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  #251    
Old August 7th, 2010, 05:14 PM
rstar095's Avatar
rstar095
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when i resize pictures for a sprite like you did for the bayleef, it always comes out blurry or just unusable. Is there a criteria?
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  #252    
Old August 7th, 2010, 06:29 PM
Esper's Avatar
Esper
 
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Location: California
Quote:
Originally Posted by rstar095 View Post
when i resize pictures for a sprite like you did for the bayleef, it always comes out blurry or just unusable. Is there a criteria?
You can use MS Paint to resize without having the colors blend into each other. Lots of image editing programs will try to keep the overall image as close looking to the original as possible which is why it gets a little blurry. Paint is much more basic and simply chooses one pixel over another when you shrink an image.
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  #253    
Old August 8th, 2010, 05:02 AM
Conan Edogawa's Avatar
Conan Edogawa
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Location: Massachusetts
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Quote:
Originally Posted by rstar095 View Post
when i resize pictures for a sprite like you did for the bayleef, it always comes out blurry or just unusable. Is there a criteria?
If you have the newer paint, then it may come out blurry if you don't select the sprite and then resize it. I'm not sure why, it just does that.
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  #254    
Old August 8th, 2010, 05:10 AM
Chesu's Avatar
Chesu
Boss Carrot
 
Join Date: Apr 2009
Location: Where The Carrots Be
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Quote:
Originally Posted by rstar095 View Post
when i resize pictures for a sprite like you did for the bayleef, it always comes out blurry or just unusable. Is there a criteria?
It comes out best if you resize by full measures. 50% is half size, 25% is half of that, etc.; if your image is too small, that could cause the blurriness you're referring to when you make it even smaller.
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  #255    
Old August 9th, 2010, 12:39 PM
tpmrpg's Avatar
tpmrpg
Beginning Hacker, Gamer
 
Join Date: Aug 2010
Gender: Male
My first scratch called Marmoto Ground/Steel type tell me if i need to add dithering or remove some(I also put my palette beside it)
Attached Images
File Type: png Marmoto.png‎ (758 Bytes, 418 views) (Save to Dropbox)
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  #256    
Old August 9th, 2010, 05:51 PM
Funfat.'s Avatar
Funfat.
Working on scripts that fail
 
Join Date: Apr 2009
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my first scratch sprite!
i call it G-threat

(I know it dosn't have exactly 16 colors)
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  #257    
Old August 18th, 2010, 07:33 PM
MasterSceptile's Avatar
MasterSceptile
Pokémon Master/Glitch Hunter
 
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Location: San Francisco, CA
Age: 19
Gender: Male
My first (only) trainer sprite:


I can already tell that the main problem is going to be the shading. The PokeBall arm is taken from Red (HGSS) and the hat is taken from Red (JP Green). Suggestions?

MasterSceptile
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  #258    
Old August 20th, 2010, 05:35 AM
GameArtistOlivier's Avatar
GameArtistOlivier
Game Artist
 
Join Date: Jun 2010
Location: The northern part of Holland...
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I'm gonna give trainer spriting a try. I'm currently only a concept artist, for August Emerald.
But I think it'd be nice to have some other stuff to do too. This guide will really help me at that. When I've made my first trainer, I'll post it here. After that I'm gonna give Fakémon spriting a try too! Boy, I'm just like Greed from Full Metal Alchemist... GIMME! GIMME! GIMME!
Thanks for the tutorial Chesu.
  #259    
Old August 26th, 2010, 09:27 PM
shawn0173's Avatar
shawn0173
Pokemon: Metallic Flames!
 
Join Date: Jul 2010
Gender: Male
this tutorial is amazing, so helpful!!!!!

how is the shading on these 4 images i created? is there any errors in them?

sorry about double posting
Attached Images
File Type: png newhero.PNG‎ (698 Bytes, 334 views) (Save to Dropbox)
File Type: png newheroine.png‎ (691 Bytes, 333 views) (Save to Dropbox)
File Type: png newpokemon.PNG‎ (3.2 KB, 48 views) (Save to Dropbox)
File Type: png femalecharacter.png‎ (761 Bytes, 333 views) (Save to Dropbox)

Last edited by shawn0173; August 27th, 2010 at 08:22 PM. Reason: Double Posting
  #260    
Old August 29th, 2010, 01:17 AM
ProdigyX's Avatar
ProdigyX
Trainer
 
Join Date: Jun 2010
Location: Australia
Age: 20
Gender: Male
Nature: Brave
Nice tutorial.. althought what tool do you use to make the legs lol :")??
  #261    
Old August 30th, 2010, 09:32 PM
Chesu's Avatar
Chesu
Boss Carrot
 
Join Date: Apr 2009
Location: Where The Carrots Be
Nature: Relaxed
Shawn, your Pokemon sprites are pretty good, but you should consider modifying the shape and color of the ridges on the head... they look unchanged from the base. Also, they're not aligned with the head; they seem to start above the right eye. As for your trainer sprites, you should try to modify them so that they'll look less like the sprites you based them on.

ProdigyX, I just draw lines from the foot circles to the pelvis circle, then adjust them to match the shape of the pants or legs I have in mind.
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  #262    
Old August 30th, 2010, 09:59 PM
ProdigyX's Avatar
ProdigyX
Trainer
 
Join Date: Jun 2010
Location: Australia
Age: 20
Gender: Male
Nature: Brave
Ahhk thanks its a bit tricky at first ill been practicing alot of fakemon lately getting better thanks
  #263    
Old September 4th, 2010, 01:42 AM
Diho's Avatar
Diho
Beginning Game Creator
 
Join Date: Jun 2010
Gender: Male
Nature: Brave
My first try ever:
Captain Ramón:
Captain Ramón.PNG

It's clearly visible I used the body of that sailor gymleader, but I think it's not that bad for a first try.
And yes, I never could and would have done this without your tut, thanks!
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  #264    
Old September 9th, 2010, 09:30 AM
Nintendork15
I'm gone. Bye.
 
Join Date: Feb 2009
Location: Undertaker. Co.
Age: 20
Gender: Male
Nature: Naughty
I tried ur trainer tut (Scratch)
I i got

Taadaa~<3 I'm quite proud
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  #265    
Old September 10th, 2010, 03:22 AM
Dogboarding
Beginning Trainer
 
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Location: Portland
Gender: Male
This is very interesting and important
  #266    
Old September 10th, 2010, 09:24 AM
songohn
Beginning Trainer
 
Join Date: Sep 2010
Gender: Male
This tutorial is actually really helpful for my game.
i made a sprite but don't think it's that good.
i'm proud as it is my first.
Attached Images
File Type: png 497.PNG‎ (4.4 KB, 7 views) (Save to Dropbox)
File Type: png 497b.PNG‎ (3.6 KB, 6 views) (Save to Dropbox)
  #267    
Old September 10th, 2010, 01:31 PM
Cobalt'Scizor's Avatar
Cobalt'Scizor
Wannabe Spriter/ROM Hacker
 
Join Date: Jul 2010
Location: Go, Uxie! Erase that person's memories! I almost told you, phew!
Gender: Male
How's this for a transparentizing tut on GIMP?

Spoiler:
1)
Okay, so I filled in my worksheet in blue, and recolored a Nintetales, which is now pretty. Step 1 is to select around the Nintetales and hit Ctrl+C, or Copy.

2) Open up GIMP, hit Ctrl+V, or Paste, and it should look like this now.


3) Click Layer>Transparency>Add Alpha channel, like in he picture.


4) Now click this little tool button. The Select By Color Tool.

Then click the blue and press Del or delete.

5) It looks a bit like this now.

:/ I don't like that fuzzy outline, so now click Select>None, like in the pic


6)Now click Image>Autocrop to get rid of all that unnecessary transparent space.


7) It should now look like this
:D

8 ) Click File>Save As and name your file and then write .png
If you don't, the quality will get screwed up.



Save it where you want.

9) Now, upload it onto a image hosting site, like Iaza, Photobucket, Tinypic etc.

10) Copy the BBCode URL it gave you and paste it into the text box of the forums.

11) When you hit Preview/Submit, it looks like this

:D Well done, you transparentized a sprite on GIMP :D


Made it in one try.
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  #268    
Old September 10th, 2010, 08:17 PM
qaz015393's Avatar
qaz015393
pokemon revenge developer
 
Join Date: Aug 2009
Age: 24
Gender: Male
nice tuts it really helped me out. but i cant seem to make a good face for my scratched trainer. any tips for it.
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  #269    
Old September 13th, 2010, 09:16 PM
Dogboarding
Beginning Trainer
 
Join Date: Sep 2010
Location: Portland
Gender: Male
really nice & very interesting post.
  #270    
Old September 13th, 2010, 11:32 PM
Chesu's Avatar
Chesu
Boss Carrot
 
Join Date: Apr 2009
Location: Where The Carrots Be
Nature: Relaxed
Cobalt'Scizor, don't most programs have a one-click "replace selected color with transparent opacity" tool?

qaz, I don't really have any advice... Just experiment, and make sure that the facial features are properly oriented with the head.
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  #271    
Old September 14th, 2010, 02:51 AM
Kolio's Avatar
Kolio
Beginning Trainer
 
Join Date: Sep 2010
Gender: Male
WoW nice tutorials so well organised it is realy a great help.
I mean, I'm still a rookie spriter but I managed to create the trainer in my avatar myself.

Oh and I wantet to ask for the Overworld objekts since thats something I realy need help with.
  #272    
Old September 18th, 2010, 06:08 PM
MasterSceptile's Avatar
MasterSceptile
Pokémon Master/Glitch Hunter
 
Join Date: Jul 2010
Location: San Francisco, CA
Age: 19
Gender: Male
I re-did my trainer sprite from earlier, because it felt a little (lot) flat to me. Also, it's more from scratch than then the last one was. So, here's take 2:



Original for comparison:



MasterSceptile

EDIT:
I also made an (obvious recolor of Red's OW sprite) OW for this trainer sprite, which I will use until I can figure out HOW to make my guy's OW NOT look like Red's:


EDIT2: Moved the arm closer to the body (it looked weird). Current version is in my avatar. BTW, do you have any plans on teaching how to do those VS. (eyecatch) sprites?
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Last edited by MasterSceptile; September 21st, 2010 at 08:53 PM. Reason: Added OW Sprite
  #273    
Old September 21st, 2010, 09:37 PM
Tiggerwoodz
Unhatched Egg
 
Join Date: Sep 2010
Gender: Male
I'm tryna up my spriting skills from just combining sprites or changing colors. I tried scratching a pokemon and this is what i got. Just want opinions so far so i know what to work on
Attached Images
File Type: png Demo.png‎ (813 Bytes, 184 views) (Save to Dropbox)
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  #274    
Old September 22nd, 2010, 03:00 PM
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0m3GA ARS3NAL
Im comin' home...
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Spriting and pixel art in Pokemon Games is extra easy now that the Nameless Sprite Editor came out... though it would be nice to get some pointers on making 'Level Transition Images' Those special images in FR/LG that you see giving a hint on the next area you're going into, like when you enter Pokemon Tower, or Viridian Forest...

I can make pixel art showing a landscape, I'm just not good at nintendo style...
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  #275    
Old September 23rd, 2010, 11:04 AM
Chesu's Avatar
Chesu
Boss Carrot
 
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What you're talking about is known in the film industry as an "establishing shot". Think of how on tv they'll show a brief shot of the outside of a building to establish where the setting is, before cutting to the characters. That's actually one of the tutorials I'm "working on right now". It's about half done, and has been for nearly year, but my time's been occupied by other things. I really need to get these things finished...
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