The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Creative Discussions > Art & Design
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read

Notices

Art & Design For digital, traditional, design, photography and mixed media art, Pokémon-related or not. Showcase or discuss anything related to the visual arts here.

Closed Thread
Click here to go to the first staff post in this thread.  
Thread Tools
  #51    
Old February 13th, 2010, 08:32 AM
Alistair
Donator Tier 2
 
Join Date: Mar 2005
Age: 24
Nature: Quirky
Yeah, there is supposed to be the grid look on the town's floor. They are supposed to be slabs of concrete, much like what you'd see in a sidewalk. I did lighten the borders on the lighter tile, though. And about the shadow thing, that was ust me being lazy, haha. All I did mas make a tile with a solid semi-transparent color and layer it over the water, but under the supports.

Anyway, I did make some updates that also weren't mentioned bove. Here is the updated version.

__________________
No signature to be found here...
  #52    
Old February 13th, 2010, 08:38 AM
PokemonOI's Avatar
PokemonOI
Back To WORK!
 
Join Date: May 2008
Location: INSULA
Nature: Brave
That looks really sweet alistair, That looks like a cool place to visit in a game. I really like the dirty look of the place and the pokeballs that are hidden, it all looks great.
__________________
  #53    
Old February 13th, 2010, 08:56 AM
sab's Avatar
sab
Now too much of a life.
 
Join Date: Jul 2008
Location: Midgar
Age: 18
Gender: Male
Nature: Timid
WOW! That gym may be your BEST tile EVER! I looked at it for 10 minutes straight trying to find a single thing to improve, but it looks perfect to me. Great job!
__________________
anCay ouyay eakspay igpay atinlay? Ifay osay easeplay m.p.ay
emay enthay opycay anday astepay isthay inay ouryay ignaturesay.
  #54    
Old February 16th, 2010, 05:01 AM
Alistair
Donator Tier 2
 
Join Date: Mar 2005
Age: 24
Nature: Quirky
Well, after having a block of ideas for the next buildings, I decided to make some more outside tiles and a new map.

__________________
No signature to be found here...
  #55    
Old February 16th, 2010, 05:24 AM
Tropical Sunlight's Avatar
Tropical Sunlight
The Faltine
 
Join Date: Mar 2008
Location: Slovenia
Age: 18
Gender: Male
Send a message via Windows Live Messenger to Tropical Sunlight
My, that looks extraordinary. The trees look fascinating and everything fits so well...

What, it's difficult for me to find a new compliment every time. XD
__________________
  #56    
Old February 16th, 2010, 09:09 PM
Alistair
Donator Tier 2
 
Join Date: Mar 2005
Age: 24
Nature: Quirky
Haha, thanks.

Anyway, here's a new map. It combines my previous map with some old maps and adds some new ares. It's really large, so I'm putting it in spoiler tags.

Spoiler:


__________________
No signature to be found here...
  #57    
Old February 16th, 2010, 09:20 PM
TB Pro's Avatar
TB Pro
Old-timer
 
Join Date: Nov 2004
Location: Midwestern USA
Age: 20
Gender: Male
Wow Alistair, those new trees look awesome. One complaint I have about the set, is the water puddles. They look too round, which makes them look awkward. Besides that, they're omfgsex.

EDIT: Oyah, I REALLY like the water rock. It's superb. Also, your new wild grass improved on your old version by a ton. I love the cross-hatched look it has.
__________________
--I'm a creepin'..
  #58    
Old February 20th, 2010, 04:51 AM
Beam Me Up, Furry Bandit!'s Avatar
Beam Me Up, Furry Bandit!
Naito Park
 
Join Date: Jul 2008
Location: Don't Know
Nature: Quiet
Now, that looks realistic. But, something's missing from it, and I don't know what it is.
__________________
2ne1!
  #59    
Old February 20th, 2010, 07:11 AM
Zephyr+'s Avatar
Zephyr+
Oripoke
Community Supporter
 
Join Date: Sep 2005
Location: USA
Age: 21
Gender: Female
Nature: Sassy
Hmm. Not a big fan of your seawater tile-- there's so much contrast and not enough hueshifting, so the lighter parts almost look like they're raised up or embossed or whatever. Also there's a fairly obvious grid. I saw this really really cool tutorial on removing the grid in overworlds, lemme find it...

Here. I haven't done tiles using this yet, but it seems very useful. (Just in case you're wondering, I found it here.)
__________________
  #60    
Old February 20th, 2010, 07:34 AM
Alistair
Donator Tier 2
 
Join Date: Mar 2005
Age: 24
Nature: Quirky
The water is one of the things I'm working on at the moment, actually. I know, the current water looks like crap, but for now, it's just a placeholder (maybe I chould have used a revamped version of an older water tile instead). And to be honest, I'd rather not read the tutorial. That way, I can experiment for myself and see what works, rather than following someone else's knowlege.

But seriously, Zephyr, I would appreciate a little more feedback from you, considering it seems like you know how to give it.

But yeah, small text update. I'm still working on making the map bigger. I have the entire region planned out, so mapping it should go slightly faster than when I don't plan something. In addition to the new additions, I'm also adding a new area to the lower-left corner. It's really a bit of wasted space, to be honest, and I think it could be put to better use. Also, I'm working on making two types of palm tree (fan palm and a more traditional-looking palm), and some indoor tiles. A bit going on here besides that, but I'm not saying what. I'm probably not going to update for a while after this, unless it's a reply to someone or a small text update.
__________________
No signature to be found here...
  #61    
Old February 20th, 2010, 07:46 AM
558122_DG's Avatar
558122_DG
Learning how to make mistakes
 
Join Date: Nov 2009
Gender: Male
I like the new moss rock (the one in the ocean), it looks great
I love how you've made the sandy island-paths, the way they are designed allows them to take on unique shapes. The new trees looks simply amazing, nicely textured ect.
However I don't like your new pokeball OW thing, it doesn't look realistic enough but it's colors suit the tiles around it.
__________________
This signature has been disabled.
Spoilers are forbidden in signatures
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
  #62    
Old February 22nd, 2010, 07:10 PM
Alistair
Donator Tier 2
 
Join Date: Mar 2005
Age: 24
Nature: Quirky
Yeah, the PokéBall wasn't made for this set. I just recolored it so I would have something. I'm working on making a proper one.

Well, I really wanted to revamp the old Valencia Island map I made a long time ago, so I did. Here it is. And the new tiles aren't available to use. I'm not entirely sure with what I want to do with them yet. I didn't put a watermark or anything on them because it looks like crap.



Everything else stated above is still being worked on. I know, I used that water tile, but the new one isn't really acceptable at this point (meaning it's incomplete).
__________________
No signature to be found here...
  #63    
Old February 22nd, 2010, 07:26 PM
PokemonOI's Avatar
PokemonOI
Back To WORK!
 
Join Date: May 2008
Location: INSULA
Nature: Brave
Oh man! excellent work as always alistair, Im really liking it alot. takes me back to mapping the orange islands when I was doing infinite rainbow lol and now Malachite. Nice!
__________________
  #64    
Old February 25th, 2010, 03:09 PM
Alistair
Donator Tier 2
 
Join Date: Mar 2005
Age: 24
Nature: Quirky
Glad you like it.

Here is another revamped map from the days of old. This one is called PalmBreeze Beach. Eventually, I plan on adding it to the huge map posted above.

__________________
No signature to be found here...
  #65    
Old February 25th, 2010, 05:13 PM
~Teh Panda~'s Avatar
~Teh Panda~
Sea of Dreams - Redux
Community Supporter
 
Join Date: Aug 2007
Quote:
Originally Posted by Alistair View Post
Glad you like it.

Here is another revamped map from the days of old. This one is called PalmBreeze Beach. Eventually, I plan on adding it to the huge map posted above.

Man your style has surely progressed so much! I saw at first how revamped you did this and may I say what I thought was beautiful at first has now become even more beautiful!

¡Bravo!, my friend
__________________




Mystic still in work to let you know...
  #66    
Old February 25th, 2010, 06:17 PM
Esmas
General
 
Join Date: Nov 2009
Location: Ontario, Canada
Send a message via Windows Live Messenger to Esmas
Wow, I really LOVE those new trees (the last two you posted). The only thing is, in the last tree you posted, it looks sort of unnatural the way both sides of the tree are the same. I mean, usually trees look fine that way, but for that type of tree and for a tile that size, I think it'd be better if you changed that up. Or maybe just shorten that one leaf that goes wavy.

And I think I remember that map. I remember when most of your tiles used FireRed as a base...but all or mostly from scratch is much better. Great job! 8D

Oh, and there's an error on the last map where the gym's shadow is :]
__________________
SoulSilver Friend Code: 3696 3852 0232
  #67    
Old February 26th, 2010, 10:08 AM
Beam Me Up, Furry Bandit!'s Avatar
Beam Me Up, Furry Bandit!
Naito Park
 
Join Date: Jul 2008
Location: Don't Know
Nature: Quiet
Why not add the people on the map, makes it more lively!
__________________
2ne1!
  #68    
Old February 27th, 2010, 05:24 AM
Scarex's Avatar
Scarex
Beautyfool.
 
Join Date: Feb 2009
Hi!

As the island is quite your style, I als gutan houses, pallettes and mountain tiles and sand, I do not like is the way to the sea or the palm trees, is like that do not match those pallettes ...

Finally, I wish you luck with your tiles!

Greetz!
  #69    
Old February 27th, 2010, 12:39 PM
sab's Avatar
sab
Now too much of a life.
 
Join Date: Jul 2008
Location: Midgar
Age: 18
Gender: Male
Nature: Timid
I like the new rock tile much better than the old one. also great job on spriting the pc, and mart, but they look better suited for a city though..
__________________
anCay ouyay eakspay igpay atinlay? Ifay osay easeplay m.p.ay
emay enthay opycay anday astepay isthay inay ouryay ignaturesay.
  #70    
Old February 27th, 2010, 03:15 PM
Esmas
General
 
Join Date: Nov 2009
Location: Ontario, Canada
Send a message via Windows Live Messenger to Esmas
Quote:
Originally Posted by Beam Me Up, Furry Bandit! View Post
Why not add the people on the map, makes it more lively! :)
Hm, that's a good idea. Kyledove does that, and it just adds energy to the map, and fills in a bunch of spaces.
__________________
SoulSilver Friend Code: 3696 3852 0232
  #71    
Old February 28th, 2010, 11:20 AM
558122_DG's Avatar
558122_DG
Learning how to make mistakes
 
Join Date: Nov 2009
Gender: Male
Yea but then he would surely need to make some, I don't think default FR OWs would go with these better tiles :D

Quote:
Originally Posted by sab View Post
I like the new rock tile much better than the old one. also great job on spriting the pc, and mart, but they look better suited for a city though..
But the new water rock tiles is dark and doesn't go with the mountains


Well anyways I like the new wood-fence tiles they look great
__________________
This signature has been disabled.
Spoilers are forbidden in signatures
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.

Last edited by 558122_DG; February 28th, 2010 at 11:23 AM. Reason: Your double post has been automatically merged.
  #72    
Old March 1st, 2010, 01:44 PM
Alistair
Donator Tier 2
 
Join Date: Mar 2005
Age: 24
Nature: Quirky
Thanks for the comments, guys. I am working on a multitude of things at the moment that should fix most of your concerns (especially the overworld one ).

Also, I've been working on some indoor tiles, and here is a small preview. I'm still working on them a bit, and these aren't all the ones I have done.



I also decided to revamp an older piece I called "My house if it were in Pokémon" on deviantArt. I made a few fixes to make it closer to my house in real life.

__________________
No signature to be found here...
  #73    
Old March 1st, 2010, 02:00 PM
558122_DG's Avatar
558122_DG
Learning how to make mistakes
 
Join Date: Nov 2009
Gender: Male
very nice house you have there :o (pun XD)

I like the swimming pool
__________________
This signature has been disabled.
Spoilers are forbidden in signatures
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
  #74    
Old March 1st, 2010, 04:24 PM
Ven's Avatar
Ven
Tyrian
 
Join Date: Aug 2009
Gender: Male
Oh wow, I really love the house, the shadow in the pool is a very nice touch.
Something I found a bit odd was that the edges of pool were very linear, I think it would fit in the with environment more if you rounded them out more.
Then again I'm not that great of a spriter.
__________________
---
  #75    
Old March 7th, 2010, 01:55 AM
Beam Me Up, Furry Bandit!'s Avatar
Beam Me Up, Furry Bandit!
Naito Park
 
Join Date: Jul 2008
Location: Don't Know
Nature: Quiet
Are you going to release these tiles soon as a tileset?
__________________
2ne1!
Closed Thread
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Minimum Characters Per Post: 25



All times are UTC -8. The time now is 08:33 AM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.