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  #1526    
Old June 25th, 2009 (1:29 PM). Edited June 25th, 2009 by Doom Chaos.
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Doom Chaos Doom Chaos is offline
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Quote:
Originally Posted by Pokepal17 View Post
Set an unused flag as an ID.
Unused flag? *n00b*
I'm sorry I lack hacking knowledge...

EDIT: I found how, I looked on another map with an item, I copied it's Person ID and everything worked fine. Thanks

Relevant Advertising!

  #1527    
Old June 25th, 2009 (9:05 PM).
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i need some help with a script. i need one thats like the one at the elite four the one of the two people in front of the door to get to the first elite. this is for pokemon emerald. i hope i can get some help.

Thank You
Sword Master
  #1528    
Old June 25th, 2009 (10:07 PM). Edited June 26th, 2009 by Exon.
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SOLVED

Game: Pokemon Ruby

Type: Person Event
Editor: XSE
Script: A script I was working on for randomly giving one of the *10* baby pokemons' egg. Can't figure out why the flag isn't being set.

EDIT - Thanks liuyanghejerry, I completely spaced that I had set my setflag commands wrong, hadn't even looked at that! (don't think I should try to fix a script when it's 3 a.m. anymore lol)
================


Looking for some great shiny pokemon? Check my thread out and maybe we can make a deal.
Thread -----> HERE
------------------------------
I specialize in poke'radaring in the snow and sandstorm areas :-)

Want to win free event pkmn? Go ----> HERE!!!
  #1529    
Old June 25th, 2009 (10:29 PM).
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liuyanghejerry liuyanghejerry is offline
 
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Quote:
Originally Posted by Exon View Post
Game: Pokemon Ruby
Type: Person Event
Editor: XSE
Script: A script I was working on for randomly giving one of the *10* baby pokemons' egg. Can't figure out why the flag isn't being set.
Spoiler:
#dynamic 0x800621

#org @eggman
lock
faceplayer
checkflag 0x1050
if 0x1 goto @gotegg
msgbox @question 0x5
compare 0x800d 0x1
if 0x1 goto @randomegg
msgbox @refuse 0x6
release
end

#org @question
= I'm the POK\h1bMON EGG fanatic!\nBreeding POK\h1bMON is my\lspeciality!\pSay, would you like an\nEGG?

#org @randomegg
countpokemon
compare 0x800d 0x6
if 0x1 goto @fullparty
random 0x0a
compare 0x800D 0x0
if 0x1 goto @pichu
compare 0x800D 0x1
if 0x1 goto @cleffa
compare 0x800D 0x2
if 0x1 goto @igglybuff
compare 0x800D 0x3
if 0x1 goto @wynaut
compare 0x800D 0x4
if 0x1 goto @tyrogue
compare 0x800D 0x5
if 0x1 goto @togepi
compare 0x800D 0x6
if 0x1 goto @smoochum
compare 0x800D 0x7
if 0x1 goto @elekid
compare 0x800D 0x8
if 0x1 goto @magby
compare 0x800D 0x9
if 0x1 goto @azurill

#org @gotegg
msgbox @gotit 0x6
release
end

#org @refuse
= Really? That's too bad...
release
end

#org @fullparty
msgbox @noroom 0x6
release
end

#org @pichu
msgbox @giving 0x6
giveegg 0xac
msgbox @rightafter 0x6
setflag 1050
release
end

#org @cleffa
msgbox @giving 0x6
giveegg 0xad
msgbox @rightafter 0x6
setflag 1050
release
end

#org @igglybuff
msgbox @giving 0x6
giveegg 0xae
msgbox @rightafter 0x6
setflag 1050
release
end

#org @wynaut
msgbox @giving 0x6
giveegg 0x168
msgbox @rightafter 0x6
setflag 1050
release
end

#org @tyrogue
msgbox @giving 0x6
giveegg 0xec
msgbox @rightafter 0x6
setflag 1050
release
end

#org @togepi
msgbox @giving 0x6
giveegg 0xaf
msgbox @rightafter 0x6
setflag 1050
release
end

#org @smoochum
msgbox @giving 0x6
giveegg 0xee
msgbox @rightafter 0x6
setflag 1050
release
end

#org @elekid
msgbox @giving 0x6
giveegg 0xef
msgbox @rightafter 0x6
setflag 1050
release
end

#org @magby
msgbox @giving 0x6
giveegg 0xf0
msgbox @rightafter 0x6
setflag 1050
release
end

#org @azurill
msgbox @giving 0x6
giveegg 0x15e
msgbox @rightafter 0x6
setflag 1050
release
end

#org @noroom
= Sorry, you don't have any space\nfor this EGG!

#org @giving
= Really? That's great!

#org @rightafter
= I don't remember what's in that\nEGG, but I'm sure you like it!

#org @gotit
= Take good care of that EGG!


(No screenshots available)


-I haven't added the fanfare yet, was going to do that last. Just wanted to test the main bulk of the script and then I found this problem.
Because flag 0x1050 isn't flag 1050.Noticing that dec or hex.
Zel,thethethethe,LU-HO,Darthatron,HackMew,ZodiacDaGreat,Juan,score_under,JPAN,Tamah-chan,I really appreciate your kindness and your help!:D


I did something that really bad.But made all Chinese can hack Pokemon, too.If you guys hate me, I totally understand,but cannot do anything but force to keep everything.
If there must be someone to undertake all spit and curse, it must be me.
  #1530    
Old June 26th, 2009 (2:01 AM).
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I've got a script problem,I'm trying to use the use yes\no script with the warp script here's the script:

'---------------
#org 0xC3683
#dynamic 0xC3683
msgbox @1 0x4
yesnobox 0x0 0x0
closeonkeypress
compare 0x800D 0x1
if 0x1 goto @yes
warp 0x1 0x5 0xFF 0x02 0x06
end
#org @1
= would you like to go the ORANGE\nISLANDS now?

I don't really know how to combine them -_____- when I click compile it says type mismatch on line 8 missing dynamic label can you help me please?
my room base: http://www.pokecommunity.com/showpos...5&postcount=64
  #1531    
Old June 26th, 2009 (6:46 AM).
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Pokepal17 Pokepal17 is offline
More cowbell~
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Quote:
Originally Posted by onyx79 View Post
I've got a script problem,I'm trying to use the use yes\no script with the warp script here's the script:

'---------------
#org 0xC3683
#dynamic 0xC3683
msgbox @1 0x4
yesnobox 0x0 0x0
closeonkeypress
compare 0x800D 0x1
if 0x1 goto @yes
warp 0x1 0x5 0xFF 0x02 0x06
end
#org @1
= would you like to go the ORANGE\nISLANDS now?

I don't really know how to combine them -_____- when I click compile it says type mismatch on line 8 missing dynamic label can you help me please?
There's no script at @yes
Pokémon Stardrop
  #1532    
Old June 26th, 2009 (8:33 AM).
derrick 313 derrick 313 is offline
 
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Posts: 9
How do you make a lagendary pokemon battle become shiny???? you know like red gyrdos in shiny gold?
  #1533    
Old June 26th, 2009 (8:48 AM).
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Quote:
Originally Posted by Pokepal17 View Post
There's no script at @yes
and that's all?also How can I fix this script?
'---------------
#org 0xC38EA
checkflag 0x828
if 0x1 goto 0x88001AC
msgbox 0x8800219 MSG_YESNO '"Hello [player],I took care of your..."
compare LASTRESULT 0x1
if 0x1 goto 0x8800000
msgbox 0x880027C MSG_NORMAL '"OK,maybe later."
release
end
'---------------
#org 0x8001AC
'---------------
#org 0x800000
givepokemon 0x19 0x5 0x0 0x0 0x0 0x0
givepokemon 0x6 0x5 0x0 0x0 0x0 0x0
givepokemon 0x1 0x5 0x0 0x0 0x0 0x0
fanfare 0x13E
loadpointer 0x0 0x88002AF '"[player] recieved 3 POKEMON's!"
call 0x81A74EB
return
'---------------
#org 0x1A74EB
fadescreen 0x1
special 0x9E
waitstate
return

'---------
' Strings
'---------
#org 0x800219
= Hello [player],I took care of your\nPOKEMON's,do you want to\ptake them now?
#org 0x80027C
= OK,maybe later.
#org 0x8002AF
= [player] recieved 3 POKEMON's!

I don't want the nickname option,because it destoyes the game,and how to change the pokemon levels?I put 35 but it doesn't gave me this level...
my room base: http://www.pokecommunity.com/showpos...5&postcount=64
  #1534    
Old June 26th, 2009 (9:08 AM). Edited June 26th, 2009 by GKS.
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Quote:
Originally Posted by onyx79 View Post
and that's all?also How can I fix this script?
'---------------
#org 0xC38EA
checkflag 0x828
if 0x1 goto 0x88001AC
msgbox 0x8800219 MSG_YESNO '"Hello [player],I took care of your..."
compare LASTRESULT 0x1
if 0x1 goto 0x8800000
msgbox 0x880027C MSG_NORMAL '"OK,maybe later."
release
end
'---------------
#org 0x8001AC
'---------------
#org 0x800000
givepokemon 0x19 0x5 0x0 0x0 0x0 0x0
givepokemon 0x6 0x5 0x0 0x0 0x0 0x0
givepokemon 0x1 0x5 0x0 0x0 0x0 0x0
fanfare 0x13E
loadpointer 0x0 0x88002AF '"[player] recieved 3 POKEMON's!"
call 0x81A74EB
return
'---------------
#org 0x1A74EB
fadescreen 0x1
special 0x9E
waitstate
return

'---------
' Strings
'---------
#org 0x800219
= Hello [player],I took care of your\nPOKEMON's,do you want to\ptake them now?
#org 0x80027C
= OK,maybe later.
#org 0x8002AF
= [player] recieved 3 POKEMON's!

I don't want the nickname option,because it destoyes the game,and how to change the pokemon levels?I put 35 but it doesn't gave me this level...
Are you using XSE? If you are, could you decompile it then show us the script?

For the level, try this, put 0x__ what ever level it is in hex after the Pokemon number.
  #1535    
Old June 26th, 2009 (9:10 AM).
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onyx79 onyx79 is offline
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here:
'---------------
#org 0xC38EA
checkflag 0x828
if 0x1 goto 0x88001AC
msgbox 0x8800219 MSG_YESNO '"Hello [player],I took care of your..."
compare LASTRESULT 0x1
if 0x1 goto 0x8800000
msgbox 0x880027C MSG_NORMAL '"OK,maybe later."
release
end
'---------------
#org 0x8001AC
'---------------
#org 0x800000
givepokemon 0x19 0x5 0x0 0x0 0x0 0x0
givepokemon 0x6 0x5 0x0 0x0 0x0 0x0
givepokemon 0x1 0x5 0x0 0x0 0x0 0x0
fanfare 0x13E
loadpointer 0x0 0x88002AF '"[player] recieved 3 POKEMON's!"
call 0x81A74EB
return
'---------------
#org 0x1A74EB
fadescreen 0x1
special 0x9E
waitstate
return

'---------
' Strings
'---------
#org 0x800219
= Hello [player],I took care of your\nPOKEMON's,do you want to\ptake them now?
#org 0x80027C
= OK,maybe later.
#org 0x8002AF
= [player] recieved 3 POKEMON's!
my room base: http://www.pokecommunity.com/showpos...5&postcount=64
  #1536    
Old June 26th, 2009 (9:13 AM).
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GKS GKS is offline
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Quote:
Originally Posted by onyx79 View Post
here:
'---------------
#org 0xC38EA
checkflag 0x828
if 0x1 goto 0x88001AC
msgbox 0x8800219 MSG_YESNO '"Hello [player],I took care of your..."
compare LASTRESULT 0x1
if 0x1 goto 0x8800000
msgbox 0x880027C MSG_NORMAL '"OK,maybe later."
release
end
'---------------
#org 0x8001AC
'---------------
#org 0x800000
givepokemon 0x19 0x5 0x0 0x0 0x0 0x0
givepokemon 0x6 0x5 0x0 0x0 0x0 0x0
givepokemon 0x1 0x5 0x0 0x0 0x0 0x0
fanfare 0x13E
loadpointer 0x0 0x88002AF '"[player] recieved 3 POKEMON's!"
call 0x81A74EB
return
'---------------
#org 0x1A74EB
fadescreen 0x1
special 0x9E
waitstate
return

'---------
' Strings
'---------
#org 0x800219
= Hello [player],I took care of your\nPOKEMON's,do you want to\ptake them now?
#org 0x80027C
= OK,maybe later.
#org 0x8002AF
= [player] recieved 3 POKEMON's!
Is this how you wrote the script? I was asking for the original version before compiling it.
  #1537    
Old June 26th, 2009 (9:22 AM).
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onyx79 onyx79 is offline
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this is the original:
#dynamic 0x800000

#org @start
checkflag 0x828
if 0x1 goto @done
msgbox @1 0x5
compare LASTRESULT 0x1
if 0x1 goto @take
msgbox @2 0x6
release
end

#org @take
givepokemon 0x4 0x5 0x0 0x0 0x0 0x0
fanfare 0x13E
msgbox @3 0x4
waitfanfare
closeonkeypress
setflag 0x828
msgbox @4 0x5
compare LASTRESULT 0x1
if 0x1 gosub @name
msgbox @5 0x6
release
end

#org @name
call 0x1A74EB
return

#org @done
msgbox @6 0x6
release
end

#org @1
= Hello.\nSorry to trouble you.\nI can't take care\nof my Charmander.\pCan you take care of\nit for me?

#org @2
= That's okay.\pI'm sure someone else will\ntake it.

#org @3
= [black_fr]You received a Charmander!

#org @4
= [black_fr]Would you like to give a\nnickname to Charmander?

#org @5
= Please take care of\nCharmander.

#org @6
= Are you taking good care\nof Charmander?

I took it from diego's tut
my room base: http://www.pokecommunity.com/showpos...5&postcount=64
  #1538    
Old June 26th, 2009 (10:00 AM).
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Pokepal17 Pokepal17 is offline
More cowbell~
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Quote:
Originally Posted by onyx79 View Post
this is the original:
#dynamic 0x800000

#org @start
checkflag 0x828
if 0x1 goto @done
msgbox @1 0x5
compare LASTRESULT 0x1
if 0x1 goto @take
msgbox @2 0x6
release
end

#org @take
givepokemon 0x4 0x5 0x0 0x0 0x0 0x0
fanfare 0x13E
msgbox @3 0x4
waitfanfare
closeonkeypress
setflag 0x828
msgbox @5 0x6
release
end

#org @done
msgbox @6 0x6
release
end

#org @1
= Hello.\nSorry to trouble you.\nI can't take care\nof my Charmander.\pCan you take care of\nit for me?

#org @2
= That's okay.\pI'm sure someone else will\ntake it.

#org @3
= [black_fr]You received a Charmander!

#org @4
= [black_fr]Would you like to give a\nnickname to Charmander?

#org @5
= Please take care of\nCharmander.

#org @6
= Are you taking good care\nof Charmander?

I took it from diego's tut
Well then why didn't you make your own?
Tutorials aren't threads where you can just copy/paste examples.
Fixes in script.
Pokémon Stardrop
  #1539    
Old June 26th, 2009 (10:16 AM).
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onyx79 onyx79 is offline
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ohhh I didn't knew that -________- do you think that a noob like me can write his scripts alone?, I can't even change sprites in UNLZ -____-
my room base: http://www.pokecommunity.com/showpos...5&postcount=64
  #1540    
Old June 26th, 2009 (10:21 AM).
Pokepal17's Avatar
Pokepal17 Pokepal17 is offline
More cowbell~
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Location: Steeltown
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Quote:
Originally Posted by derrick 313 View Post
How do you make a lagendary pokemon battle become shiny???? you know like red gyrdos in shiny gold?
Either wait for HackMew to release his Shiny Hack tool or use Mastermind_X's ASM routine.

Quote:
Originally Posted by onyx79 View Post
ohhh I didn't knew that -________- do you think that a noob like me can write his scripts alone?, I can't even change sprites in UNLZ -____-
Well keep trying.
Do you think HackMew instantly figured out how to programme?
Do you think Mastermind_X instantly figured out ASM?
Do you think I learnt to script instantly.

WE ALL PRACTISED AND THAT'S WHY WE CAN DO IT.
If a 14 year old, normal person with no programming experience can do it, so can you.
PRACTISE!
Pokémon Stardrop
  #1541    
Old June 26th, 2009 (10:26 AM).
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GKS GKS is offline
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Quote:
Originally Posted by onyx79 View Post
ohhh I didn't knew that -________- do you think that a noob like me can write his scripts alone?, I can't even change sprites in UNLZ -____-
Quit being lazy and actually read the thread. If you don't understand something ask us for help. Send me a PM if you need help understanding something. But please, just read the tutorials, people spend writing it for others so they could read and understand, not so you could copy paste it off, just like the person above me said. Just calling yourself a noob isn't an excuse, everyone starts out knowing little about something.


Make sure you have the latest version of XSE before continuing your scripting experience (also download Free Space Finder if you haven't already). Good luck.
  #1542    
Old June 26th, 2009 (11:24 AM).
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Baby Cynda Baby Cynda is offline
 
Join Date: Sep 2008
Posts: 58
I need help I have just started scripting today and when I have done the script to recieve a Pokemon or egg but I only want one and I can go back and get infinite Pokemon/eggs. What do I do to stop this?

Charmander the second best of em all

Diamond FC:
Name: KENNY
FC: 1462 0633 0206
  #1543    
Old June 26th, 2009 (12:24 PM).
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Samike360 Samike360 is offline
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^put this after lock:

checkflag 0x200
if 0x1 goto @done

then after the script:

#org @done
release
end

Also put setflag 0x200 before release/end in the script.





Please warm my eggs...I'll be sure to return the favor

From now one, if you haven't contacted me yet....I will not accept hacks unless they are at least in progressing hacks. So if you want my help, get some screenshots first.
  #1544    
Old June 26th, 2009 (2:35 PM).
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theswordbuggy theswordbuggy is offline
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Location: Australia, Queensland
Gender: Male
Posts: 21
I need some help with a script. I need one thats like the one at the elite four the one of the two people in front of the door to get to the first elite. This is for pokemon emerald. I hope i can get some help.

Thank You
Sword Master
  #1545    
Old June 26th, 2009 (3:34 PM). Edited June 27th, 2009 by GKS.
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GKS GKS is offline
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Quote:
Originally Posted by theswordbuggy View Post
I need some help with a script. I need one thats like the one at the elite four the one of the two people in front of the door to get to the first elite. This is for pokemon emerald. I hope i can get some help.

Thank You
Sword Master
Spoiler:
#dynamic 0x <-- Find a free offset using free space finder
#org @start
lock
faceplayer
msgbox @m1 0x6
checkflag 0x <--Write in the flag number of emerald's last badge.
if 0x1 goto @event1 The flag info could be found in the tutorial in my signature.
msgbox @m2 0x6
release
end

#org @event1
applymovement 0x__ @move
waitmovement 0x0
msgbox @m3 0x6
release
end

#org @m1
= Do you have the last badge?\nLet me check.

#org @m2
= Go get the badge.

#org @m3
= Go in.

#org @move
#raw 0x <--Movement data could also be found in the tutorial.
#raw 0x
#raw 0xFE
  #1546    
Old June 26th, 2009 (10:34 PM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
Oh Hai Thar~ 'ω'
Silver Tier
 
Join Date: May 2007
Location: Philippines
Gender: Male
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Posts: 8,079
It would have seem that you guys forgot the First Post Rules...

Quote:
Originally Posted by destinedjagold View Post
A warning to you all.
Since this thread's stickied, you should follow the first post rules on how to post your scripts, e.g., putting your scripts inside the SPOILER tags.
HTML Code:
[SPOILER]#dynamic 0x123456

#org @warning
lock
faceplayer
message @1 6
release
end

#org @1
= A warning to you all.[/SPOILER]
Spoiler:
#dynamic 0x123456

#org @warning
lock
faceplayer
message @1 6
release
end

#org @1
= A warning to you all.


Scripts unwrapped in SPOILER tags will be removed, k?
Warning, onyx79.


FC: 0061-1111-6462
TSV: 1364(X), 0790(OR)

  #1547    
Old June 26th, 2009 (10:45 PM).
DarkPrince304's Avatar
DarkPrince304 DarkPrince304 is offline
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Location: PokeCommunity
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Nature: Calm
Posts: 167
Hey I have a script and there is a problem
See this:
Spoiler:

'---------------
#org 0x800050
checkflag 0x1000
if 0x1 goto 0x8818448
applymovement MOVE_PLAYER 0x88000A0
fadesong 0x116
msgbox 0x88000A3 MSG_NORMAL '"ANNOUNCER:Ladies and Gentlemen!\nT..."
fadesong 0x12C
showsprite 0x1
applymovement MOVE_PLAYER 0x8800280
applymovement 0x1 0x8800284
waitmovement 0x1
msgbox 0x8800290 MSG_NORMAL '"MOM: [player]!\nGet to Bed.\lIts 1..."
applymovement MOVE_PLAYER 0x8800346
msgbox 0x880034A MSG_NORMAL '"PROF.OAK: Good evening Pallet.\nTo..."
applymovement 0x1 0x8800497
waitmovement 0x1
setflag 0x1000
release
end

#org 0x818448
nop
release
end

'---------
' Strings
'---------
#org 0x8000A3
= ANNOUNCER:Ladies and Gentlemen!\nToday we show you an intense battle\lbetween Nidorino and Gengar!\lNidorino uses Horn Attack!\lGengar pulses it right back!\lNidorino faints and loses.\lThe trainer withdrew Nidorino and\lsends out Onix!\p[red_fr][player]: Yes.\nI am [player]!\lAnd now that I am 10 years old.\lI can finally become a POKéMON\lTrainer.\lI will journey to gain the wisdom\lof a POKéMON Trainer.\lAnd I hereby declare to the POKéMON\lof the world.\lI will be a POKéMON Master!

#org 0x800290
= MOM: [player]!\nGet to Bed.\lIts 11 O' Clock and you should\lbe asleep by now.\p[red_fr][player]: But Mom.\nTomorrow I begin my journey.\lHow can I sleep.\p[black_fr]MOM: Well if you can't sleep then\nwatch this.

#org 0x80034A
= PROF.OAK: Good evening Pallet.\nTomorrow is the day when new Trainers\lcan begin their POKéMON Journey.\lThey can choose one of the\lfollowing three POKéMON.\lThey are Bulbasaur,Charmander and\lSquirtle.\p[red_fr][player]: Oh wow!\nThis is amazing!\p[black_fr]MOM: Well sleep soon and don't\nforget to change into your Pajamas.\p[red_fr][player]: Alright Mom.


'-----------
' Movements
'-----------
#org 0x8000A0
#raw 0x1 'Face Up
#raw 0xFE 'End of Movements

#org 0x800280
#raw 0x3 'Face Right
#raw 0x62 'Exclamation Mark (!)
#raw 0xFE 'End of Movements

#org 0x800284
#raw 0x13 'Step Right (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0xFE 'End of Movements

#org 0x800346
#raw 0x1 'Face Up
#raw 0x62 'Exclamation Mark (!)
#raw 0xFE 'End of Movements

#org 0x800497
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements


And here's what the Script should do:
I stand infront of the TV Screen.Then I see a Pokemon Match then some comments come saying "blah blah etc" then Mom comes to me and tells me to sleep fast...And then she stands at the stairs till I sleep...So far it works perfectly
But the problem is:
Each time I stand infront of the TV the whole scripts repeats itself
I need help
I am the creator of Pokemon Gotta Catch em' All! Game.







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  #1548    
Old June 27th, 2009 (2:29 AM).
onyx79's Avatar
onyx79 onyx79 is offline
Red Dead Revolver
 
Join Date: Jan 2009
Location: Orange Islands (=
Gender: Male
Nature: Modest
Posts: 503
I've got a problem with this script:
Spoiler:


'---------------
#org 0xC3E06
lock
faceplayer
msgbox 0x826DAAD MSG_NORMAL '"Here are you POKEMON's I took\ncar..."
givepokemon 0x4 0x5 0x0 0x0 0x0 0x0
givepokemon 0x4 0x5 0x0 0x0 0x0 0x0
givepokemon 0x4 0x5 0x0 0x0 0x0 0x0
release
end

'---------
' Strings
'---------
#org 0x26DAAD
= Here are you POKEMON's I took\ncare of them.

the script works fine,he says the message and gives the pokemon,however I cannpt see [player] recieved 3 pokemon's and I don't have the pokemon tab at the menu,I really need this to continue my hack so please help....
my room base: http://www.pokecommunity.com/showpos...5&postcount=64
  #1549    
Old June 27th, 2009 (2:47 AM).
DarkPrince304's Avatar
DarkPrince304 DarkPrince304 is offline
Back to Hacking after exams!!!
 
Join Date: May 2009
Location: PokeCommunity
Gender: Male
Nature: Calm
Posts: 167
Quote:
Originally Posted by onyx79 View Post
I've got a problem with this script:
Spoiler:


'---------------
#org 0xC3E06
lock
faceplayer
msgbox 0x826DAAD MSG_NORMAL '"Here are you POKEMON's I took\ncar..."
givepokemon 0x4 0x5 0x0 0x0 0x0 0x0
givepokemon 0x4 0x5 0x0 0x0 0x0 0x0
givepokemon 0x4 0x5 0x0 0x0 0x0 0x0
setflag 0x828
release
end

'---------
' Strings
'---------
#org 0x26DAAD
= Here are your POKEMON's.I took\ncare of them.

the script works fine,he says the message and gives the pokemon,however I cannpt see [player] recieved 3 pokemon's and I don't have the pokemon tab at the menu,I really need this to continue my hack so please help....
Problem Solved
Good luck on your hack
Btw can anybody help me?
See my post above
I am the creator of Pokemon Gotta Catch em' All! Game.







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  #1550    
Old June 27th, 2009 (2:51 AM).
Pokepal17's Avatar
Pokepal17 Pokepal17 is offline
More cowbell~
Silver Tier
 
Join Date: Oct 2008
Location: Steeltown
Age: 21
Gender: Male
Nature: Modest
Posts: 1,517
Quote:
Originally Posted by DarkPrince304 View Post
Hey I have a script and there is a problem
See this:
Spoiler:

'---------------
#org 0x800050
checkflag 0x1000
if 0x1 goto 0x8818448
applymovement MOVE_PLAYER 0x88000A0
fadesong 0x116
msgbox 0x88000A3 MSG_NORMAL '"ANNOUNCER:Ladies and Gentlemen!\nT..."
fadesong 0x12C
showsprite 0x1
applymovement MOVE_PLAYER 0x8800280
applymovement 0x1 0x8800284
waitmovement 0x1
msgbox 0x8800290 MSG_NORMAL '"MOM: [player]!\nGet to Bed.\lIts 1..."
applymovement MOVE_PLAYER 0x8800346
msgbox 0x880034A MSG_NORMAL '"PROF.OAK: Good evening Pallet.\nTo..."
applymovement 0x1 0x8800497
waitmovement 0x1
setflag 0x1000
release
end

#org 0x818448
nop
release
end

'---------
' Strings
'---------
#org 0x8000A3
= ANNOUNCER:Ladies and Gentlemen!\nToday we show you an intense battle\lbetween Nidorino and Gengar!\lNidorino uses Horn Attack!\lGengar pulses it right back!\lNidorino faints and loses.\lThe trainer withdrew Nidorino and\lsends out Onix!\p[red_fr][player]: Yes.\nI am [player]!\lAnd now that I am 10 years old.\lI can finally become a POKéMON\lTrainer.\lI will journey to gain the wisdom\lof a POKéMON Trainer.\lAnd I hereby declare to the POKéMON\lof the world.\lI will be a POKéMON Master!

#org 0x800290
= MOM: [player]!\nGet to Bed.\lIts 11 O' Clock and you should\lbe asleep by now.\p[red_fr][player]: But Mom.\nTomorrow I begin my journey.\lHow can I sleep.\p[black_fr]MOM: Well if you can't sleep then\nwatch this.

#org 0x80034A
= PROF.OAK: Good evening Pallet.\nTomorrow is the day when new Trainers\lcan begin their POKéMON Journey.\lThey can choose one of the\lfollowing three POKéMON.\lThey are Bulbasaur,Charmander and\lSquirtle.\p[red_fr][player]: Oh wow!\nThis is amazing!\p[black_fr]MOM: Well sleep soon and don't\nforget to change into your Pajamas.\p[red_fr][player]: Alright Mom.


'-----------
' Movements
'-----------
#org 0x8000A0
#raw 0x1 'Face Up
#raw 0xFE 'End of Movements

#org 0x800280
#raw 0x3 'Face Right
#raw 0x62 'Exclamation Mark (!)
#raw 0xFE 'End of Movements

#org 0x800284
#raw 0x13 'Step Right (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0xFE 'End of Movements

#org 0x800346
#raw 0x1 'Face Up
#raw 0x62 'Exclamation Mark (!)
#raw 0xFE 'End of Movements

#org 0x800497
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements


And here's what the Script should do:
I stand infront of the TV Screen.Then I see a Pokemon Match then some comments come saying "blah blah etc" then Mom comes to me and tells me to sleep fast...And then she stands at the stairs till I sleep...So far it works perfectly
But the problem is:
Each time I stand infront of the TV the whole scripts repeats itself
I need help
Try with a different flag
Pokémon Stardrop
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