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  #1    
Old January 25th, 2010 (02:36 PM). Edited February 27th, 2010 by Professor W..
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Professor W. Professor W. is offline
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Hello there, I have been spriting for a while, so here is my work.

This is my most recent work-




Lvl. 1- Zapegg- Spider Larva Pokemon- It can't walk, so it rolls around to move. Bug/Electric

Lvl. 16- Elantula- Electric Spider Pokemon- It's jaws are known to conduct large amounts of electricity. Bug/Electric



Lvl. 1- Munchipul- Bitten Apple Pokemon- They walk around gardens, stealing crops. Grass/Ghost

Dusk Stone- Munchitree- Apple Tree Pokemon- They serve as parents to Munchipul, and try to keep them from getting into mischief. Grass/Ghost



Lvl. 1- Trilock- Key Pokemon- They aimlessly float around tombs and temples. Steel/Psychic

Lvl. 35- Keyriska- Key Pokemon- They guard tombs and temples by scaring away intruders. Steel/Psychic



Lvl. 1- Deepray- Deep Fish Pokemon- They sink to the bottom of the ocean because they aren't strong enough to swim upwards. Water/Dark

Level-Up Knowing Ancient Power- Crawlbite- Trilobite Pokemon- They crawl at the bottom of the sea and use sonar to track prey. Water/Dark



Lvl. 1- Sporslide- Mushroom Pokemon- They slide and hop on their mushroom that serves as a foot. Bug/Poison

Lvl. 18- Crawlspore- Mushroom Crab Pokemon- They slip on their rounded mushroom feet. Bug/Poison

Lvl. 32- Sporoll- Mushroom Shell Pokemon- Their mushroom shell is so hard that one could fall off a mountain with no harm.

Hope you like them-

~ Professor W.

Upcoming Pokemon Silhouette-
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  #2    
Old January 26th, 2010 (12:34 AM).
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Durr first post :> It B nice concepts but they need some better shading. but the keys are good. But the evolution should watch diagonally too. The apples are wunny and good though :p

The tribolet famili is also good but the evo reminds too much of anorith.. :x

The mushrooms bother me many straight lines. those should be rounded, because this looks unnatural
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Old January 26th, 2010 (12:30 PM).
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Quote originally posted by Froslass_Maniac:
Durr first post :> It B nice concepts but they need some better shading. but the keys are good. But the evolution should watch diagonally too. The apples are wunny and good though :p

The tribolet famili is also good but the evo reminds too much of anorith.. :x

The mushrooms bother me many straight lines. those should be rounded, because this looks unnatural
Thanks! Honestly, The apple/apple tree family are the only ones I've made in
the past like, 4 months or something .

~Professor W.
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  #4    
Old February 1st, 2010 (02:19 AM).
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Hey Proffessor W.,
Nice Sprites for your age. Keep up the good work.
My favourite one is deepray :3

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  #5    
Old February 1st, 2010 (06:18 AM).
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Quote originally posted by Gigatom~:
Hey Proffessor W.,
Nice Sprites for your age. Keep up the good work.
that. you can work on your outline, they are a bit shiver. bit keep up the good work.
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  #6    
Old February 1st, 2010 (06:22 PM).
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Wow, thanks everybody. I've never received this much feedback, so thanks again. I'll work on the outline, too.

The next concept I plan on doing is a Bug/Electric family, but that's all I'm going to say.

~Professor W.
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  #7    
Old February 3rd, 2010 (02:44 PM).
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kk, Looking forward to it. :D
I too like the concepts...but not the straightlines. Fix em and you should be good to go
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  #8    
Old February 4th, 2010 (05:56 PM).
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Uhum, mostly i like Deepray and Crawlbite. I luv dark pokes xD
Maybe u should try to make something like:

1st. evo - Fat, levitating pocket monster trying to do some Yoga xD
2nd. evo - Fattest, not levitating poke, who resignated of these exercises xD
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Old February 5th, 2010 (12:38 PM).
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Quote originally posted by Kamushi:
Uhum, mostly i like Deepray and Crawlbite. I luv dark pokes xD
Maybe u should try to make something like:

1st. evo - Fat, levitating pocket monster trying to do some Yoga xD
2nd. evo - Fattest, not levitating poke, who resignated of these exercises xD
0_o

Uh, I'm afraid I might have to pass on that.

Thanks anyways, though.

~Professor W.
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  #10    
Old February 26th, 2010 (02:38 PM).
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Sorry about the late update, there were come complications with the third evo, when I realized that I am not experienced enough to sprite it quite yet. Next up, you'll be getting a 2-stage fire type.

~Prof. W.
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  #11    
Old February 26th, 2010 (02:51 PM).
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These are very nice, considering your rather young age. I wish I could scratch as well as you =D
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  #12    
Old February 26th, 2010 (02:55 PM).
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!!!!I love the shrooms<3

very nice, pretty good for your age.
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Old February 26th, 2010 (04:50 PM).
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Wow, thanks everybody. This is probably the largest amount of posts I've ever had at this period of time. The shrooms are lovable, aren't they?

Anyways, I added the silhouette of the 1st stage for the next Fake. Thanks again,

~Prof. W.
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  #14    
Old February 27th, 2010 (02:31 AM).
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There's one thing I hate about your first post. "Sorry if these aren't that good, I'm only 11". No.

Anyway, these really don't look like Pokémon at all. I don't see one that even resembles the Pokémon style, unfortunately. I suggest referring to official Pokémon sprites and look at the way they're made, and try and emulate that in your sprites. The concepts aren't very good, either. The Bitten Apple is just plain weird, and I see no face on the evolution of it. Also, the mushroom line have two pointless Pokémon. The last one should be the only Pokémon. Thee pre-evolutions seem... pointless. :l
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Old February 27th, 2010 (05:13 AM).
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As well, although I believe that the development requires a little more work and also pallettes that I appear too bright, you also say you put more line types, more types of colors to determine the brightness ...

Finally, I wish you luck

Greetings!
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Old February 27th, 2010 (06:14 AM).
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Professor W. Professor W. is offline
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Quote originally posted by Spherical Ice:
There's one thing I hate about your first post. "Sorry if these aren't that good, I'm only 11". No.

Anyway, these really don't look like Pokémon at all. I don't see one that even resembles the Pokémon style, unfortunately. I suggest referring to official Pokémon sprites and look at the way they're made, and try and emulate that in your sprites. The concepts aren't very good, either. The Bitten Apple is just plain weird, and I see no face on the evolution of it. Also, the mushroom line have two pointless Pokémon. The last one should be the only Pokémon. Thee pre-evolutions seem... pointless. :l
Uh-huh. I've never gotten a pure hatred post before, so I'm not sure how to reply to this. I'll say thanks, though. You have given some advice, sort of, not really, but um, yeah. The face on the apple tree is supposed to be the eye-like carving in the center of the tree. Sorry.

(I removed the comment about age on the first post)

Quote:
As well, although I believe that the development requires a little more work and also pallettes that I appear too bright, you also say you put more line types, more types of colors to determine the brightness ...

Finally, I wish you luck

Greetings!
Thanks! I'll try to work on that.

~Prof. W.
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  #17    
Old February 28th, 2010 (05:51 AM).
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The fakemon need a little workout. Keep it up. Hope you will make good fakemon on future.
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Old February 28th, 2010 (09:02 AM).
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Professor W. Professor W. is offline
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Quote originally posted by Darkerm:
The fakemon need a little workout. Keep it up. Hope you will make good fakemon on future.
Okay, I'm confused. You said that they need some work, and then you said "keep it up." So, are you saying that their good or bad? (I don't mind if you say their bad, as long as your not as harsh as Spherical Ice).

Thanks though,

~Prof. W.
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  #19    
Old February 28th, 2010 (10:09 AM).
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They all look really good, but Zapegg looks a little more banana-like. Maybe it could be partially open with a little head poking out? If not, then at least give it a face, because right now it looks like an inanimate object.

Also, on Sporslide I really like the way you did the top (or should I say the bottom?) of the mushroom, but the stem looks like it could use some work.

~Night
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Old March 1st, 2010 (12:04 PM).
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Quote originally posted by ~Night:
They all look really good, but Zapegg looks a little more banana-like. Maybe it could be partially open with a little head poking out? If not, then at least give it a face, because right now it looks like an inanimate object.

Also, on Sporslide I really like the way you did the top (or should I say the bottom?) of the mushroom, but the stem looks like it could use some work.

~Night
Oh, thanks. Sporslide's a bit old, but I will work on the stem anyways. Also, the white crescent is supposed to be an eye. Also, the next fake should be done by tonight.

~Prof. W.
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  #21    
Old March 15th, 2010 (06:45 AM).
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ur amazing!
keep it up!
9/10 for all of them (i neva giv 10s)
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  #22    
Old March 28th, 2010 (02:39 AM).
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im not sure what it is, but the dont really fit into the pokemon genre, by that i mean they dont look like pokemon. Most of them look too small for sprites.
Crawlbite and it's pre-evo are the only ones that look 'official'. You maybe want to recolour these, most poekmon have bright colourful colours, but these seem to be dull.
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  #23    
Old April 3rd, 2010 (05:58 PM).
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i am agreeing with ~night about zapegg. when i first saw it, i thought "why on earth does a banana turn into a spider? then again, why is it a banana?" then i read the discription.

all in all, these are pretty good.
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  #24    
Old April 3rd, 2010 (11:30 PM).
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they look a little freaky lmao but still very cool
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  #25    
Old April 5th, 2010 (10:10 PM).
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I guess it's time to make my mark here. Some of the lines on your fakemon are very choppy. And the shading on some are a tad askew. The trilobite line is probably the best, but again, the lines are very choppy. I think the shading and lines are your main focus of improvement, as your ideas are good. Making them look more 3D would be good too, which all comes under good shading and use of anti-aliasing. keep up the good work, and I look forward to improvement.
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