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  #51    
Old July 29th, 2009 (01:49 AM).
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The Pokémon switching menu is nice and bright- looks very well done (of course, excluding the error you pointed out in your post lol).
The issue I have with the font was already brought up by V-Krimm.
Another suggestion would be- add a bit more detail- or shading the the platform the character sprites are standing on in the intro. The solid colour doesn't look nice at all. Maybe have the light effect of the background aim at the platform more like a spot light- and shade the platform as if the light is hitting it.
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  #52    
Old July 29th, 2009 (02:11 AM).
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The selection screen is awesome, and Moltamb is better than Aantorch in my opinion, games looking great.
  #53    
Old July 29th, 2009 (08:30 AM).
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Um... I have been using the professor Maple for quit some time now, since february actully. Do you mind changing it slightly. I am using it in my game.

Also your fakemon could use a bit improvement, aside from that, your game looks nice!
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  #54    
Old July 29th, 2009 (09:06 AM). Edited July 29th, 2009 by Atomic Reactor.
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Quote originally posted by Oka:
Um... I have been using the professor Maple for quit some time now, since february actully. Do you mind changing it slightly. I am using it in my game.

Also your fakemon could use a bit improvement, aside from that, your game looks nice!
Hahahahaha...
There's a bunch of people that have used prof maple.
You're not the first. And this game has been around for more than a year (this is it's new thread since they changed creators)
So no, they don't need to change it.
Nothing bad will happen if you both have the same professor.

I'm not to keen on the new lance sprite... =/
He just looks awkward in several different ways.. Especially the face.
Everything else looks nice though. Is the new fire starter going to be a fire/rock as it evolves?
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  #55    
Old July 29th, 2009 (09:57 AM).
.houndoomed .houndoomed is offline
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Quote originally posted by Oka:
Um... I have been using the professor Maple for quit some time now, since february actully. Do you mind changing it slightly. I am using it in my game.

Also your fakemon could use a bit improvement, aside from that, your game looks nice!
Well, we've been using it since February as well... February 2008 XD
Seriously, it's no big deal. But it's unlikely we're going to change it now, as it's already stuck. Everyone else has been using the name Maple for a professor, so you'd actually be benefiting yourself by changing your professor's name

Like I already told Minor, the screens are looking exceptional!

@AR: Yeah, I'm not too fond of it either... to be honest, I never knew we were actually using it! XD
Our spriter should be able to make a new one, but we'll have to wait a while as she's waiting for her computer to be fixed.
Oh, and Moltamb's final stage is a fire/steel type :D
And as far as I'm aware, the sprite used in the screenshot isn't the final sprite.
  #56    
Old July 29th, 2009 (02:03 PM).
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Wow Minor, it's great to see all of the new work on Scarlet, I love the new selection screen.

And Oka: Yeah, we've been using the name "Maple" for quite some time.
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  #57    
Old July 29th, 2009 (02:44 PM).
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I hate when people think they have ownership over a tree name for a Professor in a fan-made Pokémon game. It makes me lawl. Hard. Same goes for gemstone names. There have been thousands of people to conceive a female professor with names like "Maple" or "Willow" etc. etc. or a game called "Pokémon Amethyst" or "Pokémon Topaz."
  #58    
Old July 30th, 2009 (08:18 AM).
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Thanks for the comments everyone! Glad to see that people like the selection menu, yes the icons will be moved down so they do not overlap the HP, or some other fix for the issue will be implemented.

While I am here I figure I will drop by with two of the screens from the last update...but updated



I fixed the text issue and added some shading to the platform.


I also updated Lance's sprite.

Oh and btw, check the first post! I've updated the Pokedex will all kinds of new art and many new concepts!

Enjoy!
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  #59    
Old July 31st, 2009 (09:08 PM).
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The new fire starter looks really cooler then the previous one. It will have the same stats ? Also, Lance sprite is a little better now. Keep up the effort !
  #60    
Old July 31st, 2009 (09:16 PM).
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Good job indeed by chance is it hard to make a pokemon game by using rmxp or is it easier
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  #61    
Old July 31st, 2009 (10:37 PM).
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Quote originally posted by waynes world:
Good job indeed by chance is it hard to make a pokemon game by using rmxp or is it easier
Well usually to say if it is easier or more difficult, then you'd need to know what to compare it to. Hacks, another program like it, something else?
  #62    
Old August 14th, 2009 (09:17 AM).
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Great game I can't wait for it to come out
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  #63    
Old August 14th, 2009 (03:11 PM).
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I just wanted to let all fans of Scarlet know that on the Pokemon Scarlet forums we have the current Pokedex posted for all to see, though we're definitely not done.
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  #64    
Old August 26th, 2009 (04:06 AM).
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Progress update - Work is still continuing on Scarlet, don't fret. We've hit a minor speed bump as our main spriter, Sprite Killer has left us, but we're trying hard to continue work and hopefully we'll have some nice juicy eye candy to show you soon! Watch this space!

Riceeman, Scarlet Spriter.
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  #65    
Old September 1st, 2009 (10:13 PM).
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Noticed the Fakemon update; nice idea for the Fire starter.
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  #66    
Old September 2nd, 2009 (04:03 AM).
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Quote originally posted by HeavyOctillery:
Noticed the Fakemon update; nice idea for the Fire starter.
Ah as well did I.
Yea the fire starter is a good concept.
  #67    
Old September 2nd, 2009 (10:49 AM). Edited September 12th, 2009 by Giratina55.
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I would like to help!
Im only good at scratch sprites... not trainers, and i dont know what scripting is. (and dont teach me, cause i know it involves downloading which i will get in trouble for.)

So let me know immediatly, and if im in, give me something to do! i like scratch spriting. And right now i have nothing to do.


EDIT: why wont he reply? o.o
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  #68    
Old September 2nd, 2009 (09:41 PM).
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Looks great man, like the concepts especially Tragony
  #69    
Old September 5th, 2009 (04:43 PM).
Wiimeiser Wiimeiser is offline
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Can I give a few area names?
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  #70    
Old September 14th, 2009 (04:08 PM).
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Quote originally posted by Giratina55:
I would like to help!
Im only good at scratch sprites... not trainers, and i dont know what scripting is. (and dont teach me, cause i know it involves downloading which i will get in trouble for.)

So let me know immediatly, and if im in, give me something to do! i like scratch spriting. And right now i have nothing to do.


EDIT: why wont he reply? o.o
If you want to apply for Scarlet be sure to PM Minorthreat with your reasons for wanting to join, as well as some examples.

And just an update for everyone: Work has slowed down since Sprite Killer's departure, but we are still working, and planning a meeting in the near future so that we can decide how best to revitalize Scarlet.
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What about my [Un]Abridged series?
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  #71    
Old September 15th, 2009 (10:26 AM).
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ok thanks.
*shall pm him now!!*
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  #72    
Old September 18th, 2009 (09:04 PM).
Wiimeiser Wiimeiser is offline
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  #73    
Old November 21st, 2009 (01:28 AM). Edited November 21st, 2009 by Cobrakai.
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When does this pokemon scarlet gonna be released >.< can't wait for it!!
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  #74    
Old November 21st, 2009 (05:56 AM).
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sweet game minor threat great thinking about showing lance childhood and the coolest looking spirtes
  #75    
Old November 21st, 2009 (06:29 AM).
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Where the pickle surprise at?
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Quote originally posted by Cobrakai:
When does this pokemon scarlet gonna be released >.< can't wait for it!!
O.K. for your first post you managed to break the forum rule. This thread is over 2 months old.

~sorry for the mini modding~
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