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  #1    
Old October 17th, 2009, 07:28 AM
The_Virus21's Avatar
The_Virus21
Aquamarin Trainer
 
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↓____Vorwort____↓

Diese Pokemon Serie basiert auf dem Pokemon Essentials StarterKit von Poccil.
Es ist ein RPG MAKER XP Projekt.

Die Spiele Aquamarin & Rhodolit besitzen die selbe Handlung und
unterscheiden sich hinsichtlich der Pokemon, denen du während des
Spiels begegnen kannst sowie der Häufigkeit, mit der sie auftauchen.

Die Perlmutt Edition ist eine Zusatzedition die parallel zur Handlung von
Aquamarin & Rhodolit eine eigene Story besitzt.

Die Pokemon Editionen werden in Deutscher und in Englischer Sprache herausgebracht

↓____Characktere____↓


Lucas & Lucia

In Aquamarin könnt ihr zwischen Lucas und Lucia wählen.
Mit ihnen durchstreift ihr die Tahjo Region auf der Suche nach
Pokemon. Im Laufe der Zeit werdet ihr auch andere Regionen bereisen
können.


Brendan & Maike

In Perlmutt könnt ihr zwischen Brendan und Maike wählen.
Mit ihnen durchstreift ihr die Lahto Region und werdet an einigen
Stellen des Spieles auf Lucas und Lucia treffen.

↓____Story____↓

Die Story ist nach wie vor noch in Arbeit.
Geduldet euch noch ein bisschen.

↓____Features____↓

Die Region Tahjo (Aquamarin & Rhodolit)
Die Region Lahto (Perlmutt))
Die Regionen Kanto, Johto, Hoenn & Sinnoh (Alle Versionen)
Alle legendären Pokémon werden fangbar sein und in der Story vorkommen.
4 Böse Teams!
Custom HG/SS Tiles & Sprites
DPP/HGSS Kampfhintergründe
Customgraphic DS Menü
Tauschsystem
Dual Screen Skript

↓____Screenshots____↓

Spoiler:
Titelbild


Kampfsystem


Route 401


Ostblumenheim


Worldmap:


Auswahlmenü


Itemmenü


↓_____Videos____↓
Spoiler:
Pokemon Battle Field(ALT!!)


↓_____Das Team____↓
Spoiler:
ToxinX - Projekt Leiter + Mapper + Spriter + Scripter

Onkel Terror - Mapper + Rechte und Linke Hand + Beta Tester

tjaschicksal - Kontrolleur + Mapper + Spriter

Krüger - Mapper + Spriter

Don Kamillo - Mapper

Marvin the 1st - Mapper + Artworker

thedragonw - Mapper

Shadow - Komponist

SkyLink - Co. Projektleiter + Pixler + Grafiker

Realmatze - Spriter

Majin-X93 - Spriter

Taime - Mapper

Vulpes - Spriter

Itachihro - Scripter

djeurissen - Mapper, Sucher

Für alle die sich melden, gilt:
Ich will erst mal ein Stück von eurer Arbeit sehn. Wenns mir gefällt seit ihr dabei.


↓____Folgende Leute werden gesucht____↓
Spoiler:
Spriter
Sie sollten gut Artworks erstellen und pixeln können(bzw. editieren können).

Scripter
Sie sollten sich mit dem Pokémon StarterKit von Peter O. alias Poccil auskennen, und dementsprechend Scripte schreiben können.

Komponisten
Sie sollten Pokémon typische Stücke komponieren können, was meistens Midis sind, aber MP3's gehen bei wichtigen Ereignissen wie dem Champion Kampf.

Mapper
Sie sollten sich mit der Pokémon Welt auskennen, und dementsprechende Maps erstellen können.

Ressourcensammler
Sie sollten Zeit haben Sachen im Internet wie Pokémon Attacken Animationen etc. zu suchen.

Für alle die sich melden, gilt:
Ich will erst mal ein Stück von eurer Arbeit sehn. Wenns mir gefällt seit ihr dabei.

↓____Schlusswort____↓

Positive und Negative Kritiken sind erwünscht.
Spammer und Flammer werden sofort gemeldet!
Bei Kritik bitte Sachlich ausdrücken.

Wenn ihr uns Kontaktieren wollt dann meldet euch hier:

[email protected]
ToxinX on deviantART <-- Ist noch in Bearbeitung
SkyLink on deviantART <-- Ist noch in Bearbeitung

Mit Freundlichen Grüßen

Das Toxin Pirates Team
Letztes EDIT by. SkyLink (06.05.2010 17.20)
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Last edited by The_Virus21; May 9th, 2010 at 03:31 AM. Reason: Update
  #2    
Old October 17th, 2009, 09:59 AM
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Blazers
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Uh?
What language is this in?
  #3    
Old October 17th, 2009, 10:04 AM
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Dark2552
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It looks German.

I could be wrong, though.
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Old October 17th, 2009, 10:07 AM
PokemonOI's Avatar
PokemonOI
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This looks pretty good, though I recognize a few of the palletes your using for some of your graphics. Before I point them out did you get permission to use any palletes for this game? looks nice though....
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  #5    
Old October 17th, 2009, 11:09 AM
Patrick1463
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Join Date: Jul 2009
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Yeah, its German.
But why didn't you translated it first into English, Virus_21, before you posted it here? (I mean the Screenshots etc.)
It would be better for all who cant read German. xD
----------------------------------------------------------
(Und meine Meing zum Spiel kennst du ja bereits.
Viel Glück hier noch im englischen Forum!)
  #6    
Old October 17th, 2009, 11:17 AM
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Andinator
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hey man, looks good, only problem i see is that for the battle system, the options have low saturation in comparison to the actual games
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  #7    
Old October 17th, 2009, 11:38 AM
The_Virus21's Avatar
The_Virus21
Aquamarin Trainer
 
Join Date: Jul 2009
I'm making a Dual Screen Scripts, thatswhy, this options in futur dont will be so!
xD
And this game is in German, but when it will be famous like Pokemon Raptor, I will translate it in English too.

@PokemonOI
some of these tiles are by Kyledove, but there many customs.
So I think i can use it.

Virus
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  #8    
Old October 17th, 2009, 11:45 AM
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really? a dual screen script. everyone wants on nowadays. I had this idea of a triple screen, where the top screen is twice as wide and shows the game, while the bottow left showed your menu and your bottom right was for like phone calls, wonder mail, diary stuff. but i think my friend is already working on that!
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Last edited by Andinator; October 17th, 2009 at 11:46 AM. Reason: dont steal the idea just yet
  #9    
Old October 17th, 2009, 11:47 AM
Ty 101's Avatar
Ty 101
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Join Date: Jul 2008
don't get ahead of yourself there.
I think that you need it to be in english to be well accepted.

I seem to think that there was a great game that included almost every region a but was in Portuguese so it didn't get that well accepted.
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  #10    
Old October 17th, 2009, 12:38 PM
The_Virus21's Avatar
The_Virus21
Aquamarin Trainer
 
Join Date: Jul 2009
Let's see.
But I search some peoples who helps me!

Virus
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  #11    
Old October 17th, 2009, 07:00 PM
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The Smell
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Nature: Adamant
Well, it is actually on a German forum too, so it's understandable that it is in German.

Looks great! I can't wait to see this in English. :D
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  #12    
Old October 17th, 2009, 07:22 PM
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Rezah
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Quote:
Originally Posted by Ty 101 View Post
don't get ahead of yourself there.
I think that you need it to be in english to be well accepted.
Really? So your basically saying before he makes any other progress, he should just work on a translation?
I don't see why he has to translate it for people to enjoy it. If you can't bare the fact that it's in another language, then don't play it.
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  #13    
Old October 17th, 2009, 09:29 PM
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I know there's another game out in French, so you'll most likely be allowed German, too. I understand a little German, as I have been learning it for a couple of years in school, but not an extreme amount (although there's a school trip to Germany tomorrow) but I reckon I would still get this. Hey, this game'd be educational as well as awesome!

And also, I adore the battle system and the world map. They just rock!
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  #14    
Old October 17th, 2009, 09:50 PM
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Luka S.J.
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Virus, deine eigenen Tiles kann ich nicht sehen. Hier finde ich nur die, die von Kyledove sind. Auch die Garfiken vom Kampf und Markt mag ich nicht so weil man durch sie sehen kann, also sieht es komisch aus. Der Karakter sieht auch ein bissien komisch aus weil das Hut nicht so toll ist. Auser diesen kleinen grafikalischen detailen ist das Spiel sehr gut. Ich liebe die Regionmappe, aber du hast die Story nicht gut bearbeitet. Du has gar nichts geschrieben und du brauchst die story zu schreiben. Ich habe es versucht im Deutsch zu beschreiben, tut mir leid fals da viele fehler waren

TRANSLATION (English)
Virus, I can't see your own tiles. The ones you are showing us are from Kyledove. Also I'm not that keen on the battle and market graphics because they are transparent, which looks weird. The character also looks a bit weird because the hat is not that great. Apart from these small graphical details is the game very good. I love the region map but the story is not worked on. In fact it is not even mentioned and you need the story for this section. I tried to write in German, sorry if there are many mistakes
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  #15    
Old October 17th, 2009, 10:21 PM
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Andinator
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as i am not a scripter, i could not help you make a script for the transparent market problem, but what you could do is make an image that has anything behind the market box as an image, and everything else is white. save it as $insertnamehere. and make the white transparent, then have it pop up as a picture before the market screen does
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  #16    
Old October 18th, 2009, 01:16 AM
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The_Virus21
Aquamarin Trainer
 
Join Date: Jul 2009
Hey there!
@ Lukas S.J I've said there lot's of tiles from Kyledove, but there many custom tiles too. Just because you can't see them, it does not mean that it don't exist.
Deutsch:
Nur weil du sie nicht sehen kannst, heißt das nicht, dass sie nicht vorhanden sind.

The market screen isn't good, I know. I'm working on a new one.
But thanks for the good things xD.
And the story:
I'm writing on it, but it's difficult, because the story from Team Galactic is so much good,
and thatswhy, I have to write a better story like their.
But I want to show something:
Here are two Graphics:
One) The Grunt:

Two) The Hero:


Now how are they?

Virus
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Last edited by The_Virus21; October 20th, 2009 at 07:29 AM.
  #17    
Old October 18th, 2009, 01:58 AM
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Wichu
Project Amethyst
 
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Could you change the graphics for the town map? I made those specially for Amethyst.
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  #18    
Old October 18th, 2009, 02:01 AM
The_Virus21's Avatar
The_Virus21
Aquamarin Trainer
 
Join Date: Jul 2009
They're from SkyLink.
I don't know that they're yours. Sorry!
I'm going to speak with SkyLink and make new ones.

Virus
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  #19    
Old October 18th, 2009, 02:18 AM
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Chesu
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Uhh, quick question here... Thirty-one towns? Even if they're not all towns, that's a lot of map locations. Also, you've listed two of the four worst over-ambitious features for your game: the possibility of all regions being included, and having all legendaries being relevant to the storyline. I hope your team is up to that much work...
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  #20    
Old October 18th, 2009, 02:21 AM
Wichu's Avatar
Wichu
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Quote:
Originally Posted by The_Virus21 View Post
They're from SkyLink.
I don't know that they're yours. Sorry!
I'm going to speak with SkyLink and make new ones.

Virus
Thanks :)

Anyway, I agree with Chesu.
Make just one region first. It's not fun playing through all the regions in a row - if you want to make more regions, I think you should make each one in a different game. You said that you are going to add trading; you could allow the games to trade with each other, so you could still get all the Pokémon.
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  #21    
Old October 18th, 2009, 02:26 AM
Spira
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The logo is awesome, whoever did that, good job. (Although the Aquamarin part doesn't fit as much). Looks pretty good in terms of screenshots, translate into English so we know what's going on in your video.
  #22    
Old October 18th, 2009, 03:01 AM
The_Virus21's Avatar
The_Virus21
Aquamarin Trainer
 
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The logo is by SkyLink too xD
SkyLink is the spriter with me xD

Yes ther're 31 towns, and hoenn, but hoenn is already in work.
I have a mapper, who only makes Hoenn.

I can need help my this game, because I'm making all the tiles for Gym's etc.
alone, and thatswhy I need a good Pixelworker.

I hope someone can help us.

Virus
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  #23    
Old October 20th, 2009, 05:17 AM
skrullman
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I can say only one word : WOW
  #24    
Old October 20th, 2009, 08:57 AM
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This game is looking pretty good. Um, you may want to add some more details into your maps. They look a little plain.
  #25    
Old October 21st, 2009, 01:28 AM
The_Virus21's Avatar
The_Virus21
Aquamarin Trainer
 
Join Date: Jul 2009
^ Thanks, im working on the maps, and they no really without details. I think we have to much details in there. I think the screens look a little bit empty. But ingame
that isn't so.

I have a good message: I have yesterday/today at 1 o'clock AM started the Dual Screen Script. I've finished the mouse Modul, and the screen definition.
I think I have 15% of the Script finished today/yesterday.

Virus
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