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  #51    
Old October 10th, 2009, 11:16 PM
Ravecat's Avatar
Ravecat
I'm Right.
 
Join Date: May 2005
Location: Adelaide, Australia
Gender: Male
Nature: Careful

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Thankyou all for your comments. School starts for me tomorrow, though, so progress will slow down a little bit.

And thanks to all the people who have support banners in their sigs!
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  #52    
Old October 10th, 2009, 11:18 PM
The Smell's Avatar
The Smell
Doof-Man
 
Join Date: Sep 2006
Location: Melbourne, Australia
Age: 20
Gender: Male
Nature: Adamant
Thanks for the update on your progress! You've done a great job so far anyway, I'm sure that you will find time for it later. Nice to see another Aussie.
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  #53    
Old October 11th, 2009, 03:25 AM
Ravecat's Avatar
Ravecat
I'm Right.
 
Join Date: May 2005
Location: Adelaide, Australia
Gender: Male
Nature: Careful
At this stage it is likely you will create your own Pokéballs.
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  #54    
Old October 11th, 2009, 10:23 AM
Death5 Shadow's Avatar
Death5 Shadow
Apocalyptic Salvation
 
Join Date: Apr 2009
Nature: Mild
Quote:
Originally Posted by Ravecat View Post
At this stage it is likely you will create your own Pokéballs.
What are you going to make them out of? Apricots? or some other creative element that your going to throw in there?
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  #55    
Old October 11th, 2009, 10:18 PM
<~F.M.P~>'s Avatar
<~F.M.P~>
I got you whistling Blue Box!
 
Join Date: Jul 2006
Location: Germany
Age: 22
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Nature: Mild
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This is really nice Rave. Mind me calling you that? If not I'd be more than happy to oblige by your full name lol. Anyway I love where the storyline is going and how you planned everything out so far. My only problem is how all the Pokemon seem to be lined up to where they look like they're waiting to be captured. I did have an Idea that was inspired by your Idea/Plot. Instead of having them all line up and the pokeball magically appear where it is. Maybe the trainer could discover that he/she still has one(as well as maybe a potion or something so as not to make it seem to obvious) pokeball in their bad and when they stop searching the bag they hear a snap of a twig or something and a bunch (in this case 4 pokemon) pop out and run around. In turn the player goes up to one of them and ends up catching one...something around that Idea. You by no means have to use that Idea, It's just a mere suggestion. Anyway I do love where you're going with this and I hope to see more when you get some free time. Keep it up
  #56    
Old October 12th, 2009, 02:44 AM
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Ravecat
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Join Date: May 2005
Location: Adelaide, Australia
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Hey,
I don't mind being called Rave at all.
Ravecat, Rave, Ryan, etc. All work for me just fine.

I have made some adjustments to that starting segment, but I will certainly try to implement your suggestion too (especially the twig, that would work well).

Thanks. :3

---

Currently thinking of a way to compose Boss Battles. (Are there any Pokémon spriters willing to give it a go?)
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Last edited by Ravecat; October 12th, 2009 at 04:18 AM.
  #57    
Old October 12th, 2009, 08:44 AM
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Fish94
Freerunning Fish
 
Join Date: May 2009
Location: Newcastle, England
Age: 19
Gender: Male
Nature: Impish
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Hey, I was just wondering, will there be fakemon?
Anyway, the game looks awesome, nice concept
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  #58    
Old October 12th, 2009, 01:08 PM
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Ravecat
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Join Date: May 2005
Location: Adelaide, Australia
Gender: Male
Nature: Careful
There may be, though I doubt a fully-fledged Fakedex.
It will be a couple, and I want the bosses to be custom.

Right now it would be good to get some help in this department, and maybe mapping too. However, it's not necessary, and I'm capable myself, it would just make it easier to get stuff done amidst my school work.
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Last edited by Ravecat; October 12th, 2009 at 09:18 PM.
  #59    
Old October 12th, 2009, 10:32 PM
The Smell's Avatar
The Smell
Doof-Man
 
Join Date: Sep 2006
Location: Melbourne, Australia
Age: 20
Gender: Male
Nature: Adamant
You can try asking darthvagabond100. He does amazing spriting work and may be able to help you cook something up.
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  #60    
Old October 13th, 2009, 04:16 AM
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Ravecat
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Location: Adelaide, Australia
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CHALLENGER APPROACHING
What's this? It's a new Pokémon!
Water/Poison types, the Jellol line distinguish themselves from other Poison types with a high Sp. Def stat and great Speed!
Jellol -> Jelloly -> Jellocity

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Last edited by Ravecat; October 21st, 2009 at 02:54 AM.
  #61    
Old October 13th, 2009, 04:21 AM
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blackpant1
Beginning Trainer
 
Join Date: Oct 2008
Nature: Quiet
Those leg thingys should be a blue or some other color. Green makes it look like a plant.
  #62    
Old October 13th, 2009, 04:54 AM
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Ravecat
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Location: Adelaide, Australia
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Are these better at all..?

I changed them to blue, and they looked okay, but now they're more of an aqua colour. I like it and it fits my original vision.
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  #63    
Old October 13th, 2009, 05:25 AM
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kay3o
B)
 
Join Date: Sep 2008
Location: Adelaide
Age: 22
Gender: Male
I kinda liked the green but whatever..
  #64    
Old October 13th, 2009, 07:25 AM
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Tropical Sunlight
The Faltine
 
Join Date: Mar 2008
Location: Slovenia
Age: 18
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How exactly is the hero going to be on water? Surfing?
Also, did I already tell you how good the background looks?
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  #65    
Old October 13th, 2009, 01:34 PM
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Ravecat
I'm Right.
 
Join Date: May 2005
Location: Adelaide, Australia
Gender: Male
Nature: Careful
Yes, surfing.

Latest and probably final revision of the Jellol line:

The tentacles are completely redone, so as to look less like plants, but I have reverted to the green colour as I prefer it and think it looks better.
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  #66    
Old October 13th, 2009, 03:28 PM
|Maximus|'s Avatar
|Maximus|
I'm back~
 
Join Date: Aug 2007
Age: 18
Nature: Adamant
Quote:
Originally Posted by Ravecat View Post
Yes, surfing.

Latest and probably final revision of the Jellol line:

The tentacles are completely redone, so as to look less like plants, but I have reverted to the green colour as I prefer it and think it looks better.
Wow you never seem to disappoint me. Those custom sprites look great! Oh and a little advice, don't just change something just 'cause one person said it looked weird. Keep up the good work
  #67    
Old October 13th, 2009, 03:54 PM
Salamance13's Avatar
Salamance13
Beginning Trainer
 
Join Date: Oct 2009
Gender: Male
HOW LONG TILL MY DREAMS COME TRUE???????????? (In other words , how long til the game is ready to play?)
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  #68    
Old October 13th, 2009, 08:44 PM
Ravecat's Avatar
Ravecat
I'm Right.
 
Join Date: May 2005
Location: Adelaide, Australia
Gender: Male
Nature: Careful
A long while yet.

Quote:
Originally Posted by VarietyVidsnet View Post
Wow you never seem to disappoint me. Those custom sprites look great! Oh and a little advice, don't just change something just 'cause one person said it looked weird. Keep up the good work
Thanks, and well, it was three people over various mediums, and I definitely seen where they were coming from.

But I have fixed the tentacles and in my opinion they are fine as they stand, even with the green colour.
But the old ones DID look like plants.
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Last edited by Ravecat; October 13th, 2009 at 11:21 PM. Reason: Your double post has been automatically merged.
  #69    
Old October 13th, 2009, 10:30 PM
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The Smell
Doof-Man
 
Join Date: Sep 2006
Location: Melbourne, Australia
Age: 20
Gender: Male
Nature: Adamant
That looks great! This thing is really coming together! Another question. How will TMs and HMs be retrieved? Will Pokémon learn them in their moveset?
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  #70    
Old October 13th, 2009, 11:12 PM
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Ravecat
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Join Date: May 2005
Location: Adelaide, Australia
Gender: Male
Nature: Careful
It's likely that beating certain bosses will earn you TMs.
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  #71    
Old October 14th, 2009, 03:20 AM
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O.G. Duke
a.k.a OmegaGroudon
 
Join Date: Oct 2006
Nature: Adamant
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Hmm... For me, those fakemon doesn't look like Pokémon. Just my opinion, no offense. :P
Well, now I've improved a lot my spriting skill, I can PM you my work. Check your inbox. XD
I'm willing to help you on the fakemon.
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  #72    
Old October 14th, 2009, 03:26 AM
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cruzader019
Darkrai ReincarnatiOn~~
 
Join Date: Jul 2008
Location: in the graSslands?..~~
Age: 22
Gender: Male
Nature: Lonely
how can i play this one?..
is there any downloadable beta's or sumthing like that?..
  #73    
Old October 14th, 2009, 03:27 AM
Ravecat's Avatar
Ravecat
I'm Right.
 
Join Date: May 2005
Location: Adelaide, Australia
Gender: Male
Nature: Careful
Not yet, it was started like a week ago.


Quote:
Originally Posted by OmegaGroudon View Post
Hmm... For me, those fakemon doesn't look like Pokémon. Just my opinion, no offense.
Well, now I've improved a lot my spriting skill, I can PM you my work. Check your inbox. XD
I'm willing to help you on the fakemon.
Yeah, don't worry about it, I'm not offended. I am no good. >:

And you're willing to sprite? That'd be great.
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  #74    
Old October 14th, 2009, 03:32 AM
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The Smell
Doof-Man
 
Join Date: Sep 2006
Location: Melbourne, Australia
Age: 20
Gender: Male
Nature: Adamant
Though they may not look too Pokémonish, they have great potential. The shading is excellent, also!
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  #75    
Old October 14th, 2009, 03:35 AM
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Ravecat
I'm Right.
 
Join Date: May 2005
Location: Adelaide, Australia
Gender: Male
Nature: Careful
Thinks, I appreciate it.

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