So I figured I'd post a link to my freshman game project, Chiaroscuro. You see, at DigiPen, we're required to make game projects on a regular basis. Our first semester consisted of working with DigiPen's proprietary engine, ProjectFUN (The FUN is capitalized because it's mandatory!) and learning the basic principles of working as a game team, a game project's milestones, and some general best practices.
Chiaroscuro was a project that I worked on with Joseph Barber and Andy Manson, in which you played as a girl named Eliza, whose headstrong boyfriend, the Paladin LeRoy, charged headfirst into a dungeon filled with undead monsters. Basically it's a puzzle platformer in which you use light to solve puzzles and explore the dungeon, aided by a mysterious figure in the shadows called the Cryptkeeper.
Not much else to say. This game's been done for a while and I don't mess with it anymore, so