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  #9076    
Old November 18th, 2013 (11:31 AM).
Teh Blazer's Avatar
Teh Blazer Teh Blazer is offline
Divider of Zero
 
Join Date: Feb 2009
Location: 'MERICA
Age: 19
Gender: Male
Nature: Relaxed
Posts: 693
Quote originally posted by Rezordaxx:
hi so I have this massive talking script but when i compile it it just throws in a random loadpointer command

Script;

Spoiler:
'---------------
#org 0x8105A6
lock
showpokepic 0x1 0x0 0x4
msgbox 0x881096D MSG_NORMAL '"Hey you guys!"
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x881097D MSG_NORMAL '"Goku!"
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810985 MSG_NORMAL '"Hey!"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x881098C MSG_NORMAL '"Hey!"
hidepokepic
applymovement 0x6 0x8811676
showpokepic 0x9 0x0 0x4
msgbox 0x8810992 MSG_NORMAL '"Who is the kid?"
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88109A4 MSG_NORMAL '"Goku babysitting\nwe all be darned..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x88109C9 MSG_NORMAL '"He's my son!"
hidepokepic
msgbox 0x88109D8 MSG_NORMAL '"WHAAAAT!!"
showpokepic 0x1 0x0 0x4
msgbox 0x88109E4 MSG_NORMAL '"Pretty wild uh?"
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88109F6 MSG_NORMAL '"Woaaww!"
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810A00 MSG_NORMAL '"Oh Goku,\nHe is adorable!"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810A1B MSG_NORMAL '"Gohan say hi."
hidepokepic
showpokepic 0x2 0x0 0x4
msgbox 0x8810A2B MSG_NORMAL '"Hello, everybody."
hidepokepic
msgbox 0x8810A3F MSG_NORMAL '"Hi!"
showpokepic 0x1 0x0 0x4
msgbox 0x8810A45 MSG_NORMAL '"This is Gohan."
hidepokepic
showpokepic 0x8 0x0 0x4
msgbox 0x8810A56 MSG_NORMAL '"Gohan?\nI see you named\phim after..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810A8B MSG_NORMAL '"You're right."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810A9B MSG_NORMAL '"Hi Gohan,\nHow old are you?"
hidepokepic
showpokepic 0x2 0x0 0x4
msgbox 0x8810AB8 MSG_NORMAL '"Euhm euhh,\nfive and a half!!"
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810AD7 MSG_NORMAL '"Are you gonna be\na brave fighter\..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810B09 MSG_NORMAL '"Chichi doesnt\nlet him train that ..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810B32 MSG_NORMAL '"No martial arts uhh?\nWhat do you ..."
hidepokepic
showpokepic 0x2 0x0 0x4
msgbox 0x8810B76 MSG_NORMAL '"A orthopedist."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810B87 MSG_NORMAL '"A orthopedist uhh.\nUhh!\pA tail!"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810BA9 MSG_NORMAL '"Yeah,\nHe was born with one.\pJust..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810BD5 MSG_NORMAL '"Goku?\nHas anything strange\pever ..."
hidepokepic
showpokepic 0x8 0x0 0x4
msgbox 0x8810C12 MSG_NORMAL '"She means has Gohan\never looked a..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810C52 MSG_NORMAL '"no,\nI dont think so\pNo, we all g..."
hidepokepic
msgbox 0x8810C94 MSG_NORMAL '"Euhhhh.."
showpokepic 0x8 0x0 0x4
msgbox 0x8810C9F MSG_NORMAL '"Why, why you say?\noh give me a re..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810CC8 MSG_NORMAL '"He is a lot\ndifferent than\pwhen ..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810D00 MSG_NORMAL '"I know...\nChichi is pretty\pprote..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810D87 MSG_NORMAL '"Oh yeah,\nWell what makes\pthat us..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810DB0 MSG_NORMAL '"Yeah..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810DBA MSG_NORMAL '"Oh neat!\nIs that a real\pdragonba..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810DED MSG_NORMAL '"Yes,\nIt was my grandfathers\pI am..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810E61 MSG_NORMAL '"Woaw,\nIts wild to think\pof all t..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810EC7 MSG_NORMAL '"Yeah really,\n Hey Goku so what\pa..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810F1B MSG_NORMAL '"Yes thats a\ngood question\pcome t..."
cry 0x6 0x0
msgbox 0x8810F61 MSG_NORMAL '"Man something is\nheading straight..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810FB8 MSG_NORMAL '"I feel it\nnow too!"
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810FCD MSG_NORMAL '"There is nothing\nthere you guys!"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810FF0 MSG_NORMAL '"What is it?\nI've never felt\panyt..."
hidepokepic
fadescreen 0x1
showpokepic 0x4 0x0 0x4
msgbox 0x8811040 MSG_KEEPOPEN '"Gehehehehehe!"
closeonkeypress
playsong 0x112 0x0
showsprite 0x2
fadescreen 0x0
applymovement MOVE_PLAYER 0x881273B
applymovement 0x6 0x881273B
applymovement 0x5 0x881273B
applymovement 0x3 0x881273B
applymovement 0x1 0x881273B
msgbox 0x8811050 MSG_NORMAL '"Woahhh!"
showpokepic 0x4 0x0 0x4
msgbox 0x881105A MSG_NORMAL '"So we meet\nagain at last.\pYou've..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x88110AA MSG_NORMAL '"Kaka...rot?"
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88110B8 MSG_NORMAL '"Thats right\nthats your name."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88110D7 MSG_NORMAL '"Who is this?\nI believe\phe is nut..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88110FC MSG_NORMAL '"WHAT WHERE YOU\nDOING ALL THESE\pY..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8811185 MSG_NORMAL '"Huh!\nA tail!!\p HE HAS GOT A TAIL..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88111AC MSG_NORMAL '"So you know\nwho I am at last.\pNo..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x881122C MSG_NORMAL '"Yes I had but\nI can not remember\..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x881125E MSG_NORMAL '"YOU FOOL\nYOU FORGOT"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8811274 MSG_NORMAL '"ALRIGHT WHO ARE YOU\nAND WHAT DO\p..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88112A9 MSG_NORMAL '"Be carefull Goku\nhe is not normal..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88112CE MSG_NORMAL '"You are not normal\neither Kakarot..."
hidepokepic
msgbox 0x8811350 MSG_NORMAL '"WHATT!"
showpokepic 0x4 0x0 0x4
msgbox 0x8811359 MSG_NORMAL '"Allow me to\nintroduce myself\pI a..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8811396 MSG_NORMAL '"He looks just\nlike you Goku!"
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88113B5 MSG_NORMAL '"But why is Goku\non earth if he\pc..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88113F1 MSG_NORMAL '"Thats simple,\nWe had important\pc..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8811513 MSG_NORMAL '"What has a\nfull moon to do\pwith ..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x881153B MSG_NORMAL '"What woahhh,\nWHAT HAPPEND\pTO YOU..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x88115BC MSG_NORMAL '"My name is Goku\nAnd I\pam from ea..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88115E5 MSG_NORMAL '"You are one\nof the\pfour saiyans ..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8811649 MSG_NORMAL '"No!"
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x881164F MSG_NORMAL '"Then I will\ntake your son!"
hidepokepic
cry 0x6 0x0
fadescreen 0x3
showpokepic 0x2 0x0 0x4
msgbox 0x881166C MSG_NORMAL '"DADDY!!!"
hidepokepic
hidesprite 0x2
hidesprite 0x6
fadescreen 0x2
setflag 0x203
setvar 0x4014 0x3
release
end

'---------
' Strings
'---------
#org 0x81096D
= Hey you guys!

#org 0x81097D
= Goku!

#org 0x810985
= Hey!

#org 0x81098C
= Hey!

#org 0x810992
= Who is the kid?

#org 0x8109A4
= Goku babysitting\nwe all be darned.

#org 0x8109C9
= He's my son!

#org 0x8109D8
= WHAAAAT!!

#org 0x8109E4
= Pretty wild uh?

#org 0x8109F6
= Woaaww!

#org 0x810A00
= Oh Goku,\nHe is adorable!

#org 0x810A1B
= Gohan say hi.

#org 0x810A2B
= Hello, everybody.

#org 0x810A3F
= Hi!

#org 0x810A45
= This is Gohan.

#org 0x810A56
= Gohan?\nI see you named\phim after your\ngrandfather.

#org 0x810A8B
= You're right.

#org 0x810A9B
= Hi Gohan,\nHow old are you?

#org 0x810AB8
= Euhm euhh,\nfive and a half!!

#org 0x810AD7
= Are you gonna be\na brave fighter\plike your dad?

#org 0x810B09
= Chichi doesnt\nlet him train that much.

#org 0x810B32
= No martial arts uhh?\nWhat do you wanna\pbe when you grow\nup Gohan?

#org 0x810B76
= A orthopedist.

#org 0x810B87
= A orthopedist uhh.\nUhh!\pA tail!

#org 0x810BA9
= Yeah,\nHe was born with one.\pJust like me!

#org 0x810BD5
= Goku?\nHas anything strange\pever happend to gohan\nat night?

#org 0x810C12
= She means has Gohan\never looked at the moon\pwhen it was full?

#org 0x810C52
= no,\nI dont think so\pNo, we all go to\nbed pretty early.\pBut why?

#org 0x810C94
= Euhhhh..

#org 0x810C9F
= Why, why you say?\noh give me a reason!

#org 0x810CC8
= He is a lot\ndifferent than\pwhen you where\na kid Goku.

#org 0x810D00
= I know...\nChichi is pretty\pprotective of Gohan\nshe makes him study\pall the time and she\nsays that martial arts\pis a waist of energy.

#org 0x810D87
= Oh yeah,\nWell what makes\pthat us then?

#org 0x810DB0
= Yeah...

#org 0x810DBA
= Oh neat!\nIs that a real\pdragonball on\nyour head?

#org 0x810DED
= Yes,\nIt was my grandfathers\pI am collecting\nthem for fun\pGohan wants to see\nthe dragon but he\phas to give his up.

#org 0x810E61
= Woaw,\nIts wild to think\pof all the things we\nwent trough together\ptrying to find\nthose dragonballs.

#org 0x810EC7
= Yeah really,\n Hey Goku so what\pare you guys gonna\nwish for when\pyou get them all?

#org 0x810F1B
= Yes thats a\ngood question\pcome to think of it\nI dont want anything.

#org 0x810F61
= Man something is\nheading straight\pfor us!\nI've never felt a \ppower like this before.

#org 0x810FB8
= I feel it\nnow too!

#org 0x810FCD
= There is nothing\nthere you guys!

#org 0x810FF0
= What is it?\nI've never felt\panything this powerfull\nIts a horrible\ppower too!

#org 0x811040
= Gehehehehehe!

#org 0x811050
= Woahhh!

#org 0x81105A
= So we meet\nagain at last.\pYou've grown up.\nI've recognize\pyou little Kakarot.

#org 0x8110AA
= Kaka...rot?

#org 0x8110B8
= Thats right\nthats your name.

#org 0x8110D7
= Who is this?\nI believe\phe is nuts!

#org 0x8110FC
= WHAT WHERE YOU\nDOING ALL THESE\pYEARS YOUR\nMISSION WAS TO\pEXTERMINATE ALL\nLIFEFORMS ON\pTHIS PLANET!!\nSo why havent \pyou carried it out?

#org 0x811185
= Huh!\nA tail!!\p HE HAS GOT A TAIL TO!

#org 0x8111AC
= So you know\nwho I am at last.\pNow tell me,\nDid you ever got\pa sirious blow to\nthe head when\pyou where young?\nDID YOU HEAR ME!

#org 0x81122C
= Yes I had but\nI can not remember\pit verry well.

#org 0x81125E
= YOU FOOL\nYOU FORGOT

#org 0x811274
= ALRIGHT WHO ARE YOU\nAND WHAT DO\pYOU WANT FROM ME!!

#org 0x8112A9
= Be carefull Goku\nhe is not normal!

#org 0x8112CE
= You are not normal\neither Kakarot,\pyou where born at the\nplanet vegeta you are \pa space fighter a\nsaiyan warrior!\pJust\nlike\pme!

#org 0x811350
= WHATT!

#org 0x811359
= Allow me to\nintroduce myself\pI am Raditz\nyour big brother.

#org 0x811396
= He looks just\nlike you Goku!

#org 0x8113B5
= But why is Goku\non earth if he\pcomes from\nanother planet!

#org 0x8113F1
= Thats simple,\nWe had important\pclients that needed\na planet just like\pthis one.\nSo Kakarot was sent\pover to this one\nto take it over.\pYou see we saiyans\nare like space pirates.\pKakarot with the\nhelp of the\pfull moon you could\nhave killed them all\pin a few days\nif you only\phad rememberd!

#org 0x811513
= What has a\nfull moon to do\pwith this?

#org 0x81153B
= What woahhh,\nWHAT HAPPEND\pTO YOUR TAIL!\nYOUR TRUE POWER\pIS GONE NOW\nYOU HAVE LOST YOUR\pABILITY TO\nTRANSFORM AT THE\pFULL MOON!!

#org 0x8115BC
= My name is Goku\nAnd I\pam from earth!!!

#org 0x8115E5
= You are one\nof the\pfour saiyans that\nsurvived the\pexplosion of\nplanet vegeta!\pSo join us\nbrother!

#org 0x811649
= No!


'-----------
' Movements
'-----------
#org 0x811676
#raw 0x12 'Step Right (Normal)
#raw 0x12 'Step Right (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements

#org 0x81273B
#raw 0x62 'Exclamation Mark (!)
#raw 0x52 'Jump in Place (Facing Down)
#raw 0xFE 'End of Movements


after compiling :
Spoiler:
'---------------
#org 0x8105A6
lock
showpokepic 0x1 0x0 0x4
msgbox 0x881096D MSG_NORMAL '"Hey you guys!"
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x881097D MSG_NORMAL '"Goku!"
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810985 MSG_NORMAL '"Hey!"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x881098C MSG_NORMAL '"Hey!"
hidepokepic
applymovement 0x6 0x8811676
showpokepic 0x9 0x0 0x4
msgbox 0x8810992 MSG_NORMAL '"Who is the kid?"
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88109A4 MSG_NORMAL '"Goku babysitting\nwe all be darned..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x88109C9 MSG_NORMAL '"He's my son!"
hidepokepic
msgbox 0x88109D8 MSG_NORMAL '"WHAAAAT!!"
showpokepic 0x1 0x0 0x4
msgbox 0x88109E4 MSG_NORMAL '"Pretty wild uh?"
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88109F6 MSG_NORMAL '"Woaaww!"
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810A00 MSG_NORMAL '"Oh Goku,\nHe is adorable!"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810A1B MSG_NORMAL '"Gohan say hi."
hidepokepic
showpokepic 0x2 0x0 0x4
msgbox 0x8810A2B MSG_NORMAL '"Hello, everybody."
hidepokepic
msgbox 0x8810A3F MSG_NORMAL '"Hi!"
showpokepic 0x1 0x0 0x4
msgbox 0x8810A45 MSG_NORMAL '"This is Gohan."
hidepokepic
showpokepic 0x8 0x0 0x4
msgbox 0x8810A56 MSG_NORMAL '"Gohan?\nI see you named\phim after..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810A8B MSG_NORMAL '"You're right."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810A9B MSG_NORMAL '"Hi Gohan,\nHow old are you?"
hidepokepic
showpokepic 0x2 0x0 0x4
msgbox 0x8810AB8 MSG_NORMAL '"Euhm euhh,\nfive and a half!!"
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810AD7 MSG_NORMAL '"Are you gonna be\na brave fighter\..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810B09 MSG_NORMAL '"Chichi doesnt\nlet him train that ..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810B32 MSG_NORMAL '"No martial arts uhh?\nWhat do you ..."
hidepokepic
showpokepic 0x2 0x0 0x4
msgbox 0x8810B76 MSG_NORMAL '"A orthopedist."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810B87 MSG_NORMAL '"A orthopedist uhh.\nUhh!\pA tail!"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810BA9 MSG_NORMAL '"Yeah,\nHe was born with one.\pJust..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810BD5 MSG_NORMAL '"Goku?\nHas anything strange\pever ..."
hidepokepic
showpokepic 0x8 0x0 0x4
msgbox 0x8810C12 MSG_NORMAL '"She means has Gohan\never looked a..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810C52 MSG_NORMAL '"no,\nI dont think so\pNo, we all g..."
hidepokepic
msgbox 0x8810C94 MSG_NORMAL '"Euhhhh.."
showpokepic 0x8 0x0 0x4
msgbox 0x8810C9F MSG_NORMAL '"Why, why you say?\noh give me a re..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810CC8 MSG_NORMAL '"He is a lot\ndifferent than\pwhen ..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810D00 MSG_NORMAL '"I know...\nChichi is pretty\pprote..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810D87 MSG_NORMAL '"Oh yeah,\nWell what makes\pthat us..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810DB0 MSG_NORMAL '"Yeah..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810DBA MSG_NORMAL '"Oh neat!\nIs that a real\pdragonba..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810DED MSG_NORMAL '"Yes,\nIt was my grandfathers\pI am..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810E61 MSG_NORMAL '"Woaw,\nIts wild to think\pof all t..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810EC7 MSG_NORMAL '"Yeah really,\n Hey Goku so what\pa..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810F1B MSG_NORMAL '"Yes thats a\ngood question\pcome t..."
cry 0x6 0x0
msgbox 0x8810F61 MSG_NORMAL '"Man something is\nheading straight..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x8810FB8 MSG_NORMAL '"I feel it\nnow too!"
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8810FCD MSG_NORMAL '"There is nothing\nthere you guys!"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8810FF0 MSG_NORMAL '"What is it?\nI've never felt\panyt..."
hidepokepic
fadescreen 0x1
showpokepic 0x4 0x0 0x4
msgbox 0x8811040 MSG_KEEPOPEN '"Gehehehehehe!"
closeonkeypress
playsong 0x112 0x0
showsprite 0x2
fadescreen 0x0
applymovement MOVE_PLAYER 0x881273B
applymovement 0x6 0x881273B
applymovement 0x5 0x881273B
applymovement 0x3 0x881273B
applymovement 0x1 0x881273B
msgbox 0x8811050 MSG_NORMAL '"Woahhh!"
showpokepic 0x4 0x0 0x4
msgbox 0x881105A MSG_NORMAL '"So we meet\nagain at last.\pYou've..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x88110AA MSG_NORMAL '"Kaka...rot?"
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88110B8 MSG_NORMAL '"Thats right\nthats your name."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88110D7 MSG_NORMAL '"Who is this?\nI believe\phe is nut..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88110FC MSG_NORMAL '"WHAT WHERE YOU\nDOING ALL THESE\pY..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8811185 MSG_NORMAL '"Huh!\nA tail!!\p HE HAS GOT A TAIL..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88111AC MSG_NORMAL '"So you know\nwho I am at last.\pNo..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x881122C MSG_NORMAL '"Yes I had but\nI can not remember\..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x881125E MSG_NORMAL '"YOU FOOL\nYOU FORGOT"
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8811274 MSG_NORMAL '"ALRIGHT WHO ARE YOU\nAND WHAT DO\p..."
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88112A9 MSG_NORMAL '"Be carefull Goku\nhe is not normal..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88112CE MSG_NORMAL '"You are not normal\neither Kakarot..."
hidepokepic
msgbox 0x8811350 MSG_NORMAL '"WHATT!"
showpokepic 0x4 0x0 0x4
msgbox 0x8811359 MSG_NORMAL '"Allow me to\nintroduce myself\pI a..."
hidepokepic
showpokepic 0x9 0x0 0x4
msgbox 0x8811396 MSG_NORMAL '"He looks just\nlike you Goku!"
hidepokepic
showpokepic 0xB 0x0 0x4
msgbox 0x88113B5 MSG_NORMAL '"But why is Goku\non earth if he\pc..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88113F1 MSG_NORMAL '"Thats simple,\nWe had important\pc..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8811513 MSG_NORMAL '"What has a\nfull moon to do\pwith ..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x881153B MSG_NORMAL '"What woahhh,\nWHAT HAPPEND\pTO YOU..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x88115BC MSG_NORMAL '"My name is Goku\nAnd I\pam from ea..."
hidepokepic
showpokepic 0x4 0x0 0x4
msgbox 0x88115E5 MSG_NORMAL '"You are one\nof the\pfour saiyans ..."
hidepokepic
showpokepic 0x1 0x0 0x4
msgbox 0x8811649 MSG_NORMAL '"No!"
hidepokepic
showpokepic 0x4 0x0 0x4
loadpointer 0xC2 0xED00EDD9

'---------
' Strings
'---------
#org 0x81096D
= Hey you guys!

#org 0x81097D
= Goku!

#org 0x810985
= Hey!

#org 0x81098C
= Hey!

#org 0x810992
= Who is the kid?

#org 0x8109A4
= Goku babysitting\nwe all be darned.

#org 0x8109C9
= He's my son!

#org 0x8109D8
= WHAAAAT!!

#org 0x8109E4
= Pretty wild uh?

#org 0x8109F6
= Woaaww!

#org 0x810A00
= Oh Goku,\nHe is adorable!

#org 0x810A1B
= Gohan say hi.

#org 0x810A2B
= Hello, everybody.

#org 0x810A3F
= Hi!

#org 0x810A45
= This is Gohan.

#org 0x810A56
= Gohan?\nI see you named\phim after your\ngrandfather.

#org 0x810A8B
= You're right.

#org 0x810A9B
= Hi Gohan,\nHow old are you?

#org 0x810AB8
= Euhm euhh,\nfive and a half!!

#org 0x810AD7
= Are you gonna be\na brave fighter\plike your dad?

#org 0x810B09
= Chichi doesnt\nlet him train that much.

#org 0x810B32
= No martial arts uhh?\nWhat do you wanna\pbe when you grow\nup Gohan?

#org 0x810B76
= A orthopedist.

#org 0x810B87
= A orthopedist uhh.\nUhh!\pA tail!

#org 0x810BA9
= Yeah,\nHe was born with one.\pJust like me!

#org 0x810BD5
= Goku?\nHas anything strange\pever happend to gohan\nat night?

#org 0x810C12
= She means has Gohan\never looked at the moon\pwhen it was full?

#org 0x810C52
= no,\nI dont think so\pNo, we all go to\nbed pretty early.\pBut why?

#org 0x810C94
= Euhhhh..

#org 0x810C9F
= Why, why you say?\noh give me a reason!

#org 0x810CC8
= He is a lot\ndifferent than\pwhen you where\na kid Goku.

#org 0x810D00
= I know...\nChichi is pretty\pprotective of Gohan\nshe makes him study\pall the time and she\nsays that martial arts\pis a waist of energy.

#org 0x810D87
= Oh yeah,\nWell what makes\pthat us then?

#org 0x810DB0
= Yeah...

#org 0x810DBA
= Oh neat!\nIs that a real\pdragonball on\nyour head?

#org 0x810DED
= Yes,\nIt was my grandfathers\pI am collecting\nthem for fun\pGohan wants to see\nthe dragon but he\phas to give his up.

#org 0x810E61
= Woaw,\nIts wild to think\pof all the things we\nwent trough together\ptrying to find\nthose dragonballs.

#org 0x810EC7
= Yeah really,\n Hey Goku so what\pare you guys gonna\nwish for when\pyou get them all?

#org 0x810F1B
= Yes thats a\ngood question\pcome to think of it\nI dont want anything.

#org 0x810F61
= Man something is\nheading straight\pfor us!\nI've never felt a \ppower like this before.

#org 0x810FB8
= I feel it\nnow too!

#org 0x810FCD
= There is nothing\nthere you guys!

#org 0x810FF0
= What is it?\nI've never felt\panything this powerfull\nIts a horrible\ppower too!

#org 0x811040
= Gehehehehehe!

#org 0x811050
= Woahhh!

#org 0x81105A
= So we meet\nagain at last.\pYou've grown up.\nI've recognize\pyou little Kakarot.

#org 0x8110AA
= Kaka...rot?

#org 0x8110B8
= Thats right\nthats your name.

#org 0x8110D7
= Who is this?\nI believe\phe is nuts!

#org 0x8110FC
= WHAT WHERE YOU\nDOING ALL THESE\pYEARS YOUR\nMISSION WAS TO\pEXTERMINATE ALL\nLIFEFORMS ON\pTHIS PLANET!!\nSo why havent \pyou carried it out?

#org 0x811185
= Huh!\nA tail!!\p HE HAS GOT A TAIL TO!

#org 0x8111AC
= So you know\nwho I am at last.\pNow tell me,\nDid you ever got\pa sirious blow to\nthe head when\pyou where young?\nDID YOU HEAR ME!

#org 0x81122C
= Yes I had but\nI can not remember\pit verry well.

#org 0x81125E
= YOU FOOL\nYOU FORGOT

#org 0x811274
= ALRIGHT WHO ARE YOU\nAND WHAT DO\pYOU WANT FROM ME!!

#org 0x8112A9
= Be carefull Goku\nhe is not normal!

#org 0x8112CE
= You are not normal\neither Kakarot,\pyou where born at the\nplanet vegeta you are \pa space fighter a\nsaiyan warrior!\pJust\nlike\pme!

#org 0x811350
= WHATT!

#org 0x811359
= Allow me to\nintroduce myself\pI am Raditz\nyour big brother.

#org 0x811396
= He looks just\nlike you Goku!

#org 0x8113B5
= But why is Goku\non earth if he\pcomes from\nanother planet!

#org 0x8113F1
= Thats simple,\nWe had important\pclients that needed\na planet just like\pthis one.\nSo Kakarot was sent\pover to this one\nto take it over.\pYou see we saiyans\nare like space pirates.\pKakarot with the\nhelp of the\pfull moon you could\nhave killed them all\pin a few days\nif you only\phad rememberd!

#org 0x811513
= What has a\nfull moon to do\pwith this?

#org 0x81153B
= What woahhh,\nWHAT HAPPEND\pTO YOUR TAIL!\nYOUR TRUE POWER\pIS GONE NOW\nYOU HAVE LOST YOUR\pABILITY TO\nTRANSFORM AT THE\pFULL MOON!!

#org 0x8115BC
= My name is Goku\nAnd I\pam from earth!!!

#org 0x8115E5
= You are one\nof the\pfour saiyans that\nsurvived the\pexplosion of\nplanet vegeta!\pSo join us\nbrother!

#org 0x811649
= No!


'-----------
' Movements
'-----------
#org 0x811676
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements

#org 0x81273B
#raw 0x62 'Exclamation Mark (!)
#raw 0x52 'Jump in Place (Facing Down)
#raw 0xFE 'End of Movements


(I used the biggest offset you can find in FSF i just spammed on 9 till the numbers changed)
Hmm, are you sure this is all free space?

And have you tried breaking up the script? Like, have a decent chunk, then have a goto pointer to another chunk and then another goto pointer until the script is finished?
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  #9077    
Old November 18th, 2013 (01:16 PM).
GoGoJJTech's Avatar
GoGoJJTech GoGoJJTech is offline
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Quote originally posted by Teh Blazer:
Hmm, are you sure this is all free space?

And have you tried breaking up the script? Like, have a decent chunk, then have a goto pointer to another chunk and then another goto pointer until the script is finished?
He needs to repoint it. If he compiles over old data then the old data gets messed up. Get it?
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  #9078    
Old November 23rd, 2013 (11:24 AM). Edited November 23rd, 2013 by tanjim13.
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So the script is the player walks a few blocks up and the ship which he comes from "dissapears"

Spoiler:
'---------------
#org 0x989001
lockall
sound 0x15
applymovement 0xFF 0x8989039
waitmovement 0x0
fadescreen 0x1
hidesprite 0x4
fadescreen 0x0
msgbox 0x898901F 0x6 '"The ship has set sail again"
setvar 0xDCCE 0xD9

'---------
' Strings
'---------
#org 0x98901F
= The ship has set sail again


'-----------
' Movements
'-----------
#org 0x989039
#raw 0x9 'Step Up (Very Slow)
#raw 0x9 'Step Up (Very Slow)
#raw 0x9 'Step Up (Very Slow)
#raw 0x9 'Step Up (Very Slow)
#raw 0xFE 'End of Movements


But the problem is the ship sprite keeps comign back and the script dosent stop after 1st run, it should be a one time thing. Help? (Im pretty new to scripting)
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  #9079    
Old November 23rd, 2013 (01:48 PM).
Teh Blazer's Avatar
Teh Blazer Teh Blazer is offline
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Quote originally posted by tanjim13:
So the script is the player walks a few blocks up and the ship which he comes from "dissapears"

Spoiler:
'---------------
#org 0x989001
lockall
sound 0x15
applymovement 0xFF 0x8989039
waitmovement 0x0
fadescreen 0x1
hidesprite 0x4
fadescreen 0x0
msgbox 0x898901F 0x6 '"The ship has set sail again"
setvar 0xDCCE 0xD9

'---------
' Strings
'---------
#org 0x98901F
= The ship has set sail again


'-----------
' Movements
'-----------
#org 0x989039
#raw 0x9 'Step Up (Very Slow)
#raw 0x9 'Step Up (Very Slow)
#raw 0x9 'Step Up (Very Slow)
#raw 0x9 'Step Up (Very Slow)
#raw 0xFE 'End of Movements


But the problem is the ship sprite keeps comign back and the script dosent stop after 1st run, it should be a one time thing. Help? (Im pretty new to scripting)
This is a level script, right? Then you should be using vars 4011-40FF and be setting that var accoridngly (more info is in karatekid's flags, vars, and script tutorial). And you need a releaseall and end command at the end (more info about hot to construct a level script can be found in diegoisawesome's XSE tutorial). And you need to assign a flag number to the ship and then set that flag in your script somewhere before you use the "hidesprite" command to make the ship disappear even when you leave the map and come back in.
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  #9080    
Old November 23rd, 2013 (02:06 PM).
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Quote originally posted by Teh Blazer:
This is a level script, right? Then you should be using vars 4011-40FF and be setting that var accoridngly (more info is in karatekid's flags, vars, and script tutorial). And you need a releaseall and end command at the end (more info about hot to construct a level script can be found in diegoisawesome's XSE tutorial). And you need to assign a flag number to the ship and then set that flag in your script somewhere before you use the "hidesprite" command to make the ship disappear even when you leave the map and come back in.
Thanks, it worked, also, theres this:
It worked the first time I tested it but then it stopped working I havent chnaged it in anyway so im confused.

Spoiler:
'---------------
#org 0x900800
trainerbattle 0x0 0x1 0x0 0x8900819 0x890087E
msgbox 0x890089E 0x6 '"Joel: You have earned my respect\n..."
release
end


'---------
' Strings
'---------
#org 0x900819
= [blue_fr]Joel: Huh? You're a new face...\n[red_fr][player]: I just enrolled.\l[black_fr]Joel: Sweet! Time to test you!

#org 0x90087E
=

#org 0x90089E
= Joel: You have earned my respect\nyoung [player]
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  #9081    
Old November 23rd, 2013 (04:58 PM).
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Kurapika Kurapika is offline
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@tanjim13, Once you defeat a Trainer, its respective trainerflag will be set, that's why your script worked only once, to make it possible to re-battle that trainer you need to clear that trainerflag after the battle.
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  #9082    
Old November 23rd, 2013 (06:23 PM).
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tanjim13 tanjim13 is offline
 
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Quote originally posted by Kurapika:
@tanjim13, Once you defeat a Trainer, its respective trainerflag will be set, that's why your script worked only once, to make it possible to re-battle that trainer you need to clear that trainerflag after the battle.
No, I ment the message after battling isn't showing up.
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  #9083    
Old November 23rd, 2013 (09:16 PM).
Sniper's Avatar
Sniper Sniper is offline
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Quote originally posted by tanjim13:
No, I ment the message after battling isn't showing up.
I saw your script under your spoiler, there's no message on the other offset, obviously.
Should be like this.

Code:
#dynamic 0x800000  
#org @start trainerbattle 0x0 0x1 0x0 @before @after 
msgbox @beaten 0x6
release 
end  

#org @before 
= [blue_fr]Joel: Huh? You're a new face...\n[red_fr][player]: I just enrolled.\l[black_fr]Joel: Sweet! Time to test you!  

#org @after 
= <After battle message here>  

#org @beaten 
= Joel: You have earned my respect\nyoung [player]
Editing the script then compiling it again would screw the whole script.
Best to re-write it and insert on a different offset, or delete the offset that's been used.
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  #9084    
Old November 24th, 2013 (08:08 AM).
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Spoiler:
Code:
#dynamic 0x740000

#org @start
lock
faceplayer
setflag 0x6001
setvar 0x6001 0x1
special 0x8E
msgbox @1 0x6
checkflag 0x6000
if 0x0 goto @dont
msgbox @2 0x6
clearflag 0x6000
release
end

#org @dont
msgbox @3 0x6
clearflag 0x6001
release 
end

#org @1
= 1

#org @2
= 2

#org @3
= 3


So I dont know why this is hapening to me but you speak to the guy and the other guy does dissapear due to setflag but if I return to the map before speaking to the man again for clearflag the guy returns anyways..
This has been happening to me alot so this was a test script.. Do you know why their OW arn't dissapearing after I setflag them?
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  #9085    
Old November 24th, 2013 (10:22 AM). Edited November 24th, 2013 by Le pug.
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Le pug Le pug is offline
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Quote originally posted by M.L:
Spoiler:
Code:
#dynamic 0x740000

#org @start
lock
faceplayer
setflag 0x6001
setvar 0x6001 0x1
special 0x8E
msgbox @1 0x6
checkflag 0x6000
if 0x0 goto @dont
msgbox @2 0x6
clearflag 0x6000
release
end

#org @dont
msgbox @3 0x6
clearflag 0x6001
release 
end

#org @1
= 1

#org @2
= 2

#org @3
= 3


So I dont know why this is hapening to me but you speak to the guy and the other guy does dissapear due to setflag but if I return to the map before speaking to the man again for clearflag the guy returns anyways..
This has been happening to me alot so this was a test script.. Do you know why their OW arn't dissapearing after I setflag them?

I may be wrong but I think that the flag 6000 is too high to be used... usually I use flags in the 1000s but anything after 900s should be fine. Also, in the AdvanceMap you are using, are you entering the flag number under the overworld sprite? Make sure you set the flag to the right person. If you, say, use a flag of 1434 then you would put under Person ID of the OW sprite (which is under Script Offset) "$1434".

You can only use setvar on script tiles ... not in scripts with overworld sprites because that setvar value you have 0x6001 would have to go to the var number of the script tile in advancemap.

ALSO, only vars 0x4011-0x40FF are safe so using 0x6001 is wrong
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  #9086    
Old November 24th, 2013 (11:18 AM).
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I made the necessary changes but it still happens as soon as I walk out and back in the OW returns even after I have set the flag, I have put the person ID in...
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  #9087    
Old November 24th, 2013 (04:40 PM).
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LuxrayHacker LuxrayHacker is offline
 
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For some reason any scripting program I try to use won't work it says something like script aborted I have watched millions of videos and followed the instructions perfectly using the same programs and it won't work is it my computer?
  #9088    
Old November 24th, 2013 (05:43 PM).
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Quote originally posted by Le pug:
I may be wrong but I think that the flag 6000 is too high to be used... usually I use flags in the 1000s but anything after 900s should be fine. Also, in the AdvanceMap you are using, are you entering the flag number under the overworld sprite? Make sure you set the flag to the right person. If you, say, use a flag of 1434 then you would put under Person ID of the OW sprite (which is under Script Offset) "$1434".

You can only use setvar on script tiles ... not in scripts with overworld sprites because that setvar value you have 0x6001 would have to go to the var number of the script tile in advancemap.

ALSO, only vars 0x4011-0x40FF are safe so using 0x6001 is wrong
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

M.L: Read this: http://www.pokecommunity.com/showthread.php?t=302347 and this http://www.pokecommunity.com/showthread.php?p=7952324#7952324
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  #9089    
Old November 25th, 2013 (02:02 AM).
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Quote originally posted by Luxray1:
For some reason any scripting program I try to use won't work it says something like script aborted I have watched millions of videos and followed the instructions perfectly using the same programs and it won't work is it my computer?
Could you explain a bit more and what script editor do you use?
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  #9090    
Old November 26th, 2013 (02:35 PM).
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Velocity Velocity is offline
 
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Hey guys. I know this seems very very basic but I am testing out scripts just so i can get a start on my hack rom.
Well I have a problem, after all is scripted and applied correctly, my NPC locks, and faces towards me, but no text box shows up. I am using XSE and AMap to script and apply.
Here is the script I used:
#dynamic 0x800000

#org @start
lock
faceplayer
msgbox @talk1 0x6
release
end

#org @talk1
= Welcome to the Vapor Region!

When im in AMap, i paste the offset of the script into the NPC's offset, click "Open Script" to make sure it shows up like it should, and it does. Then i save the rom and open it in the VBA emulator, i talk to the NPc i assigned the script to, and he locks in place and faces me, but no text box shows up. I have tried 3 different "Uncorrupted" new roms, i tried 2 different AMap Versions, and i tried 3 different versions of basic text scripts.. All with the same exact outcome. If anybody has any clue what so ever of why this is happening i would greatly appreciate any help!

Thanks for taking the time to read this and help me figure it out

~Anthony (Velocity)
  #9091    
Old November 26th, 2013 (03:33 PM).
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DrFuji DrFuji is offline
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Quote originally posted by Velocity:
Hey guys. I know this seems very very basic but I am testing out scripts just so i can get a start on my hack rom.
Well I have a problem, after all is scripted and applied correctly, my NPC locks, and faces towards me, but no text box shows up. I am using XSE and AMap to script and apply.
Here is the script I used:
#dynamic 0x800000

#org @start
lock
faceplayer
msgbox @talk1 0x6
release
end

#org @talk1
= Welcome to the Vapor Region!

When im in AMap, i paste the offset of the script into the NPC's offset, click "Open Script" to make sure it shows up like it should, and it does. Then i save the rom and open it in the VBA emulator, i talk to the NPc i assigned the script to, and he locks in place and faces me, but no text box shows up. I have tried 3 different "Uncorrupted" new roms, i tried 2 different AMap Versions, and i tried 3 different versions of basic text scripts.. All with the same exact outcome. If anybody has any clue what so ever of why this is happening i would greatly appreciate any help!

Thanks for taking the time to read this and help me figure it out

~Anthony (Velocity)
You're probably using XSE v1.0.0 since that is a common problem many people experience, try using version 1.1.1 instead.

You can also shorten your script slightly by removing your 'lock' and 'faceplayer' commands and changing your msgbox's type from 0x6 to 0x2 as they are automatically applied when you use it. In the end it would look like this:

Code:
#dynamic 0x800000

#org @start
msgbox @talk1 0x2
release
end

#org @talk1
= Welcome to the Vapor Region!
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  #9092    
Old November 26th, 2013 (04:19 PM).
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oh my HAHAH thank you so much Fuji.. 1.1.1 works just fine... i swear i was about to lose it haha, thanks again man you dont know how much i appreciate it
  #9093    
Old November 27th, 2013 (01:35 AM).
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Sniper Sniper is offline
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Why does callstd doesn't work on my XSE? I'm using ver. 1.1.1
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  #9094    
Old November 28th, 2013 (07:46 AM).
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AlyoshaHacks AlyoshaHacks is offline
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Posts: 8
Hello. This is Alyosha Hacks. I need help with the Fire Red Scripting. I have Windows 8 and PokeScript is not working, so I use XSE.
Here is the script I want to change:
Quote:
'-----------------------
#org 0x168CD2
msgbox 0x818D50B '"[player] played with the NES.\p[.]O..."
callstd 0x3
end

'---------
' Strings
'---------
#org 0x18D50B
= [player] played with the NES.\p[.]Okay!\nIt's time to go!
I am changing it to:
Quote:
'-----------------------
#org 0x168CD2
msgbox 0x818D50B '"[player] played with the NES.\p[.]O..."
callstd 0x3
end

'---------
' Strings
'---------
#org 0x18D50B
= [player] played with the Wii U.\p[.]Okay!\nIt's time to go!
And compiling it fixes all of the other text. However, a script I did not write but want to keep
changes from:
Quote:
'-----------------------
#org 0x168CDB
msgbox 0x818D53B '"It's a posted notice[.]\pIf you're ..."
callstd 0x3
end

'---------
' Strings
'---------
#org 0x18D53B
= It's a posted notice[.]\pIf you're confused, ask for HELP!\nPress the L or R Button!
which I want to keep, to:
Quote:
'-----------------------
#org 0x168CDB
msgbox 0x818D53B '"!"
callstd 0x3
end

'---------
' Strings
'---------
#org 0x18D53B
= !
When I change the sign it also changes the end of the NES text. Can you help me?
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  #9095    
Old November 28th, 2013 (08:59 AM). Edited November 28th, 2013 by Zen-senpai.
Zen-senpai's Avatar
Zen-senpai Zen-senpai is offline
Intermediate Scripter
 
Join Date: May 2012
Gender: Male
Posts: 21
Game: Pokemon FireRed
Type: Person event
Editor: XSE (latest version)
Script:
Spoiler:
#dynamic 0x800000
#org @start
lock
faceplayer
checkflag 0x828
if 0x1 goto @how
msgbox @take 0x6
givepokemon 0x19 0x5 0x0 0x0 0x0 0x0
fanfare 0x13E
msgbox @receive 0x4
waitfanfare
closeonkeypress
setflag 0x828
msgbox @givenickname 0x5
compare 0x800D 0x1
if 0x1 goto @name
compare 0x800D 0x0
if 0x1 goto @go
end

#org @take
= The mountains ahead are dangerous!\nTake this to keep you safe.

#org @receive
= [black_fr]You received a Pikachu from\nthe police officer!

#org @givenickname
= [black_fr]Would you like to give\nit a nickname?

#org @name
setvar 0x8004 0x0
call @nickname
goto @goodluck

#org @nickname
fadescreen 0x1
special 0x9E
waitstate
return

#org @go
closeonkeypress
goto @goodluck

#org @goodluck
msgbox @gl 0x6
applymovement 0x1 @move
waitmovement 0x0
release
end

#org @gl
= Please be safe!

#org @move
#raw 0x13
#raw 0x2
#raw 0xfe

#org @how
= How is Pikachu doing?

As a result of this script, the officer should give you a Pikachu and then clear the entrance to the cave by moving out of the way... However, I place him in front of the cave in Advance-Map, and he is not there when playing the game. He appears in front of the house in the map.

I can't post a screenshot because I don't have 15 posts (just logged on this account after a long ago sign-up), but that is my best explanation. Please help!

EDIT: The script does work properly, but the officer is not where he is supposed to be.
  #9096    
Old November 28th, 2013 (10:55 AM).
xGal's Avatar
xGal xGal is offline
Hi :]
 
Join Date: Nov 2011
Location: A tree
Gender: Male
Nature: Bold
Posts: 215
Quote originally posted by TraeDZN:
Game: Pokemon FireRed
Type: Person event
Editor: XSE (latest version)
Script:
Spoiler:
#dynamic 0x800000
#org @start
lock
faceplayer
checkflag 0x828
if 0x1 goto @how
msgbox @take 0x6
givepokemon 0x19 0x5 0x0 0x0 0x0 0x0
fanfare 0x13E
msgbox @receive 0x4
waitfanfare
closeonkeypress
setflag 0x828
msgbox @givenickname 0x5
compare 0x800D 0x1
if 0x1 goto @name
compare 0x800D 0x0
if 0x1 goto @go
end

#org @take
= The mountains ahead are dangerous!\nTake this to keep you safe.

#org @receive
= [black_fr]You received a Pikachu from\nthe police officer!

#org @givenickname
= [black_fr]Would you like to give\nit a nickname?

#org @name
setvar 0x8004 0x0
call @nickname
goto @goodluck

#org @nickname
fadescreen 0x1
special 0x9E
waitstate
return

#org @go
closeonkeypress
goto @goodluck

#org @goodluck
msgbox @gl 0x6
applymovement 0x1 @move
waitmovement 0x0
release
end

#org @gl
= Please be safe!

#org @move
#raw 0x13
#raw 0x2
#raw 0xfe

#org @how
= How is Pikachu doing?

As a result of this script, the officer should give you a Pikachu and then clear the entrance to the cave by moving out of the way... However, I place him in front of the cave in Advance-Map, and he is not there when playing the game. He appears in front of the house in the map.

I can't post a screenshot because I don't have 15 posts (just logged on this account after a long ago sign-up), but that is my best explanation. Please help!

EDIT: The script does work properly, but the officer is not where he is supposed to be.
I don't think it's something with the script.

Try to delete all the level scripts in the map the officer is!
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  #9097    
Old November 28th, 2013 (07:11 PM). Edited November 28th, 2013 by Zen-senpai.
Zen-senpai's Avatar
Zen-senpai Zen-senpai is offline
Intermediate Scripter
 
Join Date: May 2012
Gender: Male
Posts: 21
Quote originally posted by galooloo:
I don't think it's something with the script.

Try to delete all the level scripts in the map the officer is!
I have deleted all of the level scripts in the map dealing with the officer. I'm not positive if it is the ROM Base I am using or not... When I use the script on a regular ROM without a ROM base, the script functions properly. What is this?

EDIT: It is not the ROM Base. Using a default ROM, infact, still gives me the issue with the officer being at another place. What is going on!?


I have solved the issue. It turns out that the ROM bases I had used had some issues with the level script in the starting town (Pallet Town). As a result, using JPAN's Modded Engine for FireRed (patching the ROM before patching the ROM base) fixed my issue.
  #9098    
Old November 29th, 2013 (11:07 AM).
Satoshi Ookami's Avatar
Satoshi Ookami Satoshi Ookami is offline
Memento Mori
Gold Tier
 
Join Date: Jul 2008
Location: Abyss of Time, Great Seal
Age: 22
Gender: Male
Nature: Calm
Posts: 13,283
Quote originally posted by Mirai Kuriyama:
Why does callstd doesn't work on my XSE? I'm using ver. 1.1.1
Apparently it became so unpleasant command that it was completely omitted. All you need now is msgbox @xxx 0x(number you would normally put in callstd)
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  #9099    
Old November 29th, 2013 (01:18 PM).
karatekid552's Avatar
karatekid552 karatekid552 is offline
What happens if I push it?....
 
Join Date: Nov 2012
Location: Do you really want to know? Really?
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Quote originally posted by Satoshi Ookami:

Apparently it became so unpleasant command that it was completely omitted. All you need now is msgbox @xxx 0x(number you would normally put in callstd)
It still exists, HackMew just simplified the syntax, creating a macro command. In fact, the msgbox command doesn't really exist to begin with. The command itself is a macro of other smaller commands.
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  #9100    
Old December 1st, 2013 (04:02 AM).
Gorrioncillo Gorrioncillo is offline
 
Join Date: Nov 2013
Gender: Male
Posts: 35
sorry but i want to know how can i copy 2 bytes to a var, i want to check the played hrs of game to make an event, please help
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