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Games Showcase This forum is for games which have a significant amount of progress. Only the most developed games are selected to go in here.
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View Poll Results: How many Pokemon should be in this game?
The Original 151 20 15.87%
150 or less 2 1.59%
151-250 11 8.73%
251-350 7 5.56%
All 493 86 68.25%
Voters: 126. You may not vote on this poll

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  #26    
Old October 29th, 2008 (06:34 PM).
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Beta v.01 is officially released!

Please report any bugs or errors ASAP so I can correct them and release an updated beta.
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Watch the promo here: http://www.pokecommunity.com/showthread.php?t=160659
Request a region map for your game: http://www.pokecommunity.com/showthread.php?p=4524167
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  #27    
Old October 29th, 2008 (10:20 PM).
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hmm good beta but i cant seem to make a new game xD
hmm i see you make very good maps ;D
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  #28    
Old October 30th, 2008 (01:56 AM).
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Quote:
Originally Posted by Red Gyrados View Post
hmm good beta but i cant seem to make a new game xD
hmm i see you make very good maps ;D
Thanks. And thanks for pointing that out. That's a pretty big thing for me to miss. I thought I had fixed it. Anyway, I'm uploading the fixed file now.
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My computer died, and I lost ALL of my files.
I'm working to get Pokémon: Yesterday's Journey back into development, but I'll need all the help I can get.

If you can script or sprite and would be interested in helping me bring my prized project back to life, please PM me! Thanks!

Watch the promo here: http://www.pokecommunity.com/showthread.php?t=160659
Request a region map for your game: http://www.pokecommunity.com/showthread.php?p=4524167
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  #29    
Old October 30th, 2008 (04:12 AM). Edited October 30th, 2008 by amarj3.
amarj3
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may i suggest you update every pokemon including pokemon like charmander and other kanto with their d and p move set?

when, your pokemon levels up, the stats on the right that come up are kinda scrambled
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  #30    
Old October 30th, 2008 (12:31 PM).
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Quote:
Originally Posted by amarj3 View Post
may i suggest you update every pokemon including pokemon like charmander and other kanto with their d and p move set?

when, your pokemon levels up, the stats on the right that come up are kinda scrambled
I'm aware of the scrambled stat windows, but that problem is part of poccil's Pokemon Essentials. I'm trying to figure out how to fix it, though.

And about D/P moves and movesets: I definitely plan on doing that, but right now, it will take too much time, plus many of the D/P moves won't work without a lot of rewriting of scripts.
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My computer died, and I lost ALL of my files.
I'm working to get Pokémon: Yesterday's Journey back into development, but I'll need all the help I can get.

If you can script or sprite and would be interested in helping me bring my prized project back to life, please PM me! Thanks!

Watch the promo here: http://www.pokecommunity.com/showthread.php?t=160659
Request a region map for your game: http://www.pokecommunity.com/showthread.php?p=4524167
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  #31    
Old October 30th, 2008 (12:59 PM).
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Quote:
Originally Posted by Masquerade™ Inc. View Post

Years ago, when Professor Oak still lived in Kanto, a boy from his native Pallet Town captured the legendary Clone Pokemon, Mewtwo. The boy brought the Pokemon to Professor Oak so that he could keep it from harming anyone.
That is technically, & physically impossible
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  #32    
Old October 30th, 2008 (06:09 PM).
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Originally Posted by BaconBoy914 View Post
That is technically, & physically impossible
I'm a bit hazy on the Mewtwo story, as it's been quite a while since that all happened. My brain is jammed with 2nd-4th generation info right now. So why exactly is that?

And also, a quick announcement for everyone. I'll be out of town for the next 4 days, which means I probably won't be updating the thread. I'll try to keep up via my Sidekick for bug reports and other questions.
__________________
My computer died, and I lost ALL of my files.
I'm working to get Pokémon: Yesterday's Journey back into development, but I'll need all the help I can get.

If you can script or sprite and would be interested in helping me bring my prized project back to life, please PM me! Thanks!

Watch the promo here: http://www.pokecommunity.com/showthread.php?t=160659
Request a region map for your game: http://www.pokecommunity.com/showthread.php?p=4524167
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  #33    
Old October 30th, 2008 (10:32 PM).
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o yeah bidoof is too high up ;D
i mean his back sprite
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  #34    
Old October 31st, 2008 (12:54 AM).
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Quote:
Originally Posted by Red Gyrados View Post
o yeah bidoof is too high up ;D
i mean his back sprite
Ahh, yes, I noticed this as well. This will be fixed soon.

I have some good news. There's free wi-fi in the hotel here, so I can keep up with the thread.

Although I am in Las Vegas, so don't expect me to dedicate too much time to the game.
__________________
My computer died, and I lost ALL of my files.
I'm working to get Pokémon: Yesterday's Journey back into development, but I'll need all the help I can get.

If you can script or sprite and would be interested in helping me bring my prized project back to life, please PM me! Thanks!

Watch the promo here: http://www.pokecommunity.com/showthread.php?t=160659
Request a region map for your game: http://www.pokecommunity.com/showthread.php?p=4524167
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  #35    
Old October 31st, 2008 (01:06 AM).
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mhmm i see
i hope theres another update
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  #36    
Old October 31st, 2008 (05:09 AM).
amarj3
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Quote:
Originally Posted by Masquerade™ Inc. View Post
I'm a bit hazy on the Mewtwo story, as it's been quite a while since that all happened. My brain is jammed with 2nd-4th generation info right now. So why exactly is that?

And also, a quick announcement for everyone. I'll be out of town for the next 4 days, which means I probably won't be updating the thread. I'll try to keep up via my Sidekick for bug reports and other questions.
It is just to unrealistic, the story line in the game looks more like a pokemon trainer than assistant, i know it is upto you but I would change part of the storyline a bit but still keep mewtwo in it. You could bring in mewtwo via a special event
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  #37    
Old October 31st, 2008 (06:21 AM).
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I have only played the game for about 30 min since I downloaded it. Most of what I have ran across has been fine. I have found some things you need to look into:

I tried to not put any spoilers in, but if I did, I am sorry. I hid the text just in case.
Spoiler:


I started the game somehow having the eighth badge. When I load the saved game it says I have the eight badge as well.

The person that confronts you outside the Mart, kinda just dissapears after taking two steps. This may have just been me, since you uploaded the whole game folder rather than a compressed game. I looked at the script and he is set to move left seven times.

Is Pokedex plural and singular? While talking to Oak he says Pokedexes, it just don't sound correct, again that may just be me.

In Oaks lab, the plants to the bottom left have no bases.

On the South end of the starting town, the house with the red roof, whatever is in front of it you can walk on, though I do not think you should be able to.

At Cassava Port, outside the building you can walk on one tile that is water. The tile is south of the right part of the building thats in the water.

In the buildings connecting the towns to Rt 302 the plants have the same no base tile error.

Although Orache City was the first pokemon center I used, When first entering it automatically healed my pokemon by just entering. This I looked into and have no idea why it happened.

When you Enter the Orache City Gym, you are sent to the battle field and not the entrance of the building. I looked at this... unless it is supposed to be like that, its an actual error.

When leaving the gym, the event set to go off by touch outside the gym did not go off until attempting to reenter the gym to purposely set it off.

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  #38    
Old October 31st, 2008 (06:43 AM).
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GFA
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Quote:
Originally Posted by Masquerade™ Inc. View Post
I'm a bit hazy on the Mewtwo story, as it's been quite a while since that all happened. My brain is jammed with 2nd-4th generation info right now. So why exactly is that?

And also, a quick announcement for everyone. I'll be out of town for the next 4 days, which means I probably won't be updating the thread. I'll try to keep up via my Sidekick for bug reports and other questions.
Because Mewtwo was created while Ash was in Kanto ...
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  #39    
Old October 31st, 2008 (07:05 AM).
amarj3
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Quote:
Originally Posted by BaconBoy914 View Post
Because Mewtwo was created while Ash was in Kanto ...
another good point, i think perhaps if mewtwo needs a proper storyline he actually goes with having ash as the main character, else it is just too unrealistic and also even though you are oaks assistant, you really are not if you get what i mean. you are like a trainer who gets advice from oak
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  #40    
Old October 31st, 2008 (07:20 AM).
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... ... ... The point is it can't happen
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  #41    
Old October 31st, 2008 (07:32 AM).
amarj3
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what cant happen??????????????
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  #42    
Old October 31st, 2008 (08:08 AM).
ah2190
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Accually, Red (Which is Ash to you people who've seen the amime) would be in the game. Didn't you read one of the earlier posts?

And consider me as a suportor of Purple Sky. This has the potentiol to become a great game.
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  #43    
Old October 31st, 2008 (10:17 AM).
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Red isn't necessarily Ash, t's all opinion, & if Red is Ash in the game, screw it, it was invented during Red's adventure. Either way, it doesn't work (canon wise), & it never will.
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  #44    
Old October 31st, 2008 (12:06 PM). Edited October 31st, 2008 by Magnemite.
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Quote:
Originally Posted by DamianLeonhart View Post
I have only played the game for about 30 min since I downloaded it. Most of what I have ran across has been fine. I have found some things you need to look into:

I tried to not put any spoilers in, but if I did, I am sorry. I hid the text just in case.

I started the game somehow having the eighth badge. When I load the saved game it says I have the eight badge as well.

The person that confronts you outside the Mart, kinda just dissapears after taking two steps. This may have just been me, since you uploaded the whole game folder rather than a compressed game. I looked at the script and he is set to move left seven times.

Is Pokedex plural and singular? While talking to Oak he says Pokedexes, it just don't sound correct, again that may just be me.

In Oaks lab, the plants to the bottom left have no bases.

On the South end of the starting town, the house with the red roof, whatever is in front of it you can walk on, though I do not think you should be able to.

At Cassava Port, outside the building you can walk on one tile that is water. The tile is south of the right part of the building thats in the water.

In the buildings connecting the towns to Rt 302 the plants have the same no base tile error.

Although Orache City was the first pokemon center I used, When first entering it automatically healed my pokemon by just entering. This I looked into and have no idea why it happened.

When you Enter the Orache City Gym, you are sent to the battle field and not the entrance of the building. I looked at this... unless it is supposed to be like that, its an actual error.

When leaving the gym, the event set to go off by touch outside the gym did not go off until attempting to reenter the gym to purposely set it off.
Okie dokie, here are my explanations for various things:

Just before the download in the main post, there is a note about starting with the 8th badge. In this game, gyms are completely optional (although highly encouraged by NPCs) and because of this, all HMs are usable from the start. The only way for me to do this at the moment is to set all badges to be usable when you have the 8th badge, thus you automatically start with it.

About the grunt by the Pokemart: I noticed that as well, but it worked for me after playing again. I'm not sure why it does that, but I'll look into it. I was under the impression that it was corrected.

Pokedexes... Hmm... Perhaps I'll just change the text to "This is my latest Pokedex." Now that you bring it up, Pokedexes does sound a bit odd.

Those plants are meant to be like that, but if it doesn't look right, I'll change it. The way I see it, that's not the actual corner of the building. That's the corner of the ceiling, and the actual corner of the building is two tiles lower. But I guess that's not how they do it in the actual Pokemon games, so I'll fix this in all buildings.

The planters in front of the house will be fixed.

The same goes for the tile at Cassava Port.

Same explanation for the plants in Oak's Lab.

I hadn't noticed this Pokemon Center phenomenon. I'll look into it as well.

About the gym: I recently redid the inside, and I guess I forgot to move the teleport locations. The same will probably happen for the next few gyms as well.

If the event is set to "Player Touch" then that would happen. I'll set it to "Event Touch" and it should work fine.

Quote:
Originally Posted by amarj3 View Post
It is just to unrealistic, the story line in the game looks more like a pokemon trainer than assistant, i know it is upto you but I would change part of the storyline a bit but still keep mewtwo in it. You could bring in mewtwo via a special event
Quote:
Originally Posted by BaconBoy914 View Post
Because Mewtwo was created while Ash was in Kanto ...
Quote:
Originally Posted by amarj3 View Post
another good point, i think perhaps if mewtwo needs a proper storyline he actually goes with having ash as the main character, else it is just too unrealistic and also even though you are oaks assistant, you really are not if you get what i mean. you are like a trainer who gets advice from oak
Quote:
Originally Posted by ah2190 View Post
Accually, Red (Which is Ash to you people who've seen the amime) would be in the game. Didn't you read one of the earlier posts?
Quote:
Originally Posted by BaconBoy914 View Post
Red isn't necessarily Ash, t's all opinion, & if Red is Ash in the game, screw it, it was invented during Red's adventure. Either way, it doesn't work (canon wise), & it never will.
Alright, regarding all this: Ash isn't mentioned anywhere. The boy from Pallet Town that I talked about is Red. I know Red is supposed to be Ash, but technically he isn't. I know you all played R/B/Y, and I know (or hope) you all caught Mewtwo. This is what I'm talking about. Red caught Mewtwo, then (after the game) he gave it to Professor Oak. I still don't see how this is impossible. This game takes place about three years after Red brought Mewtwo to Oak, which gives Oak about two and a half years of studying Mewtwo before it leaves and Oak moves to Kohku.

Now, regarding you being more of a trainer: I agree, it definitely feels that way, and it will probably feel like that for the duration of the game. Oak encourages you to do trainer-esque things along your journey. After all, he's just using you to run his semi-pointless errands while he concentrates on the Mewtwo project. He might as well try to make sure you have a little fun while doing so. He's a good boss, after all.
__________________
My computer died, and I lost ALL of my files.
I'm working to get Pokémon: Yesterday's Journey back into development, but I'll need all the help I can get.

If you can script or sprite and would be interested in helping me bring my prized project back to life, please PM me! Thanks!

Watch the promo here: http://www.pokecommunity.com/showthread.php?t=160659
Request a region map for your game: http://www.pokecommunity.com/showthread.php?p=4524167
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  #45    
Old November 1st, 2008 (05:33 AM).
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Nytkoi
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Location: In your charasmatic fantasy.
I'm impressed by all the custom sprites and coding you must've done to complete the battle system. I do hope you get around to putting in all pokemon, but of course, I think it will still be a great game. Good luck with this project!
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  #46    
Old November 1st, 2008 (02:31 PM).
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DamianLeonhart
 
Join Date: Jul 2007
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I am at nearly 3 hours now playing the game. I have found some new errors for you.

Again, in case people feel that there are spoilers among this, I have added the appropriate tag:

Spoiler:

When fighting Erica North of the city with the first Gym, after the battle she refers to you as PN, you forgot the \.

The cutable trees will "turn" toward you. So if you come at them from the sides they appear to be getting cut.

When you leave the Quickrail building in Fennel City, the door comes across rather than sliding together. I noticed this on the Gym's as well. They open correctly though.

You can walk right over the light poles in Fennel City.

In the Fennel City gym, the guy that should be blocking your way, the events on each side of him need to be set to player touch. Also the gym has no way to tell where the exit is.

You can walk on the white fence tiles.

When I was out of usable pokemon, I was sent to a Pokemon Center with the RMXP Guy as the nurse. Then he turned into Joy after the event of healing my pokemon has been complete.

When I tired leaving Cayenne City to the right, I ended up being sent to Fennel City after leaving the building. I think it is an error with Map # 74 West Border.

In the characters house, you can walk on top of the pc in the corner of the bedroom. Also on the desk and bed. In the downstairs of the house, you can walk on the bottom half of the table. Also, you can walk on the tile above the blue bookcase, its a wall.

You can walk on all of the kitchen sinks.

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  #47    
Old November 1st, 2008 (04:24 PM).
Magnemite's Avatar
Magnemite
I'm in the past.
 
Join Date: Feb 2006
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Quote:
Originally Posted by DamianLeonhart View Post
I am at nearly 3 hours now playing the game. I have found some new errors for you.

Again, in case people feel that there are spoilers among this, I have added the appropriate tag:

Spoiler:

When fighting Erica North of the city with the first Gym, after the battle she refers to you as PN, you forgot the \.

The cutable trees will "turn" toward you. So if you come at them from the sides they appear to be getting cut.

When you leave the Quickrail building in Fennel City, the door comes across rather than sliding together. I noticed this on the Gym's as well. They open correctly though.

You can walk right over the light poles in Fennel City.

In the Fennel City gym, the guy that should be blocking your way, the events on each side of him need to be set to player touch. Also the gym has no way to tell where the exit is.

You can walk on the white fence tiles.

When I was out of usable pokemon, I was sent to a Pokemon Center with the RMXP Guy as the nurse. Then he turned into Joy after the event of healing my pokemon has been complete.

When I tired leaving Cayenne City to the right, I ended up being sent to Fennel City after leaving the building. I think it is an error with Map # 74 West Border.

In the characters house, you can walk on top of the pc in the corner of the bedroom. Also on the desk and bed. In the downstairs of the house, you can walk on the bottom half of the table. Also, you can walk on the tile above the blue bookcase, its a wall.

You can walk on all of the kitchen sinks.

Thanks so much for pointing out all of these things. The only reason I was reluctant to release an open beta was because of errors like this that I would have missed. Rest assured, all of these things will be fixed for the next release.
__________________
My computer died, and I lost ALL of my files.
I'm working to get Pokémon: Yesterday's Journey back into development, but I'll need all the help I can get.

If you can script or sprite and would be interested in helping me bring my prized project back to life, please PM me! Thanks!

Watch the promo here: http://www.pokecommunity.com/showthread.php?t=160659
Request a region map for your game: http://www.pokecommunity.com/showthread.php?p=4524167
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  #48    
Old November 1st, 2008 (04:51 PM).
Trace
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Join Date: Oct 2006
Played the demo.
Your maps are really spacious and all, and I highly doubt your using any map-saving tricks (like, using less maps)

But it was fun to play. I had a good time.
I laughed a few times too. Dunno why. The "I hate people" guy was really random. :3

Next time, you might wanted to make an encrypted archive, though. People can open and edit your project to their liking.
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  #49    
Old November 1st, 2008 (05:03 PM). Edited November 1st, 2008 by DamianLeonhart.
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DamianLeonhart
 
Join Date: Jul 2007
Location: Flat Rock, IL
Gender: Male
Nature: Naughty
Finally finished. I liked the story, it was fun to play. I found more errors, they should not be to hard to fix though. I agree with Trace, making a encripted archive would be a good idea, so that your ideas can not be taken. Though since you did not create one I was able to make it through the entire demo after fixing the errors.

I forgot to add how much I enjoyed the dome and how it was set up, it felt kinda small, but it's a great idea.

Anyway, spoiler tag for those who might find it all to revealing.

Spoiler:

From Cayenne City to rt 305, it does not teleport to the correct map. It gor=es to Fennel City, it Should go to Map # 89 East Border.

I got a syntax error with the Hannah Grunt event. There is also a syntax error with Artemis as well. It is a problem with the script for the battles.

You can walk on top of the books on the table in the Ranch.

Artemis does not disappear when the rest of the people do at the ranch.

When entering the rear of the ranch, it appears as though there is a door closing.

On Cycling road, your script checks for a bike, but does not make the player get on the bike to enter cycling road.

In Samphire City, you can walk on the fountain.

You can't run or use the bike on rt 308.

You need to set it so that both events in the power plant that say the same thing are shut down after stepping on only one of them.

The pokemon at the end threw an error at me, I am unsure about the other two because I avoided them.

When you go upstairs on the ferry, it shows you going up and to the right rather than to the left.

The ferry doors need to be fixed, I got stuck on them leaving the northern rooms.

The Captain's room entrance puts you on top of the door where you cant move, you don't get teleported to the Captain's Room at all.

The second battle with Artemis also has an error with the script.

the Habidome has a few errors. The first is not with the dome itself, but rather Jay is still with you. And when leaving the dome, it sends you outside rather than to the lobby.

There was some error with trying to board the ferry back to Samphire City.

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  #50    
Old November 1st, 2008 (05:19 PM).
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Ash987
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These minor things may have been mentioned but i'll post any way.
1. The books on the floor in Oak's Lab you can walk on.
2. You can walk on the Pokedex in Oak's Lab before you get it.

I've played up to the police asking you questions.
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