The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Creative Discussions > Emulation & ROM Hacking > Toolbox
Register New Account FAQ/Rules Chat Blogs Mark Forums Read

Notices

Toolbox Various tools to help you develop your hacks can be found here.
New threads in this forum are to be approved by a moderator before they are displayed.



Reply
Thread Tools
  #101  
Unread April 9th, 2010, 01:44 PM
link12552's Avatar
link12552
just tired, that's all
 
Join Date: Dec 2007
Location: The not so distant future
Age: 16
Gender: Male
Nature: Calm
Quote:
Originally Posted by Tropical Sunlight View Post
I'm interested in replacing the Old man - the one that catches a Weedle - 's backsprite.
How am I able to do that?
In offset Browsing the offsets are:

Frame 0: E70EBC
Frame 1: E716BC
Frame 2: E71EBC
Frame 3: E726BC

The palette is LZ77 compressed so NSE won't read it properly.
I think APE can do it, though, in LZ mode.

Palette Offset: E76F34 (LZ77 compressed)

Quote:
Originally Posted by Darkerm View Post
Hey Can you help me. I want to change the Backsprite of Red in Pokemon Fire red. I am using your NSE. I only know the first offset of red. Here it is: F69EFC.
Here is the Screenshot from your post: . Can you give me the other 3 offset of Red?
Here are the offsets for each frame:

Frame 0: E69EBC
Frame 1: E6A6BC
Frame 2: E6AEBC
Frame 3: E6B6BC
Frame 4: E6BEBC

I'm not sure of the palette offset...
__________________
Reply With Quote
  #102  
Unread April 9th, 2010, 01:48 PM
Tropical Sunlight's Avatar
Tropical Sunlight
Stromboldt
 
Join Date: Mar 2008
Location: Slovenia
Age: 17
Gender: Male
Send a message via Windows Live Messenger to Tropical Sunlight
This is great! :D
I resized an OW like it was nothing.

Easily one of my favourite tools

Thanks for those offsets too :D
__________________
Sometimes I feel like I want my own dimension.
Reply With Quote
  #103  
Unread April 9th, 2010, 03:00 PM
Darkerm's Avatar
Darkerm
Darkness is Not always Evil
 
Join Date: Jan 2010
Location: Bangladesh
Age: 20
Gender: Male
Nature: Gentle
Thank you for the offset. I will try it.
__________________


"My Hack"


Banner By "YAS"
Avatar By "HackMew"
Reply With Quote
  #104  
Unread April 14th, 2010, 02:04 AM
Scytha's Avatar
Scytha
mass effect freak
 
Join Date: Apr 2010
Location: Australia
Gender: Male
Nature: Naughty
Ok im pretty stupid. How do you edit Trainer backsprites and such?
Reply With Quote
  #105  
Unread April 28th, 2010, 11:52 AM
Cynder The Bloody Angel's Avatar
Cynder The Bloody Angel
Trainer
 
Join Date: Apr 2009
awesome =3 great work just let me say thanks for that great tool
Reply With Quote
  #106  
Unread April 28th, 2010, 04:47 PM
I-Like-Shiny-Pichu's Avatar
I-Like-Shiny-Pichu
Eevee
 
Join Date: Mar 2010
Location: Somewhere that might be near you, but most likely isn't.
Age: 17
Gender: Male
Nature: Lonely
Quote:
Originally Posted by link12552 View Post
In offset Browsing the offsets are:

Frame 0: E70EBC
Frame 1: E716BC
Frame 2: E71EBC
Frame 3: E726BC

The palette is LZ77 compressed so NSE won't read it properly.
I think APE can do it, though, in LZ mode.

Palette Offset: E76F34 (LZ77 compressed)
You can use APE to use the palette, the palette is attached. Hope this helps

Note: I dont think you can load palettes into NSE so you may have to use this in APE and then use the colour offsets to make the appropriate palette in NSE, it only takes about a minute
Attached Files
File Type: zip Old man palette.zip‎ (22 Bytes, 11 views)
__________________





Yandere and proud!

HCF

Co-Admin of HCF & TCC
Reply With Quote
  #107  
Unread April 28th, 2010, 09:57 PM
PureGoober's Avatar
PureGoober
Minecrafter
 
Join Date: Feb 2010
Gender: Male
It won't work.
I have XP.
I downloaded it, unzipped it, and it wouldn't initailize.
Help?
Reply With Quote
  #108  
Unread April 29th, 2010, 07:44 PM
link12552's Avatar
link12552
just tired, that's all
 
Join Date: Dec 2007
Location: The not so distant future
Age: 16
Gender: Male
Nature: Calm
Quote:
Originally Posted by I-Like-Shiny-Pichu View Post
You can use APE to use the palette, the palette is attached. Hope this helps

Note: I dont think you can load palettes into NSE so you may have to use this in APE and then use the colour offsets to make the appropriate palette in NSE, it only takes about a minute
Currently NSE can edit palettes, just not the compressed ones...
For regular palettes ,though, just input them in offset browsing's palette box and NSE'S palette editor can take care of the rest.


Quote:
Originally Posted by PureGoober View Post
It won't work.
I have XP.
I downloaded it, unzipped it, and it wouldn't initailize.
Help?
Do you have the .net 3.5 framework installed on your computer? If not try installing it, if you do try reinstalling it. [Link at bottom of first post]

For any body else reading this, I'm currently working on a bookmarking system for NSE's offset browsing. This will allow you to save an offset and palette to a bookmark (ie. Textbox offset and palette).
I'm planning on including a bookmark file with many offsets and pallets already defined in the next version of NSE.
__________________

Last edited by link12552; April 29th, 2010 at 07:51 PM.
Reply With Quote
  #109  
Unread April 30th, 2010, 02:28 AM
mustafa505's Avatar
mustafa505
Developer
 
Join Date: Apr 2010
Location: Hoenn Region :P
Age: 14
Gender: Male
Nature: Lonely
Send a message via Windows Live Messenger to mustafa505 Send a message via Yahoo to mustafa505
thx no i can over write myt sprites for my friends hack thx thx thx
__________________
~Red~ Signature


My GPX Page: GPX - User Page
Mustafa505

XD
My (H)acks:
Pokemon Chronicles
PC Page:

The Pokecommunity Mustafa505 - User Page
Projects:

Epic Words From a Mod From PC:
"What I mean by this is,
I'm not strict like MOST people *cough* Admins/Mods *cough* on this site.
And no not all Admins/Mods are like that,
but MOST are,
Post this in your sign.
if you are PC Viruse free!"





Reply With Quote
  #110  
Unread May 7th, 2010, 12:49 AM
link12552's Avatar
link12552
just tired, that's all
 
Join Date: Dec 2007
Location: The not so distant future
Age: 16
Gender: Male
Nature: Calm
Update 1.65

  • Fixed a bug in the NSl importer.
  • Slightly updated the Hex editor.
  • Added some more reliability to Resizing Sprites.
  • Added a bookmarking system.
Bookmarks are stored in a file (bookmarks.NBM) in the same directory as NSE.
This file will be created at run-time by NSE and can store bookmarks for many different games based on their header or inherited value. Bookmarks can be entirely edited in NSE, but the bookmark file is human readable if opened in a program such as notepad.

Bookmarks store:
  • Image Offsets
  • Palettes
  • Images preferred size
  • Whether the palette is editable
  • And a gray-scale option

-Example-


The example bookmark file is included in the newest version of NSE and contains bookmarks for Firered.
With:
  • All of the back-sprites (Heroes, old man...)
  • Text-boxes and selection boxes as well as their palettes
  • The flower animation
  • The grass animation
  • Some character interactions (surf, fly, exclamations...)
__________________

Last edited by link12552; May 7th, 2010 at 12:57 AM.
Reply With Quote
  #111  
Unread May 7th, 2010, 02:28 AM
NarutoActor's Avatar
NarutoActor
The rocks cry out to me
 
Join Date: Jan 2009
Location: Brooklyn/Marlboro
Age: 19
Gender: Female
Nature: Bashful
Send a message via AIM to NarutoActor Send a message via Windows Live Messenger to NarutoActor
Wow, very nice ;D I really like the whole bookmarking thing. I have already been keeping track of offsets, and now I can do it even better. Also thanks for the file. There where some offsets I didn't have recorded.
__________________
~Paired to Full Metal
Reply With Quote
  #112  
Unread May 7th, 2010, 02:54 AM
Blue4
Beginning Trainer
 
Join Date: Apr 2010
I'm a bit lost on how browsing by offset works. unLZ says the image offset is 0E58C44, but that brings up garbage data. Do I need to convert the number from unLZ to NSE or is there something I don't understand?
Reply With Quote
  #113  
Unread May 7th, 2010, 04:28 AM
Full Metal's Avatar
Full Metal
C(++) Developer.
 
Join Date: Jan 2008
Location: In my mind.
Age: 17
Gender: Male
Nature: Timid
Send a message via Windows Live Messenger to Full Metal
that would be because this thing is an uncompressed image editor, unlz is the best i can think of.
__________________
Full Metal.‎"Fearlessness in those without power is maddening to those who have it."

Reply With Quote
  #114  
Unread May 7th, 2010, 07:50 PM
AlexAhnon's Avatar
AlexAhnon
Lurking around.
 
Join Date: Feb 2008
Location: Norway
Age: 16
Gender: Male
Nature: Brave
This is just an completely awesome tool, and I love it!
Two questions though...
1: Is it possible to change the sprite bank? Or do you have to deal with entering one offset at a time? Since, some people (Me) have added new OWs in the hack. Nvm, I just read the Read Me.txt file in the newest release. Sorry, but where do I get settings.ini file? It wasn't included in the download, or do I have to make the file manually?
2: Could I have you bookmark file? :D
__________________
You must be very jelly of this awesome signature of mine.

Last edited by AlexAhnon; May 7th, 2010 at 07:56 PM.
Reply With Quote
  #115  
Unread May 8th, 2010, 12:53 AM
link12552's Avatar
link12552
just tired, that's all
 
Join Date: Dec 2007
Location: The not so distant future
Age: 16
Gender: Male
Nature: Calm
Quote:
Originally Posted by Blue4 View Post
I'm a bit lost on how browsing by offset works. unLZ says the image offset is 0E58C44, but that brings up garbage data. Do I need to convert the number from unLZ to NSE or is there something I don't understand?
Like Full Metal said, NSE is used for editing uncompressed images.
For compressed images I would also currently recommend using Unlz
(At least this is until I get an understanding of Lz compression ;p)

Quote:
Originally Posted by AlexAhnon View Post
This is just an completely awesome tool, and I love it!
Two questions though...
1: Is it possible to change the sprite bank? Or do you have to deal with entering one offset at a time? Since, some people (Me) have added new OWs in the hack. Nvm, I just read the Read Me.txt file in the newest release. Sorry, but where do I get settings.ini file? It wasn't included in the download, or do I have to make the file manually?
2: Could I have you bookmark file? :D
Glad you enjoy using NSE!

1) In order to use a settings.ini file you must first create one.
This can easily be done in notepad, by following the format in the read-me.
Just create the file in the same directory as NSE, as settings.ini, and NSE will do the rest.

2) Yes, you can use the bookmark file included with NSE, modify it, delete it, add to it, or whatever
..although I just quickly threw the bookmark file together for the purpose of being an example, I'm glad people find it useful.
__________________

Last edited by link12552; May 18th, 2010 at 12:41 AM. Reason: spelling
Reply With Quote
  #116  
Unread May 8th, 2010, 01:12 AM
altariaking's Avatar
altariaking
Needs NO VMs...
 
Join Date: Dec 2009
Location: Scotland, Lesmahagow
Age: 38
Gender: Male
Nature: Naive
Send a message via Windows Live Messenger to altariaking
would you be able to include bookmarks for ruby in the next version?
this is seriously awesome.
__________________
http://www.pokecommunity.com/member.php?u=253113
Reply With Quote
  #117  
Unread May 18th, 2010, 04:59 PM
JackDS
Beginning Trainer
 
Join Date: Mar 2010
Gender: Male
Hmm. I'm hacking FireRed, and i'm on the introduction.
I've made professor Oak's ingame sprites bald using your program, would there be a way to get the bookmarks to incloude the Introduction Oak?
Reply With Quote
  #118  
Unread May 23rd, 2010, 12:48 AM
timson733333's Avatar
timson733333
Me gusta.
 
Join Date: Apr 2007
Location: Stealth!
Gender: Male
Nature: Quiet
When I try to edit Red's sprite to be Lucas, everything I try editing ends up garbled and glitchy.
Reply With Quote
  #119  
Unread May 23rd, 2010, 02:34 AM
Full Metal's Avatar
Full Metal
C(++) Developer.
 
Join Date: Jan 2008
Location: In my mind.
Age: 17
Gender: Male
Nature: Timid
Send a message via Windows Live Messenger to Full Metal
Quote:
Originally Posted by JackDS View Post
Hmm. I'm hacking FireRed, and i'm on the introduction.
I've made professor Oak's ingame sprites bald using your program, would there be a way to get the bookmarks to incloude the Introduction Oak?
no, i'm pretty sure that this is an UNCOMPRESSED image editor. seriously, how many times has this been said?
If you don't know what that means, i've written about it a little bit in my thread in the r/d section ( i think, if not, i clearly need to...)
__________________
Full Metal.‎"Fearlessness in those without power is maddening to those who have it."

Reply With Quote
  #120  
Unread June 4th, 2010, 09:43 PM
link12552's Avatar
link12552
just tired, that's all
 
Join Date: Dec 2007
Location: The not so distant future
Age: 16
Gender: Male
Nature: Calm
UPDATE 1.69 - Released on the occasion of my birthday!
  • NSE can now change the number of frames a sprite uses
  • You can now change the animation type of individual sprites
  • Re-pointing of a sprite's frame table
  • Better free-space orienting for better results
  • NSL 3.0 has been released; NSL 3.0 files are smaller than their bitmap equivalents. (NSE still is backwards compatible with older NSL files)
  • Fixed a bookmarking bug that involved sprite size (Nothing Major)
Animations are changed through "Preferences" in the Primary tab
and include things like whether to animate a sprite as a person, an object, a biker, a tree ect...
-----------------

For anyone who cares, this used to be the ruby (The actual rock) sprite.
For a test/example, I changed it to the ruby, character, and changed its frame count to 9.


--

Changing the frame count of a sprite is was a much anticipated feature .
In NSE it's as simple as adjusting how many frames you want a sprite to have (up to 10),
deciding whether you want to copy over the old image pointers, and clicking change.
-----------------

If you want to change a sprite's size or animation type, do it before changing the frame count. It will save space in your ROM.


Side Note(s):
  • An NSL editor type thing is coming soon...
  • A new example bookmark file is included with NSE with some more offsets pre-defined.
__________________

Last edited by link12552; June 4th, 2010 at 10:24 PM.
Reply With Quote
  #121  
Unread June 4th, 2010, 10:52 PM
Full Metal's Avatar
Full Metal
C(++) Developer.
 
Join Date: Jan 2008
Location: In my mind.
Age: 17
Gender: Male
Nature: Timid
Send a message via Windows Live Messenger to Full Metal
w00t!
This app has gone far, I'm impressed :D
__________________
Full Metal.‎"Fearlessness in those without power is maddening to those who have it."

Reply With Quote
  #122  
Unread June 6th, 2010, 10:22 PM
Teh Newbeh's Avatar
Teh Newbeh
Yellow Gold™
 
Join Date: Jun 2010
This looks good and from what I've used of it is great. But I cant import bitmaps, the option to do so is grayed out. Also,when I try to edit the preferences, I get this error : Font 'Corbel' does not support style 'Regular'.
Can you help me?
Reply With Quote
  #123  
Unread June 6th, 2010, 11:34 PM
link12552's Avatar
link12552
just tired, that's all
 
Join Date: Dec 2007
Location: The not so distant future
Age: 16
Gender: Male
Nature: Calm
Quote:
Originally Posted by Teh Newbeh View Post
This looks good and from what I've used of it is great. But I cant import bitmaps, the option to do so is grayed out. Also,when I try to edit the preferences, I get this error : Font 'Corbel' does not support style 'Regular'.
Can you help me?
What OS are you using?
The import bitmap option should not be grayed out unless you don't have a ROM open... Attach a screen-shot.

As for The preferences thing, it sounds like you don't have the Corbel font on your computer.
__________________
Reply With Quote
  #124  
Unread June 6th, 2010, 11:42 PM
altariaking's Avatar
altariaking
Needs NO VMs...
 
Join Date: Dec 2009
Location: Scotland, Lesmahagow
Age: 38
Gender: Male
Nature: Naive
Send a message via Windows Live Messenger to altariaking
found a bug. if you edit the textbox then the rom either resets if you warp somewhere, or freezes if you talk to someone
__________________
http://www.pokecommunity.com/member.php?u=253113
Reply With Quote
  #125  
Unread June 7th, 2010, 12:37 AM
link12552's Avatar
link12552
just tired, that's all
 
Join Date: Dec 2007
Location: The not so distant future
Age: 16
Gender: Male
Nature: Calm
Quote:
Originally Posted by altariaking View Post
found a bug. if you edit the textbox then the rom either resets if you warp somewhere, or freezes if you talk to someone
What ROM are you using? And what are the offsets (Image, Palette, Size too)?
This is strange... I've never had this problem.
__________________
Reply With Quote
Reply
Quick Reply

Sponsored Links


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are UTC. The time now is 02:13 AM.


Style by Perdition Haze, artwork by Sa-Dui.
Like our Facebook Page Follow us on TwitterMessage Board Statistics | © 2002 - 2013 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to Pokémon USA, Inc. and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company, Pokémon USA, Inc., The Pokémon Company International, or Wizards of the Coast. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2013 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User posts belong to the user.