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  #851    
Old November 26th, 2010 (08:12 PM). Edited November 26th, 2010 by Vrai.
Vrai
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How well do you know your ROM?
Oh, geez. If you're talking like the quality of knowledge I actually have about ROMs and stuff, I have very little. I'm trying to figure out how to find out information on my own, though. It's a lot more satisfying for someone to go through and figure out how something was done, then change it, as opposed to opening up a dinky tool and clicking a couple times. I'm not one of those guys that advocates "WE'RE ALL JUST ROM EDITORS! DON'T CALL YOURSELF A HACKER! MEWTHREE9000/COOLBOYMAN IS GOD!" etc but I know that what I do isn't solidly "hacking" and honestly I don't care. I'm here to share my story with everyone else and that's about it, though it's pretty neat to think that you could create your own features and stuff.

How fast did you learn?
Oh man, I was the noobiest of nubs for the longest period of time. I was working in solitude for ages, but I finally got into a partnership with someone and my aptitude for hacking grew from there because I learned from him even though he was pretty bad. I got to know a lot of other people and I slowly developed my skills, I suppose. I was naturally good at scripting because I'm familiar with language and I enjoyed doing that sort of thing. IMO, you'll never get good at anything you don't like doing, so if you don't like ______, then don't do it. It really was just a "work harder get better" sort of thing for me as far as hacking goes. As long as you have a drive to keep on going, things will go well. Also, have a respect for older members. They tend to know what they're doing. I learned that the hard way, ehehe.

Are you a fan of alteration?
This is the question I don't get. What do you expect for answers here? Clearly every ROM hacker wanted to alter something about the game. Like NC said, I don't care if anything is altered as long as it's in good taste. The only problem with that and the general public is the difference in opinion; while I appreciate good fakemon, others won't stand it regardless of quality. That's just something you have to make a decision on, because there's no solid opinion that the whole community accepts as their own. But take that lightly; you should hack for yourself, not the community. Don't put as much to their words as you put to your own ideas and stuff. That's not to say "ignore the public's opinion", because it generally tends to be positive reinforcement, but go with what you want to have. If you want fakemon, have fakemon. If you don't like how you're hacking then no one else will either.

Fancying an insider?
Yes. I live and die by the extras. Honestly I go out and look for the extra things that people put in because a) I'm a freak, clearly and b) they tend to be lighthearted and in good humor. Plus, if someone spent the time to put in extras, they usually have spent the time to make a good hack. /recommends Snakewood
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  #852    
Old November 26th, 2010 (10:53 PM).
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colcolstyles
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How well do you know your ROM?

Not very well, to be honest. The ROM is a large file and there's still plenty of uncharted territory. But honestly, that's what I enjoy. I like to think that I have the ability to find anything that I want in the ROM. The satisfaction comes not from the fact that I know where everything is but from the fact that there's still so much out there to discover and learn about. After all, that's what hacking is all about, isn't it?

How fast did you learn?

Hum, I'm not sure about this one. On one hand, it took me about a year and a half to really get into the good stuff (tinkering with the game's code to do some really interesting things). However, I like to think that I picked up the basics of hacking (mapping, scripting, etc.) fairly quickly. As a very left-brained person, scripting came very easily to me and it's not much of a surprise that it led me to much greater things.

Are you a fan of alteration?

I'm ambivalent on this issue. I seem to prefer the classic 8-gym format of games but at the same time, destinedjagold's hack "Rescue Rangers" is far and away my favorite hack of all time. So I guess I can't say with certainty what is acceptable and what isn't (though I'd like to mention that Vrai's point about hacking for yourself and not for the public is a very important one to consider when deciding just what "acceptable" means). I think it's completely up to the hacker to alter whatever they want.

Fancying an insider?

Yesssssss. I love easter eggs and I love seeing the amazingly creative ways that people come up with for hiding them. I try my best to put as many little goodies in any of my creative works (be they hidden items or pop culture references) because when if the player finds them, it's like the hacker and the player are in on a little secret and it's super awesome and stuff (obviously, I'm running out of words to describe it but really, it's amazing).
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  #853    
Old November 26th, 2010 (11:03 PM).
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Quote originally posted by Team Fail:
Yes, I do have a (U) version cartridge. You mind me asking, can you provide a list of all the different game ID's of the U 1.0 and 1.1 games? I can view those in the GBA Backup tool.

(My Pokemon Sapphire reads POKEMON_SAPP AXPE 02)
Edit: I need the ID's for all five US games: Ruby, Sapphire, Emerald, FireRed and LeafGreen. I have all 5.
I really kinda want to see these.

How well do you know your ROM?
I know it decently, I'm thinking of what I can look at in a Hex Editor, even though it could even be just messing around.
How fast did you learn?
It took a bit of time, but a few months and I got the general idea.
Are you a fan of alteration?
I don't do this often, as I only edit and place in custom tiles that have different actions, like warps. Other than that, no.
Fancying an insider?
That's always fun. Yes. I do.
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  #854    
Old November 27th, 2010 (12:25 PM).
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First of all, thank you everyone for the passionate answers. Exactly what I wanted to hear from you!


Quote:
This is the question I don't get. What do you expect for answers here? Clearly every ROM hacker wanted to alter something about the game.
Dear Vrai, let me clarify that; I probably phrased the wrong question, because what I really wanted to hear about is things that you personally would like to alter in a hack, but the public is considering as a taboo (by majority). That is, if you have any of these thoughts at all.
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  #855    
Old November 28th, 2010 (03:39 AM).
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How well do you know your ROM?
The two of us are barely on speaking terms XD When it comes to how ROMs work, I could tell you very, very little; other than stuff I picked up in tutorials or by examining the offsets displayed by tools. Unlike colcolstyles above me, I'm a very right brained individual and anything involving numbers; logic; strange, convoluted codes (which are what hex and ASM are to me ' ) and the ins and out of programming tasks gives me a headache. I've researched it, read dozens of tutorials, and tried to play around with the ROM; but I'm a dunce and it doesn't make any more sense to me now than it did when I first started XD Yes, I'm a ROM editor, and like Vrai, I honestly don't care that that's all I am. I'm in the hobby to engage in and explore my artistic and creative side; not to struggle through futile attempts to make sense of pushing and popping and stacking and struggling with hex strings =D

How fast did you learn?
Molasses is faster. =D I've actually been into ROM modding since 2004, when Quartz was still in beta; and the EliteMap tool suite was THE way to go. I couldn't figure out how to use the earliest scripting programs such as Rubicon (I think that's what it was called); my idea of "mapping" was just to add streets to Ruby's maps; and I made some fugly Fakemon (which were poorly inserted into the game via Pokepic). I dropped out of the online ROM scene for several years - briefly re-entering in 2006 to download some new tools (notably AdvanceText; the best friend to all noobs) and to pick up a tiny bit of Pokescript knowledge - and continued work on my game mod for a few more years, using only this very outdated knowledge and with no awareness of what new developments had been taking place. It wasn't until 2009, when I fully re-entered the ROM scene, did I see how far it had come - and how far behind my project had fallen, and how pathetic it was compared to the amazing work some folks produced. So even if we count my growth as a modder only from early 2009 when I rejoined the online scene and became aware of things such as tile inserting and new (and much easier to understand, for me) script editors; it took six months or so before things finally started "clicking" for me (especially scripting!). And my learning is still a process - even if we disregard "real" hacking; there are still a lot of modding techniques I can get better at. There are still new script functions for me to learn; much more mapping practice I need...it seems to be a never ending journey of improvement, and that's just the way I like it!

Are you a fan of alteration?
My hack stars a Pichu who lives in a post-apocalyptic world (where characters can and do die), who travels upon a playable world map to enter dungeons where he must avoid traps and solve mazes and puzzles. I think it's pretty safe to say I'm a fan of alteration Though I have no issue playing Nintendo-clone hacks if the game is a well made one that's fun and enjoyable, I much prefer hacks that are a little strange and a little quirky. I have no issues with Fakemon - even ugly Fakemon like the Quartz gang can have an odd sort of charm. I love interesting, compelling plots; and fun new gameplay features simply add to keeping the Pokemon experience fresh

Fancying an insider?
My first hack had two Easter Eggs. One was a hidden cave that a series of smaller Easter Eggs dropped hints about - put the hints together and they would tell you how to get to the cave. I forgot what the cave was supposed to have in it, exactly, however ' The second Easter Egg was "the Ghost of Absecon" - the locals' name for a strange howling and crying sound that came from the Champion's mysterious Lab south of town. If you could find an item called the Champion Key, you could enter a hidden room in the Mystery Lab; and if you could solve the puzzles, find the "Ghost," and befriend it by feeding it a certain item, you'd have the opportunity to catch it. They were never fully scripted out (only partially); though if I ever decide to return to this project, I'll relish the chance to fully flesh them out using my new skills

As for my current hack - I haven't planned any Easter Eggs in the traditional sense; but a couple plot twists could be interperated that way due to the fact that they
Spoiler:
directly reference my fanfiction. And Pokemon Platinum.
Which pretty much leads to the same thing - insider info is FUN to include in your game; and when I play the hacks of others, I love to search it out
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  #856    
Old November 28th, 2010 (08:31 AM).
Vrai
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Quote originally posted by Equin:
Dear Vrai, let me clarify that; I probably phrased the wrong question, because what I really wanted to hear about is things that you personally would like to alter in a hack, but the public is considering as a taboo (by majority). That is, if you have any of these thoughts at all.
Oh. Well honestly I don't really pay attention, nor care much for the opinion that the public has so I only kind of half-know what's "taboo" in the first place. The only things that come to mind are fakemon (because that's what most people tend to go off or on about) and the "style" of mapping (because everyone had a phase where it was all about natural mapping and then everyone went back to favoring Nintendo-style mapping). I suppose I'm just going to repeat what I said and say that hacking is really about the individual hacker; you should hack for yourself and do the things you want to do, regardless of public opinion. I dunno if that answered your question (it probably didn't) but basically what I mean is I will alter whatever I want to regardless of public opinion.
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  #857    
Old November 28th, 2010 (06:08 PM).
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How well do you know your ROM?
I'd say pretty well - but if I don't know something I've reached the ability to find it out. By no means am I one of the elite hackers that once roamed this forum, but I do have the skills and knowledge to help out the newer hackers.

How fast did you learn?
Honestly, for the first 2 years I was here, I learned very little and expected everything to be done for me... But that was before ROM Hacking was made this easy - with all the tutorials, XSE, etc. - after that I decided I wanted to make a half decent hack, so I learned ASM and now I can pretty much do anything I want, hacking wise.

Are you a fan of alteration?
Obviously. What's the point in making a ROM Hack without decent alteration?

Fancying an insider?
Absolutely. Easter Eggs are what make replaying a game/hack fun.
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  #858    
Old December 1st, 2010 (11:09 AM).
es3ado
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Quote originally posted by HackMew:
On the Berry Glitch: I've got some more info, and I'm basically ready to make the article. Stay tuned!
I've been following this topic and i am wandering if there is any news regarding the berry glitch.

Plus, while doing some testing i stumble into something rather interesting (IMHO)...
You know how pokemon save files are interchangeable between different region versions, right?

I imported my glitched USA save file into a "fixed" EUR rom, save again with EUR rom and imported back into the USA rom...
Guess what happened?
Problem is fixed (for now at least)...
Corrupt save file warning still appears but berries are growing, time is passing and tides are changing...
  #859    
Old December 11th, 2010 (03:09 AM).
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Hm... yeah. I've noticed how the Berry Glitch often effects all of the Pokémon games that have berries in them. I think it's probably because the berries have a limit on how many times they can repeat their cycle. If only if there was a way of changing it to repeating their cycle infinite times. And hey look, it's even happened in Pokémon Diamond, Pearl, and Platinum. It's when I leave the berries there for about a few days after planting them and watering them, they disappear. I guess it's normal if you don't water the berries with the Sprayduck or the Wailmer Pail, they just simply disappear. Maybe if there was a way we could even be able to change it so that the berries would only just stop growing and would only grow again if you watered them. I'm sure that would be a great idea if we were able to put in a routine like that into the berry script.
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  #860    
Old December 11th, 2010 (03:41 AM).
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  • How well do you know your ROM?
My knowledge of ROM's is good when compared to the general knowledge about 2 years ago, haha, things have changed, and I don't have the computer necessary to keep up, or put things into practice.
I feel I have failed myself as a hacker.


  • How fast did you learn?
I started out pretty bad, like most, but after about a year I got a pretty firm grasp of many areas of hacking, like Scripts, Mapping, Graphics Editing, Music, etc etc... then my PC broke and I've been stuck with this old junker for years...


  • Are you a fan of alteration?
I generally keep the protagonist silent, and tiles as professionally placed as possible... the only taboos I can think of in MY head for a ROM hack are adult themes... though I still wish to make an adult hack someday, just for kicks... (I'm not talking just a few curse words and gore...)


  • Fancying an insider?
ALWAYS.
In fact, I work so secretly, I don't announce it until its done.
100%
And secrets? The most obscure you can imagine...


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  #861    
Old December 11th, 2010 (08:34 PM).
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Quote originally posted by PokémonShinySilver:
Hm... yeah. I've noticed how the Berry Glitch often effects all of the Pokémon games that have berries in them. I think it's probably because the berries have a limit on how many times they can repeat their cycle. If only if there was a way of changing it to repeating their cycle infinite times. And hey look, it's even happened in Pokémon Diamond, Pearl, and Platinum. It's when I leave the berries there for about a few days after planting them and watering them, they disappear. I guess it's normal if you don't water the berries with the Sprayduck or the Wailmer Pail, they just simply disappear. Maybe if there was a way we could even be able to change it so that the berries would only just stop growing and would only grow again if you watered them. I'm sure that would be a great idea if we were able to put in a routine like that into the berry script.
I was under the impression that berries would disappear after a certain amount of time. As in, it was intentionally programmed that way by the developers. :\
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  #862    
Old December 12th, 2010 (10:14 PM). Edited December 13th, 2010 by Team Fail.
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Ok. I've made my biggest discovery yet. Are you ready for it?

Pokemonn Black and Pokemon White's engines are extremely heavily modified versions of Pokemon Heart Gold and Soul Silver's engines.

I can safely say this for a few reasons. I cannot post my images yet (wii), but I can provide some reasons.

In an interview about Pokemon Diamond and Pearl, the publisher said that from the release of Pokemon FireRed and Pokemon LeafGreen on the Gameboy advance, that was when development on Pokemon Diamond and Pearl began. This took about two years before the games were released. Now with that number in mind, it took one year, almost to the day between Heart Gold/Soul Silver's release and Black/White's releases. It would have taken far more time to develop a new engine.

Also, many songs, like Cynthia's theme and the dummy sound "BLEEP" when a message is scrolled past, appears in B/W. As well, titledemo.narc has a Japanese logo, barely readable, that has the logo for the Japanese version of Pokemon Pearl. And, to boot, the reason Knizz found the algorithm for using his map viewer to view Black and White's map files, and that Link_971 was so quick to find his way to editing the map files of Black and White is because they work in the same way that Diamond and Pearl do. Also, the GTS is (in my opinion) nearly the same as HG/SS.

That's my work for today.

EDIT: Here are some images I got, too.
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  #863    
Old December 17th, 2010 (08:46 PM).
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Quote originally posted by colcolstyles:
I was under the impression that berries would disappear after a certain amount of time. As in, it was intentionally programmed that way by the developers. :\
from what I've read elsewhere the berry system follows the internal clock, on 3 accounts, (my ruby once and twice on sapphire) the berry glitch went in to affect PRESICLY 1 year after starting a game, and it happens again after 1 year when i use the UP+SELECT+B method of erasing a file.

I don't know if this is just a coincidence, I also discovered that the people in R/S/E that give out berries also stop, except the lady on the bottom of 120, who gave me a (believe it was a Magost Berry) although I've recived a varitiy from here before the glitch.
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  #864    
Old December 17th, 2010 (11:37 PM).
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Quote originally posted by Pokemonguy1990:
from what I've read elsewhere the berry system follows the internal clock, on 3 accounts, (my ruby once and twice on sapphire) the berry glitch went in to affect PRESICLY 1 year after starting a game, and it happens again after 1 year when i use the UP+SELECT+B method of erasing a file.

I don't know if this is just a coincidence, I also discovered that the people in R/S/E that give out berries also stop, except the lady on the bottom of 120, who gave me a (believe it was a Magost Berry) although I've recived a varitiy from here before the glitch.
Emwerald should not have this glitch, only v1.0 Ruby and Saphhire
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  #865    
Old December 18th, 2010 (03:35 PM).
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The people that give out berries do it once a day (?) and therefore will stop if the time stops. That'd make sense, ja?
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Old December 18th, 2010 (04:24 PM).
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Quote originally posted by Ninja Caterpie:
The people that give out berries do it once a day (?) and therefore will stop if the time stops. That'd make sense, ja?
But Emerald never had the time glitch...
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  #867    
Old December 18th, 2010 (05:33 PM).
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I'm not talking about Emerald; my quote was directed at Pokemonguy where he seemed surprised (?) at the fact that those people stopped giving berries.
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  #868    
Old December 30th, 2010 (08:43 PM).
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This place has suddenly died. I want to start a new topic.

I wrote a small Gameboy game that displays some text.

Download the game and source here!

I got a tutorial here: http://www.loirak.com/gameboy/gbprog.php

I want to write a small game and publish it here someday. *dreams*
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  #869    
Old December 30th, 2010 (09:58 PM).
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Quote originally posted by Team Fail:
This place has suddenly died. I want to start a new topic.

I wrote a small Gameboy game that displays some text.

Download the game and source here!

I got a tutorial here: http://www.loirak.com/gameboy/gbprog.php

I want to write a small game and publish it here someday. *dreams*
If only GBA development were as easy as that sdk makes it! :p

I'm going to try it out sometime, it looks pretty darn interesting.
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Old December 30th, 2010 (10:08 PM).
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Quote originally posted by shiny quagsire:
If only GBA development were as easy as that sdk makes it! :p

I'm going to try it out sometime, it looks pretty darn interesting.
It also has a link to GBA dev. I'm now learning C so I can do this. If I can, I want to push for a Homebrew section here at PC and submit a simple game or something along those lines in the next year or so. Technically, this has nearly nothing to do with Rom Hacking itself, as it is all home-developed code. I hope you looked at my game, as the code is also there, and it makes it rather simple. It works best, though, if you don't have Vista or 7, but XP or older, as you have to edit autoexc.bat to get this to work (seeing as vista or 7 doesn't have that file). I couldn't so I downloaded a simpler interface and used a drag-and-drop method of compiling it into a Gameboy rom.
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  #871    
Old December 30th, 2010 (10:25 PM).
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I've thought about this myself on several occasions and I think I decided that homebrew games belong in Game Development. Even though they are technically emulated, they're clearly not ROM Hacks and that fact is more influential than the whole "emulation" business.

@Team Fail: I would be infinitely more interested in seeing the header file(s) that you used, rather than just a couple lines of nigh-pseudocode.
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  #872    
Old December 30th, 2010 (11:57 PM).
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Quote originally posted by colcolstyles:
I've thought about this myself on several occasions and I think I decided that homebrew games belong in Game Development. Even though they are technically emulated, they're clearly not ROM Hacks and that fact is more influential than the whole "emulation" business.

@Team Fail: I would be infinitely more interested in seeing the header file(s) that you used, rather than just a couple lines of nigh-pseudocode.
Well, that's all I wrote to get that rom that you see. I don't know if I would also have to include the compiler I used or not, but I can if you wish.
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  #873    
Old January 4th, 2011 (06:10 AM).
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;o; I can't believe this. Just as I was getting back into the swing of hacking, my computer's CPU decided to burn out and I lost all of my stuff. >:
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  #874    
Old January 4th, 2011 (10:50 AM).
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Quote originally posted by Spherical Ice:
;o; I can't believe this. Just as I was getting back into the swing of hacking, my computer's CPU decided to burn out and I lost all of my stuff. >:
:o That's not good. When did you last back up your hack? Also, I want to try your hack. It looks fun. :D
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  #875    
Old January 14th, 2011 (08:29 AM). Edited January 14th, 2011 by DragonsCanBite.
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Join Date: Jun 2005
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Age: 21
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Nature: Adamant
How well do you know your ROM?
- I make sweet love to it at n- /punch self in face
- Serious answer: I know a lot about mapping, sprite editing, and trainer editing. Other than that though? I have no idea how to do scripts and I'm a total newb at overworld editing. So yeah, I'm expert-level in some stuff and a total newb in others.

How fast did you learn?
- Picked up ROM Hacking in 2004, and finish my first full hack in 06.. I'd say it took about 1 year to get the basics, and 2 to get everything else down. Couldn't have done it without the tools from PC though. :P [Shoutout to AdvancedMap and unlzGBA]

Are you a fan of alteration?
- I don't have an opinion on other people using alteration like that, but frankly I don't do that stuff. The only time I ever editted moves was to give Mudkip a move called "So I herd you liek". [Internet meme.]

Fancying an insider?
- Absolutely. In every hack I have a little easter egg or bonus of sorts.
In one hack, I even put a hard-to-get-to abandonned house that had a talking Magneton in it that would Rick Roll the player.
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