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View Poll Results: How is Dissension Looking?
Amazing! Keep it up! 97 75.19%
It is looking good 27 20.93%
Not very good 5 3.88%
Horrible, don't waste your time 0 0%
Voters: 129. You may not vote on this poll

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  #76  
Unread January 15th, 2010, 09:49 AM
Luka S.J.'s Avatar
Luka S.J.
Pokemon Blue Chrome Creator
 
Join Date: Dec 2008
Age: 20
Gender: Male
Nature: Adamant
Quote:
Originally Posted by ЩѻƦḽᶑʂḽдƴƹƦ™ View Post


Woah!
Lets pump the brakes.

First off. The buttons I used look quite different from yours. I note yours has a smooth gradient for one, and mine does not. On top of that, here is my scource for the buttons. Talk to spaceemotion if you think he took yours. In fact, talk to nintendo, looks like they took your icons as well.
Spoiler:


That being said, I am going to move into the color arguement.

1. Gray scale has no intellectual proprietor.
2. Gray scale is not even a color scheme really.
3. An option to choose a colored GUI is most certainly not your intellectual property, if I were to think otherwise I would state that your idea probably stemmed on another game around here. *Raptorahem*
4. Squares do not have any intellectual proprietor either, and despite that they will change to something else rather soon, if you really feel like you need credit for clickable squares then so it shall be. Check the first page

If you still, really believe that I took your icons and your idea of a clickable square, then please take it up with an admin. I will not argue further in this thread about the matter.

It's completely fine, thanks for explaining it further though. It just seemed to similar to me (same gradients, color tone, and overall design). No credit is needed, and you do with your stuff whatever you feel like doing. I won't argue and really really like your interface I like that the whole window looks so shiny and smooth, but you might have some serious issues carrying out your idea.

Once you start working into it (don't know if you already have) you might stumble upon a serious, and really serious lag issue. Because you have put in so many graphics and images, which will need to be updated, it might cause serious lag during gameplay, and within other interfaces. The big benefit of not including mouse functions and things like that, is that it is easier to make it lag free, but from what I see, you will need really smart coding and very few update loops to keep the game running smoothly. Just a word of advice.

Once sorry if I really bashed you, just wanted to clear things up. So far it seems like good work.
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  #77  
Unread January 15th, 2010, 06:11 PM
ЩѻƦḽᶑʂḽдƴƹƦ™'s Avatar
ЩѻƦḽᶑʂḽдƴƹƦ™
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Join Date: Mar 2008
Gender: Male
Nature: Impish
Quote:
Originally Posted by Luka S.J. View Post
It's completely fine, thanks for explaining it further though. It just seemed to similar to me (same gradients, color tone, and overall design). No credit is needed, and you do with your stuff whatever you feel like doing. I won't argue and really really like your interface I like that the whole window looks so shiny and smooth, but you might have some serious issues carrying out your idea.

Once you start working into it (don't know if you already have) you might stumble upon a serious, and really serious lag issue. Because you have put in so many graphics and images, which will need to be updated, it might cause serious lag during gameplay, and within other interfaces. The big benefit of not including mouse functions and things like that, is that it is easier to make it lag free, but from what I see, you will need really smart coding and very few update loops to keep the game running smoothly. Just a word of advice.

Once sorry if I really bashed you, just wanted to clear things up. So far it seems like good work.
I am honestly not too worried about lag at the moment. This is purely conceptual work at the moment and anything is subject to change. It looks like a lot to take, but I have e feeling it should be fine, I can reduce the image weights to help a bit.

Only one way to know for sure, and that is to make it



Small update.
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Last edited by ЩѻƦḽᶑʂḽдƴƹƦ™; January 15th, 2010 at 07:42 PM.
  #78  
Unread January 17th, 2010, 04:02 PM
AceOlsen
Beginning Trainer
 
Join Date: Jun 2009
Gender: Male
Looks really good. I like the name too.
  #79  
Unread January 19th, 2010, 05:46 PM
ЩѻƦḽᶑʂḽдƴƹƦ™'s Avatar
ЩѻƦḽᶑʂḽдƴƹƦ™
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It has been brought to my attention that I have been neglecting The Pokecommunity thread of Dissension updates so here they are.

Here is an outdated version of North Odale Grove, the starting location in Dissension.



The brief moment Dissension used a Dual Screen



Here are some samples of the GUI I have been working on for Dissension.

The Pokedex



A sample of the bronze color GUI



So there you have it



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  #80  
Unread January 19th, 2010, 06:47 PM
KingCharizard's Avatar
KingCharizard
C++ Developer Extraordinaire
 
Join Date: Dec 2009
Location: Pennsylvania
Age: 24
Gender: Male
Nature: Bold
are the snorelax and ninjask really like that in game? Are they animated?
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  #81  
Unread January 19th, 2010, 07:01 PM
ЩѻƦḽᶑʂḽдƴƹƦ™'s Avatar
ЩѻƦḽᶑʂḽдƴƹƦ™
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Quote:
Originally Posted by KingCharizard View Post
are the snorelax and ninjask really like that in game? Are they animated?
It is not a ninjask, but yes they are animated in game

If you look at the recent screens I posted above your post, the birds actually move across the screen as well.
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  #82  
Unread January 19th, 2010, 07:35 PM
KingCharizard's Avatar
KingCharizard
C++ Developer Extraordinaire
 
Join Date: Dec 2009
Location: Pennsylvania
Age: 24
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Nature: Bold
Quote:
Originally Posted by ЩѻƦḽᶑʂḽдƴƹƦ™ View Post
It is not a ninjask, but yes they are animated in game



If you look at the recent screens I posted above your post, the birds actually move across the screen as well.
awesome I think this will raise the bar for pokemon ow in games... good work also the above birds dont move.
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  #83  
Unread January 19th, 2010, 07:43 PM
ЩѻƦḽᶑʂḽдƴƹƦ™'s Avatar
ЩѻƦḽᶑʂḽдƴƹƦ™
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Join Date: Mar 2008
Gender: Male
Nature: Impish
Quote:
Originally Posted by KingCharizard View Post
awesome I think this will raise the bar for pokemon ow in games... good work also the above birds dont move.
The birds move in game, that is just a screen capture of the DS, I didn't want to go through the trouble of animating it as it would appear in game.
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  #84  
Unread January 19th, 2010, 07:49 PM
Rajoute
Beginning Trainer
 
Join Date: Sep 2009
Gender: Male
looks really nice. Hope you'll finish it !
  #85  
Unread January 19th, 2010, 10:27 PM
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zane203
Zetsumei barer
 
Join Date: Jan 2010
Location: Kingdom of Souls
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I like it man, looks like a natural pokemon game with its very own originality =D
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  #86  
Unread January 26th, 2010, 05:10 PM
Gigatom~'s Avatar
Gigatom~
Pokemon Ruthenium Creator ~
 
Join Date: Jan 2010
Age: 17
Gender: Male
Amazing Game. I'll support it. Good Luck with this :D

Gigatom~
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  #87  
Unread January 27th, 2010, 03:55 AM
ЩѻƦḽᶑʂḽдƴƹƦ™'s Avatar
ЩѻƦḽᶑʂḽдƴƹƦ™
ಥ_ಥ
 
Join Date: Mar 2008
Gender: Male
Nature: Impish
Hey everyone. Sorry for the lack of updates, I am tinkering with the GUI a bit, and hopefully I will have a preview of the first event in Dissension stay tuned.
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  #88  
Unread May 2nd, 2010, 09:24 PM
dudleyspud's Avatar
dudleyspud
Beginning Trainer
 
Join Date: Feb 2009
Wow, this looks amazing. The graphics are superb and the storyline looks brilliant; why has no-one posted on here in 3 months? :/
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  #89  
Unread May 2nd, 2010, 09:48 PM
Avatar's Avatar
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Savant
 
Join Date: Sep 2003
Location: Copenhagen, Denmark
Age: 24
Gender: Male
Oh, I don't know.
Could it be because you're breaking the rules?
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