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  #1    
Old October 24th, 2009 (04:28 AM). Edited October 24th, 2009 by DarkenedEarth.
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I've always had the idea of making a ROM on the story of Fullmetal Alchemist on a Platinum, FireRed, or a Ruby ROM. NOw, I want to create it, and I need help from other people. It would be based on the manga and 2nd anime, and go up to what i predict of the defeat of Father. If you are interested, please reply. Will need someone good at sprite/minisprite editing and a good script editor.


The main characters would be a choice between Edward and Alphonse, and the non chosen character would still be a protagonist. The story would start from Ed and Al's human transmutation, and continue through as the manga has, battling the Homunculi, Ed gaining the rank of State Alchemist, and getting Ed and Al's lost limbs back by trying to find the Philosopher's stone. The characters would be the equivalent of the pokemon, recruiting other supporting characters to help them. I have decided on doing it on Ruby, because it is easy to hack. I've also decided in what most of the character's equivalent types would be:


Protagonists

Edward: Electric/Steel
Alphonse: Normal/Steel
Roy Mustang: Fire/Fighting
Winry: Normal
Riza Hawkwye: Fighting/Poison
Ling Yao: Fighting/Steel


Antiheros

Scar: Fighting/Fire
Mei Chan: Psychic/Ghost

Antagonists

Kimblee: Normal/Dark
Father: Normal/Dark
Pride: Ghost/Dark
Greed & LingGreed: Steel/Dark
Wrath/Furher Bradley: Fighting/Dark
Lust: Poison/Dark
Gluttony: Water/Dark
Envy: Grass/Dark
Sloth: Fighting/Dark

Some of the features will be all characters from the manga, keeping some commonality with Pokemon, and being able to play your own version of Fullmetal Alchemist.

DarkenedEarth
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  #2    
Old October 24th, 2009 (05:30 AM).
mervyn797 mervyn797 is offline
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what do u mean by gba/nds rom? the base rom or what?
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  #3    
Old October 24th, 2009 (05:44 AM).
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'Story/Features Please.'

Yeah, if you want to keep this open please comply to the above.
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  #4    
Old October 24th, 2009 (06:03 AM).
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The main characters would be a choice between Edward and Alphonse, and the non chosen character would still be a protagonist. The story would start from Ed and Al's human transmutation, and continue through as the manga has, battling the Homunculi, Ed gaining the rank of State Alchemist, and getting Ed and Al's lost limbs back by trying to find the Philosopher's stone. The characters would be the equivalent of the pokemon, recruiting other supporting characters to help them. I have decided on doing it on Ruby, because it is easy to hack. I've also decided in what most of the character's equivalent types would be:

Protagonists

Edward: Electric/Steel
Alphonse: Normal/Steel
Roy Mustang: Fire/Fighting
Winry: Normal
Riza Hawkwye: Fighting/Poison
Ling Yao: Fighting/Steel


Antiheros

Scar: Fighting/Fire
Mei Chan: Psychic/Ghost

Antagonists

Kimblee: Normal/Dark
Father: Normal/Dark
Pride: Ghost/Dark
Greed & LingGreed: Steel/Dark
Wrath/Furher Bradley: Fighting/Dark
Lust: Poison/Dark
Gluttony: Water/Dark
Envy: Grass/Dark
Sloth: Fighting/Dark

Some of the features will be all characters from the manga, keeping some commonality with Pokemon, and being able to play your own version of Fullmetal Alchemist.


DarkenedEarth
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Old October 24th, 2009 (06:05 AM).
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this game sounds weierd but watevs
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  #6    
Old October 24th, 2009 (07:02 AM).
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For some reason it's very interesting xD
So since ya used types for 'em... it'll be PMD-like but with FMA characters right?
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  #7    
Old October 24th, 2009 (07:04 AM).
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Quote originally posted by DarkenedEarth:
The main characters would be a choice between Edward and Alphonse, and the non chosen character would still be a protagonist. The story would start from Ed and Al's human transmutation, and continue through as the manga has, battling the Homunculi, Ed gaining the rank of State Alchemist, and getting Ed and Al's lost limbs back by trying to find the Philosopher's stone. The characters would be the equivalent of the pokemon, recruiting other supporting characters to help them. I have decided on doing it on Ruby, because it is easy to hack. I've also decided in what most of the character's equivalent types would be:

Protagonists

Edward: Electric/Steel
Alphonse: Normal/Steel
Roy Mustang: Fire/Fighting
Winry: Normal
Riza Hawkwye: Fighting/Poison
Ling Yao: Fighting/Steel


Antiheros

Scar: Fighting/Fire
Mei Chan: Psychic/Ghost

Antagonists

Kimblee: Normal/Dark
Father: Normal/Dark
Pride: Ghost/Dark
Greed & LingGreed: Steel/Dark
Wrath/Furher Bradley: Fighting/Dark
Lust: Poison/Dark
Gluttony: Water/Dark
Envy: Grass/Dark
Sloth: Fighting/Dark

Some of the features will be all characters from the manga, keeping some commonality with Pokemon, and being able to play your own version of Fullmetal Alchemist.


DarkenedEarth
You should put this in the first post you know, so it would avoid confusion.
Well, I really like FMA especially Brotherhood, so Imma keepin' an eye on this thread for updates.
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  #8    
Old October 24th, 2009 (07:13 AM).
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Quote originally posted by Ash493:
For some reason it's very interesting xD
So since ya used types for 'em... it'll be PMD-like but with FMA characters right?
Yeah, It will kind of be like Pokemon Ruby Destiny- Rescue Rangers, but with only people, no Pokemon. I'm also trying to design a VS thing like on Platinum and HG/SS for Ruby. But to continue on the project, I still need a spriter/minispriter, a scripter, and a tile inserter. (I can do the mapping).
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  #9    
Old October 24th, 2009 (07:15 AM).
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Quote originally posted by DarkenedEarth:
I'm also trying to design a VS thing like on Platinum and HG/SS for Ruby.
That's not important
Important thing is to make FMA OWs, backsprites, sprites.
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  #10    
Old October 24th, 2009 (07:19 AM).
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Quote originally posted by Ash493:
That's not important
Important thing is to make FMA OWs, backsprites, sprites.

Yeah, I need a Edward sprite/minisprite/backsprite, and all of those for Alphonse. The sprites shouldn't be that hard, unless ur drawing them by memory. The only hard sprite will be Pride and his shadow.
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Old October 24th, 2009 (07:32 AM).
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So. FMA on NDS/GBA?
Have you decided which base?
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  #12    
Old October 24th, 2009 (07:38 AM). Edited October 24th, 2009 by DarkenedEarth.
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Quote originally posted by Neo-Wolf:
So. FMA on NDS/GBA?
Have you decided which base?
Ruby. Working on Resembool right now. (I REALLY need someone to make a world map of Amestris + Xerxes Ruins. I have a map of Amestris for voulenteers if you are interested pm me).

I also have the name for the hack: Alchemist of Steel. But should I make it? You decide. (Mapping will be on hiatus until I get enough replies) (I still need helpers u know)
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Old October 24th, 2009 (07:46 AM).
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Okay. Cool.
Yous should put the storyline etc. in the first post.
Best of luck ~
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  #14    
Old October 24th, 2009 (07:50 AM).
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Quote originally posted by Neo-Wolf:
Okay. Cool.
Yous should put the storyline etc. in the first post.
Best of luck ~
Thanks! Most of the storyline is in post 4. If I get 2 more good replies I will go on with the project.
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  #15    
Old October 24th, 2009 (11:25 AM).
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Quote originally posted by DarkenedEarth:
Thanks! Most of the storyline is in post 4. If I get 2 more good replies I will go on with the project.
Put it also to first post
That way the thread won't be closed
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  #16    
Old October 24th, 2009 (05:46 PM).
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One question. Not to sound rude, but do you do as apart of this hack, Earth?
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Old October 24th, 2009 (08:50 PM).
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Im guessing main story characters are techinaly the pokemon, you might wanna add a few background characters
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Old October 24th, 2009 (10:12 PM). Edited October 24th, 2009 by DarkenedEarth.
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Quote originally posted by machomuu:
One question. Not to sound rude, but do you do as apart of this hack, Earth?
I'll try to do the mapping. I'm terrible with spriting and scripting, and that is all I will need help for. (I will need an experienced scripter, because this game will be bleeding with scripts.)

Quote originally posted by Ash493:
Put it also to first post
That way the thread won't be closed

Done and good to go. (BTW if anyone wants to be an OC in the game pm me.)

Quote originally posted by MechaTrickster:
Im guessing main story characters are techinaly the pokemon, you might wanna add a few background characters
You are exactly correct. I just got to figure out how to delete the
Poke Ball animation at the beginning of a battle. Like
I said i'll add OC's of people who want to be in the game. Continuing on the project. Trying to decide on tiles, it's a total nightmare. (I need transmutation circles and other FMA symbols like the Ouroboros ect.)
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Old October 25th, 2009 (09:53 PM).
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Working on the Edward and Alphose sprites. I might add a little special something after you beat Father.
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Old October 26th, 2009 (06:06 AM).
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Quote originally posted by DarkenedEarth:
I might add a little special something after you beat Father.
Transmutation into world's most powerful alchemist? :D
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  #21    
Old October 27th, 2009 (12:41 AM).
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Quote originally posted by Ash493:
Transmutation into world's most powerful alchemist? :D
No, I'm thinking of a new area to explore. (Btw how to you post pictures on here because I finished the Ed minisprite and I can't get it on here)
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Old October 27th, 2009 (07:19 AM).
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Quote originally posted by DarkenedEarth:
No, I'm thinking of a new area to explore. (Btw how to you post pictures on here because I finished the Ed minisprite and I can't get it on here)
Yeah new area might be good...
Something with hard enemies .)

And the pics. Ya have to have 15 posts.
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  #23    
Old October 27th, 2009 (02:13 PM).
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Quote originally posted by Ash493:
Yeah new area might be good...
Something with hard enemies .)

And the pics. Ya have to have 15 posts.

Yeah...It will feature Emperors and stuff.
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Old October 29th, 2009 (10:17 PM).
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Working on minisprites...still need spriter/backspriter and a scripter.
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Old October 29th, 2009 (10:56 PM).
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May we see some of 'em since ya have over 15 posts?
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