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  #326    
Old October 16th, 2009 (01:28 PM).
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Quote originally posted by NiKaNoRoU:
Okay, I decided to upload the OWs and the sprite here, so that you can download them. When you're done I'll remove them from the post.

Thanks, I got them. You can remove them now.


Quote originally posted by trebornosliw:
Actually, I can take that back now, I'm looking at a tutorial and it's starting to make sense
But I meant actually scripting it, I know how to insert the finished scripts.
Looking forward to your next release! This is by far one of the best hacks I've ever seen.
...
I'm editing this because I just realized that I was basically just asking you for advice instead of commenting on the hack...sorry.
Hm, can't remember if this was asked before, but are you planning to insert any DP Pokemon?
Oh, and do you think you'll introduce Red at some point, maybe as a side battle, like in Silver?
Keep up the good work.
No DP Pokemon. But Red, I might add him at the end
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  #327    
Old October 17th, 2009 (12:37 PM).
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I look forward to testing this hack
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  #328    
Old October 18th, 2009 (08:22 AM). Edited October 18th, 2009 by cooley.
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Quote originally posted by KennethXEcker:
I look forward to testing this hack
What do you mean by testing it?

New Updates; A map repost!


Before:


After:

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  #329    
Old October 18th, 2009 (03:21 PM).
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Very, very nice Cooley. That's way better. I love those small trees, did you tile edit them, or were they part of a rom base?
Anyway, beautiful job, keep it up!
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  #330    
Old October 18th, 2009 (04:35 PM).
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That map is a lot better, I like how you closed all of the open spaces and added more details. Great job.
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  #331    
Old October 18th, 2009 (04:36 PM).
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Quote originally posted by trebornosliw:
Very, very nice Cooley. That's way better. I love those small trees, did you tile edit them, or were they part of a rom base?
Anyway, beautiful job, keep it up!
The smaller trees are from Ruby
I have those trees in my hack, too.

@cooley
Great Map cooley!
The new one looks much better!

There are some Tile Errors with the roofs of the houses closest to the large building (The Kanto Silph Co. building)

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  #332    
Old October 19th, 2009 (07:06 AM).
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I'm not sure the house on the left of the PC looks right :\
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  #333    
Old October 19th, 2009 (11:52 AM).
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u know the place where paul is allowed in cause he says hes "your brother" that only the chosen one(the guy we play as) can enter? yea um i dunno what to do there...the maps a little bugged and i cant find my way out of it(or through it for that matter) what do i do?
  #334    
Old October 19th, 2009 (10:10 PM).
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Quote originally posted by abyssthesavior:
u know the place where paul is allowed in cause he says hes "your brother" that only the chosen one(the guy we play as) can enter? yea um i dunno what to do there...the maps a little bugged and i cant find my way out of it(or through it for that matter) what do i do?
Don't worry about that. After all, it is the end of the beta.
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  #335    
Old October 20th, 2009 (01:26 AM).
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Now that's how I call style!
The new improved map is a whole lot better!
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  #336    
Old October 20th, 2009 (09:16 AM).
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Quote originally posted by Colorful Summer:
Don't worry about that. After all, it is the end of the beta.
oh ok thanx i was worried that i may have patched it wrong
  #337    
Old October 21st, 2009 (12:08 AM). Edited October 21st, 2009 by NiKaNoRoU.
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Finished the TK grunt.



Finished the Female grunt.



Finished the female admin. Hope you like eyepatches.




Use palette 3 for the OWs.
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  #338    
Old October 21st, 2009 (12:58 AM).
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waaaah this one is totaly awesome =) ..
story - huh MajinBuu changed something in to Cookie .. now thats surprising

id rate this 10/10 but i dont realy like Typhlosion - havend seen one in anime dont realy know how big he is .
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  #339    
Old October 21st, 2009 (01:31 AM).
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Quote originally posted by NiKaNoRoU:
Finished the TK grunt OW/sprite.



Finished the Female grunt.


Finished the Admin female sprite.


I'll slowly be editing this post whenever I upload the OWs.

Use palette 3 for the OWs.
Maybe you should remove their hats, I think
it'll be better if you done that.
Good luck on working on more OW's.
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  #340    
Old October 21st, 2009 (01:41 AM). Edited October 21st, 2009 by NiKaNoRoU.
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Quote originally posted by Ruka Prince:
Maybe you should remove their hats, I think
it'll be better if you done that.
Good luck on working on more OW's.
I don't know what cooley thinks, but thinking by default, grunts wear hats as a sign of recognition. To tell apart from their leaders. Besides, removing the hat reveals a bigger part of their head, and we don't want grunts that are not anonymous, do we...

EDIT: nerfed the admin trainer sprite shadowing and bordering a little, and added an arm. lol.
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  #341    
Old October 21st, 2009 (04:53 AM).
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I'm not even going to attempt to write your name out. I'll just call you NiK.
Nice, nice job there, those sprites are terrific.
And Cooley, what non-volcano legendaries will this have, do you think?
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  #342    
Old October 21st, 2009 (11:58 AM). Edited October 21st, 2009 by cooley.
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Quote originally posted by Colorful Summer:
I'm not sure the house on the left of the PC looks right :\
Don't worry, I removed it, and shifted that row of buildings over a bit to allow more walking room. Which was a complaint a while ago.

Quote originally posted by Flaming Flarez:
The smaller trees are from Ruby
I have those trees in my hack, too.

@cooley
Great Map cooley!
The new one looks much better!

There are some Tile Errors with the roofs of the houses closest to the large building (The Kanto Silph Co. building)

~Flaming Flarez~
Thanks, Ruby does actually have some good tiles, apart from trees

Quote originally posted by trebornosliw:
Very, very nice Cooley. That's way better. I love those small trees, did you tile edit them, or were they part of a rom base?
Anyway, beautiful job, keep it up!
They were added by me, when I started this project.. And I got them from Ruby's Dewford Town, like Flaming Flarez said.

Quote originally posted by NiKaNoRoU:
Finished the TK grunt.



Finished the Female grunt.



Finished the female admin. Hope you like eyepatches.




Use palette 3 for the OWs.
They look great! Thanks a lot! And I like the eye patch a lot, also the fact that you used pre-existing palettes too, is pretty good.
Quote originally posted by trebornosliw:
I'm not even going to attempt to write your name out. I'll just call you NiK.
Nice, nice job there, those sprites are terrific.
And Cooley, what non-volcano legendaries will this have, do you think?
Well, I plan on adding all of the Legendary Dogs, Celebi, Ho-oh & Lugia. I won't really add anything else..
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  #343    
Old October 29th, 2009 (03:39 AM).
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They've come, they're here, they've showed up! ENTEI OWS!



The original frame is the mystery dungeon one.
If the colours seem weird, it's because the ows are made to fit in palette 3.



I hope that you like them =)
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  #344    
Old October 29th, 2009 (04:46 AM).
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Quote originally posted by NiKaNoRoU:
They've come, they're here, they've showed up! ENTEI OWS!



The original frame is the mystery dungeon one.
If the colours seem weird, it's because the ows are made to fit in palette 3.



I hope that you like them =)
I usually put Entei's MD OW in palette 6
Even though the FR OW is palette 3 the MD one looks better in 6
Besides that they look fantastic!

~Flaming Flarez~
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  #345    
Old October 29th, 2009 (01:51 PM).
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I Like your new sprites, but the Entei OW Is a little weird. :\
Mainly it's side frame, Good luck on your progress. =3
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  #346    
Old October 29th, 2009 (04:58 PM).
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Just Been Playing Thru The Beta n I Gotta Say Its Really Good. I love how ur not thrown straight into the wild areas straight away like pretty much all hacks. Good Luck with this i hope u go far =]
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  #347    
Old October 29th, 2009 (11:09 PM).
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Quote originally posted by XD002:
I Like your new sprites, but the Entei OW Is a little weird. :\
Mainly it's side frame, Good luck on your progress. =3
Agree with SL2 (Shadow Lugia xD)...
The side frames for some reason don't look like a Entei :/

But all other sprites are awesome!
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  #348    
Old October 29th, 2009 (11:29 PM).
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I don't know, maybe I'll reframe it sometime...besides, all frames except the first one are scratch...but still, if Cooley only wanted one frame, then it's okay I guess.
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  #349    
Old October 30th, 2009 (04:47 AM).
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You should use HG/SS's Entei, fits perfectly into the Player's pallete if you're not planning to change the Player's OW.
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  #350    
Old November 1st, 2009 (08:04 AM).
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wonderfully made scripts i must say. :)
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