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  #1    
Old February 22nd, 2009, 05:53 AM
Riceeman's Avatar
Riceeman
Spriter Guy
 
Join Date: May 2008
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Created with RMXP and The Pokemon Essentials kit.

Introduction
Howdy all

Before I advance, no, this is not a R/S/E remake. I think that remakes lack originality and creativity. This is something completely different, just set in the Hoenn Region.
Hey Pokecommunity! I'm Riceeman, and if you know me, it's probably because of my spriting. I take pride in being a good spriter, but I've always wanted to make a game. I've been trying for about a year, but everytime I start, I lose inspiration. Not so this time. Now, I get to combine my two loves, pokemon Game-Making and Spriting, to create what I hope to be a really exciting game.

Story
You're doing what!?!
Well, there is no binding storyline. No huge apocalypse that a 10 year old kid must stop. The world is literally your playground. You can wander over Hoenn, training your Pokemon, and yes, there are Pokemon from Sinnoh and ther other regions found in the wild. Of course, that would be slightly boring. It would get repetitive and you'd quickly stop wanting to play the game. So that's why there's more.

A Pokemon lost in the woods. A ring that fell down the drain. An old person in the countryside who's milk delivery is late. Yes, that's right. Mini quests. Get right into the life of the game and help the NPCs with their daily lives. You might be rewarded, you might not. Some might be easy, some might spiral into huge journeys and great adventures. One quest might trigger another. You have the freedom to help who you want, and not who you don't. The story really does revolve around what YOU want to do, not what the game wants you to do. The more and more quests you complete, the harder they get as your name spreads through Hoenn. So, if you run throught eh game and get to Sootopolis, there will still only be pretty easy, every day quuests. People wouldn't want a boy to help them with getting back lots of stolen pokemon from a dangerous syndicate if they're unknown.

With the fact that there's no official story as such, there's also no team that gets stopped by a child on his/her own. The real world is much more harsh then that, and not as organized. there will be thugs and robbers you will need to defeat, and some might not just back down, even when defeated by a pokemon Battle. These are vicious people, and your bravery and skill is going to be put to the test.

Well, there is a bit of story. The back story. What happened to Hoenn? How did other Pokemon from the other regions end up there?

Professor Oak looked out at the Pokeballs being taken out of the mass of vans in Route 101. All over Hoenn, similiar vans were unloading similiar cargoes. As the Professor watched, men and women started releasing the Pokeballs into the grass. A Bidoof scurried off into a nearby bush, a horde of Rattatta burrowed into the undergrowth. A Hoothoot and it's flock landed in a nearby tree. A crowd, formed from the nearby town of Littleroot, cheered as the new Pokemon began to seek refuge in the route. A few passing Zigzagoon watched with eyes filled with curiosity as the new Pokemon settled into their new home. Once more, route 101 was filled with the normal activity of Pokemon, as if nothing had happened. That could be no further from the truth, Professor Oak mused, for with the integration of his new Migration plan, Hoenn would be changed forever.

He tore his eyes away from the scene as the vans trundled away, to the child standing next to him, their eyes filled with determination and ambition.

"So, you're ready?" He asked, and when they nodded he laughed slightly and walked away, "Professor Birch has recently seen some rare pokemon near Littleroot. Maybe you could help him catch one?" And he was gone.

The now lone figure on the hill took one last look at the new Hoenn before wandering after Professor Oak. Go time.

Hopefully that should keep Agent Zero happy. If not, bleh ^___^

Features
Yay, Originality!

- The Whole of Hoenn to explore, bigger and better then ever. It still keeps its huge beaches, large desert and burning volcanoes, along with something new...
- Graphics - Basically everything will be changed, but most importantly are the unique custom Dp Style tiles made by me.
- Like I said above, no Storyline, just lots of exciting and fun quests to do as you journey through the Region.
- Reputation Points - Help lots of People and you will be reqarded with the chance to do bigger and better quests. maybe you'll even team up with some familiar faces...
- And....The rest will be released with future updates

Screenshots
What you've been waiting for.

Like I said, the Graphics are what I pride myself on as a spriter and artist. I can't show you everything as that will spoil it, and because I'm working on the graphics as I go along. So, feast your eyes on the new Tiles for now! Note: I will only post a few screenshots here, the rest you'll have to look in updates for.

Littleroot Town and Route 1

Petalburg City and a Boy on Route 1.

The Boy explaining the Migration Plan success.
Team

Riceeman: Everything
Corssel: Trainer Spriter

I don't believe in big teams. people getting others to do Mapping and such then actually end up doing nothing. if you can't Map or Event very well, then you're in trouble, and RMXP is not the program for you.

Saying that, I do need some positions for things I can't do very well.

Trainer Spriter:
I need someone who can scratch Trainers in 64x64. There will also be a few cases when they may just be edits, but there are lots of Trainers that need to be scratch sprited. Copy and past trainers often look tacky and not very professional.

Scripter:
One of my biggest weak points. I may have a friend who can help me sometimes, but anyone who can script would be a big help. At the moment, I need simple things like the Ash falling around Falorbor and selection screens.

Credits

Poccil - For making the brilliant starter kit.
Neo Dragon, Omega Groudon, Fangking Omega, Waudby, Esmas and Red Gyarados - For giving me support and advice, and for being generally awesome people (Yeah, I bet you're jealous at all my awesome friends )
Kyledove - I'm not using your tiles, I just want to credit you for being a huge inspiration to all spriters.

Thank you for reading. One last thing to say - WELCOME TO HOENN!
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Last edited by Riceeman; April 8th, 2009 at 06:37 AM.
  #2    
Old February 22nd, 2009, 12:53 PM
Neo-Dragon's Avatar
Neo-Dragon
Game Developer
 
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Oh I didn't know you would be starting a thread so soon. As I told ya before, I love how your using your own tiles for this region revamp. Keep at it and if you ever want to chat, you know how to reach me.
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  #3    
Old February 22nd, 2009, 01:21 PM
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ryushin5
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This is really good, I like it, I mean getting to do what ever you want in hoen thats awesome also I like the tiles too. :D
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  #4    
Old February 22nd, 2009, 01:27 PM
blueguy's Avatar
blueguy
No capitalization required. ;D
 
Join Date: Feb 2005
Age: 23
Nature: Quirky
Your tiles have a really interesting style to them. I'm just curious as to how much progress in the game you've made so far? Good luck with this! I've always thought Hoenn was in serious need of a facelift. ;D
  #5    
Old February 22nd, 2009, 02:15 PM
BlazingLink's Avatar
BlazingLink
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Join Date: Jan 2009
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Age: 17
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Wow!

Those tiles are amazing!

Nice project. I'm rooting for ya.
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  #6    
Old February 22nd, 2009, 03:03 PM
I Laugh at your Misfortune!'s Avatar
I Laugh at your Misfortune!
Normal is a synonym for boring
 
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Wow, this sounds like a genuinely original pokemon game and there aren't many of those, I can tell ya!
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  #7    
Old February 22nd, 2009, 03:54 PM
h POKE's Avatar
h POKE
angry kid and a keyboard
 
Join Date: Nov 2008
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Interesting, and with only a hint of plot to it... Something that I enjoy, but AZ would go nuts.

The graphics, more importantly look great. I like some of the water details you put in (grass in the water, rocks, etc.), and how the shading is much more subtle.
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  #8    
Old February 23rd, 2009, 12:22 AM
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Wow, this game looks nice.
The tiles looks nice and most importantly, original.
Hope to see more screenies
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  #9    
Old February 23rd, 2009, 02:17 AM
Tropical Sunlight's Avatar
Tropical Sunlight
The Faltine
 
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Nice tiles! Good luck!
Will you keep the Gym Leaders?
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  #10    
Old February 23rd, 2009, 11:44 AM
Riceeman's Avatar
Riceeman
Spriter Guy
 
Join Date: May 2008
Gender: Male
Nature: Lonely
Just to clarify, this game is set 10 years after the events of R/S/E. yes, MOST of the Gym Leaders are being kept. But think of Gym Leaders retiring and you should be able to see which Gym Leader or leaders are being replaced.

The next (and first) update will show you an example of a quest, and how they're not as simple as you may think.
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  #11    
Old February 23rd, 2009, 12:13 PM
Alistair
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Join Date: Mar 2005
Age: 23
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Seriously, this is what originality is about. Wiping the storyline out is an excellent idea. The tiles look wonderful, too (I would critique, but this really isn't the place to do that). I hope you actually complete this project, and that you make it compelling enough to play for a while.
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  #12    
Old February 23rd, 2009, 12:37 PM
Yuoaman's Avatar
Yuoaman
Legen- wait for it...
 
Join Date: Jul 2005
Location: Ontario, Canada
Age: 21
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Nice job Ricee! This is definitely restoring my faith in the Pokemon fan project, taking out the major story and putting fun in its place, great idea! I'll definitely keep both my eyes on this project, good luck!
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  #13    
Old February 24th, 2009, 04:07 AM
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Tropical Sunlight
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I don't know if this has been fixed, but the bushed really look floating without a shadow on the grass.
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  #14    
Old February 24th, 2009, 05:01 AM
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blackpant1
Beginning Trainer
 
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Great graphics, the first time I've seen them in that style. Nice going! It certainly is a nice change from Nintendo DS style graphics I've seen so often.
  #15    
Old February 24th, 2009, 11:50 AM
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Kyledove
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Kudos to you mate, this game has its own atmosphere with it that makes it feel nostalgic yet new and exciting.
  #16    
Old February 24th, 2009, 04:39 PM
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Florio
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wow i love your tiles and the concept of going on quests instead of going on a long storyline
keeps the game fresh and makes the game unforced
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  #17    
Old February 24th, 2009, 07:17 PM
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The migration thing doesn't make any sense. Foreign species running around in an uncontrolled environment is never a good thing because that disrupts the ecosystem. Despite ruining so many laws of physics, the Pokémon World still functions as a proper biosphere.
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  #18    
Old February 24th, 2009, 11:23 PM
Riceeman's Avatar
Riceeman
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I knew someone was going to bring that up.

I realise that putting new lifeforms into an already working ecosystem would disrupt it yes. But this is a Game. Maybe the ecosystem wasn't working properly? Maybe being Pokemon of the same types, they work in about the same way? It's just a way to get more varied pokemon into Hoenn, rather then "Dis region suddenly haz all de pokemonz".
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  #19    
Old February 25th, 2009, 04:20 AM
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Neo-Dragon
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Dude, it's YOUR game. It doesn't have to obey the official storyline or rules of the official games. So make up whatever storyline you want. This is your universe.
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  #20    
Old February 25th, 2009, 12:29 PM
I Laugh at your Misfortune!'s Avatar
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Quote:
Originally Posted by InMooseWeTrust View Post
The migration thing doesn't make any sense. Foreign species running around in an uncontrolled environment is never a good thing because that disrupts the ecosystem.
Dude, its Pokemon. Pokemon. Therefore, rules of physics, science, nature and good old common sense do not apply.
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  #21    
Old February 25th, 2009, 09:09 PM
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Quote:
Originally Posted by InMooseWeTrust View Post
The migration thing doesn't make any sense. Foreign species running around in an uncontrolled environment is never a good thing because that disrupts the ecosystem. Despite ruining so many laws of physics, the Pokémon World still functions as a proper biosphere.
Maybe riceeman could change that part in that instead there was a bunch of swarm pokemon in Hoenn, but there was something like a storm or whirlwinds surronding Hoenn so that the swarm pokemon couldn't leave. So they would breed in Hoenn, and that some chose not to leave after the storm or whatever. Maybe the time of the game could take place when the swarm pokemon are trapped. Maybe pokemon could migrate due to a disaster like in the Pokemon movie that had Lugia in it (I forget what it's called. It has Tracy in it.) It's up to him like what Neo- Dragon said.
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  #22    
Old February 25th, 2009, 09:26 PM
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WOW u rock at mapping!
i really like the patches of dirt in ur maps, makes em more realistic!
great job and can't wait for more!!!
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  #23    
Old March 1st, 2009, 12:26 PM
Riceeman's Avatar
Riceeman
Spriter Guy
 
Join Date: May 2008
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Okay guys, I'm away for a week, but after that, I should have an update for you pretty soon. With me making the tiles as I go, it means I have to wait until I've done tiles to map certain places, but I should be able to finish my sample quest soon.

Cryptic Message:
Islands normally are found in groups of more then 1 Islands, or smaller isles off of the main island.

What does it mean? Sorry, but you're going to have wait a loong time to find out
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  #24    
Old March 3rd, 2009, 05:02 PM
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Nice work so far dude. Keep it up!
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  #25    
Old March 4th, 2009, 05:18 AM
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Anything new ricee? This game is amazing as always.
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"pps new screenie" - No, really shut up yuoaman.

Haaave you read my LP?
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What about my [Un]Abridged series?
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