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  #26    
Old July 26th, 2009, 08:59 AM
SharpPoint's Avatar
SharpPoint
Suicune used Surf!
 
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Originally Posted by lutek14 View Post
Very good.
But what program did u use?
Most likely Advance Map.
-post2short-
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  #27    
Old July 26th, 2009, 05:44 PM
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Chimchar 9
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You going to make new maps?
To improve the Tutorial.
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  #28    
Old July 29th, 2009, 10:53 AM
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joshay
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Great tut :D this could come in handy
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  #29    
Old August 1st, 2009, 07:56 AM
Mkmaster2400
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Ok how would I do this? I'm trying to make a cave In the middle of route one. I made the entrance already, but how do you make it so you don't walk on top of your cave? And How do I edit the inside after I make the entrance to the cave from route 1?
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  #30    
Old August 2nd, 2009, 08:58 PM
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Quote:
Originally Posted by Mkmaster2400 View Post
Ok how would I do this? I'm trying to make a cave In the middle of route one. I made the entrance already, but how do you make it so you don't walk on top of your cave? And How do I edit the inside after I make the entrance to the cave from route 1?
Once you actually finish your map, (In Advance Map, right?) Then you should go to the tab that says "Movement Permissions View." All purple blocks with "C" on them mean that it's an open space for you to move around freely. The red block with "1" on it would be what you would use for a wall. Place the "1's" over the cave you made (Just not the small hole you'd enter the cave through), and it should be solid.

And to edit the inside, if you've already put a Warp on the cave's entrance, you can just follow the warp to get to the map you'd like to use as a cave. If you haven't put a warp yet, or don't know how, I'm sure there's tutorials around somewhere for it. But you can still edit whatever Map you'd like to use as the cave's interior by either finding one used by the game, or making one from scratch.
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  #31    
Old August 3rd, 2009, 03:35 AM
Collen
I have returned.
 
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Thanks for the turtorial. Now i just need to find out how to get past it screwing up with me. The thing at the end of this video keeps on happening: youtube watch?v=2w57DPqUHHw
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  #32    
Old August 6th, 2009, 12:29 AM
3n3rGyZ
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I have a little problem, I have connected and created the map successfully...But when I tested it out during gameplay, this is what happened.

img98.imageshack.us/img98/8021/advmaperror.jpg (URL)

Anyone know how I can fix this?

Thanks in advance,

3n3rGyZ
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  #33    
Old August 6th, 2009, 01:56 AM
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0m3GA ARS3NAL
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Quote:
Originally Posted by 3n3rGyZ View Post
I have a little problem, I have connected and created the map successfully...But when I tested it out during gameplay, this is what happened.

img98.imageshack.us/img98/8021/advmaperror.jpg (URL)

Anyone know how I can fix this?

Thanks in advance,

3n3rGyZ
You need to change the border tiles.
(Up in the top-right corner, above all of your tiles, there should be a 2X2 square, just make that the right kind of tree (The kind with another tree above and below it) and this problem will be over.)
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  #34    
Old August 6th, 2009, 03:05 AM
3n3rGyZ
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Thanks alot 0m3GA ARS3NAL
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  #35    
Old August 6th, 2009, 05:22 AM
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Quick question.
I'm not sure if I made this up in my mind or something, but is there a tool in Advance Map that you can make something like a tree once, and you can place that tree with a click, instead of tile by tile. (When I think about it, I thought it was called "Big Block Editor" or something). But yeah, is there such thing as that, and if so, how do you access it.

[Sorry for sounding like a total fail right there, but I'm trying to get back into mapping.]
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  #36    
Old August 6th, 2009, 05:30 AM
0m3GA ARS3NAL's Avatar
0m3GA ARS3NAL
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Originally Posted by Mages4ever View Post
Quick question.
I'm not sure if I made this up in my mind or something, but is there a tool in Advance Map that you can make something like a tree once, and you can place that tree with a click, instead of tile by tile. (When I think about it, I thought it was called "Big Block Editor" or something). But yeah, is there such thing as that, and if so, how do you access it.

[Sorry for sounding like a total fail right there, but I'm trying to get back into mapping.]
Hold the control Key, and click-drag across the tiles you want to use.
(Easiest if you build one tree in the map, and then just select it, and paste it wherever you need it.)
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  #37    
Old August 6th, 2009, 09:16 AM
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Thank you.
It surprises me that it's not in any menu or anything..

Edit:
Got it.
You didn't mention to right click, not left.
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Last edited by Mages4ever; August 6th, 2009 at 10:17 AM.
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  #38    
Old August 6th, 2009, 09:47 AM
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Korronensu
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I can't see anything. Your spoilers are all acting like they are empty.
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  #39    
Old August 6th, 2009, 09:59 AM
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@Korronensu
They work fine for me.
Try refreshing your page/restarting your browser?
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  #40    
Old August 6th, 2009, 08:15 PM
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0m3GA ARS3NAL
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Originally Posted by Korronensu View Post
I can't see anything. Your spoilers are all acting like they are empty.
What browser do you use?
If you use a browser that does not support the spoiler tags well, you may have trouble.
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  #41    
Old August 7th, 2009, 12:37 AM
3n3rGyZ
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I'm having 2 problems at the moment, one may be slightly off-topc...but here goes.

img195.imageshack.us/img195/5676/advmaperror1.jpg(URL)

-This is a border problem, wonder what the problem is o.0

2ndly the warps are NOT working at all in the new map for some reason...

img38.imageshack.us/img38/1152/advmaperror2.jpg(URL)

If someone could help me out I'd greatly appreciate it!

Thanks in advance,

3n3rGyZ
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  #42    
Old August 7th, 2009, 02:38 AM
0m3GA ARS3NAL's Avatar
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Originally Posted by 3n3rGyZ View Post
I'm having 2 problems at the moment, one may be slightly off-topc...but here goes.

img195.imageshack.us/img195/5676/advmaperror1.jpg(URL)

-This is a border problem, wonder what the problem is o.0

2ndly the warps are NOT working at all in the new map for some reason...

img38.imageshack.us/img38/1152/advmaperror2.jpg(URL)

If someone could help me out I'd greatly appreciate it!

Thanks in advance,

3n3rGyZ
First off, yeah, border problem, you already noticed it, I take it you know how to fix that.

For the warping problem, you can't use warps on those particular tiles.
(You'll notice in the block editor, on a tile that you CAN warp on, (Like the red rug that indicates a door when leaving a building.) Have the parameter "Arrow down => warp under block".
This tells the game that THAT tile, should display a down arrow, and to use the warp.

You would have to make a new tile (Just copy the one you want the warp to be on onto a blank tile.) And have it set to "Use warp" (Unless you want it to have an arrow display, then just choose one with the arrow...)
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  #43    
Old August 7th, 2009, 02:45 AM
3n3rGyZ
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Quote:
Originally Posted by 0m3GA ARS3NAL View Post
First off, yeah, border problem, you already noticed it, I take it you know how to fix that.

For the warping problem, you can't use warps on those particular tiles.
(You'll notice in the block editor, on a tile that you CAN warp on, (Like the red rug that indicates a door when leaving a building.) Have the parameter "Arrow down => warp under block".
This tells the game that THAT tile, should display a down arrow, and to use the warp.

You would have to make a new tile (Just copy the one you want the warp to be on onto a blank tile.) And have it set to "Use warp" (Unless you want it to have an arrow display, then just choose one with the arrow...)
Ok, thanks for the tip on the warp issue.

But the border problem is really weird since it is black on the side but during game-play I get that weird blue colour. =[
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  #44    
Old August 7th, 2009, 02:48 AM
0m3GA ARS3NAL's Avatar
0m3GA ARS3NAL
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Quote:
Originally Posted by 3n3rGyZ View Post
Ok, thanks for the tip on the warp issue.

But the border problem is really weird since it is black on the side but during game-play I get that weird blue colour. =[
The reason it does that is because you are telling the game to use a completely transparent tile, so it does not know what to do.
If you want a completely black tile, you will have to make one out of some pure black blocks in the block editor. (There are many transparent ones, it is YOUR job to tell which are which.)
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  #45    
Old August 7th, 2009, 02:52 AM
3n3rGyZ
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Ohhh. Thanks alot again mate
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  #46    
Old August 7th, 2009, 02:53 AM
Ninja Caterpie's Avatar
Ninja Caterpie
Sitting by the back window
 
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You shouldn't use black borders anyway. 8D

Houses use a different tile which actually has a black block.
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  #47    
Old August 7th, 2009, 02:56 AM
3n3rGyZ
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Quote:
Originally Posted by Ninja Caterpie View Post
You shouldn't use black borders anyway. 8D

Houses use a different tile which actually has a black block.
I don't if this is why but, I mixed 2 different tile sets, one from a gym (23 or something) an also 0.

After I changed the 1st one to 0, the border got messed up as shown in the image...
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  #48    
Old August 13th, 2009, 06:46 AM
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NarutoActor
The rocks cry out to me
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I think its a good tutorial but your route is a lil empty
and the final map were theres a lot of dirt it should not be that big overall everything eles was a perfect exsample of a good map
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  #49    
Old August 13th, 2009, 09:31 AM
Live Update King
Booted out - don't be like me!
 
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Which tileset do you use?
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  #50    
Old August 18th, 2009, 10:20 PM
shadow ripper
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no tutorial to create a forest
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