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Reload this Page FireRed hack: Pokémon Cobalt Version (dt. Kobalt-Edition)

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Progressing Hacks The forum for submitting your hack in production. Everyone's welcome, and you may come and find a hack that's starting out or make your own hack. For Pokémon/non-Pokémon hacks.



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  #1    
Old February 18th, 2009 (07:47 AM). Edited February 19th, 2009 by Amaz!ng.
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  #2    
Old February 19th, 2009 (01:36 AM).
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Your hack look great.
I hope it will become even greater...
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  #3    
Old February 19th, 2009 (03:39 AM).
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You should really fix the first page, make some new paragraphs.
The hack:
The maps are brilliant, so are the tiles. Good luck!
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  #4    
Old February 19th, 2009 (04:21 AM).
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You forgot some credits Zeikku made the tree. Anyways, the hack looks great. The thread layout is beautiful! I can't wait to see more from you.
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  #5    
Old February 19th, 2009 (12:22 PM).
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Very nice looking, the graphics in the first post are great although I would recommend changing round the order it. It looks too wide and you have to keep scrolling to see it all.
Anyway, the hack looks great and I hope it goes smoothly.
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  #6    
Old March 30th, 2009 (04:17 AM).
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After more than a month, the hack will be continued.
I worked on a new tileset, which is fresher and looks nicer.

Some screenshots will be here soon.
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  #7    
Old March 30th, 2009 (04:52 AM).
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Wow, im surprised that this don't get many comments.. Because this hack is amazing;
Despite the fact there's no true story to the hack. The best thing is how much you've progressed on, the region looks awesome. Im also sure there's someone called Blazichu, which is a Moderator, who has a hack named Cobalt :\ Well Good luck, I hope to see some screens soon; as you said.

~Bai
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  #8    
Old March 30th, 2009 (05:58 AM).
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Thank you.
But with the name, I already had the idea of naming the hack Pokémon Cobalt, till I saw some days later a game (not hack) called Pokémon Cobalt, too.

But I think, it's not really a problem, is it?
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  #9    
Old March 30th, 2009 (06:28 AM).
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Umm,it's ok,the graphics and such,but don't you think it's good to expand the storyline?
You're working alone?
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  #10    
Old March 30th, 2009 (09:51 AM).
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I'll work on a new storyline, presentation, etc.
Don't worry.

And yes, I work alone.
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  #11    
Old March 30th, 2009 (10:09 AM).
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This looks really good. Loving the snowy tiles. I'll be keeping an eye on this one.
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  #12    
Old March 30th, 2009 (12:41 PM). Edited April 8th, 2009 by Blazichu.
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Thanks.
Made an online pokedex, which shows all complete Fakemon. Hope you enjoy it.


I've added a new Pokémon to the Pokédex. Hope you like it.
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  #13    
Old April 2nd, 2009 (05:19 PM).
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It looks like it'll be good. Nice screenshots!
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  #14    
Old April 3rd, 2009 (12:16 PM).
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looks awesome so far.
Good luck on it =]
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  #15    
Old April 3rd, 2009 (03:34 PM).
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Yours truly
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I absolutely adore your mapping style! It's not square but it's not totally sporadic and "natural" either. And I simply love the tiles and palettes which really complement the maps. The Fakemon Pokedex isn't very impressive at the moment but I'm sure as time goes on and you add more, it'll get a lot better.

Some things I noticed in your maps in the Panorama:
- The bridge in Vehenport looks kind of odd. Perhaps you should make the river a few layers below the bridge so it looks more 3D-ish
- In Brisana City and Vehenport, whenever a tree is used behind a house there's a weird tile problem with the right, base tile of the tree. It's hard to explain without a picture but just look at Brisana City and check behind one of those green houses
- Also in Brisana City, there are tile errors involving the block directly above the doors on all of the green houses

Still, this hack is very graphically appealing. I can't wait to see some scripts!
Keep up the good work.
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  #16    
Old April 3rd, 2009 (03:47 PM).
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Wow.. This hack looks awesome. Good looking maps..
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  #17    
Old April 4th, 2009 (05:32 AM).
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Thanks, I've updated some Maps and the Panorama with the new tiles.
Credits goes to WesleyFG for some Tiles and Kyledove for the Trees.

TO THE PANORAMA

Also added 2 Pokémon to the Pokédex.
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  #18    
Old April 7th, 2009 (10:39 PM).
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Jesus, I can't believe I didn't spot this before.
I have to comment on your mapping, it's brilliant, natural and at the same time, playable.
Good luck!
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  #19    
Old April 8th, 2009 (02:43 AM).
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The tiles you chose are amazing. And so are the maps. Good job!
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  #20    
Old April 9th, 2009 (01:25 PM).
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Thanks, I work intensively on making some fakemon and scripts to present you a beta soon as possible.
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  #21    
Old April 9th, 2009 (05:51 PM).
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This hack is very graphically appealing. The maps are wonderful and I look forward to seeing more. Could I ask where you found that platinum tree tile? I like it quite a lot.
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  #22    
Old April 9th, 2009 (06:12 PM).
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Good job and good luck!
I like the screenies and the story-ish thing a lot. :]
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  #23    
Old April 10th, 2009 (03:46 AM).
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Amaz!ng
This just looks absolutely amazing xD
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  #24    
Old May 5th, 2009 (02:21 AM).
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Looks really nice, can't wait to try the beta version.
And the new dangerous thread looks awesome =P. If the yellow/purple creature is it. I love it when people make new worlds, though it sounds like a lot of work!
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  #25    
Old May 5th, 2009 (10:15 AM).
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Looks very nice. Job well done.
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Spoiler:

Cna yuo raed tihs? Olny 55% of plepoe can.
I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!

fi yuo cna raed tihs, palce it in yuor siantugre.
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