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Reload this Page [Tutorial] [Ruby] Inserting Cries
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  #51    
Old July 25th, 2012 (03:38 PM).
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Zoachu Zoachu is offline
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Again, thank you! I am working on hacking and this will be very helpful for me.
Pika Pika? PIKACHU!
  #52    
Old April 21st, 2013 (02:55 AM). Edited April 21st, 2013 by AtecainCorp..
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AtecainCorp. AtecainCorp. is offline
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I have a question... How add new cries to blank Pokemons <252-267 id> Using PokeCry? I try do it a lot of Times... Allways fail.

I have a question... How add new cries to blank Pokemons <252-267 id> Using PokeCry? I try do it a lot of Times... Allways fail. I ask about add new Cries in Pokemon Ruby to ???????? placeholders.
POKEMON RUBY RENEV - http://www.pokecommunity.com/showthread.php?t=341964
  #53    
Old June 11th, 2013 (09:06 AM).
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Zirto Zirto is offline
 
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Windows Smart Screen wont let me run Pokecry, can someone tell me if its safe?


I WILL MAKE A HACK someday



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  #54    
Old December 21st, 2013 (03:09 PM).
Hex4g0n Hex4g0n is offline
 
Join Date: Dec 2013
Gender: Male
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Hello all !
I have a problem on this thing...
I'm trying to completely erase Wurmple to put Larvesta in Emerald. I already changed the sprite, the stats, eveything but the cry.
I followed the tutorial by each word, but when I save with hex editor it does not print FFFF on PokeCry and all I got in the game is a very high satured static noise.
When I edit the cry with Wavosor it says it's in 8 bit and 11025 Hz.
My values were :
Table Offset : 69DCF4
Sample Offset : 86BC80
Rev Sample Offset : 80BC86
Free Space : ED85F0
Rev Free Space : F085ED

Thanks a lot !
  #55    
Old December 22nd, 2013 (07:33 AM).
Hex4g0n Hex4g0n is offline
 
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Quote:
Originally Posted by Hex4g0n View Post
Hello all !
I have a problem on this thing...
I'm trying to completely erase Wurmple to put Larvesta in Emerald. I already changed the sprite, the stats, eveything but the cry.
I followed the tutorial by each word, but when I save with hex editor it does not print FFFF on PokeCry and all I got in the game is a very high satured static noise.
When I edit the cry with Wavosor it says it's in 8 bit and 11025 Hz.
My values were :
Table Offset : 69DCF4
Sample Offset : 86BC80
Rev Sample Offset : 80BC86
Free Space : ED85F0
Rev Free Space : F085ED

Thanks a lot !
I somehow managed to put Larvesta's cry onto Wurmple's, because I don't know why but I had to put 291 instead of 290 for Larvesta.... It's working good, with a little attention you can guess it's a hack but it's always better than the freakin static I had at the beginning.
But now my problem is I cannot put Volcarona's cry onto Silcoon (which I modified to put Volcarona) ! (I basically cut all the evolution patterns of Wurmple and put only "Larvesta evolves in Volcarona (Silcoon) at level 59)
But now when Volcarona is supposed to cry, it doesn't ! The sound of the games lowers as if it were here, but in fact it's like the sound of Volcarona was erased, and whatever file I put (even the original sound) it doesn't cry !

This is so raging !
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