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  #426    
Old September 12th, 2009 (05:37 AM).
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Quote originally posted by Neo-Dragon:
About bloody time you said sorry for being rude!


KIDDING!

Yeah, I think the new interface looks really clean and does look fresh. Of course, it has hints of HG/SS but I'm glad you put your own twist on it rather then copy it.
HAHAHA! :D I had to though.

I though of ripping HG/SS graphics at first, but then though that I'd do it myself. I prefer it this way acctually, because now I can keep up with the HG/SS feel while co-ordinating myself in any way I want. This wasn't acctually a big loss. Kind of more like a gain.

And again...I shouldn't have let out my grumpy self out
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  #427    
Old September 12th, 2009 (09:49 AM).
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Nothing can keep Blue Chrome from being made! Nothing! MUAHAHAHAHAHA!

...I'm sorry for that outburst...kinda.
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  #428    
Old September 12th, 2009 (02:43 PM).
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New interface looks pretty classy, I dig it. Very clean look. Why the two separate colors, though? Seems like it might be sort of jarring switching between blue and lavender.

I really respect that you've gone ahead and decided to redo everything. That takes alot of dedication, and I think alot of developers could learn alot from that decision. Best of luck to you.
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  #429    
Old September 13th, 2009 (08:47 AM).
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May I present to you the new Pokemon Blue Chrome. With new interfaces, new features and newer quest, Pokemon Blue Chrome is better then ever. Experience all your regions in the supreme dual screen system.

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  #430    
Old September 13th, 2009 (09:00 AM).
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Nice! Everything is looking slick as ever.
That light post is a little to saturated compared to the rest of the tiles...
Other than that, everything is nice. Keep it up.
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  #431    
Old September 13th, 2009 (09:14 AM).
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I absolutely love it!
I wish I had your talent.
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  #432    
Old September 13th, 2009 (10:28 AM). Edited September 13th, 2009 by >Dante<.
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This is a RPG of high-level..
both from the graphic style, and also from that of the programming
it's very beautiful that you have chosen to use the tileses of HGSS because are the best with the OWs of DPP.

About the selection of the spriters..
I have read the rules and I have send you a PM with my sprite.
I hope in your answer
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  #433    
Old September 13th, 2009 (10:36 AM).
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I love how you're including the ability to have your pokemon walk around with you! It's nods to HG/SS like these that really add to the game!
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  #434    
Old September 13th, 2009 (11:06 AM).
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wow, that looks awesome. You mentioned there was a new quest. did you mean there is a new story?
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  #435    
Old September 13th, 2009 (12:23 PM).
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Interesting, your new interface is great. Also i'm glad you decided to change your resolution to the DS one. The graphic part will look like 200% cooler. I notice some things lile Heart Gold, but making an interface of your own way is better, I mean, if you make it like on Heart Gold, there wont be any difference. The fan games are suposed to be different from the official ones.
Whatever, i'm happy with your game. Keep it up! The only thing left for you is going to 3d, like me.
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  #436    
Old September 13th, 2009 (07:20 PM).
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It looks like the game has turned for the better hope the best for this game
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  #437    
Old September 14th, 2009 (03:40 PM).
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This looks like a great game! As much as I'd like to help, I don't know enough about game development to do so. I wish you the best on development, though.
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  #438    
Old September 15th, 2009 (12:09 AM).
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All badges wow this is good.
I like to see more soon.
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  #439    
Old September 16th, 2009 (11:16 AM).
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this looks actually much better then the former version of the game.
I really like to see more of this awsome game
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  #440    
Old September 16th, 2009 (01:19 PM).
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Hey, I have a question. Eventually will you guys make your own Hero and Heroine and other characters?
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  #441    
Old September 16th, 2009 (01:29 PM).
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I'll be able to cover that Luka, if ya want. Unless you got it covered.

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  #442    
Old September 17th, 2009 (02:30 AM).
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it could be possible make this rpg a mmorpg????...i guess i should be awesome
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  #443    
Old September 17th, 2009 (08:55 AM).
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Quote originally posted by giova90:
it could be possible make this rpg a mmorpg????...i guess it should be awesome
i guess you better switch that before you're roasted lol.

Anyway, on topic, your tiles are great! I just find the building and mailbox to saturated. Actually, the others are too unsaturated. An interesting feature i may suggest to add if time is available, would be to add shadows to at least HUMAN overworlds. It's something i find much more appealing.

Anyway, keep up the great work!
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  #444    
Old September 17th, 2009 (01:52 PM).
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Wow, this is an impressive game. Keep up the good work everyone!
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  #445    
Old September 18th, 2009 (04:54 AM).
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Quote originally posted by Zurr:
An interesting feature i may suggest to add if time is available, would be to add shadows to at least HUMAN overworlds. It's something i find much more appealing.
Well if you acctually look at the screenshots on the first page you will notice that there were shadows under humans. I know it looks better, but you have to consider that I'm remaking this game since I lost it and am still recovering the old features, and trying to bring it up to the standard where it once was.
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  #446    
Old September 18th, 2009 (05:17 AM).
Emerex Emerex is offline
 
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This will be incredible game, comparable or even better than the original ones Can't wait for it.
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  #447    
Old September 19th, 2009 (03:20 AM).
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If you have vista: " Did you tried to use the recovery disc?"

normally you get those standard with the vista system.
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  #448    
Old September 20th, 2009 (03:21 PM).
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Is there a beta for this game?
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  #449    
Old September 21st, 2009 (10:49 AM).
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this RPG use the double screen system..
but I don't undastand...you have used RPGXP to do this?
or there is an another tool?
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  #450    
Old September 21st, 2009 (06:41 PM).
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Yes, he used RPGXP. When the game is opened, the window will just be bigger than usual, to allow the second screen to be included.
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