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  #126    
Old November 9th, 2009, 12:51 PM
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JerisEnigma1337
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Okay, I have one MAJOR error... Still!
I followed all the steps exactly in Emerald and put my new mon in the slot after Celebi AKA 252.
THAT sprite is normally 2 questions marks... And when I add the new monster, my sprite doesn't show up, just the ??'s!
It added the sprite in properly and everything works ie no glitches, corruption or lag etc... My sprites just aren't appearing! And yes, I did do the PokeEdit step to change the offset to mine T_T
Any suggestions??? I think I'm having the same error as willj016 was, but no luck correcting it...
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  #127    
Old November 12th, 2009, 02:20 PM
mubi9
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I cant click on define custom colour. HELP!
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  #128    
Old November 17th, 2009, 06:10 PM
Loveless Angel
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Hey um i tried this on my ruby i made a sprite of sora from kingdom hearts CoM and i replaced torchic for it and when i was selecting my starter i clicked torchic and the colors on the screen inverted and froze

What happened i did it like you said

And then i tried it on fire red same sprite but on charezard this time and this time i start the game but when i leave my house the music skips and the game crashes

Last edited by Loveless Angel; November 17th, 2009 at 06:27 PM.
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  #129    
Old November 18th, 2009, 12:33 AM
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Mr. Frog
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It sounds like you've used an image that's too big (dimensions, like length and with)
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  #130    
Old November 19th, 2009, 08:24 PM
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triplexh18
call me Oscizor
 
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Can i have some help with this i'm trying to put Lopunny in my Emerald

I did all the steps this tutorial said and i used the slot after Celebi

I decreased the image size to 64x64 i did everything but once i tried encountering it the game froze before it even showed the sprite

so far i only did the front sprite i have added no animations or any other sprites just the front

i didn't add any other pokemon as this is my first attempt so far and it has also corrupted my Emerald save(thank goodness for back ups)

can someone help me with this because Lopunny(probably Garchomp too) is the only Pokemon i plan on adding to the game
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  #131    
Old November 21st, 2009, 11:52 AM
jjboy22
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im sorry but this really confused me
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  #132    
Old November 23rd, 2009, 11:10 PM
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rokrdude
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Thanks for the tutorial but

Is there any easy way to edit pokemon icons other than using iconed ?
I have been able to change sprites but no luck with icons!!!

Can anyone provide a link to guide or video how to change icons??
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  #133    
Old December 5th, 2009, 08:51 PM
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locoroco
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i put the sprite and everything but when it appears the pokemon is in a box of a different color to the back ground i need help
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  #134    
Old December 6th, 2009, 04:49 AM
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Wichu
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Quote:
Originally Posted by rokrdude View Post
Thanks for the tutorial but

Is there any easy way to edit pokemon icons other than using iconed ?
I have been able to change sprites but no luck with icons!!!

Can anyone provide a link to guide or video how to change icons??
Check the link in my sig :P
Quote:
Originally Posted by locoroco View Post
i put the sprite and everything but when it appears the pokemon is in a box of a different color to the back ground i need help
The transparent colour must be the first colour in the palette. So if the Pokémon has a pink background, the first colour in the palette must be pink.

The tutorial is a bit outdated with Advanced Series out, though. tpravetz, if you're still maintaining this, you should probably add a section on using A-Series rather than IconED and UnLZ-GBA.
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  #135    
Old January 2nd, 2010, 03:24 AM
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Quote:
Originally Posted by triplexh18 View Post
Can i have some help with this i'm trying to put Lopunny in my Emerald

I did all the steps this tutorial said and i used the slot after Celebi

I decreased the image size to 64x64 i did everything but once i tried encountering it the game froze before it even showed the sprite

so far i only did the front sprite i have added no animations or any other sprites just the front

i didn't add any other pokemon as this is my first attempt so far and it has also corrupted my Emerald save(thank goodness for back ups)

can someone help me with this because Lopunny(probably Garchomp too) is the only Pokemon i plan on adding to the game
no, sorry about this, but if you want to add any new pokemon to emerald, you will need 64x128 image, 2 frames of one pokemon since emerald has animation
like this: http://i767.photobucket.com/albums/x...rontsprite.png

Last edited by lavenderbolt; January 2nd, 2010 at 03:32 AM.
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  #136    
Old January 2nd, 2010, 05:06 PM
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Toxicroak
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When i import my sprite it says its not indexed : /
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  #137    
Old January 2nd, 2010, 07:13 PM
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Quote:
Originally Posted by Toxicroak View Post
When i import my sprite it says its not indexed : /
so index it, use infanview, follow steps that the author of this thread has guided
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  #138    
Old January 5th, 2010, 07:12 AM
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Or use Advanced Pokémon Sprite Editor instead. It's faster and easier to use than unLZ-GBA (and doesn't require indexed sprites).
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  #139    
Old January 11th, 2010, 08:05 AM
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qwertyuiop1234567890
Hacker
 
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I had an issue... I tried to replace Bulbasaur with a pokemon, if I chose that one as my starter from oak's table, all the people sprites dissapear and the game freezes. If I choose squirtle and rival gets 'bulbasaur' this happens:

anybody know how in the world I did this? (or how to fix it?)
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  #140    
Old January 21st, 2010, 05:16 PM
Hacker225
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Poke Edit Pro won't work for me. When i try to open it it says Component 'comdlg32.ocx' or one of it's dependacies not correctly registered: a file is missing or invalid.
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  #141    
Old January 21st, 2010, 07:08 PM
passededge
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I followed the steps exactly as they were, but when I try to write it to the rom it says the image isn't indexed. At that point I can open it in infranview and decrease the color again to 16 (this would be the second time). at that point I can import and write it, but then in the game the image is messed up..help..?
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  #142    
Old January 23rd, 2010, 07:05 AM
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Costar
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This tutorial is great, thank you!
But I have a question: How do you change a Pokemon icon? You know, those in the Pokemon team screen. I can edit Pokemon main image and backsprite just fine, but I don't know how to edit the icon. Is the method similar? As in, have to search for the icon in Unlzgba and edit it?
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  #143    
Old January 26th, 2010, 10:34 PM
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Toxicroak
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When i look at my pokemon's sprite in the game it crashes?
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  #144    
Old January 28th, 2010, 01:00 PM
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giradialkia
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@Toxicroak, look up at Wichu's signature, and follow the link to his tool thread, they are the best for hacking sprites and Icons.
I've got a theory, and if I'm honest I haven't read through the thread, so if this has been said/mentioned already just let me know (politely, thank you ). Those 25 "empty" slots surely have something to do with the Unown? That'd be why they have its cry? Could.. Gah, I had a whole elaboration planned out in my head, but it's gone essentially what I'm asking is, could they have something to do with the Unown? I'm hacking Emerald, and I would like to know from other people who have successfully inserted Pokemon over the "empty" slots in Emerald? Has it been tested- ie, open up a map, set the Wild Pokemon to a Unown and one of the newly inserted Pokemon, and see if multiple Unown forms still appear? [/babble]
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  #145    
Old May 13th, 2010, 12:23 AM
joostd66
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When I try to Import my image it says 'Error: Image Not Indexed' what can I do about it?:\
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  #146    
Old May 14th, 2010, 02:12 PM
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This guide goes well, until I get to steps 8 and 9.

I copy the old sprite over to the Irfanview one and when I save, it un-indexes. Why is this happening? :/
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  #147    
Old September 15th, 2010, 02:47 PM
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Best tutorial ever! Thanks, you made my day with this :D
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  #148    
Old September 20th, 2010, 04:18 PM
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Bela
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Quote:
Originally Posted by giradialkia View Post
@Toxicroak, look up at Wichu's signature, and follow the link to his tool thread, they are the best for hacking sprites and Icons.
I've got a theory, and if I'm honest I haven't read through the thread, so if this has been said/mentioned already just let me know (politely, thank you ). Those 25 "empty" slots surely have something to do with the Unown? That'd be why they have its cry? Could.. Gah, I had a whole elaboration planned out in my head, but it's gone essentially what I'm asking is, could they have something to do with the Unown? I'm hacking Emerald, and I would like to know from other people who have successfully inserted Pokemon over the "empty" slots in Emerald? Has it been tested- ie, open up a map, set the Wild Pokemon to a Unown and one of the newly inserted Pokemon, and see if multiple Unown forms still appear? [/babble]
This has been bothering me for some time as well. However, considering there's 28 different Unown forms, it wouldn't seem that it would be the case. Somebody should look into this!

And secondly, the issue of cries themselves. I too have had the issue of inserting cries into Fire Red to no avail--I want to know if somebody has successfully inserted cries into their English Fire Red, specifically by changing the pointer for one of the ? Pokemon between Celebi and Treecko. Has anyone been able to do that? If so I would love to hear from you =)
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  #149    
Old September 29th, 2010, 06:43 PM
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Mark975
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i dont get the pallete part please help me everything works but my sprite turns black.
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  #150    
Old October 24th, 2010, 06:25 PM
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6ryan4
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This tutorial allowed me to import Lucario into the game successfully. I added the front and back sprites perfectly on my first try. My only question is: how do I import an icon seen in the PC and the current party menu?

Edit: Actually, I didn't do it perfectly. I wanted to fill up one of the "?" slots after Celebi, so I picked a random Pokemon sprite like you said to and did the Import and Write to ROM process; however, I ended up changing the image and palette of that random Pokemon sprite. HALP!!!

Last edited by 6ryan4; October 24th, 2010 at 06:55 PM.
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