is great but they are a bit too simple.
Thanks.
Well, the heroes aren't the main focus of the game, so we decided for simplicity.
Looks like we got our goal.
  #32    
Old October 25th, 2008, 06:25 PM
ForeverRed's Avatar
ForeverRed
teeheeee
 
Join Date: Feb 2008
Location: New South Wales, Australia
Nature: Calm
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wow cool update ^-^
maybe you could try makeing the screenshots in PNG format i cant really see the detail much
Still Red Gyrados

Pokémon Ammolite

Might return, don't take my word on it.

DeviantArt
  #33    
Old October 25th, 2008, 07:03 PM
Pokehero22
Pokemon Virus Version Creator
 
Join Date: May 2008
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My guess is.... 23531

Pretty random
Hey guys, this is Pokehero22, I have quit PC

JK oh man, that was too good.

This account is useless now, so, bye!
  #34    
Old October 26th, 2008, 03:31 AM
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Neo-Dragon
Game Developer
 
Join Date: Sep 2004
Location: Dublin, Ireland
Age: 27
Nature: Relaxed
Only noticed this game now. Looks pretty cool. Like the new trees and the Pokezone thing. I also like the idea of craving a number into the rock to battle the legendary, really neat idea that fits well into Pokemon.
Good luck mate.


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  #35    
Old October 26th, 2008, 03:12 PM
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D.aisuke
Beginning Trainer
 
Join Date: Apr 2007
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Nature: Adamant
Quote:
Originally Posted by Trace View Post

@D.aisuke: What 4G graphics are you referring to? Like, in-battle sprites? Overworlds? Tiles?
Kimodus (to me anyways) looks like a steel type, (first impression wouldn't strike me as a dragon type for some reason), so I would use fire type. Fire type would hardly scratch dragon or fire type, thus giving Kimodus a small advantage.


~Thanks for the feedback, guys. I appreciate it. :D
Everything really. Sprites, overworlds and tiles.

It does look like a steel type. but It's pretty cool, I like the designs
  #36    
Old October 27th, 2008, 01:40 AM
Lmayonaise's Avatar
Lmayonaise
constant pain in the ..
 
Join Date: Apr 2007
Location: australia
Age: 26
Nature: Naughty
This looks crap, because there is no originality, creativity, etc evidenced from the screenshots or the information.
  #37    
Old October 27th, 2008, 03:03 AM
DamianLeonhart's Avatar
DamianLeonhart
 
Join Date: Jul 2007
Location: Flat Rock, IL
Gender: Male
Nature: Naughty
Quote:
Originally Posted by Lmayonaise View Post
This looks crap, because there is no originality, creativity, etc evidenced from the screenshots or the information.
You must be blind and incapable of reading. First, custom sprites in the pc, for the character, a dark tone to many of the screenshots. Second, did you even read the story. It's not from pokemon at all, I would call that originality. Lastly, ever heard of constructive criticism, apparently not. You can post all day about how much you don't like the game, but calling it crap is immature. If you don't like it then post exactly what you don't like about it and maybe some suggestions. Don't expect any of your ideas to be taken into mind because this isn't your game and if you think you can do better than this, then why don't you make your own game.

Personally, I feel this game has plenty of originality about it. Its very well mapped out and I like the battle screenshot that was shown. Keep up the great work Trace and ignore Lmayonaise, you have the beginnings of a great game here.
  #38    
Old October 27th, 2008, 02:35 PM
Trace
Trainer
 
Join Date: Oct 2006
Quote:
Originally Posted by Red Gyrados View Post
wow cool update ^-^
maybe you could try makeing the screenshots in PNG format i cant really see the detail much
Sorry, it's Photobucket converting .bmps into .jpgs. But I'll see what I can do.

Quote:
Originally Posted by Pokehero22 View Post
My guess is.... 23531

Pretty random
Sorry, not right. xD;

Quote:
Originally Posted by Neo-Dragon View Post
Only noticed this game now. Looks pretty cool. Like the new trees and the Pokezone thing. I also like the idea of craving a number into the rock to battle the legendary, really neat idea that fits well into Pokemon.
Good luck mate.
Thanks very much, Neo.

Quote:
Originally Posted by D.aisuke View Post
Everything really. Sprites, overworlds and tiles.

It does look like a steel type. but It's pretty cool, I like the designs
Eh, it's going for more a FRLG look then DP.
Thanks much.

Quote:
Originally Posted by Lmayonaise View Post
This looks crap, because there is no originality, creativity, etc evidenced from the screenshots or the information.
Do you have legitimate evidence this game is not creative or original?

Quote:
Originally Posted by DamianLeonhart View Post
You must be blind and incapable of reading. First, custom sprites in the pc, for the character, a dark tone to many of the screenshots. Second, did you even read the story. It's not from pokemon at all, I would call that originality. Lastly, ever heard of constructive criticism, apparently not. You can post all day about how much you don't like the game, but calling it crap is immature. If you don't like it then post exactly what you don't like about it and maybe some suggestions. Don't expect any of your ideas to be taken into mind because this isn't your game and if you think you can do better than this, then why don't you make your own game.

Personally, I feel this game has plenty of originality about it. Its very well mapped out and I like the battle screenshot that was shown. Keep up the great work Trace and ignore Lmayonaise, you have the beginnings of a great game here.
Thanks Damian!


~Well, didn't think I'd get that many replies. I'm getting a list of what I'm going to update on next, expect more information on the PokeZones!
  #39    
Old October 27th, 2008, 02:49 PM
Xaviar's Avatar
Xaviar
I left my brain in its jar
 
Join Date: Oct 2008
Location: Wisconsin
Age: 22
Gender: Male
Nature: Impish
I really like the screenshots!

Is there any hope for custom battle backgrounds?
  #40    
Old October 27th, 2008, 03:04 PM
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Curt200718
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Lookin good trace keep up the good work...
  #41    
Old October 27th, 2008, 03:39 PM
Trace
Trainer
 
Join Date: Oct 2006
Quote:
Originally Posted by Xaviar View Post
I really like the screenshots!

Is there any hope for custom battle backgrounds?
You bet!

Quote:
Originally Posted by Curt200718 View Post
Lookin good trace keep up the good work...
Thanks much, Curt!

~I've decided at 50 non-spam replies, I'll post the next update. I'll try and make it interesting, with screenshots and things.
  #42    
Old October 30th, 2008, 04:44 PM
Pokehero22
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*eyes thread and nods*

Still looking Good Trace. Keep it up!
Hey guys, this is Pokehero22, I have quit PC

JK oh man, that was too good.

This account is useless now, so, bye!
  #43    
Old November 1st, 2008, 04:08 PM
Trace
Trainer
 
Join Date: Oct 2006
This topic must be locked, as I have restarted the game. Good day.

Last edited by Trace; December 14th, 2008 at 05:38 PM.
  #44    
Old November 1st, 2008, 04:13 PM
ryushin5's Avatar
ryushin5
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i like the prologue of the vid trace nice dude :D
*Coming soon*
  #45    
Old November 1st, 2008, 04:14 PM
Trace
Trainer
 
Join Date: Oct 2006
Quote:
Originally Posted by ryushin5 View Post
i like the prologue of the vid trace nice dude :D
O_O I didn't expect a reply that quick.

Thanks!
  #46    
Old November 2nd, 2008, 04:16 AM
O.G. Duke's Avatar
O.G. Duke
a.k.a OmegaGroudon
 
Join Date: Oct 2006
Nature: Adamant
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Oh. Trace. You're getting better and better!
You've improved a lot. Really.
I like the white rock event very much. Very unique. Good luck!
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  #47    
Old November 2nd, 2008, 06:07 PM
SL1MSHADY's Avatar
SL1MSHADY
WATCH THE THRONE
 
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i think this project could be a smash hit!
do u want help mapping?
im a mediocre mapper, if i do say so myself!
WATCH THE THRONE

  #48    
Old November 2nd, 2008, 07:37 PM
TeddiursaFan's Avatar
TeddiursaFan
is a TeddiursaFan
 
Join Date: Dec 2007
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Nature: Quiet
The prologues are pretty good, and the white rock event doesn't seem like the best idea. Actually, it's too early to say if it's good or not because not much have been revealed besides the parts where guessing is included . Does the event relate to the legendary in the event in ways of past or something like that? Was just wondering. Maybe the number has to do with the legendary's past like the day something happened. Maybe the the legendary was sealed in a room of the cave and you need to know the day it happened and the item to release it (by capturing it). These are just guesses of what happened. Hmmm... I'm surprised no one guessed 12345.
  #49    
Old November 2nd, 2008, 08:14 PM
Trace
Trainer
 
Join Date: Oct 2006
Quote:
Originally Posted by OmegaGroudon View Post
Oh. Trace. You're getting better and better!
You've improved a lot. Really.
I like the white rock event very much. Very unique. Good luck!
Thanks a lot, Omega! Yeah, I've seen a lot of improvement in my skills over the past 6 months.

Quote:
Originally Posted by POKEM4NlAC View Post
i think this project could be a smash hit!
do u want help mapping?
im a mediocre mapper, if i do say so myself!
Actually, I'm quite decent and fast at mapping, so I'll have to decline. Sorry.

Quote:
Originally Posted by TeddiursaFan View Post
The prologues are pretty good, and the white rock event doesn't seem like the best idea. Actually, it's too early to say if it's good or not because not much have been revealed besides the parts where guessing is included . Does the event relate to the legendary in the event in ways of past or something like that? Was just wondering. Maybe the number has to do with the legendary's past like the day something happened. Maybe the the legendary was sealed in a room of the cave and you need to know the day it happened and the item to release it (by capturing it). These are just guesses of what happened. Hmmm... I'm surprised no one guessed 12345.
You are half correct; it's about a legendary, but the numbers aren't that specific to the legendary, but to something else.
12345? Cmon, man. It's not that easy.

~Next update will include: Mining Event, More Prologue.
  #50    
Old November 3rd, 2008, 01:10 AM
/Circa's Avatar
/Circa
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I don't want to sound like an arse or anything, but the graphics are hideous.
Otherwise, interesting plot, good luck .
dragging himself, forw
ard again, the pain has
still not diminished. E
ventually though, he e
merges inside a v
ery large room w

here everything about

the house

suddenly

changes.
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