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  #1    
Old March 4th, 2014 (05:19 PM). Edited March 4th, 2014 by Near~.
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INSERTING TILES FOR N00BS

First->Sorry for my bad english I am German

Hello guys! Have you ever seen hacks with cool tiles?
You want to insert tiles but you don't know?! Well here is a very simple tutorial made originaly by shawnFrost but I have made it in english ( No I did not use the useless google translate)
Well Here is what you will need:
  • Any ROM (Ruby,Emerald,FireRed)
  • Advance Map
  • Character Maker Pro
  • InfranView
  • ROM(R,E,FR)
  • Paint
  • Tiles of your choice
  • Choosing Your Tile
___________________________________________________________________________________


  • First Choose The Tile: Here is the tiles I chose from Rata
    Spoiler:
  • Open The Tile In Paint: Here you will open the tile and select the ones you want
    Spoiler:
  • Select A Transparent Color: You need to have 15 Colors+ The forground color(or transparent color)...Here I chose the color (A default Blue) After This Save.
    Spoiler:
  • Make The Tiles 16 Color: You will need to open Infran View and select image then Decrease Color depth & select 16 colors then save it. Follow Teh Pics
    Spoiler:
    Spoiler:
    Spoiler:
    Spoiler:
  • Editing The Palette:You will open the Tile with CMP(Character Maker Pro) Once it is open it should look like this
    Spoiler:
    Then Go to Paletas and Edit Paleta It should look like this
    Spoiler:
    Okay here is the main part Now you can see the blue color which is the transparent one but in A-Map it has to be the first color in the Palette... So basically copy the Blue color to the front and the Black (first one in the Palette) To where the blue one was at... Once you are done it should look like this
    Spoiler:
    After this Save The Palette in "Guardar Paleta" select any place that is easy to access then save the Picture or your tiles.
  • Inserting The Tiles(Part1): Okay so Now open A-map and then open the block editor like this
    Spoiler:
    Here I selected Pal2 Because that is the Grass,Trees, etc... Okay Now select Palette>Load Palette From Current File... Then Look for the palette file we saved earlier...
    Spoiler:
    Then go to Picture & save tilesheet1 and exit block editor and save changes...
  • Inserting The Tiles(Part2):Now Open The Tiles you saved earlier and open the BMP file you just saved... Now copy the tiles and paste them into the tilesheet after you are done it should look like this:
    Spoiler:
    Now Open A-map and load the Tilesheet like so
    Spoiler:
    Then Edit the old trees and with the new tiles and here is what the new stuff should look like
    Spoiler:
Credits: Rata For his Ruby remake tiles, Shawn Frost for the Original Tutorial


If it is too complicated please tell me so
~Bye
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  #2    
Old March 6th, 2014 (10:46 AM).
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Where can i download the Character Maker Pro and the InfranView?
  #3    
Old March 6th, 2014 (04:22 PM).
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Quote originally posted by VincentB27:
Where can i download the Character Maker Pro and the InfranView?
InfranView:http://www.irfanview.com/
CMP(CharacterMakerPro):http://www.2shared.com/file/oL8c2-6S/CharacterMakerPro.html
CMP can Only open BMP files So Convert Your tiles into a BMP then after you Edit the Palette and save it Save The Tile as A PNG and use that to insert the tiles
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  #4    
Old March 7th, 2014 (04:36 AM).
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i wouldn't be the one to judge if its too complicated i can only very rarely understand text tutorials..
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  #5    
Old March 8th, 2014 (07:13 PM).
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Quote originally posted by tditdatdwt:
i wouldn't be the one to judge if its too complicated i can only very rarely understand text tutorials..
Well, that's why there's pictures for guide. But I suggest you look for videos on YT.
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  #6    
Old March 10th, 2014 (12:34 AM).
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oh i wasnt looking for this i just found it by chance
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  #7    
Old March 11th, 2014 (09:57 AM).
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I'll probably sound like a real noob with this question, but how do you select the tiles?
  #8    
Old March 11th, 2014 (06:47 PM).
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Quote originally posted by Ethanb900:
I'll probably sound like a real noob with this question, but how do you select the tiles?
By select what do you mean?
Getting the tiles or selecting them in paint?
In Paint you use the tool "select" and if it is a tile like lets say tall grass make sure you select 16x16 pixels :3
Like so
Spoiler:

But if you ment like finding the tile try www.deviantart.com
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  #9    
Old March 29th, 2014 (05:41 AM).
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your directions are horrible i could only follow until the cmp
  #10    
Old March 29th, 2014 (09:53 AM).
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Quote originally posted by jerome9012:
your directions are horrible i could only follow until the cmp
I find it quite easy to follow. Also, the way you spoke is rude, you could have at least said it in a nicer way.
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  #11    
Old March 29th, 2014 (12:01 PM).
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Quote originally posted by jerome9012:
your directions are horrible i could only follow until the cmp
Sorry you did not understand this.Well I do have to say I was not very clear I will work on this tutorial today again. But especially on the cmp part and above, I will try to be as clear as possible
If anyone needs help drop a VM/Pm :D
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  #12    
Old March 29th, 2014 (06:22 PM).
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Sorry for the rude way of speaking but I literally dont understand the pallent thing because i was trying to search how to insert tilesets for almost 2 months.....sorry but tnx I''l try to understand
  #13    
Old March 29th, 2014 (06:36 PM).
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Because your instructions is incomplete so...HOW DID U INSERT THE PICTURE IN THE CMP???? And when i try to insert one a error would say File is not effective...!
  #14    
Old March 29th, 2014 (09:15 PM).
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Quote originally posted by jerome9012:
Because your instructions is incomplete so...HOW DID U INSERT THE PICTURE IN THE CMP???? And when i try to insert one a error would say File is not effective...!
Hmm I over saw this problem... Well here it is resolved: In order to allow cmp to open the tile you want it has to be in BMP format. So basically Make the tile 16 colors after that you will save it but as a BMP format then open with CMP and follow the rest of the tut
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  #15    
Old March 30th, 2014 (03:26 PM).
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Thread closed on owner's request~
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