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  #1    
Old December 24th, 2008 (06:13 AM). Edited April 15th, 2010 by hashtag.
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Hello, my name is Tropical Sunlight and I'm presenting you my first tutorial: Making new Pokemon Types!

1. Open your ROM in UnLZ.GBA. Go to 1485 and you will see the types. Form them with + and -, then save the image.

2. Open the type-image and choose a type you don't need anymore. I chose the BUG type. So all the BUG-type Pokemon will become GRASS-type Pokemon in my game. You can change the types of Pokemon in YAPE.

3. Make up a type. I'll be using the SPACE-type. Form the words from letters of other types. Then, I deleted the ???-type so it doesn't overlap the used space in the ROM.

4. Insert it into UnLZ.GBA and pray you won't have a too big image. That is for beginners. Advanced users can repoint.

5. Test it in your ROM ;)



I hope this helped!

Also, some notes for FireRed:
Quote originally posted by Great Mazinger:
The Type icons in Fire Red can be found by opening the ROM in Tile Molester and going to offset 00E95FDC. Then hit Tile Forward to line them up right.
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Old December 25th, 2008 (08:42 AM).
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No offence but is not really that helpful because you cannot change what is super effective/normal/resistant too.
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  #3    
Old December 25th, 2008 (09:27 AM).
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I have to agree with chaotix.
What would be REALLY helpful is a way to actually change/add/remove types, not just the graphics.
Coolboyman did it
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  #4    
Old December 25th, 2008 (11:08 AM).
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Quote originally posted by choatix:
No offence but is not really that helpful because you cannot change what is super effective/normal/resistant too.
Quote originally posted by colcolstyles:
I have to agree with chaotix.
What would be REALLY helpful is a way to actually change/add/remove types, not just the graphics.
Coolboyman did it
Sure that's possible! Just use Darthatron's Strenght Changing tool
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  #5    
Old December 25th, 2008 (11:30 AM).
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maybe chaos or rainbow or snow
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I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre.
  #6    
Old December 26th, 2008 (06:26 AM).
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Quote originally posted by sanoj94:
maybe chaos or rainbow or snow
Chaos: a good idea
Rainbow: really good
Snow: too much like ice
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Old December 26th, 2008 (10:11 AM).
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I was thinking of making a hack w/ the type "light", it would be super effective against the dark type and not very effective against the normal type, thats all the strength/weaknesses I thought of so far, and only 1 move (so far) will be for it, return, and frustration will be a dark type, and curse will be ghost type.
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  #8    
Old December 26th, 2008 (12:29 PM).
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You shouldn't be talking off-topic about ideas of what types you would like to add to your game.
This is a tutorial, not random discussion.

Anyway, this is a slightly useful tutorial, but like some people have said, there are a few things that get in your way.
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  #9    
Old December 26th, 2008 (03:50 PM).
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I think there is already a tool for it, so, this doesn't actually help, but thanks for trying.
  #10    
Old December 27th, 2008 (05:29 AM).
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Visible Light: You're a butthead,

Tropical Sunlight: I wish I would've seen tutorials like this back when I was your age kiddo's.


Good Job,
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  #11    
Old December 27th, 2008 (06:14 AM).
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Quote originally posted by Visible Light:
I think there is already a tool for it, so, this doesn't actually help, but thanks for trying.
Not thank you lllll
Why don't you make a tutorial, king?
Quote originally posted by interdpth:
Visible Light: You're a butthead,

Tropical Sunlight: I wish I would've seen tutorials like this back when I was your age kiddo's.


Good Job,
Thanks, really.
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  #12    
Old December 27th, 2008 (02:40 PM).
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nice guide only it isnt very helpfull
  #13    
Old December 28th, 2008 (05:12 AM).
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Hey this is my first tut...
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  #14    
Old December 28th, 2008 (10:15 AM).
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Quote originally posted by Visible Light:
I think there is already a tool for it, so, this doesn't actually help, but thanks for trying.
No, there isn't already a tool for this. You should look before you post.

Quote originally posted by THESPIRIT:
nice guide only it isnt very helpfull
You should post more than that. Try making a tutorial about something you found yourself.
Obviously it doesn't help you complete a hack, but it adds some originality to a hack.
  #15    
Old December 28th, 2008 (10:37 AM).
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Quote originally posted by Infernal Contraption:
No, there isn't already a tool for this. You should look before you post.

You should post more than that. Try making a tutorial about something you found yourself.
Obviously it doesn't help you complete a hack, but it adds some originality to a hack.
Thanks, man!
You're really helpful.
Add you as a friend?
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  #16    
Old September 10th, 2009 (04:39 PM).
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Does anyone know the number for the types for FireRed in unlz? Sorry if i'm posting on a dead thread I'm not sure where I should be asking this.
  #17    
Old September 12th, 2009 (10:33 AM).
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Sorry if im reviving a dead thread but cant u answer ^ Question
This
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  #18    
Old September 12th, 2009 (10:38 AM).
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Can you make a different tutorial for fire red
  #19    
Old September 13th, 2009 (06:46 AM). Edited September 13th, 2009 by OM3GA Umbr30n.
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Xad im working on it T_T so far i only found the status images

EDIT:Seriously what is the Unlz number cause ive searched the rom twice T_T
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Flareon's are Red,
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  #20    
Old September 25th, 2009 (07:21 AM).
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Quote originally posted by mazot2:
Xad im working on it T_T so far i only found the status images

EDIT:Seriously what is the Unlz number cause ive searched the rom twice T_T
Maybe it's in 256 colors & black/white? Maybe tilemaps...?
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  #21    
Old October 26th, 2009 (12:54 PM). Edited October 26th, 2009 by Great Mazinger.
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The Type icons in Fire Red can be found by opening the ROM in Tile Molester and going to offset 00E95FDC. Then hit Tile Forward to line them up right.
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  #22    
Old October 26th, 2009 (11:14 PM).
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Quote originally posted by Great Mazinger:
The Type icons in Fire Red can be found by opening the ROM in Tile Molester and going to offset 00E95FDC. Then hit Tile Forward to line them up right.
Great!
Thanks for sharing this with us!
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  #23    
Old October 27th, 2009 (12:27 AM).
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I already kind of figured this out on my own, but I'm sure this helped a lot of people. Also I want to say good job on your first tutorial H20 Turqoise(can u pm if u have a PC nickname). One pointer, next time, make it longer. ;P

Quote originally posted by Great Mazinger:
The Type icons in Fire Red can be found by opening the ROM in Tile Molester and going to offset 00E95FDC. Then hit Tile Forward to line them up right.
Are you sure that, that is the only way, I'm pretty sure you can find in in Unlz
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  #24    
Old October 27th, 2009 (12:31 AM).
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Quote originally posted by Matteron (96):
I already kind of figured this out on my own, but I'm sure this helped a lot of people. Also I want to say good job on your first tutorial H20 Turqoise(can u pm if u have a PC nickname). One pointer, next time, make it longer. ;P


Are you sure that, that is the only way, I'm pretty sure you can find in in Unlz
Why make it longer when it can be easier and lighter to understand if it is short?

Also, UnLZ only shows compressed images, that is why you cannot see OWs, Pokemon icons, backsprites and the type icons.
But in Tile Molester, you'll hardly be editing a Pokemon sprite (which is btw compressed)
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Old October 27th, 2009 (02:07 AM).
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Quote originally posted by H2O Turquoise:
Why make it longer when it can be easier and lighter to understand if it is short?

Also, UnLZ only shows compressed images, that is why you cannot see OWs, Pokemon icons, backsprites and the type icons.
But in Tile Molester, you'll hardly be editing a Pokemon sprite (which is btw compressed)
FYI: Trainer back sprites are compressed in Ruby.
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