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  #101    
Old June 14th, 2009 (1:57 AM). Edited June 14th, 2009 by alo123.
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alo123 alo123 is offline
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So hows progress going on this hope
every things going well awaiting the next
release also i like the big pokemon better than
the little ones too
Edit: I caught three squirtles now i have the
whole evolution family of squrtle
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  #102    
Old June 17th, 2009 (6:14 PM).
alexneeeeewin alexneeeeewin is offline
 
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Its not allowing me to get into surges lair.
I checked every trashcan multiple times nothing..
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  #103    
Old June 17th, 2009 (7:23 PM).
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Quote:
Originally Posted by alexneeeeewin View Post
Its not allowing me to get into surges lair.
I checked every trashcan multiple times nothing..
the switches are randomly generated so keep trying maybe you will have better luck.
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  #104    
Old June 18th, 2009 (7:14 AM).
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More cowbell~
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Quote:
Originally Posted by alo123 View Post
So hows progress going on this hope
every things going well awaiting the next
release also i like the big pokemon better than
the little ones too
Edit: I caught three squirtles now i have the
whole evolution family of squrtle
well, the beta's going fine. The maps to the next city are almost done and I'll start the scripts soon.

Quote:
Originally Posted by alexneeeeewin View Post
Its not allowing me to get into surges lair.
I checked every trashcan multiple times nothing..
Quote:
Originally Posted by Skullz View Post
the switches are randomly generated so keep trying maybe you will have better luck.
Yep, but it's not one random that decides it, it's two randoms being equal that trigger it. I remember when I tested it it opened the second time (it's impossible to open the first time)

I've added a route to the places that were in beta 1 and the Pokemon Square has been remapped
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  #105    
Old June 18th, 2009 (9:53 AM).
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Be sure to replace the tilesets of the 'gyms' (forgot the expression)!
VM me if you need any tiles or ideas or anything at all!
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  #106    
Old June 18th, 2009 (10:15 AM).
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More cowbell~
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Quote:
Originally Posted by ~Watermelon View Post
Be sure to replace the tilesets of the 'gyms' (forgot the expression)!
VM me if you need any tiles or ideas or anything at all!
Well atm I'm not keen on changing indoor tilesets although I am definitely one indoor tileset
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  #107    
Old June 18th, 2009 (6:33 PM).
alexneeeeewin alexneeeeewin is offline
 
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I'm clicking every trash can like over 50 times each. And still nothing. :[
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  #108    
Old June 19th, 2009 (7:03 AM).
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More cowbell~
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Quote:
Originally Posted by alexneeeeewin View Post
I'm clicking every trash can like over 50 times each. And still nothing. :[
Keep trying and you might get lucky.
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  #109    
Old June 19th, 2009 (9:10 AM).
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I like your infernal legend
You got great scripting!
I wish for beta 2!
Good luck on your other hacks!
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  #110    
Old June 21st, 2009 (1:49 AM).
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More cowbell~
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I have some bad news. Real life is interfering with Infernal Legend, so I'll have to close the thread and I don't have a clue when it will reopen.
Also, check out the Goldenrod remix by Zeikku.
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  #111    
Old July 28th, 2009 (5:48 AM).
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destinedjagold destinedjagold is offline
Oh Hai Thar~
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thread owner requested the thread to be open~
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  #112    
Old July 28th, 2009 (8:05 AM).
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Whooo Infernal Legend Is Back???
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  #113    
Old July 28th, 2009 (8:33 AM).
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More cowbell~
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Quote:
Originally Posted by destinedjagold View Post
thread owner requested the thread to be open~
Thanks

Quote:
Originally Posted by Skullz View Post
Whooo Infernal Legend Is Back???
Yeah, I wasn't gone just a little too busy

NOTICE

I cannot release beta 2 until I have some G/S revamped sprites by Enrico Marini. I've searched and searched on forums and on google and have had no luck. If anyone knows where to find them, please PM me or post it on this thread. Thanks in advance.
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  #114    
Old July 28th, 2009 (9:19 AM).
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Uh, what sprites do you need? You could always get someone to revamp them for you.
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  #115    
Old July 28th, 2009 (9:39 AM).
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More cowbell~
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Quote:
Originally Posted by Alice. View Post
Uh, what sprites do you need? You could always get someone to revamp them for you.
Well I really want to use some revamped Gold Trainers, such as the policeman, the kimono girls and the cooltrainer female and I prefer his revamps over the others I've seen. So I'm kinda stuck atm
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  #116    
Old July 28th, 2009 (10:02 AM).
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Will you add some D/P pokemon?
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  #117    
Old July 28th, 2009 (10:49 AM).
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More cowbell~
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Will you add some D/P pokemon?
Nope, D/P suck IMO (remember, my opinion).
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  #118    
Old July 28th, 2009 (12:32 PM).
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yo haseeb, wus g'wannin..? your hacks looking good bro. one thing about D/P pokemon, if you're gonna do it, add only pre-evolutions and alternate evolutions? you're choice, you know whats best. if you need anything just ask.
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  #119    
Old July 28th, 2009 (1:28 PM).
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Pokepal17 Pokepal17 is offline
More cowbell~
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Quote:
Originally Posted by Synyster_Zeikku View Post
yo haseeb, wus g'wannin..? your hacks looking good bro. one thing about D/P pokemon, if you're gonna do it, add only pre-evolutions and alternate evolutions? you're choice, you know whats best. if you need anything just ask.
Nice to hear from you dude I'm not adding any new Pokemon whatsoever since I don't see anything wrong with the original 386 Pokemon.

Well, if you could so me some Pokemon OWs then that would be awesome (I'll PM you). Also, could you do some trainers from D/P and some OWs for them (that is if you want, since it's purely up to you).

AGAIN: If anyone can link me to the Enrico Marini Trainer sprites, then that will be great and will help the progression of this hack.

Screenshots


The new textboxes



This one to LaZ and Zeikku (yeah now the Lighthouse will be accessible )

More screenies tomorrow.
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  #120    
Old July 28th, 2009 (4:53 PM).
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I have to say this is the best pokemon hack I've ever played. It taught me the value of slakoth and challenged me at every step of the journey (albeit short journey). I eagerly await the finishing of this hack.

I just have one qualm with it, and that's the idea that you are shutting down villian academies just by winning in a fight against them. "Oh no... I lost once... time to close down the entire operation and go into a dark corner and cry" I mean... it seemed like an awkward concept. I loved the motivation of closing down villian schools, but you know... it always was like, "Ummm... I... won?"
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  #121    
Old July 28th, 2009 (8:16 PM).
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Quote:
Originally Posted by Korronensu View Post
I have to say this is the best pokemon hack I've ever played. It taught me the value of slakoth and challenged me at every step of the journey (albeit short journey). I eagerly await the finishing of this hack.

I just have one qualm with it, and that's the idea that you are shutting down villian academies just by winning in a fight against them. "Oh no... I lost once... time to close down the entire operation and go into a dark corner and cry" I mean... it seemed like an awkward concept. I loved the motivation of closing down villian schools, but you know... it always was like, "Ummm... I... won?"
What? Slakoth? I beat the entire beta with Torchic :D. Also, these a ton of permission and tile errors. Oh and I got physically stuck in the game once. I would get screens but I'm too lazy to. Oh and the electric gym was so annoying I had to advance map my way into it. Try lowering the difficulty of that gym. Although I think Nintendo made that. Other than that I had a lot of fun. I hope you get the time to finish this.
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  #122    
Old July 29th, 2009 (8:03 AM).
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Pokepal17 Pokepal17 is offline
More cowbell~
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Quote:
Originally Posted by Korronensu View Post
I have to say this is the best pokemon hack I've ever played. It taught me the value of slakoth and challenged me at every step of the journey (albeit short journey). I eagerly await the finishing of this hack.

I just have one qualm with it, and that's the idea that you are shutting down villian academies just by winning in a fight against them. "Oh no... I lost once... time to close down the entire operation and go into a dark corner and cry" I mean... it seemed like an awkward concept. I loved the motivation of closing down villian schools, but you know... it always was like, "Ummm... I... won?"
Yeah, the journey was a bit short, so I've exended it

The stroy behind the magma academies is that they recruit Team Magma members. Some of the directors were forced to join, some joined because they thought they thought they had nothing to live for and some joined to keep their towns safe.

The reason that they close once they are beaten is because Team Magma finds pathetic and weak and they just ignore them because they have bigger focuses.

Since the academies were gyms at one point in history, they still give out badges which are kind of seals of graduation.

Quote:
Originally Posted by SharpPoint View Post
What? Slakoth? I beat the entire beta with Torchic :D. Also, these a ton of permission and tile errors. Oh and I got physically stuck in the game once. I would get screens but I'm too lazy to. Oh and the electric gym was so annoying I had to advance map my way into it. Try lowering the difficulty of that gym. Although I think Nintendo made that. Other than that I had a lot of fun. I hope you get the time to finish this.
Fixed the errors ages ago. I made the puzzle and it's not hard, it always works for me at the second switch (it can never work at first). Maybe, you're just unlucky

UPDATES
I'm working on the lighthouse event, but I'll post some screenies of the next routes of the game.

Also, does anyone know which trainer sprites at Porject Platinum are for public use are which ones aren't? (I want to avoid any issues)
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  #123    
Old July 29th, 2009 (8:15 AM).
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Any Idea as to who the ??? Trainer will be?
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  #124    
Old July 29th, 2009 (9:37 AM).
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Any Idea as to who the ??? Trainer will be?
I thought his name was Carlos o_o
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  #125    
Old July 29th, 2009 (10:53 AM).
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Pokepal17 Pokepal17 is offline
More cowbell~
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Any Idea as to who the ??? Trainer will be?
It's the person who made the sprite (so he did himself as a trainer) and that's all I'm saying

Quote:
Originally Posted by SharpPoint View Post
I thought his name was Carlos o_o
That's a different rival.
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