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I tried your suggestion, but I'm still getting the white screen.
EDIT: Okay, I finally got it figured out.
Your game is in serious need of some proofreading! The overabundance of errors completely interferes with the overall experience of the game. I understand that English is not your first language, but that is no excuse for releasing a beta before even making a decent attempt at fixing those errors, whether you're the one fixing them or you make an effort to find someone who will.
With that said, I haven't gotten very far in the game, but I've already encountered several errors:
1. When you're chasing the Poochyena, after the point where you jump down the ledge, if you continue to chase it, a shadow (or something resembling one) appears beneath it for a split second.
2. This one is actually a script error (or, more specifically, something that wasn't changed from the original script that should have been): if you select what I assume is a poster on the wall in the lab, it says something about it being a computer that you shouldn't mess with.
3. When you're chasing after the Arcanine thieves, the second trainer you encounter, a Bug Catcher, has to actually be spoken to before the fight is initiated. The same thing happens with the female trainer.
4. The policeman who tells you that you can't go into the forest(?) without a Pokemon continues to say so even after you've caught the Poochyena.
5. Perhaps this was intentional, but nothing happens when you attempt to speak to the guy in the lab when he and Mr. Rufus are examining the poster (which apparently isn't a poster, but looks like one). The 'ping' sound is made, but he doesn't say anything.
6. I assumed (possibly incorrectly) that Mr. Rufus was the owner of the lab in the town you start out in. However, the aide behind the counter states that it belongs to Prof. Birch. (Well, technically he says that Birch is out, which is why I'm thinking that I could be mistaken.)
8. The boulders the Machoke in the Yard of Red Ville are carrying briefly turn into boxes when they move. They also make the 'ping' sound when you talk to them, but don't actually...er...say anything.
9. You can walk on (and through, in some cases) the walls, counter, goods, and tree in the Pokemon Mart in Red Ville.
10. I encountered a rather odd glitch during a battle with the Fisherman in Red Ville. This occurred right after walking on the walls in the mart, and in every battle afterward. The first indication of the glitch is the blank where the name of the Pokemon should be when the battle starts (right before it is sent out). When it is sent out, the Pokemon appears as a question mark in a black and white circle. It is at level zero, has no HP, no name, and no attacks (clicking Fight results in being told that the Pokemon is out of moves). When this glitch occurs, the battle is automatically lost (usually before the opponent gets a turn), stating that you are out of useable Pokemon, etc.
11. I'm assuming the intention was to have Pokemon appear throughout the route to Green Ville without the need for tall grass. Instead, though, the grass appears when you step on a tile, and disappears when you leave it. It's sort of glitchy, though, since it's cut in half.
7. Although this isn't an error, I did find it rather odd that the Grim Reaper-like character showed you a Pokemon (following the standard "This world is inhabited by..." etc.). It just didn't seem to fit the character, in my opinion, especially considering what else was said. Also, why does it ask where you're from (North or South) instead of asking your gender when the latter is what it actually wants to know? I think it'd be a good idea to have a custom sprite for the female as well, since you have one for the male. But again, that's just an opinion.
8. Lastly, something else that I found out-of-place was the sound of the truck at the beginning of the dream. The rain effect (including the lightening and accompanying sounds) was done quite well, but I didn't see a place for the truck sound, even in a dream setting.
The graphics, however, are superb. And, the traitorous assistant made me laugh.
Last edited by Tsukiyo; April 4th, 2009 at 06:14 AM.
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