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  #5776    
Old September 21st, 2012, 11:52 AM
machomuu's Avatar
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Quote:
Originally Posted by TornZero View Post
Gardevoir has the capability to create a black hole. I believe this is what Yellow referred to when making the claim, and with that knowledge, I have to agree with her. I don't think even Superman could beat a black hole.
A black hole would probably consume the planet, and possibly the Gardevoir as well (as it would continue to expand, unless contained, until the Earth, and possibly surrounding planets or maybe even the entire solar system, were engulfed). All Superman would have to do is escape the singularity's grasp, which is very possible (especially since the black hole would exist on a planet where there is gravity and objects can easily move at high velocity, and regardless of that, Superman is incredibly fast), especially considering that he can breathe in space. However, even if he were to be sucked in, he wouldn't be defeated, he'd probably just end up in another time or dimension (seeing as he can't die by non-krypton-related methods, compression would mean little to him in terms of being sucked in).
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  #5777    
Old September 21st, 2012, 11:55 AM
Lincoln West's Avatar
Lincoln West
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Sparked more of a debate than I intended! Fascinating...
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Jackson (Male Shieldon) Lvl 24: Toxic, Sandstorm, Protect, Iron Head, Stealth Rock, Dig
Ability: Sturdy

Bixi (Female Tirtouga) Lvl 24: Crunch, Aqua Tail, Sandstorm, Ice Beam, Stone Edge, Iron Defense
Ability: Solid Rock

Siege (Male Geodude) Lvl 22: Defense Curl, Attract, Rock Polish, Rock Throw, Magnitude, Roll Out
Ability: Rock Head
  #5778    
Old September 21st, 2012, 05:03 PM
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@Lincoln: Well, because I have a feeling you want to hear why I think Gardevoir would totally whoop Superman in a fight...

Telekinesis. Right off the bat you've got a move that will effectively allow Gardevoir to use her powerful psychic energy to grapple with Superman in a manner that heavily cripples his movement without being close enough for him to LOLfacepunch. Given Gardevoir is presumably quite fast herself (Her. 'Cuz I'm writing this nerd rant and I feel like it.) it would be ridiculously hard to catch and deliver a solid blow to her. Without telekinesis, Gardevoir would probably be at a disadvantage due to Superman's considerable bulk.

From there she can simply stay at a distance and take all of Superman's ranged attacks like a man hero, utilizing pain split whenever necessary, and building both power and resistance to superman's ranged attacks. After she has fully powered up, she can then utterly devistate Superman with a stored power so hilariously powerful it could probably garaunteed one-hit KO any no-dark pokemon. She can also repeat this as many times as necessary in rapid succession at this point, on the off chance that Superman has the ability 'sturdy'

Four moves. No blackhole used. Bam. Oh, and on the off chance that somehow does not work, telekinesis alone should be enough to cripple his ability to escape the black hole.

...Disregarding the fact that Superman has a slight tendency to develop new powers when convenient. Also, don't go telling Superman I'm talkin' smack about him. Watching him smack me around for it would just be sad.

@Machomuu: Yeees, but I just supplied fairly solid evidence that guns aren't good enough, at least not the handheld variety, and I feel kind of cheated because you didn't acknowledge that. Now, I've taken the liberty of being nerdy enough to resist the urge to go "HERP NOTHING IS SERIOUS LOL INTERNET" and took Pokemon seriously enough to do the research and get answers. If you don't like those answers, that's okay, but answer me this.

If guns are so effective against Pokemon, why are people, and criminals no less, still using pokemon to solve their fights? Game Freak is absolutely not afraid of mature content or offending people. They've done far worse than guns.

If guns are so effective, why doesn't a dragonite using extremespeed not even leave a pokemon to fight back? It's easily moving faster than any bullet, and that much more mass equals that much more destructive force.

And what about Rhyperior's rock wrecker? It's literally a gun that fires like... 9001 caliber stone bullets! It has a rather measly power of 150 for something that's supposed to be several leagues stronger than itty bitty bullets.

Have I made my point? lD
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  #5779    
Old September 21st, 2012, 05:09 PM
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Yellow, would it be safe to assume that itty bitty bullets could be equated in power to a Dodrio's Fury Attack?
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  #5780    
Old September 21st, 2012, 06:15 PM
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Gamefreak wasn't afraid to, I'd say that much, but over the years they've become more kid-friendly, and as have the people in their games. But first, before I go on, I do want to say that I haven't seen any instances of guns in the games, and the Pokemon world is deprived of many of the things that we have in hour world, thus being rather vague in several areas (for instance, how do they get power? Sure, there was a Power Plant in Gen 1, but it was outta commission. Then there's food, where materials come from, etc.). Anyway, if we are to assume that guns exist (or if they do, I dunno), there could be plenty of reasons. The first being that the killing of pokemon (or the simple harming of them) is considered "evil", and this is exhibited several times throughout the games. In our world, killing animals is something we barely care about (much to my chagrine).

Second, it might be illegal, and it probably is considering the purity and lighthearted nature of the law enforcement (and seriously, if you pay attention to the hundreds of criminals faced in pokemon, they're pretty light-hearted, too; they may be "bad", but they're about as harmless as Team Rocket after Season 1). And I doubt that ExtremeSpeed is faster than a bullet, by far. A bullet reaches its target almost instantaneously, there's not much room for being faster than that; in fact, it's impossible for beings that aren't from, say, Superman or Dragon Ball (And I'd say the latter of which are easily faster than any pokemon, bar none).

But let me raise the question back to you, why is Extreme Speed not so lethal? I'd say it's because it's a game, and while that may sound shallow, GF has shown time and again that they care little about what a move is outside of battle, even if they reference things that may or may not exist in Pokemon canon, it's one of the many reasons that I fell out of love with the game. Still, it doesn't matter much. Even if ES were as fast as a bullet, it wouldn't be nearly as effective, simply because the velocity, trajectory, and shape are what make bullets so effective, it is because of the shape that bullets can pierce most anything at least slightly. Getting hit by an Arcanine using ES would knock you back (pretty far), but a bullet might kill you. Same goes for Rock Wrecker (though, if they were pebbles, that would be a different story); a big rock will obviously crush you, but it still doesn't staunch the piercing power of a gun. After all, a rock deals with Bludgeoning, and it's thrown fast, but maybe just as fast as a Quick Attack, if that. They're to completely different categories, but a bullet to the head (or chest) would probably do a crapton of damage, maybe it would even cause death (though, still, the Rock Wrecker definitely would with a direct hit (depending on the target and the strength of the Rhyperior), the speed and mass almost assure that).

Guns aren't needed because pokemon are much cheaper and cause no reason for concealment. You could easily kill someone with a pokemon, and they are far more convenient for the aforementioned reasons. Why carry a gun when you can just Horn Drill someone you don't like? Sure, a gun is lethal and easy to use, but they're more trouble when you have strong pokemon with you. Killing someone takes little effort, regardless of your choice. In the games, however, this doesn't happen to the player because they are challenged to battles...for reasons beyond me. Really, battles are about as effective as Yu-Gi-Oh duels (and I'm not referring to the Shadow Games), they are meant to be competitions for recreation, structured tests of skill, wit, and tact made to test both contestants...but criminals use it. As in, criminals who could very easily just kill you, and have literally no reason not to, but nope, they battle you instead and let you get away if you lose, only to come back later and rebattle them. Pokemon battles are, for the most part, illogical in "practical" use, and the only thing that I've really seen do it in a mature and sensible manner is Adventures/Special.

And I did read what you said, but I still hold that, by comparison to most pokemon moves, bullets are probably more effective due to the superior velocity and piercing power due to size. They are the more lethal weapons, and they were made (in real life) to be superior to natural powers, what's to say that, in a Pokemon world, they wouldn't be even more powerful than they are in our world (especially with the properties and materials that exist in Pokemon; heck, I'd be surprised if they didn't have guns that could affect pokemon with metal and iron coats, it'd be rather unconventional if they didn't)? The fact of the matter is, regardless of the vagueness of the games, equating gunshots and moves to physics is quite effective; sure, it's not fact, but I'd say the theories presented are good enough.

Having said that, Pokemon isn't a game that relies on logic, it's not something that tries to present truly reasonable and sensical characters, moves, etc. It's a game that knows it's a game and completely acknowledges it, and it is because of this that so many inconsistencies exist. The world of Pokemon, really, makes no sense. It makes no sense because it doesn't care to establish how things work to the player, and I can't tell if it does this to not scare away the kiddies or because it honestly doesn't give a crap (I mean, if they found out that pokemon had sex or that pokemon were eaten and ate each other, crap would hit the fan- at least, Game Freak seems to think so). I've been hoping, for so long, that they would make a game that was rated T and would just make sense of it all...but that won't ever happen; it can't, for the same reason a Pokemon Adventures anime hasn't been made: Pokemon studios and Gamefreak are trying to play it safe. The kids don't care about these inconsistencies, and because no one calls "BS" they don't really care to do anything about it, especially since "playing it safe" is so much easier. Logic? Screw it. In fact, trying to use logic to make sense of this world of inconsistencies only creates more of them. Why? Because I'm not even sure the creators know. Maybe they did before, but they certainly don't, now, and it'd have a heck of a time trying to make sense of it at this stage. Then, disregarding the inconsistencies, there are SO many things that are vague, I don't think I could even count them all. A lot of our theories about these things couldn't be verified, anyway, because hundreds upon hundreds of things were made simply because Pokemon is a game, not because they care about creating a logical canon. Sure, we could debate a gun's power vs a move's, but it'd do little good, because the moves are some of the most vague things in the series. And then there's death. How does that work? Sure, there was Pokemon Tower back in Gens 1 and 2, but not only is death rarely ever mentioned after that, but it also makes one wonder how lethal moves actually are. Why do pokemon get stronger in increments? Do pokemon have blood? If so, what does it take to draw it? Why is it that 99% of moves that should definitely kill...any living thing, regardless of level, do simple damage? Do pokemon hold back in battle? How do they acknowledge that they're in a battle? How does a pokemon not level entire cities with level 9 Magnitudes, Twister attacks, or Earthquakes? What does it take to kill a pokemon? Does it matter to them? No, they'll leave that crap to the FanFic writers and RPers, they're the only ones that actually seem to care. I'm not even sure they can make sense of many of the inconsistencies without creating more nonsense. Even arguing this is nonsensical. There's no right answer, and trying to make sense of it simply won't work, especially since the moves have vague descriptions, they're based completely on their power and effect, rather than what they're descriptions describe or what they actually do. This is why I chose to RP; in roleplay, the world is what you make it. You can make things make sense and don't feel tied down by the inconsistency and restricted nature of the games. It's that open-ended nature that is really what should truly define Pokemon, but sadly, it's just the opposite.
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Last edited by machomuu; September 21st, 2012 at 07:06 PM.
  #5781    
Old September 21st, 2012, 07:04 PM
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@TornZero: ...o_o More like a Swablu. Dodrios are pretty dang strong yo. =o I guess that's a... fair attack to compare it too though.
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  #5782    
Old September 21st, 2012, 09:12 PM
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Uh....I would like to know of ant Pokemon role plays.....

Uh....I would like to know of any Pokemon role plays.....

Last edited by manson1996; September 21st, 2012 at 09:14 PM. Reason: Your double post has been automatically merged.
  #5783    
Old September 21st, 2012, 09:28 PM
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Quote:
Originally Posted by PkMnTrainer Yellow View Post
@TornZero: ...o_o More like a Swablu. Dodrios are pretty dang strong yo. =o I guess that's a... fair attack to compare it too though.
Even if you were to disregard everything I just said, it'd be closer to that of a Horn Drill, but a more accurate and less lethal one, I'd say about the size and piercing power of a Rhyhorn's horn (to simulate the spinning of the gun that allow it to accelerate farther and pierce deeper). From a logical standpoint, that is.
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  #5784    
Old September 22nd, 2012, 12:32 AM
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@Yellow You make a very valid argument, but I do want to point out that according to some writers Superman and his ability to fly are not actually based off of a 'Flight Superpower' but self-effecting telekinesis (he's telekinetic, but can only move himself in this way). Arguably this could counter Gardevoir's own telekinesis.
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Jackson (Male Shieldon) Lvl 24: Toxic, Sandstorm, Protect, Iron Head, Stealth Rock, Dig
Ability: Sturdy

Bixi (Female Tirtouga) Lvl 24: Crunch, Aqua Tail, Sandstorm, Ice Beam, Stone Edge, Iron Defense
Ability: Solid Rock

Siege (Male Geodude) Lvl 22: Defense Curl, Attract, Rock Polish, Rock Throw, Magnitude, Roll Out
Ability: Rock Head
  #5785    
Old September 22nd, 2012, 04:35 AM
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@Machomuu: ...Okay, so... you're implying...

>Game Freak has gotten less mature over the years.
>Extremespeed is a misleading attack name.
>A 400+ pound object traveling at the same velocity as a less than 1 pound object will do less harm on impact.
>The process of raising a living creature, a pokemon, is much more cost efficient than paying for a gun.
>You should get a game over screen when you lose to a criminal.
>Criminals have never implied they're going to hurt, take you prisoner, or kill you.
>Yugioh and Pokemon are remotely similar settings and at all comparable.
>Pokemon is NO LOGIC HERP DERP DO WHATEER WANT NOBODY CARES LOLZ
>Pokemon breaks the fourth wall constantly.

Quote:
Originally Posted by machomuu View Post
But let me raise the question back to you, why is Extreme Speed not so lethal? I'd say it's because it's a game, and while that may sound shallow, GF has shown time and again that they care little about what a move is outside of battle, even if they reference things that may or may not exist in Pokemon canon, it's one of the many reasons that I fell out of love with the game.
It sounds shallow because it kind of... /is/. At the risk of coming off as rude: I get the impression /you/ don't care. You've done little to no research. You do not seem to actually /want/ to make sense of the games. It seems to me that you'd rather sit back and pretend it doesn't make sense because it feeds into this game based off of Pokemon you have in your head where guns suddenly make sense and humans can become Spartacus. The thing about that is... Believe it or not I roleplay Pokemon because I love the world Game Freak has created for us and am not the only person who does this... If you don't love the series, that's dandy. But you shouldn't act like others should be expected to conform to your ideals of what Pokemon should be instead of what it demonstrably is. Your review of the series is not objective, and in fact a couple of those opinions are, to my knowledge, hilariously unpopular. (I'm eyeing the notion that Game Freak has gotten less mature over the years.)

So with all due respect, if you're not going to take this seriously... I'm going to suggest we move on.

Oh and... physics. It kind of doesn't... work that way. We use small bullets because it's easier to accelerate them to a certain velocity. A much heavier object moving at that same velocity will in fact be deadlier, but will be very difficult to get to that velocity in comparison. I mean honestly! Exactly how good do you think it would feel to get hit by like... a /piano/ moving at bullet speed? It's called blunt force trauma and it's just as serious and potentially fatal an injury as penetrating trauma.


@Manson1996: You can find new RPs by checking the Check to See if Your Roleplay has been Accepted (v.2) thread
Older RPs that are still accepting members will have to advertise directly, or you can browse through the RPs on the first page of the RPC yourself.

Speaking of which, I own 2 RPs that are still accepting members.

The Pokemon Trainer Academy - A (T)een RP where young upcoming trainers are sent to an island pokemon academy run by some of the most famous, and skilled trainers alive where they are meant to learn to fulfill their full potential. (With the secret intention of using this potential to thwart the distant threat of a massive attack from Team Rocket.) This RP focuses mostly on character interaction with a fair amount of flexibility for mini-plots.

Pokemon Fallout - A (M)ature RP set in a dystopian future taking place after Pokemon Black and White. A memetic virus has ultimately caused Pokemon to ceased to exist, causing the downfall of humanity. The remains of humanity have stabilized however, and Pokemon have been returned in the form of spirits that fuse with humans, turning them into hybrids. This RP is an extreme sandbox. Whether you focus on character interaction, or jump straight at trying to change the world is up to you. There is no leveling system and there are no real consequences for flinging yourself at a goal right off the bat as opposed to later on, though some things are a terrible idea to attempt alone.
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Last edited by PkMnTrainer Yellow; September 22nd, 2012 at 07:58 AM.
  #5786    
Old September 22nd, 2012, 11:09 AM
Vato
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So, I'm planning to submit yet another RP, but I first want to see if there's actually some interest in it :3

The RP is set in one of many schools that teach people how to use magic, canalizing it in objects like swords, bows, spears and, of course, wands. There's an equal amount of techniques that can be learned with each weapon.

The school in which the RP will be set most of the time is named as The Tintina-Dawson Academy of Magic, located in Tintina Trench, a small mountain range next to Dawson City in Canada. The RPers will play as characters that performed one of many magic techniques in their hometown, not knowing they cold do such thing, of course, they then recieve a letter the next day from the headmaster, inviting them to join the academy, which they of course accept.

The school is protcted by quite a handful of spells that prevent those who aren't attending it to see it or reach it. There's also quite a handful of places around to explore, such as forests and rivers, Dawson City can also be explored in special occations, too.

I still have to come up with the layout for the school, so yeah...

Anyways, plot-wise, there's always been some monsters here and there around these schools, all of them completely harmless, but recently there's been a mass outbreak of these monsters, and they're attacking everything that moves, at the same time, students are dissapearing from these supposedly-safe schools.

So basically it'll be about students studing in this school as the threat baehind all this happening reveals itself, meaning it'll be sandbox-ish at several parts, while also following a set plot

And yes, I know it resembles Harry Potter at ceratin parts, but that doesn't mean it won't be original...
So, any of you interested?
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  #5787    
Old September 22nd, 2012, 04:23 PM
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This is what I said originally, but there's no need to continue it here (or at all, really):
Spoiler:
I took it completely seriously, but when you continually deny physics, then there's nothing to be done (comparing a large rock and a bullet...they're completely different; obviously one does more damage that the other, but from a piercing and bludgeoning standpoint, the two cannot be compared so easily). I've done a lot of research on the subjects, and I've been trying to rectify the games for years, now. As I've said, this isn't fact; it can't be, and it's impossible to improve it without scientific data or actual comparisons. All other evidence is, thus, simply theory, and thus it is refutable. The inconsistencies stand, and a lot of things in the games don't make sense; nor will they ever. I do think the series has gotten less mature of the years (sure, the 4th and 5th gen had more mature stories, but despite that, the characters are far more pure in most cases, as are some of the themes), and about half of what I said was theory rather than subjectivity (more or less). And of course I care, I've been playing pokemon since the beginning, which is really why I consider it as based on game logic as it is; I'm not basing on my ideals, no, then I would have been far more subjective with my points and would have gravitated towards grittier, more realistic things, rather than ones based on simply logic, alone. But that's not what pokemon is, now is it? Pokemon does rely on logic, and it may have been impulsive but it certainly acknowledges the fact that it is a game, there's no moving me on that point. It may sound shallow, but most anyone who's played the game can tell that it does. Then again, I guess it really doesn't sound shallow, after all; at least, not to me, not in this case. After all, if it didn't, then magnitude 9 would indeed level cities. If a didn't, a lot of things would most certainly not work, even by some surreal, alternative logic. To truly see pokemon for what it is, we must marry game logic with our logic, it makes little sense, otherwise; and seemingly, that's how GF wanted it. I've based my bullet logic on actual physics, problem is, it's hard to do that with pokemon, as we know very, very little about...really, a lot of it. There's no way to present that a bullet is faster than Extreme Speed as, according to the pokedex, it is simple "incredibly" or "blindingly fast". How fast is that? There's no real way to know, but I'd say that a bullet is also blindingly fast. It's far too vague to definitively say that one is faster than the other; unless, that is, in the games they explain the velocity of the attack and the formula behind which its damage is dealt. It seems more like you're going more off of emotions rather then logic (or logic seduced by emotion), because I felt those words. Yeah, they attacked me and my credibility, stating fact in places where opinion would be as stating conjecture where there should be opinion. Still, I don't really care about that, because you always seem to reinforce flimsy theories of yours with some type of logic later on, whether you actually believe them or not.

Unless, of course, you'd like to prove me wrong on the aforementioned points; because I see nothing wrong with them as long as they stand uncontested. After all, I really don't see how one can prove most of those questions, but I would be happy- no, ecstatic, to see non-theoretical, non-subjective proof that denies the illogical nature of the games, from a surreal standpoint or otherwise. Who knows, maybe I'd like the games more if you did, but to so easily refute all that I said...there must be some pretty solid evidence that I missed. Clearly what I'm saying is so ridiculous, so simple and baseless that it can be easily refuted- no, effortlessly so. I mean, this whole things would all be over then, right? If we have completely irrefutable evidence? Heck, there'd be no cons, I actually encourage that refutal, because I like pokemon. At a time, I loved it; there are bonds with the series that just cannot be broken, so why not just strengthen those weak links? Yes, let's destroy our laws of physics, let's destroy logic as we know it, and immerse ourselves in the surreal world of pokemon, because it is only then that we can truly understand the laws that bind the world from chaos. I'd only be gaining from the destruction of my points. Maybe I'm just a raging fanboy, bawwing stupidly about what I don't understand, maybe my points really are flimsy, then by all means, destroy my "crappy opinions and theories", I'm all eyes.

Or, we could end it right here, and forget all about this, "agree to disagree", as they say. Granted, it's not something I like to do (it leaves a really bitter taste in my mouth), but that's the type of thing you have to deal with in our world of subjectivity. Though, the only reason I'd see that as being necessary is because the trains of "Roleplay Discussion" are being derailed, I'd say this is more fit for general discussion, but if we can tie it in or bring it to a swift end, then I'd say it works.

EDIT: Though, I will say that I do see potential. Pokemon Platinum and BW1 and 2 proved to me that Game Freak is capable of making a more-than-simple story, and N and Cyrus are probably the most complex (and from my POV, the most interesting) characters in the series. I can see Pokemon becoming exponentially better in the future, and they actually care about the gamer that wants more in terms of story. It's not all about the kiddies, though they are the majority of the fanbase (and thus, simplicity is something that absolutely cannot be lost. Saying it's not at all mature would be a little shallow, I'd say, but I would truly love to see the melding of themes presented in Gen 1 as well as those of Gen 5; after all, if Inazuma Eleven, a game about Soccer, could make a mature, and at the same time, lighthearted story that appeals to all ages, than I'm sure the surreal world of pokemon can as well (and in its strife, one might say that it has with BW).


Yellow (or anyone), if you wish to continue with it, post it in the main forum; it's not really something I feel like discussing any further because I can see exactly where it'd go. I'm sure people on both sides would rally forth for discussion, and I'm sure there are others on the forum that are better at things like physics than I am. Either way, it can't stay here.

--------------------------------------------------------------------------------------------------------------------------------------------------------

Regarding the Magi Academy, I'd probably be interested once I see the OOC, it seems like an idea with a lot of potential.
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Last edited by machomuu; September 22nd, 2012 at 05:36 PM.
  #5788    
Old September 23rd, 2012, 05:14 AM
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Yo chumps. Try keep the talking to roleplaying and not about discussions about pokemon in general, a'ight?
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  #5789    
Old September 23rd, 2012, 09:50 AM
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Quote:
Originally Posted by Skymin View Post
Yo chumps. Try keep the talking to roleplaying and not about discussions about pokemon in general, a'ight?
To be fair, it was relevant to roleplaying in a sense... A lot of this is determining what is right and wrong when roleplaying with pokemon.

Knowing my old track record with arguments in the RPDT... I'm gonna stay out of it.
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  #5790    
Old September 23rd, 2012, 01:46 PM
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@WolfOfEve: It ended. But you're right. It was a discussion about Pokemon as a setting for a theoretical roleplay and what sort of limitations this should imply. My guess is that I'm not the only one who got a headache reading the actual discussion.

Anyway--Someone else actually asked me this, so I'm going to go ahead and directly bring up canonity and it's relevance to roleplay. When you make a Pokemon roleplay, or an X-men roleplay, or any other roleplay based off a pre-existing franchise, it is exceedingly important that you maintain some semblance to the source material when writing said RP.

This is because if someone comes in looking for a Harry Potter RP, chances are they aren't going to be impressed by how little the RP actually resembles the source material.

Now, I'm not saying an RP should be exactly like the source material, but rather, one should avoid contradicting the source material. See, you can work through the source material and do whatever you want, or you can work /around/ it and still do just about whatever you want. I find that the latter encourages one to be less crude which tends to result in higher quality writing. There's also the fact that some people will be disappointed if they see an RP disrespecting the source material.

Needless to say, I consider it a good writing practice.
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  #5791    
Old September 23rd, 2012, 02:38 PM
Mr. Mammoth's Avatar
Mr. Mammoth
One cool snowman
 
Join Date: Aug 2011
Location: Wherever there is ice
Age: 18
Gender: Male
Nature: Relaxed
Why hello there people! It's your good friend Mr. Mammoth, here to bring you your daily dose of "How to Break Physics"! In today's episode we'll be working on how to prop a giant fan on your boat to gener-

Okay, that's not why I'm here. I'm here for a much less fun thing, shameless advertizing. It happens to be so that my own, neatly crafted RP Skies of Fruition have had a slight loss of players which means that if anyone is interested, they can join right up! Assuming that they make a good SU that is. Now what is this Skies of Fruition? Well, the answer is simple;

It is a Journey-RP set in a future Orre where the whole region isn't a barren wasteland anymore. It now features Gyms and even a Pokémon Leauge which people are free to challenge! And also some... Shady Individuals snooping around for extra thrilling elements.

Sounds interesting? Well terrific! The RP hasn't come very far either, we're only at One-and-a-half chapters, so cathcing up with everyone else should be no problem at all! You can find a link to the OOC in my signature where it says "My RP: Skies of Fruition", shouldn't be too hard, right?
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  #5792    
Old September 23rd, 2012, 08:53 PM
Cadance's Avatar
Cadance
& Shining Armour
 
Join Date: Jun 2010
Location: Atlanta, GA
Gender: Female
Nature: Brave
Send a message via Skype™ to Cadance
Hey guys! I know I haven't been roleplaying all week, and I apologize. Skymin, Raikiri and I have a Roleplay event going on at the PCX Get Together right now, and it'd be awesome for you to like... totally join! There are emblems as prizes, and whether you are a beginner RPer or Advanced, everyone's welcome!

I should be back to roleplaying next week, once I'm done with all this! :D
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  #5793    
Old September 24th, 2012, 10:07 AM
Dusk's Avatar
Dusk
Fighting to Renew my Past...
 
Join Date: Dec 2011
Location: Elysia
Age: 20
Gender: Male
Nature: Lonely
Two Advertisements for those looking for interesting roleplays. Click a title and you will be linked directly to the Roleplay's OOC thread!

I've just recently revived my (somehow popular) Roleplay about the two clashing families in Ancient Johto. This roleplay is different in the fact that Each human character has a Pokemon Counterpart, as they are all linked to each other. There are currently six open spots, and the Roleplay is reaching a point where everyone can join in at once.



Combining a popular Game Series with a completely original and unique storyline, Zelda: Dimensional Link is a small tight-knit RP that has yet to begin. Excluding my own part, there are four player spots, two of which are specially reserved for specific players. The other two spots are available. However, the Sign-Up process is different here. I'm currently letting in sign-ups for anyone who wants to join, and when the time comes, I'll pick the group that I find will hold the greatest potential in the RP. Be warned, however. This is an RP that will require great loyalty from the players.
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  #5794    
Old September 24th, 2012, 11:39 AM
machomuu's Avatar
machomuu
Fueled by Pepsi
Community Supporter
 
Join Date: Apr 2008
Location: 'Murca
Gender: Male
Nature: Relaxed
Quote:
Originally Posted by Leaf Storm View Post
Hey guys! I know I haven't been roleplaying all week, and I apologize. Skymin, Raikiri and I have a Roleplay event going on at the PCX Get Together right now, and it'd be awesome for you to like... totally join! There are emblems as prizes, and whether you are a beginner RPer or Advanced, everyone's welcome!

I should be back to roleplaying next week, once I'm done with all this! :D
That sounds interesting, and from the looks of it, it is. I'm really considering participating.
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  #5795    
Old September 24th, 2012, 04:26 PM
<Challenger>'s Avatar
<Challenger>
Wake me when you need me.
 
Join Date: Jul 2012
Location: East Coast, USA (Represent!)
Age: 16
Gender: Male
Nature: Jolly
I'm so sorry about the inactivity everyone. School's had me. I'll get caught up as soon as possible.
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"Sir. Finishing the fight."
  #5796    
Old September 25th, 2012, 10:14 AM
Dusk's Avatar
Dusk
Fighting to Renew my Past...
 
Join Date: Dec 2011
Location: Elysia
Age: 20
Gender: Male
Nature: Lonely
Anyone want to see the demented and corrupted character I've created?
Gale Sirknight
Go ahead and click that wonderful name up there.
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  #5797    
Old September 25th, 2012, 03:45 PM
Danger Zone's Avatar
Danger Zone
All Men Must Die.
 
Join Date: Jul 2011
Age: 16
Gender: Male
Nature: Calm
Quote:
Originally Posted by Leaf Storm View Post
Hey guys! I know I haven't been roleplaying all week, and I apologize. Skymin, Raikiri and I have a Roleplay event going on at the PCX Get Together right now, and it'd be awesome for you to like... totally join! There are emblems as prizes, and whether you are a beginner RPer or Advanced, everyone's welcome!

I should be back to roleplaying next week, once I'm done with all this! :D
Okay, so just a few thoughts I have about these events.

What I feel is that we are having a bit too many Roleplaying events nowadays. First we had the RPOs then this. This causes two problems in my opinion, one, that these events take up time from one's schedule, which leads to the actual RPs getting inactive. Two, people will lose interest in these events due to excessive amounts of these contests.

While I do have to say, I found this event a lot better than the RPOs concept-wise. RPOs were more of a lit writing fest, this is more RPing in the general sense, even though I still would have preferred something else. For me, RPs aren't just about playing a single character, it's also about your interaction with other players. It's the unpredictability of what your rival/teammate/fellow RPer might do.

The idea that I have in mind is sort of risky, though. Why not make it something like this: The RPers are actually a team of bounty hunters/adventurers, who are trying to take down a single large beast or something. Play a bit with that concept. But, something like that, and the judging can be based upon creativity, total post length, activity, etc. Again the major risk I see here is the dependence on other players.

Also I suggest merging the RPOs with this GT event, and posting the RPOs in the GT instead, since the GT reaches out to a wider part of the forum than the RPOs. That's my two cents on the whole topic.

@heretostay: Whoa dude, you're in 15 RPs?! How do you handle so many at once? d:
  #5798    
Old September 26th, 2012, 12:42 AM
{Swan}'s Avatar
{Swan}
I Never Asked For This.
 
Join Date: Jun 2008
Location: Europe
Age: 21
Gender: Female
Nature: Naive
I have a roleplay that's in need of some shameless advertising, so shamelessly advertise I shall!

<url=http://www.pokecommunity.com/showthread.php?t=288782> A Game of Luck</url> is a roleplay modelled after the crazy dice nuzlocke style. For those whp don't know what that is, it's playing a Pokemon game, in this place roleplay, with the assumption that when your pokemon faints, they die. Add to that the razy dice, meaning randomized evens, and let the craziness begin!

A Game Of Luck is a chapter-based journey roleplay set in future Hoenn in an alternative Pokemon world where the casualtis of Pokemon battle are accepted as an inevitable fact, someing that nothing is wrong with. Well, to most of the populace. A. New way of thinking, originated in Unova, that pokemon shouldn't be made to suffer just because of the whim of humans. The roleplay sts your character in the middle of things, where they will be confronted with questions of morality, and whose side to take.

Interested? Follow the link and find out more!

/carsaleswomam OUT!
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  #5799    
Old September 26th, 2012, 04:59 PM
PkMnTrainer Yellow's Avatar
PkMnTrainer Yellow
RP Mentor
Community Supporter
 
Join Date: Aug 2008
Location: East Coast, USA
Gender: Female
Nature: Hardy
Quote:
Originally Posted by -DeepImpact- View Post
While I do have to say, I found this event a lot better than the RPOs concept-wise. RPOs were more of a lit writing fest, this is more RPing in the general sense, even though I still would have preferred something else. For me, RPs aren't just about playing a single character, it's also about your interaction with other players. It's the unpredictability of what your rival/teammate/fellow RPer might do.
I'm not sure I've ever agreed with anything you've said quite as much as I agree with this. Here's my thoughts as to how we could better handle the events. I'll leave the issue with frequency alone, since I don't disagree with you but honestly don't know what I think on the matter either currently.

So. What if the entire events were rebuilt for 'teams' instead of individual people? People apply, and are then sorted into the teams by the oversears of the event. (Possibly randomly, or possibly by other factors depending on the event.)

They are then asked to supply a character for a certain genre or under certain restrictions (So that Goku and Anne Frank don't wind up fighting Super Hitler.) and interact as a /group/ with a certain scene. Judging would be based on cooperation. Judges would need to keep their eye out for any isues that arise or a feeling of boredness or apathy from any of the roleplayers. After all. In roleplay, someone just reading from a distance isn't who ultimately matters. It's the enjoyment of your fellow RPer.

That'd be the primary judging area. If you can't properly entertain your fellow roleplayers and/or handle problems optimally, bam. You've got a good chance of having lost right off the bat. The second category would be actual writing quality. I don't think I need to say anything more about that, other than INB4 "Writing quality is more important than entertaining one's fellow roleplayers and/or having a good attitude!"





BASICALLY? What I'm suggesting is creating a very short term actual roleplay meant to facilitate the opportunity to judge the players.


...Oooor we could just... y'know, judge based on the RPs we already have and--Oh. Wait that'd be the RPAs.

But in all honesty, it doesn't make a /huge/ difference between whether it's an event RP or RPs that have already been made, main difference being accessibility. Already made RPs are accessible to everyone no matter what, and an event RP requires a new RP but gets people more involved. It's a choice one has to make depending on what they want, and I honestly suspect that people may prefer to have an event specific RP as opposed to what amounts to returning the RPAs.
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Last edited by PkMnTrainer Yellow; September 27th, 2012 at 05:00 AM.
  #5800    
Old September 26th, 2012, 06:13 PM
machomuu's Avatar
machomuu
Fueled by Pepsi
Community Supporter
 
Join Date: Apr 2008
Location: 'Murca
Gender: Male
Nature: Relaxed
Quote:
Originally Posted by -DeepImpact- View Post
Okay, so just a few thoughts I have about these events.

What I feel is that we are having a bit too many Roleplaying events nowadays. First we had the RPOs then this. This causes two problems in my opinion, one, that these events take up time from one's schedule, which leads to the actual RPs getting inactive. Two, people will lose interest in these events due to excessive amounts of these contests.

While I do have to say, I found this event a lot better than the RPOs concept-wise. RPOs were more of a lit writing fest, this is more RPing in the general sense, even though I still would have preferred something else. For me, RPs aren't just about playing a single character, it's also about your interaction with other players. It's the unpredictability of what your rival/teammate/fellow RPer might do.

The idea that I have in mind is sort of risky, though. Why not make it something like this: The RPers are actually a team of bounty hunters/adventurers, who are trying to take down a single large beast or something. Play a bit with that concept. But, something like that, and the judging can be based upon creativity, total post length, activity, etc. Again the major risk I see here is the dependence on other players.

Also I suggest merging the RPOs with this GT event, and posting the RPOs in the GT instead, since the GT reaches out to a wider part of the forum than the RPOs. That's my two cents on the whole topic.

@heretostay: Whoa dude, you're in 15 RPs?! How do you handle so many at once? d:
The amount of time in between is unlikely to be a problem in the future, specifically because in this case (being this year) one of the events has to occur when it does (the PCX event), while the other wasn't based upon the date that it was planned, and could really happen whenever. It was inevitable that they both be held so close together, especially since the Olympics were, for the most part, experimental and out of nowhere (which would not be the case if they were held again).
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